diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c index 115d6f665a3..4232be91034 100644 --- a/source/blender/editors/sculpt_paint/sculpt_cloth.c +++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c @@ -254,8 +254,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata, /* Gravity */ float gravity[3] = {0.0f}; if (ss->cache->supports_gravity) { - madd_v3_v3fl( - gravity, ss->cache->gravity_direction, -ss->cache->radius * data->sd->gravity_factor); + madd_v3_v3fl(gravity, ss->cache->gravity_direction, -data->sd->gravity_factor); } /* Original data for deform brushes. */ @@ -279,6 +278,11 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata, copy_v3_v3(current_vertex_location, vd.co); } + /* Apply gravity in the entire simulation area. */ + float vertex_gravity[3]; + mul_v3_v3fl(vertex_gravity, gravity, sim_factor); + cloth_brush_apply_force_to_vertex(ss, ss->cache->cloth_sim, vertex_gravity, vd.index); + /* When using the plane falloff mode the falloff is not constrained by the brush radius. */ if (sculpt_brush_test_sq_fn(&test, current_vertex_location) || use_falloff_plane) { @@ -356,8 +360,6 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata, break; } - madd_v3_v3fl(force, gravity, fade); - cloth_brush_apply_force_to_vertex(ss, ss->cache->cloth_sim, force, vd.index); } }