sculptmode mtex texture pointers are now duplicated too, should resolve scene copy errors.
This commit is contained in:
@@ -1828,7 +1828,7 @@ void snapmenu()
|
||||
{
|
||||
short event;
|
||||
|
||||
event = pupmenu("Snap %t|Selection -> Grid%x1|Selection -> Cursor%x2|Cursor-> Grid%x3|Cursor-> Selection%x4|Selection-> Center%x5|Cursor-> Active%x6");
|
||||
event = pupmenu("Snap %t|Selection -> Grid%x1|Selection -> Cursor%x2|Cursor -> Grid%x3|Cursor -> Selection%x4|Selection -> Center%x5|Cursor -> Active%x6");
|
||||
|
||||
switch (event) {
|
||||
case 1: /*Selection to grid*/
|
||||
|
||||
Reference in New Issue
Block a user