Geometry Nodes: Add Magic texture node
Port shader node magic texture Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12732
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@@ -723,6 +723,7 @@ geometry_node_categories = [
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]),
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GeometryNodeCategory("GEO_TEXTURE", "Texture", items=[
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NodeItem("ShaderNodeTexGradient"),
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NodeItem("ShaderNodeTexMagic"),
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NodeItem("ShaderNodeTexMusgrave"),
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NodeItem("ShaderNodeTexNoise"),
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NodeItem("ShaderNodeTexVoronoi"),
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