diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c index 1864b9c2b1e..a8d249fabe4 100644 --- a/source/blender/src/buttons_object.c +++ b/source/blender/src/buttons_object.c @@ -1958,7 +1958,7 @@ static void object_panel_particles_motion(Object *ob) uiDefBut(block, LABEL, 0, "Texture Emission", 0,30,150,20, NULL, 0.0, 0, 0, 0, ""); uiBlockBeginAlign(block); uiDefButBitS(block, TOG3, PAF_TEXTIME, B_CALCEFFECT, "TexEmit", 0,10,75,20, &(paf->flag2), 0, 0, 0, 0, "Use a texture to define emission of particles"); - uiDefButS(block, NUM, B_CALCEFFECT, "Tex:", 75,10,75,20, &paf->timetex, 1.0, 8.0, 0, 0, "Specify texture used for the texture emission"); + uiDefButS(block, NUM, B_CALCEFFECT, "Tex:", 75,10,75,20, &paf->timetex, 1.0, 10.0, 0, 0, "Specify texture used for the texture emission"); /* right collumn */ uiBlockBeginAlign(block); diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c index e38bb8998ff..1ecf44bd71a 100644 --- a/source/blender/src/editmesh_tools.c +++ b/source/blender/src/editmesh_tools.c @@ -646,6 +646,7 @@ void split_mesh(void) adduplicateflag(SELECT); /* old faces have flag 128 set, delete them */ delfaceflag(128); + recalc_editnormals(); waitcursor(0);