Cleanup: use abbreviated names for unsigned types in editors
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@@ -539,7 +539,7 @@ UvVertMap *BM_uv_vert_map_create(BMesh *bm,
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UvVertMap *vmap;
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UvMapVert *buf;
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MLoopUV *luv;
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unsigned int a;
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uint a;
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int totverts, i, totuv, totfaces;
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const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
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bool *winding = NULL;
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@@ -669,7 +669,7 @@ UvVertMap *BM_uv_vert_map_create(BMesh *bm,
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return vmap;
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}
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UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
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UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, uint v)
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{
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return vmap->vert[v];
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}
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@@ -832,7 +832,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
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}
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if (do_islands) {
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unsigned int *map;
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uint *map;
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BMFace **stack;
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int stacksize = 0;
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UvElement *islandbuf;
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@@ -1224,7 +1224,7 @@ BMFace *EDBM_verts_mirror_get_face(BMEditMesh *em, BMFace *f)
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BMVert **v_mirr_arr = BLI_array_alloca(v_mirr_arr, f->len);
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BMLoop *l_iter, *l_first;
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unsigned int i = 0;
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uint i = 0;
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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do {
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