Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
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@@ -932,9 +932,10 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
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DMVertexAttribs attribs;
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GPUVertexAttribs gattribs;
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int i, matnr, new_matnr, do_draw, fi;
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int i, matnr, new_matnr, fi;
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bool do_draw;
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do_draw = FALSE;
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do_draw = false;
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matnr = -1;
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memset(&attribs, 0, sizeof(attribs));
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