From 61755860ea73250ce21f9d85cd5689eb9cb2bc6e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 5 Feb 2010 13:40:43 +0000 Subject: [PATCH] VBO's face index was incorrect, didnt see this break anything but was giving the triangulated index (always wrong for quads). --- source/blender/blenkernel/intern/cdderivedmesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 978694d3feb..61f8ac09fb7 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -860,7 +860,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us dontdraw = 1; } else - orig = i; + orig = actualFace; if( dontdraw ) { state = 0; }