From 61b0a5bdb5abfc219c430b7492d4efd44085eaf2 Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Fri, 18 Jun 2010 11:36:51 +0000 Subject: [PATCH] Fix for [#22410] Texture force field doesn't depend on empty location (patch by Matt Ebb) --- source/blender/blenkernel/intern/effect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index c780971c3fa..e9283ea867e 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -777,7 +777,7 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP } if(eff->pd->flag & PFIELD_TEX_OBJECT) { - mul_mat3_m4_v3(eff->ob->obmat, tex_co); + mul_m4_v3(eff->ob->obmat, tex_co); } hasrgb = multitex_ext(eff->pd->tex, tex_co, NULL,NULL, 0, result);