Cleanup: clang-format

This commit is contained in:
2021-11-10 00:55:05 +11:00
parent faeb2cc900
commit 65bbac6692
14 changed files with 18 additions and 30 deletions

View File

@@ -38,7 +38,6 @@
#include "basic_engine.h"
#include "basic_private.h"
#define BASIC_ENGINE "BLENDER_BASIC"
/* *********** LISTS *********** */
@@ -107,14 +106,14 @@ static void basic_cache_init(void *vedata)
BASIC_shaders_pointcloud_depth_conservative_sh_get(draw_ctx->sh_cfg) :
BASIC_shaders_pointcloud_depth_sh_get(draw_ctx->sh_cfg);
DRW_PASS_CREATE(psl->depth_pass_pointcloud[i], state | clip_state | infront_state);
stl->g_data->depth_pointcloud_shgrp[i] = grp = DRW_shgroup_create(sh, psl->depth_pass_pointcloud[i]);
stl->g_data->depth_pointcloud_shgrp[i] = grp = DRW_shgroup_create(
sh, psl->depth_pass_pointcloud[i]);
DRW_shgroup_uniform_vec2(grp, "sizeViewport", DRW_viewport_size_get(), 1);
DRW_shgroup_uniform_vec2(grp, "sizeViewportInv", DRW_viewport_invert_size_get(), 1);
stl->g_data->depth_hair_shgrp[i] = grp = DRW_shgroup_create(
BASIC_shaders_depth_sh_get(draw_ctx->sh_cfg), psl->depth_pass[i]);
sh = DRW_state_is_select() ? BASIC_shaders_depth_conservative_sh_get(draw_ctx->sh_cfg) :
BASIC_shaders_depth_sh_get(draw_ctx->sh_cfg);
state |= DRW_STATE_CULL_BACK;