* added MTex uvlayer string attribute

* added Pose attribute "ik" True/False depending on the pose bones IK.
  limitX/Y/Z bool's
  lockX/Y/ZRot bool's
  stiffX/Y/Z floats
  stretch (ikstretch) float
This commit is contained in:
2007-02-20 23:23:54 +00:00
parent 64231d19bf
commit 6831c04533
4 changed files with 189 additions and 5 deletions

View File

@@ -184,11 +184,38 @@ class PoseBone:
@type poseMatrix: Matrix object
@type constraints: BPy_ConstraintSeq
@ivar constraints: a sequence of constraints for the object
@type limitmin: A 3-item sequence
@type limitmin: 3-item sequence
@ivar limitmin: The x,y,z minimum limits on rotation when part of an IK
@type limitmax: A 3-item sequence
@type limitmax: 3-item sequence
@ivar limitmax: The x,y,z maximum limits on rotation when part of an IK
@type ik: bool
@ivar ik: True if this pose bone is a part of an IK (readonly), when False, other IK related values have no affect.
@type stretch: float
@ivar stretch: The amount to stretch to the ik target when part of an IK [0.0 - 1.0]
@type stiffX: float
@ivar stiffX: The x stiffness when part of an IK [0.0 - 0.990]
@type stiffY: float
@ivar stiffY: The x stiffness when part of an IK [0.0 - 0.990]
@type stiffZ: float
@ivar stiffZ: The x stiffness when part of an IK [0.0 - 0.990]
@type limitX: bool
@ivar limitX: Limit rotation over X axis when part of an IK.
@type limitY: bool
@ivar limitY: Limit rotation over Y axis when part of an IK.
@type limitZ: bool
@ivar limitZ: Limit rotation over Z axis when part of an IK.
@type lockXRot: bool
@ivar lockXRot: Disable X DoF when part of an IK.
@type lockYRot: bool
@ivar lockYRot: Disable Y DoF when part of an IK.
@type lockZRot: bool
@ivar lockZRot: Disable Z DoF when part of an IK.
"""
def insertKey(parentObject, frameNumber, type):