== Sequencer ==
Moved status info bar into panels. It was always shown on the wrong place... Added anim-startofs and anim-endofs, so that one can specify the range of _input_ that should be used. There is a subtle difference to start-ofs and end-ofs, which will show, when you use "Reverse Frames" or "Speed Control". Both effects operate on the input-range and _not_ on the display range! Now you can control both in a comfortable way. Only thing missing: a button to copy start-ofs and end-ofs to anim-startofs and anim-endofs. (Andy: that was the feature you missed, when storyboarding with the sequencer and the speed control effect :) Also: added File-Name and Dir-Name to redirect input as needed.
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@@ -355,6 +355,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
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#define B_SEQ_BUT_EFFECT 1693
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#define B_SEQ_BUT_RELOAD_ALL 1694
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#define B_SEQ_BUT_TRANSFORM 1695
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#define B_SEQ_BUT_RELOAD_FILE 1696
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/* *********************** */
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#define B_ARMATUREBUTS 1800
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