Merge branch 'master' into blender2.8

This commit is contained in:
2018-02-22 13:05:00 +01:00
33 changed files with 126 additions and 241 deletions

View File

@@ -122,16 +122,12 @@ static void foreachObjectLink(
walk(userData, ob, &mmd->object, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md,
struct Main *UNUSED(bmain),
struct Scene *UNUSED(scene),
Object *UNUSED(ob),
struct DepsNodeHandle *node)
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
if (mmd->object != NULL) {
/* TODO(sergey): Do we need transform component here? */
DEG_add_object_relation(node, mmd->object, DEG_OB_COMP_GEOMETRY, "Mesh Deform Modifier");
DEG_add_object_relation(ctx->node, mmd->object, DEG_OB_COMP_GEOMETRY, "Mesh Deform Modifier");
}
}