Freestyle Python API improvements - part 3.

Major API updates were made to address code review comments.
This revision mostly focuses on Python wrappers of C++ 0D and 1D elements (i.e.,
Interface0D and Interface1D, as well as their subclasses).

* Most getter/setter methods were reimplemented as attributes using PyGetSetDef.
Vector attributes are now implemented based on mathutils callbacks.  Boolean
attributes now only accept boolean values.

* The __getitem__ method was removed and the Sequence protocol was used instead.

* The naming of methods and attributes was fixed to follow the naming conventions
of the Blender Python API (i.e., lower case + underscores for methods and attributes,
and CamelCase for classes).  Some naming inconsistency within the Freestyle Python
API was also addressed.

* The Freestyle API had a number of method names including prefix/suffix "A" and
"B", and their meanings were inconsistent (i.e., referring to different things
depending on the classes).  The names with these two letters were replaced with
more straightforward names.  Also some attribute names were changed so as to indicate
the type of the value (e.g., FEdge.next_fedge instead of FEdge.next_edge) in line
with other names explicitly indicating what the value is (e.g., SVertex.viewvertex).

* In addition, some code clean-up was done in both C++ and Python.

Notes:

In summary, the following irregular naming changes were made through this revision
(those resulting from regular changes of naming conventions are not listed):

- CurvePoint: {A,B} --> {first,second}_svertex
- FEdge: vertex{A,B} --> {first,second}_svertex
- FEdge: {next,previous}Edge --> {next,previous}_fedge
- FEdgeSharp: normal{A,B} --> normal_{right,left}
- FEdgeSharp: {a,b}FaceMark --> face_mark_{right,left}
- FEdgeSharp: {a,b}Material --> material_{right,left}
- FEdgeSharp: {a,b}MaterialIndex --> material_index_{right,left}
- FrsCurve: empty --> is_empty
- FrsCurve: nSegments --> segments_size
- TVertex: mate() --> get_mate()
- ViewEdge: fedge{A,B} --> {first,last}_fedge
- ViewEdge: setaShape, aShape --> occlude
- ViewEdge: {A,B} --> {first,last}_viewvertex
- ViewMap: getScene3dBBox --> scene_bbox
This commit is contained in:
2013-02-14 23:48:34 +00:00
parent 9e3bf44011
commit 731d08d497
27 changed files with 3149 additions and 3551 deletions

View File

@@ -9,9 +9,9 @@ extern "C" {
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
/*----------------------FEdgeSmooth methods ----------------------------*/
static char FEdgeSmooth___doc__[] =
PyDoc_STRVAR(FEdgeSmooth_doc,
"Class hierarchy: :class:`Interface1D` > :class:`FEdge` > :class:`FEdgeSmooth`\n"
"\n"
"Class defining a smooth edge. This kind of edge typically runs across\n"
@@ -36,23 +36,23 @@ static char FEdgeSmooth___doc__[] =
" :arg vA: The first SVertex object.\n"
" :type vA: :class:`SVertex`\n"
" :arg vB: The second SVertex object.\n"
" :type vB: :class:`SVertex`\n";
" :type vB: :class:`SVertex`");
static int FEdgeSmooth___init__(BPy_FEdgeSmooth *self, PyObject *args, PyObject *kwds)
static int FEdgeSmooth_init(BPy_FEdgeSmooth *self, PyObject *args, PyObject *kwds)
{
PyObject *obj1 = 0, *obj2 = 0;
if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) )
return -1;
if (!PyArg_ParseTuple(args, "|OO", &obj1, &obj2))
return -1;
if( !obj1 ){
if (!obj1) {
self->fes = new FEdgeSmooth();
} else if( !obj2 && BPy_FEdgeSmooth_Check(obj1) ) {
self->fes = new FEdgeSmooth(*( ((BPy_FEdgeSmooth *) obj1)->fes ));
} else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) {
self->fes = new FEdgeSmooth( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv );
} else if (!obj2 && BPy_FEdgeSmooth_Check(obj1)) {
self->fes = new FEdgeSmooth(*(((BPy_FEdgeSmooth *)obj1)->fes));
} else if (obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2)) {
self->fes = new FEdgeSmooth(((BPy_SVertex *)obj1)->sv, ((BPy_SVertex *)obj2)->sv);
} else {
PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
@@ -66,128 +66,148 @@ static int FEdgeSmooth___init__(BPy_FEdgeSmooth *self, PyObject *args, PyObject
return 0;
}
static char FEdgeSmooth_normal___doc__[] =
".. method:: normal()\n"
"\n"
" Returns the normal to the Face it is running accross.\n"
"\n"
" :return: The normal to the Face it is running accross.\n"
" :rtype: :class:`mathutils.Vector`\n";
static PyMethodDef BPy_FEdgeSmooth_methods[] = {
{NULL, NULL, 0, NULL}
};
static PyObject * FEdgeSmooth_normal( BPy_FEdgeSmooth *self ) {
Vec3r v( self->fes->normal() );
return Vector_from_Vec3r( v );
/*----------------------mathutils callbacks ----------------------------*/
static int FEdgeSmooth_mathutils_check(BaseMathObject *bmo)
{
if (!BPy_FEdgeSmooth_Check(bmo->cb_user))
return -1;
return 0;
}
static char FEdgeSmooth_materialIndex___doc__[] =
".. method:: materialIndex()\n"
"\n"
" Returns the index of the material of the face it is running accross.\n"
"\n"
" :return: The index of the material of the face it is running accross.\n"
" :rtype: int\n";
static PyObject * FEdgeSmooth_materialIndex( BPy_FEdgeSmooth *self ) {
return PyLong_FromLong( self->fes->frs_materialIndex() );
static int FEdgeSmooth_mathutils_get(BaseMathObject *bmo, int subtype)
{
BPy_FEdgeSmooth *self = (BPy_FEdgeSmooth *)bmo->cb_user;
Vec3r p(self->fes->normal());
bmo->data[0] = p[0];
bmo->data[1] = p[1];
bmo->data[2] = p[2];
return 0;
}
static char FEdgeSmooth_material___doc__[] =
".. method:: material()\n"
"\n"
" Returns the material of the face it is running accross.\n"
"\n"
" :return: The material of the face it is running accross.\n"
" :rtype: :class:`Material`\n";
static int FEdgeSmooth_mathutils_set(BaseMathObject *bmo, int subtype)
{
BPy_FEdgeSmooth *self = (BPy_FEdgeSmooth *)bmo->cb_user;
Vec3r p(bmo->data[0], bmo->data[1], bmo->data[2]);
self->fes->setNormal(p);
return 0;
}
static PyObject * FEdgeSmooth_material( BPy_FEdgeSmooth *self ) {
FrsMaterial m( self->fes->frs_material() );
static int FEdgeSmooth_mathutils_get_index(BaseMathObject *bmo, int subtype, int index)
{
BPy_FEdgeSmooth *self = (BPy_FEdgeSmooth *)bmo->cb_user;
Vec3r p(self->fes->normal());
bmo->data[index] = p[index];
return 0;
}
static int FEdgeSmooth_mathutils_set_index(BaseMathObject *bmo, int subtype, int index)
{
BPy_FEdgeSmooth *self = (BPy_FEdgeSmooth *)bmo->cb_user;
Vec3r p(self->fes->normal());
p[index] = bmo->data[index];
self->fes->setNormal(p);
return 0;
}
static Mathutils_Callback FEdgeSmooth_mathutils_cb = {
FEdgeSmooth_mathutils_check,
FEdgeSmooth_mathutils_get,
FEdgeSmooth_mathutils_set,
FEdgeSmooth_mathutils_get_index,
FEdgeSmooth_mathutils_set_index
};
static unsigned char FEdgeSmooth_mathutils_cb_index = -1;
void FEdgeSmooth_mathutils_register_callback()
{
FEdgeSmooth_mathutils_cb_index = Mathutils_RegisterCallback(&FEdgeSmooth_mathutils_cb);
}
/*----------------------FEdgeSmooth get/setters ----------------------------*/
PyDoc_STRVAR(FEdgeSmooth_normal_doc,
"The normal of the face that this FEdge is running across.\n"
"\n"
":type: :class:`mathutils.Vector`");
static PyObject *FEdgeSmooth_normal_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
{
return Vector_CreatePyObject_cb((PyObject *)self, 3, FEdgeSmooth_mathutils_cb_index, 0);
}
static int FEdgeSmooth_normal_set(BPy_FEdgeSmooth *self, PyObject *value, void *UNUSED(closure))
{
float v[3];
if (!float_array_from_PyObject(value, v, 3)) {
PyErr_SetString(PyExc_ValueError, "value must be a 3-dimensional vector");
return -1;
}
Vec3r p(v[0], v[1], v[2]);
self->fes->setNormal(p);
return 0;
}
PyDoc_STRVAR(FEdgeSmooth_material_index_doc,
"The index of the material of the face that this FEdge is running across.\n"
"\n"
":type: int");
static PyObject *FEdgeSmooth_material_index_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
{
return PyLong_FromLong(self->fes->frs_materialIndex());
}
static int FEdgeSmooth_material_index_set(BPy_FEdgeSmooth *self, PyObject *value, void *UNUSED(closure))
{
unsigned int i = PyLong_AsUnsignedLong(value);
if(PyErr_Occurred())
return -1;
self->fes->setFrsMaterialIndex(i);
return 0;
}
PyDoc_STRVAR(FEdgeSmooth_material_doc,
"The material of the face that this FEdge is running across.\n"
"\n"
":type: :class:`Material`");
static PyObject *FEdgeSmooth_material_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
{
// FIXME frs_material() returns a const reference.
FrsMaterial m(self->fes->frs_material());
return BPy_FrsMaterial_from_FrsMaterial(m);
}
static char FEdgeSmooth_faceMark___doc__[] =
".. method:: faceMark()\n"
PyDoc_STRVAR(FEdgeSmooth_face_mark_doc,
"The face mark of the face that this FEdge is running across.\n"
"\n"
" Returns the face mark of the face it is running across.\n"
"\n"
" :return: The face mark of the face it is running across.\n"
" :rtype: bool\n";
":type: bool");
static PyObject * FEdgeSmooth_faceMark( BPy_FEdgeSmooth *self ) {
return PyBool_from_bool( self->fes->faceMark() );
static PyObject *FEdgeSmooth_face_mark_get(BPy_FEdgeSmooth *self, void *UNUSED(closure))
{
return PyBool_from_bool(self->fes->faceMark());
}
static char FEdgeSmooth_setNormal___doc__[] =
".. method:: setNormal(iNormal)\n"
"\n"
" Sets the normal to the Face it is running accross.\n"
"\n"
" :arg iNormal: A three-dimensional vector.\n"
" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject * FEdgeSmooth_setNormal( BPy_FEdgeSmooth *self, PyObject *args ) {
PyObject *obj = 0;
if(!( PyArg_ParseTuple(args, "O", &obj) ))
return NULL;
Vec3r *v = Vec3r_ptr_from_PyObject(obj);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->fes->setNormal( *v );
delete v;
Py_RETURN_NONE;
static int FEdgeSmooth_face_mark_set(BPy_FEdgeSmooth *self, PyObject *value, void *UNUSED(closure))
{
if(!PyBool_Check(value))
return -1;
self->fes->setFaceMark(bool_from_PyBool(value));
return 0;
}
static char FEdgeSmooth_setMaterialIndex___doc__[] =
".. method:: setMaterialIndex(i)\n"
"\n"
" Sets the index of the material of the face it is running accross.\n"
"\n"
" :arg i: The index of the material of the face it is running accross.\n"
" :type i: int\n";
static PyObject * FEdgeSmooth_setMaterialIndex( BPy_FEdgeSmooth *self, PyObject *args ) {
unsigned int i;
if(!( PyArg_ParseTuple(args, "I", &i) ))
return NULL;
self->fes->setFrsMaterialIndex( i );
Py_RETURN_NONE;
}
static char FEdgeSmooth_setFaceMark___doc__[] =
".. method:: setFaceMark(i)\n"
"\n"
" Sets the face mark of the face it is running across.\n"
"\n"
" :arg i: A face mark.\n"
" :type i: bool\n";
static PyObject * FEdgeSmooth_setFaceMark( BPy_FEdgeSmooth *self, PyObject *args ) {
PyObject *obj;
if(!( PyArg_ParseTuple(args, "O", &obj) ))
return NULL;
self->fes->setFaceMark( bool_from_PyBool(obj) );
Py_RETURN_NONE;
}
/*----------------------FEdgeSmooth instance definitions ----------------------------*/
static PyMethodDef BPy_FEdgeSmooth_methods[] = {
{"normal", ( PyCFunction ) FEdgeSmooth_normal, METH_NOARGS, FEdgeSmooth_normal___doc__},
{"materialIndex", ( PyCFunction ) FEdgeSmooth_materialIndex, METH_NOARGS, FEdgeSmooth_materialIndex___doc__},
{"material", ( PyCFunction ) FEdgeSmooth_material, METH_NOARGS, FEdgeSmooth_material___doc__},
{"faceMark", ( PyCFunction ) FEdgeSmooth_faceMark, METH_NOARGS, FEdgeSmooth_faceMark___doc__},
{"setNormal", ( PyCFunction ) FEdgeSmooth_setNormal, METH_VARARGS, FEdgeSmooth_setNormal___doc__},
{"setMaterialIndex", ( PyCFunction ) FEdgeSmooth_setMaterialIndex, METH_VARARGS, FEdgeSmooth_setMaterialIndex___doc__},
{"setFaceMark", ( PyCFunction ) FEdgeSmooth_setFaceMark, METH_VARARGS, FEdgeSmooth_setFaceMark___doc__},
{NULL, NULL, 0, NULL}
static PyGetSetDef BPy_FEdgeSmooth_getseters[] = {
{(char *)"normal", (getter)FEdgeSmooth_normal_get, (setter)FEdgeSmooth_normal_set, (char *)FEdgeSmooth_normal_doc, NULL},
{(char *)"material_index", (getter)FEdgeSmooth_material_index_get, (setter)FEdgeSmooth_material_index_set, (char *)FEdgeSmooth_material_index_doc, NULL},
{(char *)"material", (getter)FEdgeSmooth_material_get, (setter)NULL, (char *)FEdgeSmooth_material_doc, NULL},
{(char *)"face_mark", (getter)FEdgeSmooth_face_mark_get, (setter)FEdgeSmooth_face_mark_set, (char *)FEdgeSmooth_face_mark_doc, NULL},
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
};
/*-----------------------BPy_FEdgeSmooth type definition ------------------------------*/
@@ -213,7 +233,7 @@ PyTypeObject FEdgeSmooth_Type = {
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
FEdgeSmooth___doc__, /* tp_doc */
FEdgeSmooth_doc, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
@@ -222,13 +242,13 @@ PyTypeObject FEdgeSmooth_Type = {
0, /* tp_iternext */
BPy_FEdgeSmooth_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
BPy_FEdgeSmooth_getseters, /* tp_getset */
&FEdge_Type, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)FEdgeSmooth___init__, /* tp_init */
(initproc)FEdgeSmooth_init, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};