From 7481a36d51672d5139bdfe0077ce9ede5e954fb5 Mon Sep 17 00:00:00 2001 From: Jason Fielder Date: Wed, 15 Feb 2023 11:27:25 +0100 Subject: [PATCH] EEVEE: Remove unnecessary material optimization assertion. Fix unreported assert in basic scenes. Authored by Apple: Michael Parkin-White Pull Request #104775 --- source/blender/gpu/intern/gpu_material.c | 1 - 1 file changed, 1 deletion(-) diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index f1b790a0a03..a6d411a6ef0 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -754,7 +754,6 @@ bool GPU_material_optimization_ready(GPUMaterial *mat) void GPU_material_set_default(GPUMaterial *material, GPUMaterial *default_material) { - BLI_assert(material != default_material); if (material != default_material) { material->default_mat = default_material; }