From 769c0bee9fafec1ffce05af4e0d1f443dfb95ed7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20T=C3=B6nne?= Date: Wed, 22 Oct 2014 11:11:52 +0200 Subject: [PATCH] Fix T42334: x-mirror fails in armature with a partially mirrored chain. When resetting edit bones on cancel, they also have to reset connected parent and child bone tips and heads respectively, since these can be modified during the transform. --- .../editors/transform/transform_conversions.c | 21 +++++++++++++++++-- .../editors/transform/transform_generics.c | 15 ++++++------- 2 files changed, 27 insertions(+), 9 deletions(-) diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 3b92e018d49..6d6a1eace73 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -1056,11 +1056,13 @@ static void createTransPose(TransInfo *t, Object *ob) void restoreBones(TransInfo *t) { + bArmature *arm = t->obedit->data; BoneInitData *bid = t->customData; - EditBone *ebo; + EditBone *ebo, *children; while (bid->bone) { ebo = bid->bone; + ebo->dist = bid->dist; ebo->rad_tail = bid->rad_tail; ebo->roll = bid->roll; @@ -1068,7 +1070,22 @@ void restoreBones(TransInfo *t) ebo->zwidth = bid->zwidth; copy_v3_v3(ebo->head, bid->head); copy_v3_v3(ebo->tail, bid->tail); - + + /* Also move connected children, in case children's name aren't mirrored properly */ + for (children = arm->edbo->first; children; children = children->next) { + if (children->parent == ebo && children->flag & BONE_CONNECTED) { + copy_v3_v3(children->head, ebo->tail); + children->rad_head = ebo->rad_tail; + } + } + + /* Also move connected parent, in case parent's name isn't mirrored properly */ + if (ebo->parent && ebo->flag & BONE_CONNECTED) { + EditBone *parent = ebo->parent; + copy_v3_v3(parent->tail, ebo->head); + parent->rad_tail = ebo->rad_head; + } + bid++; } } diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index b02671e18d8..2f035949edc 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -779,7 +779,7 @@ static void recalcData_objects(TransInfo *t) else if (t->obedit->type == OB_ARMATURE) { /* no recalc flag, does pose */ bArmature *arm = t->obedit->data; ListBase *edbo = arm->edbo; - EditBone *ebo; + EditBone *ebo, *ebo_parent; TransData *td = t->data; int i; @@ -789,17 +789,18 @@ static void recalcData_objects(TransInfo *t) /* Ensure all bones are correctly adjusted */ for (ebo = edbo->first; ebo; ebo = ebo->next) { + ebo_parent = (ebo->flag & BONE_CONNECTED) ? ebo->parent : NULL; - if ((ebo->flag & BONE_CONNECTED) && ebo->parent) { + if (ebo_parent) { /* If this bone has a parent tip that has been moved */ - if (ebo->parent->flag & BONE_TIPSEL) { - copy_v3_v3(ebo->head, ebo->parent->tail); - if (t->mode == TFM_BONE_ENVELOPE) ebo->rad_head = ebo->parent->rad_tail; + if (ebo_parent->flag & BONE_TIPSEL) { + copy_v3_v3(ebo->head, ebo_parent->tail); + if (t->mode == TFM_BONE_ENVELOPE) ebo->rad_head = ebo_parent->rad_tail; } /* If this bone has a parent tip that has NOT been moved */ else { - copy_v3_v3(ebo->parent->tail, ebo->head); - if (t->mode == TFM_BONE_ENVELOPE) ebo->parent->rad_tail = ebo->rad_head; + copy_v3_v3(ebo_parent->tail, ebo->head); + if (t->mode == TFM_BONE_ENVELOPE) ebo_parent->rad_tail = ebo->rad_head; } }