From 7872bcafa0ffdc642406ac87e5261f69bb0d7bfb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Mon, 2 Nov 2020 15:16:05 +0100 Subject: [PATCH] Cleanup: Document output of `BKE_object_where_is_calc` and friends Add a comment to the declaration of the `BKE_object_where_is_calc...()` functions to explain where the result of the calculation is stored. No functional changes. --- source/blender/blenkernel/BKE_object.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 0a992f2cb58..b7015942cb4 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -191,6 +191,8 @@ struct Base **BKE_object_pose_base_array_get(struct ViewLayer *view_layer, unsigned int *r_bases_len); void BKE_object_get_parent_matrix(struct Object *ob, struct Object *par, float r_parentmat[4][4]); + +/* Compute object world transform and store it in ob->obmat. */ void BKE_object_where_is_calc(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob); void BKE_object_where_is_calc_ex(struct Depsgraph *depsgraph, struct Scene *scene,