Cleanup: clang-format after recent cleanup commit

Remember to run `make format` after any massive cleanup please.

This "issue" introduced on 901ee66ea1.
This commit is contained in:
2020-08-04 16:01:26 +02:00
parent 0e87a35f8e
commit 7bad5e0d18
2 changed files with 43 additions and 43 deletions

View File

@@ -37,9 +37,9 @@ struct bPose;
struct bPoseChannel;
void BIK_init_tree(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
float ctime);
struct Scene *scene,
struct Object *ob,
float ctime);
void BIK_execute_tree(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,

View File

@@ -670,16 +670,16 @@ static void imb_stereo3d_squeeze_rect(
/*************************** preparing to call the write functions **************************/
static void imb_stereo3d_data_init(Stereo3DData *s3d_data,
const bool is_float,
const size_t x,
const size_t y,
const size_t channels,
int *rect_left,
int *rect_right,
int *rect_stereo,
float *rectf_left,
float *rectf_right,
float *rectf_stereo)
const bool is_float,
const size_t x,
const size_t y,
const size_t channels,
int *rect_left,
int *rect_right,
int *rect_stereo,
float *rectf_left,
float *rectf_right,
float *rectf_stereo)
{
s3d_data->is_float = is_float;
s3d_data->x = x;
@@ -760,16 +760,16 @@ ImBuf *IMB_stereo3d_ImBuf(ImageFormatData *im_format, ImBuf *ibuf_left, ImBuf *i
ibuf_stereo->flags = ibuf_left->flags;
imb_stereo3d_data_init(&s3d_data,
is_float,
ibuf_left->x,
ibuf_left->y,
4,
(int *)ibuf_left->rect,
(int *)ibuf_right->rect,
(int *)ibuf_stereo->rect,
ibuf_left->rect_float,
ibuf_right->rect_float,
ibuf_stereo->rect_float);
is_float,
ibuf_left->x,
ibuf_left->y,
4,
(int *)ibuf_left->rect,
(int *)ibuf_right->rect,
(int *)ibuf_stereo->rect,
ibuf_left->rect_float,
ibuf_right->rect_float,
ibuf_stereo->rect_float);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
imb_stereo3d_squeeze_ImBuf(ibuf_stereo, &im_format->stereo3d_format, ibuf_left->x, ibuf_left->y);
@@ -1287,16 +1287,16 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
imb_stereo3d_unsqueeze_ImBuf(ibuf_stereo3d, s3d, width, height);
imb_stereo3d_data_init(&s3d_data,
is_float,
ibuf_left->x,
ibuf_left->y,
4,
(int *)ibuf_left->rect,
(int *)ibuf_right->rect,
(int *)ibuf_stereo3d->rect,
ibuf_left->rect_float,
ibuf_right->rect_float,
ibuf_stereo3d->rect_float);
is_float,
ibuf_left->x,
ibuf_left->y,
4,
(int *)ibuf_left->rect,
(int *)ibuf_right->rect,
(int *)ibuf_stereo3d->rect,
ibuf_left->rect_float,
ibuf_right->rect_float,
ibuf_stereo3d->rect_float);
imb_stereo3d_read_doit(&s3d_data, s3d);
@@ -1311,16 +1311,16 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
}
imb_stereo3d_data_init(&s3d_data,
is_float,
ibuf_left->x,
ibuf_left->y,
1,
(int *)ibuf_left->zbuf,
(int *)ibuf_right->zbuf,
(int *)ibuf_stereo3d->zbuf,
ibuf_left->zbuf_float,
ibuf_right->zbuf_float,
ibuf_stereo3d->zbuf_float);
is_float,
ibuf_left->x,
ibuf_left->y,
1,
(int *)ibuf_left->zbuf,
(int *)ibuf_right->zbuf,
(int *)ibuf_stereo3d->zbuf,
ibuf_left->zbuf_float,
ibuf_right->zbuf_float,
ibuf_stereo3d->zbuf_float);
imb_stereo3d_read_doit(&s3d_data, s3d);
}