Cleanup: fix typos in comments and docs
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D13264
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@@ -109,7 +109,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
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assert(len(bpy.data.meshes) == 0)
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assert(orig_data != read_data)
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# Simple link of a single ObData with obdata instanciation.
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# Simple link of a single ObData with obdata instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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@@ -147,7 +147,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
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assert(orig_data == read_data)
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# Simple link of a single Collection, with Empty-instanciation.
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# Simple link of a single Collection, with Empty-instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Collection")
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@@ -166,7 +166,7 @@ class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
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assert(orig_data == read_data)
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# Simple link of a single Collection, with ViewLayer-instanciation.
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# Simple link of a single Collection, with ViewLayer-instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Collection")
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@@ -216,7 +216,7 @@ class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
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assert(len(bpy.data.objects) == 0)
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assert(len(bpy.data.collections) == 0) # Scene's master collection is not listed here
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# Simple append of a single ObData with obdata instanciation.
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# Simple append of a single ObData with obdata instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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@@ -59,7 +59,7 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
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self.assertIsNone(local_id.data.override_library)
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assert(len(local_id.override_library.properties) == 0)
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##### Generate an override property & operation automaticaly by editing the local override data.
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##### Generate an override property & operation automatically by editing the local override data.
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local_id.location.y = 1.0
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local_id.override_library.operations_update()
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assert(len(local_id.override_library.properties) == 1)
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@@ -68,7 +68,7 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
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assert(len(override_prop.operations) == 1)
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override_operation = override_prop.operations[0]
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assert(override_operation.operation == 'REPLACE')
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# Setting location.y overridded all elements in the location array. -1 is a wildcard.
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# Setting location.y overrode all elements in the location array. -1 is a wildcard.
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assert(override_operation.subitem_local_index == -1)
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##### Reset the override to its linked reference data.
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@@ -86,7 +86,7 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
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assert(len(override_prop.operations) == 1)
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override_operation = override_prop.operations[0]
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assert(override_operation.operation == 'REPLACE')
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# Setting location.y overridded all elements in the location array. -1 is a wildcard.
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# Setting location.y overrode all elements in the location array. -1 is a wildcard.
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assert(override_operation.subitem_local_index == -1)
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override_property = local_id.override_library.properties[0]
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@@ -34,7 +34,7 @@ This catches the following kinds of issues:
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An escape key could have the value "NORTH" instead of "PRESS".
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This works by taking the keymap data (before it's loaded into Blender),
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then comparing it with that same keymap after exporting and imporing.
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then comparing it with that same keymap after exporting and importing.
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NOTE:
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