rna renaming, still only adjusting properties that wont be animated (at least its very unlikely).

This commit is contained in:
2010-08-18 07:14:10 +00:00
parent 54e6ea70c0
commit 7da5d9faec
72 changed files with 457 additions and 472 deletions

View File

@@ -1519,7 +1519,7 @@ def write(filename, batch_objects = None, \
# write loose edges as faces.
for ed in me.edges:
if ed.loose:
if ed.is_loose:
ed_val = ed.vertices[:]
ed_val = ed_val[0], ed_val[-1] ^ -1
@@ -1584,11 +1584,11 @@ def write(filename, batch_objects = None, \
i=-1
for f in me.faces:
if i==-1:
file.write('%i' % f.smooth); i=0
file.write('%i' % f.use_smooth); i=0
else:
if i==54:
file.write('\n '); i=0
file.write(',%i' % f.smooth)
file.write(',%i' % f.use_smooth)
i+=1
file.write('\n\t\t}')
@@ -1602,21 +1602,17 @@ def write(filename, batch_objects = None, \
ReferenceInformationType: "Direct"
Smoothing: ''')
# SHARP = Blender.Mesh.EdgeFlags.SHARP
i=-1
for ed in me.edges:
if i==-1:
file.write('%i' % (ed.sharp)); i=0
# file.write('%i' % ((ed.flag&SHARP)!=0)); i=0
file.write('%i' % (ed.use_sharp)); i=0
else:
if i==54:
file.write('\n '); i=0
file.write(',%i' % (ed.sharp))
# file.write(',%i' % ((ed.flag&SHARP)!=0))
file.write(',%i' % (ed.use_sharp))
i+=1
file.write('\n\t\t}')
# del SHARP
# small utility function
# returns a slice of data depending on number of face verts