Another mega commit... loadsof restructure, and a pretty good one! :)

- changed the BIF_DrawString() function. it used to work different for
  AA fonts  as for default fonts. Now it's identical. Setting color for fonts
  can just be done with OpenGL, for both font types.
  Removed: BIF_DrawStringRGB()
- added theme color options for Buttons
- recoded DefButton, so it automatically chooses the right color.
- had to remove a 1000 uiBlockSetCol() calls for that reason...
- uiBlockSetCol() still works, to override automatic color

- removed entirely the silly old color system (BIFColorID). All color
  calls can now be done with a BIF_ThemeColor() call, including fonts and
  buttons and opengl stuff

- all buttons in button header have headercolor by default

- recoded drawing icons, it was a really bad & old loop doing manually
  colorshading and blending... which was per pixel a load of code!
  Now it uses a single OpenGL call to blend or colorize. Quite faster!
- (as test, for review) icons don't colorize anymore with button color,
  but have a different alpha to blend in (when not active)


- recoded the entire interface_draw.c file...:
- drawing buttons is separated in three parts:
  1. main drawing function for text and icons
  2. free definable callback for button itself
  3. free definable callback for slider
- removed a load of redundant code for this!
- coded a minimal theme, and adjusted Matt's buttons to match new
  callback system

- adding new drawing themes is piece of cake now
- for coders, default 'themes' to be aware of:
  UI_EMBOSS : the themable drawing style
  UI_EMBOSSP: the pulldown menu system (apart from color not themable)
  UI_EMBOSSN: draw nothing, only text and/or icon
  UI_EMBOSSM: minimal theme, still in use for Logic and Constraintsa
  this can be set with uiBlockSetEmboss(block) or in the uiNewBlock() call.

TODO: make UI API call for button alignment

(plus removed another series of warnings from code...)

Plus: fixed bug in Matts commit: he used a 'short' button for an 'int'
This commit is contained in:
2003-10-20 15:40:20 +00:00
parent 628b002583
commit 7f5d06d638
44 changed files with 2203 additions and 3121 deletions

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@@ -88,16 +88,8 @@ FTF_EXPORT void FTF_TransConvString(char* str, char* ustr, unsigned int flag);
* @param mode flag to forward to FTF_TransConvString() * @param mode flag to forward to FTF_TransConvString()
* @return Width drawing * @return Width drawing
*/ */
FTF_EXPORT float FTF_DrawString(char* str, unsigned int flag, int select); FTF_EXPORT float FTF_DrawString(char* str, unsigned int flag);
/**
* Draws a string at the current raster postion with rgb coloring.
* @param str The string to draw
* @param rgb Floats to manipulate the the glyph pixmap coloring.
* @param mode flag to forward to FTF_TransConvString()
* @return Width drawing
*/
FTF_EXPORT float FTF_DrawStringRGB(char* str, unsigned int flag, float r, float g, float b);
/** /**
* Get a character width * Get a character width

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@@ -84,15 +84,10 @@ FTF_EXPORT float FTF_DrawCharacter(char c, unsigned int flag)
*/ */
FTF_EXPORT float FTF_DrawString(char* str, unsigned int flag, int select) /* does color too, using glGet */
FTF_EXPORT float FTF_DrawString(char* str, unsigned int flag)
{ {
return ttfont.DrawString(str, flag, select); return ttfont.DrawString(str, flag);
}
FTF_EXPORT float FTF_DrawStringRGB(char* str, unsigned int flag, float r, float g, float b)
{
return ttfont.DrawStringRGB(str, flag, r, g, b);
} }

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@@ -225,12 +225,12 @@ int FTF_TTFont::GetSize(void)
int FTF_TTFont::Ascender(void) int FTF_TTFont::Ascender(void)
{ {
return font->Ascender(); return (int)font->Ascender();
} }
int FTF_TTFont::Descender(void) int FTF_TTFont::Descender(void)
{ {
return font->Descender(); return (int)font->Descender();
} }
@@ -240,8 +240,9 @@ int FTF_TTFont::TransConvString(char* str, char* ustr, unsigned int flag)
} }
float FTF_TTFont::DrawString(char* str, unsigned int flag, int select) float FTF_TTFont::DrawString(char* str, unsigned int flag)
{ {
float color[4];
wchar_t wstr[FTF_MAX_STR_SIZE-1]={'\0'}; wchar_t wstr[FTF_MAX_STR_SIZE-1]={'\0'};
int len=0; int len=0;
@@ -250,37 +251,11 @@ float FTF_TTFont::DrawString(char* str, unsigned int flag, int select)
else else
len=utf8towchar(wstr,str); len=utf8towchar(wstr,str);
if(!select) { glGetFloatv(GL_CURRENT_COLOR, color);
glPixelTransferf(GL_RED_SCALE, 0.0);
glPixelTransferf(GL_GREEN_SCALE, 0.0);
glPixelTransferf(GL_BLUE_SCALE, 0.0);
}
font->Render(wstr); glPixelTransferf(GL_RED_SCALE, color[0]);
glPixelTransferf(GL_GREEN_SCALE, color[1]);
if(!select) { glPixelTransferf(GL_BLUE_SCALE, color[2]);
glPixelTransferf(GL_RED_SCALE, 1.0);
glPixelTransferf(GL_GREEN_SCALE, 1.0);
glPixelTransferf(GL_BLUE_SCALE, 1.0);
}
return font->Advance(wstr);
}
float FTF_TTFont::DrawStringRGB(char* str, unsigned int flag, float r, float g, float b)
{
wchar_t wstr[FTF_MAX_STR_SIZE-1]={'\0'};
int len=0;
if (FTF_USE_GETTEXT & flag)
len=utf8towchar(wstr,gettext(str));
else
len=utf8towchar(wstr,str);
glPixelTransferf(GL_RED_SCALE, r);
glPixelTransferf(GL_GREEN_SCALE, g);
glPixelTransferf(GL_BLUE_SCALE, b);
font->Render(wstr); font->Render(wstr);

View File

@@ -68,13 +68,11 @@ public:
int TransConvString(char* str, char* ustr, unsigned int flag); int TransConvString(char* str, char* ustr, unsigned int flag);
/** /**
* Draws a string at the current raster position. * Draws a string at the current raster position in current opengl color.
* @param str The string to draw. * @param str The string to draw.
* @param flag Whether use gettext and UTF8 or system encoding. * @param flag Whether use gettext and UTF8 or system encoding.
*/ */
float DrawString(char* str, unsigned int flag, int select); float DrawString(char* str, unsigned int flag);
// float DrawString(char* str, unsigned char r, unsigned char g, unsigned char b, unsigned int flag);
float DrawStringRGB(char* str, unsigned int flag, float r, float g, float b);
float GetStringWidth(char* str, unsigned int flag); float GetStringWidth(char* str, unsigned int flag);

View File

@@ -38,18 +38,12 @@ struct ListBase;
struct ScrArea; struct ScrArea;
/* uiBlock->dt */ /* uiBlock->dt */
#define UI_EMBOSSX 0 /* Rounded embossed button */ #define UI_EMBOSS 0 /* use one of the themes for drawing */
#define UI_EMBOSSW 1 /* Flat bordered button */ #define UI_EMBOSSN 1 /* Nothing */
#define UI_EMBOSSN 2 /* No border */ #define UI_EMBOSSM 2 /* Minimal builtin emboss, also for logic buttons */
#define UI_EMBOSSP 3 /* Pulldown */
#define UI_EMBOSSM 4 /* Colored Border */ #define UI_EMBOSSX 0 /* for a python file, which i can't change.... duh! */
#define UI_EMBOSSP 5 /* Borderless coloured button */
#define UI_EMBOSSA 6 /* same as EMBOSSX but with arrows to simulate */
#define UI_EMBOSSTABL 7
#define UI_EMBOSSTABM 8
#define UI_EMBOSSTABR 9
#define UI_EMBOSST 10
#define UI_EMBOSSMB 11 /* emboss menu button */
/* uiBlock->direction */ /* uiBlock->direction */
#define UI_TOP 0 #define UI_TOP 0

View File

@@ -45,8 +45,7 @@ void lang_setlanguage(void); /* usiblender.c */
char *language_pup(void); char *language_pup(void);
char *fontsize_pup(void); char *fontsize_pup(void);
int BIF_DrawString(struct BMF_Font* font, char *str, int translate, int col); int BIF_DrawString(struct BMF_Font* font, char *str, int translate);
int BIF_DrawStringRGB(struct BMF_Font* font, char *str, int translate, float r, float g, float b);
float BIF_GetStringWidth(struct BMF_Font* font, char *str, int translate); float BIF_GetStringWidth(struct BMF_Font* font, char *str, int translate);
#endif /* BIF_LANGUAGE_H */ #endif /* BIF_LANGUAGE_H */

View File

@@ -258,87 +258,41 @@ typedef enum {
#define BIFNICONIDS (BIFICONID_LAST-BIFICONID_FIRST + 1) #define BIFNICONIDS (BIFICONID_LAST-BIFICONID_FIRST + 1)
} BIFIconID; } BIFIconID;
typedef enum {
#define BIFCOLORSHADE_FIRST (COLORSHADE_DARK)
COLORSHADE_DARK,
COLORSHADE_GREY,
COLORSHADE_LGREY,
COLORSHADE_LMEDIUM,
COLORSHADE_MEDIUM,
COLORSHADE_HILITE,
COLORSHADE_LIGHT,
COLORSHADE_WHITE,
#define BIFCOLORSHADE_LAST (COLORSHADE_WHITE)
#define BIFNCOLORSHADES (BIFCOLORSHADE_LAST-BIFCOLORSHADE_FIRST + 1)
} BIFColorShade;
typedef enum {
#define BIFCOLORID_FIRST (BUTGREY)
BUTGREY,
BUTGREEN,
BUTBLUE,
BUTSALMON,
MIDGREY,
BUTPURPLE,
BUTYELLOW,
REDALERT,
BUTRUST,
BUTWHITE,
BUTDBLUE,
BUTPINK,
BUTDPINK,
BUTMACTIVE,
ACTIONBUTCOL,
NUMBUTCOL,
TEXBUTCOL,
TOGBUTCOL,
SLIDERCOL,
TABCOL,
MENUCOL,
MENUACTIVECOL,
BUTIPO,
BUTAUDIO,
BUTCAMERA,
BUTRANDOM,
BUTEDITOBJECT,
BUTPROPERTY,
BUTSCENE,
BUTMOTION,
BUTMESSAGE,
BUTACTION,
BUTCD,
BUTGAME,
BUTVISIBILITY,
BUTYUCK,
BUTSEASICK,
BUTCHOKE,
HEADERCOL,
HEADERCOLSEL,
BUTIMPERIAL,
#define BIFCOLORID_LAST (BUTIMPERIAL)
#define BIFNCOLORIDS (BIFCOLORID_LAST-BIFCOLORID_FIRST + 1)
} BIFColorID;
/* ---------- theme ----------- */ /* ---------- theme ----------- */
// uibutton colors
#define TH_THEMEUI 99
// common colors among spaces
enum { enum {
TH_BACK = 100, TH_AUTO, /* for buttons, to signal automatic color assignment */
// uibutton colors
TH_BUT_NEUTRAL,
TH_BUT_ACTION,
TH_BUT_SETTING,
TH_BUT_SETTING1,
TH_BUT_SETTING2,
TH_BUT_NUM,
TH_BUT_TEXTFIELD,
TH_BUT_POPUP,
TH_BUT_TEXT,
TH_BUT_TEXT_HI,
TH_MENU_BACK,
TH_MENU_ITEM,
TH_MENU_HILITE,
TH_MENU_TEXT,
TH_MENU_TEXT_HI,
TH_BUT_DRAWTYPE,
TH_REDALERT,
TH_THEMEUI,
// common colors among spaces
TH_BACK,
TH_TEXT, TH_TEXT,
TH_TEXT_HI, TH_TEXT_HI,
TH_HEADER, TH_HEADER,
TH_HEADERDESEL,
TH_PANEL, TH_PANEL,
TH_SHADE1, TH_SHADE1,
TH_SHADE2, TH_SHADE2,
@@ -377,7 +331,8 @@ void BIF_ThemeColorShade(int colorid, int offset);
void BIF_ThemeColorBlend(int colorid1, int colorid2, float fac); void BIF_ThemeColorBlend(int colorid1, int colorid2, float fac);
// returns one value, not scaled // returns one value, not scaled
float BIF_GetThemeColorf(int colorid); float BIF_GetThemeValuef(int colorid);
int BIF_GetThemeValue(int colorid);
// get three color values, scaled to 0.0-1.0 range // get three color values, scaled to 0.0-1.0 range
void BIF_GetThemeColor3fv(int colorid, float *col); void BIF_GetThemeColor3fv(int colorid, float *col);
@@ -398,9 +353,7 @@ void BIF_resources_free (void);
int BIF_get_icon_width (BIFIconID icon); int BIF_get_icon_width (BIFIconID icon);
int BIF_get_icon_height (BIFIconID icon); int BIF_get_icon_height (BIFIconID icon);
void BIF_draw_icon (BIFIconID icon); void BIF_draw_icon (BIFIconID icon);
void BIF_draw_icon_blended (BIFIconID icon, BIFColorID color, BIFColorShade shade); void BIF_draw_icon_blended (BIFIconID icon, int colorid, int shade);
void BIF_set_color (BIFColorID color, BIFColorShade shade);
/* only for buttons in theme editor! */ /* only for buttons in theme editor! */
char *BIF_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid); char *BIF_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);

View File

@@ -128,16 +128,18 @@ struct uiBut {
void *func_arg1; void *func_arg1;
void *func_arg2; void *func_arg2;
void (*embossfunc)(BIFColorID, float, float, float, float, float, int); void (*embossfunc)(int , int , float, float, float, float, float, int);
void (*sliderfunc)(int , float, float, float, float, float, float, int);
uiLink *link; uiLink *link;
char *tip, *lockstr; char *tip, *lockstr;
BIFColorID col; int themecol; /* themecolor id */
void *font; void *font;
BIFIconID icon; BIFIconID icon;
short but_align; /* aligning buttons, horiz/vertical */
short lock, win; short lock, win;
short iconadd; short iconadd;
@@ -179,7 +181,8 @@ struct uiBlock {
/* extra draw function for custom blocks */ /* extra draw function for custom blocks */
void (*drawextra)(); void (*drawextra)();
BIFColorID col; int themecol; /* themecolor id */
short but_align; /* aligning buttons, horiz/vertical */
short font; /* indices */ short font; /* indices */
int afterval; int afterval;
void *curfont; void *curfont;
@@ -195,6 +198,7 @@ struct uiBlock {
/* interface.c */ /* interface.c */
extern void ui_check_but(uiBut *but); extern void ui_check_but(uiBut *but);
extern double ui_get_but_val(uiBut *but);
extern void ui_autofill(uiBlock *block); extern void ui_autofill(uiBlock *block);
extern void ui_graphics_to_window(int win, float *x, float *y); extern void ui_graphics_to_window(int win, float *x, float *y);
extern void ui_window_to_graphics(int win, float *x, float *y); extern void ui_window_to_graphics(int win, float *x, float *y);
@@ -203,7 +207,9 @@ extern void ui_window_to_graphics(int win, float *x, float *y);
extern void ui_draw_panel(uiBlock *block); extern void ui_draw_panel(uiBlock *block);
extern void ui_do_panel(uiBlock *block, uiEvent *uevent); extern void ui_do_panel(uiBlock *block, uiEvent *uevent);
/* interface_draw.c */
extern void ui_set_embossfunc(uiBut *but, int drawtype);
extern void ui_draw_but(uiBut *but);
#endif #endif

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@@ -40,8 +40,24 @@
// global, button colors // global, button colors
typedef struct ThemeUI { typedef struct ThemeUI {
char back[4]; char neutral[4];
char action[4];
char setting[4];
char setting1[4];
char setting2[4];
char num[4];
char textfield[4];
char popup[4];
char text[4]; char text[4];
char text_hi[4];
char menu_back[4];
char menu_item[4];
char menu_hilite[4];
char menu_text[4];
char menu_text_hi[4];
char but_drawtype, pad;
short pad1;
} ThemeUI; } ThemeUI;

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@@ -370,21 +370,18 @@ static void editing_panel_mesh_type(Object *ob, Mesh *me)
uiBlock *block; uiBlock *block;
float val; float val;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return; if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Auto Smooth",10,178,130,17, &me->flag, 0, 0, 0, 0, "Treats all faces with angles less than Degr: as 'smooth' during render"); uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Auto Smooth",10,178,130,17, &me->flag, 0, 0, 0, 0, "Treats all faces with angles less than Degr: as 'smooth' during render");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_DIFF, "Degr:", 10,156,130,17, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on"); uiDefButS(block, NUM, B_DIFF, "Degr:", 10,156,130,17, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|7, B_MAKEDISP, "SubSurf", 10,124,130,17, &me->flag, 0, 0, 0, 0, "Treats the active object as a Catmull-Clark Subdivision Surface"); uiDefButS(block, TOG|BIT|7, B_MAKEDISP, "SubSurf", 10,124,130,17, &me->flag, 0, 0, 0, 0, "Treats the active object as a Catmull-Clark Subdivision Surface");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_MAKEDISP, "Subdiv:", 10,104,100,18, &me->subdiv, 0, 12, 0, 0, "Defines the level of subdivision to display in real time interactively"); uiDefButS(block, NUM, B_MAKEDISP, "Subdiv:", 10,104,100,18, &me->subdiv, 0, 12, 0, 0, "Defines the level of subdivision to display in real time interactively");
uiDefButS(block, NUM, B_MAKEDISP, "", 110, 104, 30, 18, &me->subdivr, 0, 12, 0, 0, "Defines the level of subdivision to apply during rendering"); uiDefButS(block, NUM, B_MAKEDISP, "", 110, 104, 30, 18, &me->subdivr, 0, 12, 0, 0, "Defines the level of subdivision to apply during rendering");
uiBlockSetCol(block, BUTSALMON);
if(me->msticky) val= 1.0; else val= 0.0; if(me->msticky) val= 1.0; else val= 0.0;
uiDefBut(block, LABEL, 0, "Sticky", 10,57,70,20, 0, val, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Sticky", 10,57,70,20, 0, val, 0, 0, 0, "");
if(me->msticky==0) { if(me->msticky==0) {
@@ -416,15 +413,14 @@ static void editing_panel_mesh_type(Object *ob, Mesh *me)
if( (dl=ob->disp.first) && dl->mesh); if( (dl=ob->disp.first) && dl->mesh);
else decim_faces= tottria; else decim_faces= tottria;
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
uiDefButI(block, NUMSLI,B_DECIM_FACES, "Decimator: ", 173,176,233,19, &decim_faces, 4.0, tottria, 10, 10, "Defines the number of triangular faces to decimate the active Mesh object to"); uiDefButI(block, NUMSLI,B_DECIM_FACES, "Decimator: ", 173,176,233,19, &decim_faces, 4.0, tottria, 10, 10, "Defines the number of triangular faces to decimate the active Mesh object to");
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT,B_DECIM_CANCEL, "Cancel", 290,156,116,18, 0, 0, 0, 0, 0, "Restores the Mesh to its original number of faces"); uiDefBut(block, BUT,B_DECIM_CANCEL, "Cancel", 290,156,116,18, 0, 0, 0, 0, 0, "Restores the Mesh to its original number of faces");
uiDefBut(block, BUT,B_DECIM_APPLY, "Apply", 173,156,115,18, 0, 0, 0, 0, 0, "Applies the decimation to the active Mesh object"); uiDefBut(block, BUT,B_DECIM_APPLY, "Apply", 173,156,115,18, 0, 0, 0, 0, 0, "Applies the decimation to the active Mesh object");
} }
uiBlockSetCol(block, BUTGREY);
uiDefIDPoinBut(block, test_meshpoin_but, 0, "TexMesh: ", 174,120,234,19, &me->texcomesh, "Enter the name of a Meshblock"); uiDefIDPoinBut(block, test_meshpoin_but, 0, "TexMesh: ", 174,120,234,19, &me->texcomesh, "Enter the name of a Meshblock");
if(me->key) { if(me->key) {
@@ -432,17 +428,13 @@ static void editing_panel_mesh_type(Object *ob, Mesh *me)
uiDefButS(block, TOG, B_RELKEY, "Relative Keys", 174,55,100,19, &me->key->type, 0, 0, 0, 0, ""); uiDefButS(block, TOG, B_RELKEY, "Relative Keys", 174,55,100,19, &me->key->type, 0, 0, 0, 0, "");
} }
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SLOWERDRAW,"SlowerDraw", 174,35,100,19, 0, 0, 0, 0, 0, "Displays the active object with all possible edges shown"); uiDefBut(block, BUT, B_SLOWERDRAW,"SlowerDraw", 174,35,100,19, 0, 0, 0, 0, 0, "Displays the active object with all possible edges shown");
uiDefBut(block, BUT, B_FASTERDRAW,"FasterDraw", 175,15,100,19, 0, 0, 0, 0, 0, "Displays the active object faster by omitting some edges when drawing"); uiDefBut(block, BUT, B_FASTERDRAW,"FasterDraw", 175,15,100,19, 0, 0, 0, 0, 0, "Displays the active object faster by omitting some edges when drawing");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_DOCENTRE, "Centre", 275, 95, 133, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin"); uiDefBut(block, BUT,B_DOCENTRE, "Centre", 275, 95, 133, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New", 275, 75, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data"); uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New", 275, 75, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor", 275, 55, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location"); uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor", 275, 55, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|2, REDRAWVIEW3D, "Double Sided", 275,35,133,19, &me->flag, 0, 0, 0, 0, "Toggles selected faces as doublesided or single-sided"); uiDefButS(block, TOG|BIT|2, REDRAWVIEW3D, "Double Sided", 275,35,133,19, &me->flag, 0, 0, 0, 0, "Toggles selected faces as doublesided or single-sided");
uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "No V.Normal Flip",275,15,133,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render"); uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "No V.Normal Flip",275,15,133,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
@@ -642,17 +634,14 @@ static void editing_panel_font_type(Object *ob, Curve *cu)
char *strp; char *strp;
static int packdummy = 0; static int packdummy = 0;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_font_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_font_type", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Font", "Editing", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Font", "Editing", 640, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW,B_MAKEFONT, "Left", 484,139,53,18, &cu->spacemode, 0.0,0.0, 0, 0, ""); uiDefButS(block, ROW,B_MAKEFONT, "Left", 484,139,53,18, &cu->spacemode, 0.0,0.0, 0, 0, "");
uiDefButS(block, ROW,B_MAKEFONT, "Middle", 604,139,61,18, &cu->spacemode, 0.0,1.0, 0, 0, ""); uiDefButS(block, ROW,B_MAKEFONT, "Middle", 604,139,61,18, &cu->spacemode, 0.0,1.0, 0, 0, "");
uiDefButS(block, ROW,B_MAKEFONT, "Right", 540,139,62,18, &cu->spacemode, 0.0,2.0, 0, 0, ""); uiDefButS(block, ROW,B_MAKEFONT, "Right", 540,139,62,18, &cu->spacemode, 0.0,2.0, 0, 0, "");
uiDefButS(block, ROW,B_MAKEFONT, "Flush", 665,139,61,18, &cu->spacemode, 0.0,3.0, 0, 0, ""); uiDefButS(block, ROW,B_MAKEFONT, "Flush", 665,139,61,18, &cu->spacemode, 0.0,3.0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
uiDefIDPoinBut(block, test_obpoin_but, B_TEXTONCURVE, "TextOnCurve:", 484,115,243,19, &cu->textoncurve, ""); uiDefIDPoinBut(block, test_obpoin_but, B_TEXTONCURVE, "TextOnCurve:", 484,115,243,19, &cu->textoncurve, "");
uiDefBut(block, TEX,REDRAWVIEW3D, "Ob Family:", 484,85,243,19, cu->family, 0.0, 20.0, 0, 0, ""); uiDefBut(block, TEX,REDRAWVIEW3D, "Ob Family:", 484,85,243,19, cu->family, 0.0, 20.0, 0, 0, "");
@@ -663,11 +652,8 @@ static void editing_panel_font_type(Object *ob, Curve *cu)
uiDefButF(block, NUM,B_MAKEFONT, "Shear:", 482,12,121,19, &cu->shear, -1.0,1.0, 10, 0, ""); uiDefButF(block, NUM,B_MAKEFONT, "Shear:", 482,12,121,19, &cu->shear, -1.0,1.0, 10, 0, "");
uiDefButF(block, NUM,B_MAKEFONT, "X offset:", 605,12,121,19, &cu->xof, -50.0,50.0, 10, 0, ""); uiDefButF(block, NUM,B_MAKEFONT, "X offset:", 605,12,121,19, &cu->xof, -50.0,50.0, 10, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_TOUPPER, "ToUpper", 623,163,103,23, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_TOUPPER, "ToUpper", 623,163,103,23, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
G.buts->texnr= give_vfontnr(cu->vfont); G.buts->texnr= give_vfontnr(cu->vfont);
strp= give_vfontbutstr(); strp= give_vfontbutstr();
@@ -680,12 +666,10 @@ static void editing_panel_font_type(Object *ob, Curve *cu)
packdummy = 0; packdummy = 0;
} }
uiBlockSetCol(block, BUTYELLOW);
uiDefIconButI(block, TOG|BIT|0, B_PACKFONT, ICON_PACKAGE, 706,191,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Vectorfont"); uiDefIconButI(block, TOG|BIT|0, B_PACKFONT, ICON_PACKAGE, 706,191,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Vectorfont");
MEM_freeN(strp); MEM_freeN(strp);
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_LOADFONT, "Load Font", 484,163,103,23, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_LOADFONT, "Load Font", 484,163,103,23, 0, 0, 0, 0, 0, "");
} }
@@ -859,10 +843,9 @@ static void editing_panel_curve_tools(Object *ob, Curve *cu)
uiBlock *block; uiBlock *block;
short *sp; short *sp;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Curve Tools", "Editing", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Curve Tools", "Editing", 640, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTSALMON);
if(ob->type==OB_CURVE) { if(ob->type==OB_CURVE) {
uiDefBut(block, LABEL, 0, "Convert", 463,173,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Convert", 463,173,72, 18, 0, 0, 0, 0, 0, "");
uiDefBut(block, BUT,B_CONVERTPOLY,"Poly", 467,152,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_CONVERTPOLY,"Poly", 467,152,72, 18, 0, 0, 0, 0, 0, "");
@@ -880,7 +863,7 @@ static void editing_panel_curve_tools(Object *ob, Curve *cu)
uiDefBut(block, BUT,B_BEZV,"V", 670,112,50, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_BEZV,"V", 670,112,50, 18, 0, 0, 0, 0, 0, "");
uiDefBut(block, BUT,B_SETWEIGHT,"Set Weight", 465,11,95,49, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETWEIGHT,"Set Weight", 465,11,95,49, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM,0,"Weight:", 564,36,102,22, &editbutweight, 0.01, 10.0, 10, 0, ""); uiDefButF(block, NUM,0,"Weight:", 564,36,102,22, &editbutweight, 0.01, 10.0, 10, 0, "");
uiDefBut(block, BUT,B_SETW1,"1.0", 669,36,50,22, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETW1,"1.0", 669,36,50,22, 0, 0, 0, 0, 0, "");
uiDefBut(block, BUT,B_SETW2,"sqrt(2)/4",564,11,57,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETW2,"sqrt(2)/4",564,11,57,20, 0, 0, 0, 0, 0, "");
@@ -909,17 +892,14 @@ static void editing_panel_curve_tools1(Object *ob, Curve *cu)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools1", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools1", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Curve Tools1", "Editing", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Curve Tools1", "Editing", 960, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SUBDIVCURVE, "Subdivide", 400,180,150,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_SUBDIVCURVE, "Subdivide", 400,180,150,20, 0, 0, 0, 0, 0, "");
if(ob->type==OB_SURF) { if(ob->type==OB_SURF) {
uiDefBut(block, BUT, B_SPINNURB, "Spin", 400,160,150,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_SPINNURB, "Spin", 400,160,150,20, 0, 0, 0, 0, 0, "");
} }
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, BUT,B_HIDE, "Hide", 400,120,150,18, 0, 0, 0, 0, 0, "Hides selected faces"); uiDefBut(block, BUT,B_HIDE, "Hide", 400,120,150,18, 0, 0, 0, 0, 0, "Hides selected faces");
uiDefBut(block, BUT,B_REVEAL, "Reveal", 400,100,150,18, 0, 0, 0, 0, 0, "Reveals selected faces"); uiDefBut(block, BUT,B_REVEAL, "Reveal", 400,100,150,18, 0, 0, 0, 0, 0, "Reveals selected faces");
uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 400,80,150,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces"); uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 400,80,150,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
@@ -932,21 +912,19 @@ static void editing_panel_curve_type(Object *ob, Curve *cu)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_type", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Curve and Surface", "Editing", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Curve and Surface", "Editing", 320, 0, 318, 204)==0) return;
uiDefButS(block, TOG|BIT|5, 0, "UV Orco", 543,160,130,18, &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|5, 0, "UV Orco", 543,160,130,18, &cu->flag, 0, 0, 0, 0, "");
if(ob->type==OB_SURF) if(ob->type==OB_SURF)
uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D, "No Puno Flip", 543,140,130,18, &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D, "No Puno Flip", 543,140,130,18, &cu->flag, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_DOCENTRE, "Centre", 543, 115, 140, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin"); uiDefBut(block, BUT,B_DOCENTRE, "Centre", 543, 115, 140, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New", 543, 95, 140, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data"); uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New", 543, 95, 140, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor", 543, 75, 140, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location"); uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor", 543, 75, 140, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
if(ob->type==OB_SURF) { if(ob->type==OB_SURF) {
if(cu->key) { if(cu->key) {
uiBlockSetCol(block, BUTGREEN);
/* uiDefButS(block, NUM, B_DIFF, "Slurph:", 543,25,140,19, &(cu->key->slurph), -500.0, 500.0,0,0); ,""*/ /* uiDefButS(block, NUM, B_DIFF, "Slurph:", 543,25,140,19, &(cu->key->slurph), -500.0, 500.0,0,0); ,""*/
uiDefButS(block, TOG, B_RELKEY, "Relative Keys", 543,45,140,19, &cu->key->type, 0, 0, 0, 0, ""); uiDefButS(block, TOG, B_RELKEY, "Relative Keys", 543,45,140,19, &cu->key->type, 0, 0, 0, 0, "");
} }
@@ -957,29 +935,24 @@ static void editing_panel_curve_type(Object *ob, Curve *cu)
if(ob->type==OB_CURVE) { if(ob->type==OB_CURVE) {
static float prlen; static float prlen;
char str[32]; char str[32];
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_RECALCPATH, "PathLen:", 543,50,140,19, &cu->pathlen, 1.0, 9000.0, 0, 0, ""); uiDefButS(block, NUM, B_RECALCPATH, "PathLen:", 543,50,140,19, &cu->pathlen, 1.0, 9000.0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|3, B_RECALCPATH, "CurvePath", 543,30,70,19 , &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|3, B_RECALCPATH, "CurvePath", 543,30,70,19 , &cu->flag, 0, 0, 0, 0, "");
uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "CurveFollow",613,30,70,19, &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "CurveFollow",613,30,70,19, &cu->flag, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
sprintf(str, "%.4f", prlen); sprintf(str, "%.4f", prlen);
uiDefBut(block, BUT, B_PRINTLEN, "PrintLen", 543,10,70,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_PRINTLEN, "PrintLen", 543,10,70,19, 0, 0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, str, 613,10,70,19, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, str, 613,10,70,19, 0, 1.0, 0, 0, 0, "");
} }
uiDefButS(block, NUM, B_MAKEDISP, "DefResolU:", 752,163,132,21, &cu->resolu, 1.0, 128.0, 0, 0, ""); uiDefButS(block, NUM, B_MAKEDISP, "DefResolU:", 752,163,132,21, &cu->resolu, 1.0, 128.0, 0, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SETRESOLU, "Set", 887,163,29,21, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_SETRESOLU, "Set", 887,163,29,21, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_MAKEDISP, "BevResol:", 753,30,163,18, &cu->bevresol, 0.0, 10.0, 0, 0, ""); uiDefButS(block, NUM, B_MAKEDISP, "BevResol:", 753,30,163,18, &cu->bevresol, 0.0, 10.0, 0, 0, "");
uiDefIDPoinBut(block, test_obcurpoin_but, B_MAKEDISP, "BevOb:", 753,10,163,18, &cu->bevobj, ""); uiDefIDPoinBut(block, test_obcurpoin_but, B_MAKEDISP, "BevOb:", 753,10,163,18, &cu->bevobj, "");
uiDefButF(block, NUM, B_MAKEDISP, "Width:", 753,90,163,18, &cu->width, 0.0, 2.0, 1, 0, ""); uiDefButF(block, NUM, B_MAKEDISP, "Width:", 753,90,163,18, &cu->width, 0.0, 2.0, 1, 0, "");
uiDefButF(block, NUM, B_MAKEDISP, "Ext1:", 753,70,163,18, &cu->ext1, 0.0, 5.0, 10, 0, ""); uiDefButF(block, NUM, B_MAKEDISP, "Ext1:", 753,70,163,18, &cu->ext1, 0.0, 5.0, 10, 0, "");
uiDefButF(block, NUM, B_MAKEDISP, "Ext2:", 753,50,163,18, &cu->ext2, 0.0, 2.0, 1, 0, ""); uiDefButF(block, NUM, B_MAKEDISP, "Ext2:", 753,50,163,18, &cu->ext2, 0.0, 2.0, 1, 0, "");
uiBlockSetCol(block, BUTBLUE);
uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, TOG|BIT|0, B_CU3D, "3D", 867,130,47,18, &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|0, B_CU3D, "3D", 867,130,47,18, &cu->flag, 0, 0, 0, 0, "");
uiDefButS(block, TOG|BIT|1, B_MAKEDISP, "Front", 810,130,55,18, &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|1, B_MAKEDISP, "Front", 810,130,55,18, &cu->flag, 0, 0, 0, 0, "");
uiDefButS(block, TOG|BIT|2, B_MAKEDISP, "Back", 753,130,53,18, &cu->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|2, B_MAKEDISP, "Back", 753,130,53,18, &cu->flag, 0, 0, 0, 0, "");
@@ -1001,7 +974,7 @@ static void editing_panel_camera_type(Object *ob, Camera *cam)
if(G.vd) grid= G.vd->grid; if(G.vd) grid= G.vd->grid;
if(grid<1.0) grid= 1.0; if(grid<1.0) grid= 1.0;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_camera_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_camera_type", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Camera", "Editing", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Camera", "Editing", 320, 0, 318, 204)==0) return;
@@ -1010,19 +983,16 @@ static void editing_panel_camera_type(Object *ob, Camera *cam)
uiDefButF(block, NUM,REDRAWVIEW3D, "ClipEnd:", 470,125,160,20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, "Specify the endvalue of the the field of view"); uiDefButF(block, NUM,REDRAWVIEW3D, "ClipEnd:", 470,125,160,20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, "Specify the endvalue of the the field of view");
uiDefButF(block, NUM,REDRAWVIEW3D, "DrawSize:", 470,90,160,20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "Specify the drawsize of the camera"); uiDefButF(block, NUM,REDRAWVIEW3D, "DrawSize:", 470,90,160,20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "Specify the drawsize of the camera");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG, REDRAWVIEW3D, "Ortho", 470,49,61,40, &cam->type, 0, 0, 0, 0, "Render orthogonally"); uiDefButS(block, TOG, REDRAWVIEW3D, "Ortho", 470,49,61,40, &cam->type, 0, 0, 0, 0, "Render orthogonally");
uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D, "ShowLimits", 533,69,97,20, &cam->flag, 0, 0, 0, 0, "Draw the field of view"); uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D, "ShowLimits", 533,69,97,20, &cam->flag, 0, 0, 0, 0, "Draw the field of view");
uiDefButS(block, TOG|BIT|1,REDRAWVIEW3D, "Show Mist", 533,49,97,20, &cam->flag, 0, 0, 0, 0, "Draw a line that indicates the mist area"); uiDefButS(block, TOG|BIT|1,REDRAWVIEW3D, "Show Mist", 533,49,97,20, &cam->flag, 0, 0, 0, 0, "Draw a line that indicates the mist area");
if(G.special1 & G_HOLO) { if(G.special1 & G_HOLO) {
uiBlockSetCol(block, BUTGREY);
if(cam->netend==0.0) cam->netend= EFRA; if(cam->netend==0.0) cam->netend= EFRA;
uiDefButF(block, NUM, REDRAWVIEW3D, "Anim len", 670,80,100,20, &cam->netend, 1.0, 2500.0, 0, 0, ""); uiDefButF(block, NUM, REDRAWVIEW3D, "Anim len", 670,80,100,20, &cam->netend, 1.0, 2500.0, 0, 0, "");
uiDefButF(block, NUM, REDRAWVIEW3D, "Path len:", 670,160,100,20, &cam->hololen, 0.1, 25.0, 10, 0, ""); uiDefButF(block, NUM, REDRAWVIEW3D, "Path len:", 670,160,100,20, &cam->hololen, 0.1, 25.0, 10, 0, "");
uiDefButF(block, NUM, REDRAWVIEW3D, "Shear fac:", 670,140,100,20, &cam->hololen1, 0.1, 5.0, 10, 0, ""); uiDefButF(block, NUM, REDRAWVIEW3D, "Shear fac:", 670,140,100,20, &cam->hololen1, 0.1, 5.0, 10, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Holo 1", 670,120,100,20, &cam->flag, 0.0, 0.0, 0, 0, ""); uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Holo 1", 670,120,100,20, &cam->flag, 0.0, 0.0, 0, 0, "");
uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Holo 2", 670,100,100,20, &cam->flag, 0.0, 0.0, 0, 0, ""); uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Holo 2", 670,100,100,20, &cam->flag, 0.0, 0.0, 0, 0, "");
@@ -1046,7 +1016,7 @@ static void editing_panel_mball_type(Object *ob, MetaBall *mb)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_type", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "MetaBall", "Editing", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "MetaBall", "Editing", 320, 0, 318, 204)==0) return;
if (ob==find_basis_mball(ob)) { if (ob==find_basis_mball(ob)) {
@@ -1054,12 +1024,11 @@ static void editing_panel_mball_type(Object *ob, MetaBall *mb)
uiDefButF(block, NUMSLI, 0, "Rendersize:", 470,158,250,19, &mb->rendersize, 0.05, 1.0, 0, 0, ""); uiDefButF(block, NUMSLI, 0, "Rendersize:", 470,158,250,19, &mb->rendersize, 0.05, 1.0, 0, 0, "");
uiDefButF(block, NUMSLI, B_RECALCMBALL, "Threshold:", 470,138,250,19, &mb->thresh, 0.0001, 5.0, 0, 0, ""); uiDefButF(block, NUMSLI, B_RECALCMBALL, "Threshold:", 470,138,250,19, &mb->thresh, 0.0001, 5.0, 0, 0, "");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefBut(block, LABEL, 0, "Update:", 471,108,120,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Update:", 471,108,120,19, 0, 0, 0, 0, 0, "");
uiDefButS(block, ROW, B_DIFF, "Always", 471, 85, 120, 19, &mb->flag, 0.0, 0.0, 0, 0, ""); uiDefButS(block, ROW, B_DIFF, "Always", 471, 85, 120, 19, &mb->flag, 0.0, 0.0, 0, 0, "");
uiDefButS(block, ROW, B_DIFF, "Half Res", 471, 65, 120, 19, &mb->flag, 0.0, 1.0, 0, 0, ""); uiDefButS(block, ROW, B_DIFF, "Half Res", 471, 65, 120, 19, &mb->flag, 0.0, 1.0, 0, 0, "");
uiDefButS(block, ROW, B_DIFF, "Fast", 471, 45, 120, 19, &mb->flag, 0.0, 2.0, 0, 0, ""); uiDefButS(block, ROW, B_DIFF, "Fast", 471, 45, 120, 19, &mb->flag, 0.0, 2.0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
} }
} }
@@ -1069,7 +1038,7 @@ static void editing_panel_mball_tools(Object *ob, MetaBall *mb)
extern MetaElem *lastelem; extern MetaElem *lastelem;
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_tools", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_tools", UI_EMBOSS, UI_HELV, curarea->win);
if( uiNewPanel(curarea, block, "MetaBall tools", "Editing", 640, 0, 318, 204)==0) return; if( uiNewPanel(curarea, block, "MetaBall tools", "Editing", 640, 0, 318, 204)==0) return;
if(ob==G.obedit && lastelem) { if(ob==G.obedit && lastelem) {
@@ -1082,7 +1051,6 @@ static void editing_panel_mball_tools(Object *ob, MetaBall *mb)
if((lastelem->type==MB_CUBE)||(lastelem->type==MB_ELIPSOID)) if((lastelem->type==MB_CUBE)||(lastelem->type==MB_ELIPSOID))
uiDefButF(block, NUMSLI, B_RECALCMBALL, "dz:", 750,118,250,19, &lastelem->expz, 0.0, 20.0, 0, 0, ""); uiDefButF(block, NUMSLI, B_RECALCMBALL, "dz:", 750,118,250,19, &lastelem->expz, 0.0, 20.0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, B_RECALCMBALL, "Negative",753,16,60,19, &lastelem->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|1, B_RECALCMBALL, "Negative",753,16,60,19, &lastelem->flag, 0, 0, 0, 0, "");
uiDefButS(block, ROW, B_RECALCMBALL, "Ball", 753,83,60,19, &lastelem->type, 1.0, 0.0, 0, 0, ""); uiDefButS(block, ROW, B_RECALCMBALL, "Ball", 753,83,60,19, &lastelem->type, 1.0, 0.0, 0, 0, "");
@@ -1134,7 +1102,7 @@ static void editing_panel_lattice_type(Object *ob, Lattice *lt)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_lattice_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_lattice_type", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Latice", "Editing", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Latice", "Editing", 320, 0, 318, 204)==0) return;
@@ -1145,7 +1113,6 @@ static void editing_panel_lattice_type(Object *ob, Lattice *lt)
uiDefButS(block, NUM, B_RESIZELAT, "W:", 470,138,100,19, &lt->pntsw, 1.0, 64.0, 0, 0, ""); uiDefButS(block, NUM, B_RESIZELAT, "W:", 470,138,100,19, &lt->pntsw, 1.0, 64.0, 0, 0, "");
uiClearButLock(); uiClearButLock();
uiBlockSetCol(block, BUTGREEN);
uiDefButC(block, ROW, B_LATTCHANGED, "Lin", 572, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_LINEAR, 0, 0, ""); uiDefButC(block, ROW, B_LATTCHANGED, "Lin", 572, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_LINEAR, 0, 0, "");
uiDefButC(block, ROW, B_LATTCHANGED, "Card", 612, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_CARDINAL, 0, 0, ""); uiDefButC(block, ROW, B_LATTCHANGED, "Card", 612, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_CARDINAL, 0, 0, "");
uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_BSPLINE, 0, 0, ""); uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_BSPLINE, 0, 0, "");
@@ -1158,10 +1125,8 @@ static void editing_panel_lattice_type(Object *ob, Lattice *lt)
uiDefButC(block, ROW, B_LATTCHANGED, "Card", 612, 138, 40, 19, &lt->typew, 3.0, (float)KEY_CARDINAL, 0, 0, ""); uiDefButC(block, ROW, B_LATTCHANGED, "Card", 612, 138, 40, 19, &lt->typew, 3.0, (float)KEY_CARDINAL, 0, 0, "");
uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 138, 40, 19, &lt->typew, 3.0, (float)KEY_BSPLINE, 0, 0, ""); uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 138, 40, 19, &lt->typew, 3.0, (float)KEY_BSPLINE, 0, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_RESIZELAT, "Make Regular", 470,101,99,32, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_RESIZELAT, "Make Regular", 470,101,99,32, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, B_LATTCHANGED, "Outside", 571,101,120,31, &lt->flag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|1, B_LATTCHANGED, "Outside", 571,101,120,31, &lt->flag, 0, 0, 0, 0, "");
if(lt->key) { if(lt->key) {
@@ -1324,10 +1289,9 @@ static void editing_panel_armature_type(Object *ob, bArmature *arm)
uiBlock *block; uiBlock *block;
int bx=148, by=100; int bx=148, by=100;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_type", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_type", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Armature", "Editing", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Armature", "Editing", 320, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|ARM_RESTPOSBIT,REDRAWVIEW3D, "Rest Pos", bx,by,97,20, &arm->flag, 0, 0, 0, 0, "Disable all animation for this object"); uiDefButI(block, TOG|BIT|ARM_RESTPOSBIT,REDRAWVIEW3D, "Rest Pos", bx,by,97,20, &arm->flag, 0, 0, 0, 0, "Disable all animation for this object");
uiDefButI(block, TOG|BIT|ARM_DRAWAXESBIT,REDRAWVIEW3D, "Draw Axes", bx,by-46,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone axes"); uiDefButI(block, TOG|BIT|ARM_DRAWAXESBIT,REDRAWVIEW3D, "Draw Axes", bx,by-46,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone axes");
uiDefButI(block, TOG|BIT|ARM_DRAWNAMESBIT,REDRAWVIEW3D, "Draw Names", bx,by-69,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone names"); uiDefButI(block, TOG|BIT|ARM_DRAWNAMESBIT,REDRAWVIEW3D, "Draw Names", bx,by-69,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone names");
@@ -1348,7 +1312,7 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
/* Draw the bone name block */ /* Draw the bone name block */
block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_bones", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_bones", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Armature Bones", "Editing", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Armature Bones", "Editing", 640, 0, 318, 204)==0) return;
/* this is a variable height panel, newpanel doesnt force new size on existing panels */ /* this is a variable height panel, newpanel doesnt force new size on existing panels */
@@ -1362,11 +1326,9 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
if (curBone->flag & (BONE_SELECTED)) { if (curBone->flag & (BONE_SELECTED)) {
/* Hide in posemode flag */ /* Hide in posemode flag */
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|BONE_HIDDENBIT, REDRAWVIEW3D, "Hide", bx-55,by,45,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in posemode"); uiDefButI(block, TOG|BIT|BONE_HIDDENBIT, REDRAWVIEW3D, "Hide", bx-55,by,45,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in posemode");
/* Bone naming button */ /* Bone naming button */
uiBlockSetCol(block, BUTGREY);
strcpy (curBone->oldname, curBone->name); strcpy (curBone->oldname, curBone->name);
but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", bx-10,by,117,18, &curBone->name, 0, 24, 0, 0, "Change the bone name"); but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", bx-10,by,117,18, &curBone->name, 0, 24, 0, 0, "Change the bone name");
uiButSetFunc(but, validate_editbonebutton_cb, curBone, NULL); uiButSetFunc(but, validate_editbonebutton_cb, curBone, NULL);
@@ -1384,13 +1346,11 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
/* IK to parent flag */ /* IK to parent flag */
if (curBone->parent){ if (curBone->parent){
uiBlockSetCol(block, BUTGREEN);
but=uiDefButI(block, TOG|BIT|BONE_IK_TOPARENTBIT, REDRAWVIEW3D, "IK", bx+300,by,32,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "IK link to parent"); but=uiDefButI(block, TOG|BIT|BONE_IK_TOPARENTBIT, REDRAWVIEW3D, "IK", bx+300,by,32,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "IK link to parent");
uiButSetFunc(but, attach_bone_to_parent_cb, curBone, NULL); uiButSetFunc(but, attach_bone_to_parent_cb, curBone, NULL);
} }
/* Dist and weight buttons */ /* Dist and weight buttons */
uiBlockSetCol(block, BUTGREY);
but=uiDefButS(block, MENU, REDRAWVIEW3D, but=uiDefButS(block, MENU, REDRAWVIEW3D,
"Skinnable %x0|" "Skinnable %x0|"
"Unskinnable %x1|" "Unskinnable %x1|"
@@ -1413,7 +1373,6 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
"Classification of armature element"); "Classification of armature element");
/* Dist and weight buttons */ /* Dist and weight buttons */
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM,REDRAWVIEW3D, "Dist:", bx+110, by-19, uiDefButF(block, NUM,REDRAWVIEW3D, "Dist:", bx+110, by-19,
105, 18, &curBone->dist, 0.0, 1000.0, 10.0, 0.0, 105, 18, &curBone->dist, 0.0, 1000.0, 10.0, 0.0,
"Bone deformation distance"); "Bone deformation distance");
@@ -1625,13 +1584,10 @@ static void editing_panel_mesh_tools(Object *ob, Mesh *me)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Mesh Tools", "Editing", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Mesh Tools", "Editing", 640, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|2, 0, "Beauty", 477,195,80,19, &editbutflag, 0, 0, 0, 0, "Causes 'Subdivide' to split faces in halves instead of quarters"); uiDefButS(block, TOG|BIT|2, 0, "Beauty", 477,195,80,19, &editbutflag, 0, 0, 0, 0, "Causes 'Subdivide' to split faces in halves instead of quarters");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_SPLIT,"Split", 477,175,80,19, 0, 0, 0, 0, 0, "Separates selected faces from unselected faces"); uiDefBut(block, BUT,B_SPLIT,"Split", 477,175,80,19, 0, 0, 0, 0, 0, "Separates selected faces from unselected faces");
uiDefBut(block, BUT,B_TOSPHERE,"To Sphere", 477,155,80,19, 0, 0, 0, 0, 0, "Moves selected vertices outwards into a spherical shape"); uiDefBut(block, BUT,B_TOSPHERE,"To Sphere", 477,155,80,19, 0, 0, 0, 0, 0, "Moves selected vertices outwards into a spherical shape");
uiDefBut(block, BUT,B_SUBDIV,"Subdivide", 477,135,80,19, 0, 0, 0, 0, 0, "Splits selected faces into halves or quarters"); uiDefBut(block, BUT,B_SUBDIV,"Subdivide", 477,135,80,19, 0, 0, 0, 0, 0, "Splits selected faces into halves or quarters");
@@ -1642,21 +1598,16 @@ static void editing_panel_mesh_tools(Object *ob, Mesh *me)
uiDefBut(block, BUT,B_XSORT,"Xsort", 557,135,80,19, 0, 0, 0, 0, 0, "Sorts selected vertice data in the X direction"); uiDefBut(block, BUT,B_XSORT,"Xsort", 557,135,80,19, 0, 0, 0, 0, 0, "Sorts selected vertice data in the X direction");
uiDefBut(block, BUT,B_HASH,"Hash", 637,195,80,19, 0, 0, 0, 0, 0, "Randomizes selected vertice sequence data"); uiDefBut(block, BUT,B_HASH,"Hash", 637,195,80,19, 0, 0, 0, 0, 0, "Randomizes selected vertice sequence data");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_DIFF, "Limit:", 637,175,80,19, &doublimit, 0.0001, 1.0, 10, 0, "Specifies the max distance 'Rem Doubles' will consider vertices as 'doubled'"); uiDefButF(block, NUM, B_DIFF, "Limit:", 637,175,80,19, &doublimit, 0.0001, 1.0, 10, 0, "Specifies the max distance 'Rem Doubles' will consider vertices as 'doubled'");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles", 637,155,80,19, 0, 0, 0, 0, 0, "Removes duplicates from selected vertices"); uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles", 637,155,80,19, 0, 0, 0, 0, 0, "Removes duplicates from selected vertices");
uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals", 637,135,80,19, 0, 0, 0, 0, 0, "Toggles the direction of the selected face's normals"); uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals", 637,135,80,19, 0, 0, 0, 0, 0, "Toggles the direction of the selected face's normals");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_EXTR,"Extrude", 477,100,249,24, 0, 0, 0, 0, 0, "Converts selected edges to faces and selects the new vertices"); uiDefBut(block, BUT,B_EXTR,"Extrude", 477,100,249,24, 0, 0, 0, 0, 0, "Converts selected edges to faces and selects the new vertices");
uiDefBut(block, BUT,B_SPINDUP,"Spin Dupe", 639,75,87,24, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a circle around the cursor in the indicated viewport"); uiDefBut(block, BUT,B_SPINDUP,"Spin Dupe", 639,75,87,24, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a circle around the cursor in the indicated viewport");
uiDefBut(block, BUT,B_SPIN, "Spin", 558,75,78,24, 0, 0, 0, 0, 0, "Extrudes the selected vertices in a circle around the cursor in the indicated viewport"); uiDefBut(block, BUT,B_SPIN, "Spin", 558,75,78,24, 0, 0, 0, 0, 0, "Extrudes the selected vertices in a circle around the cursor in the indicated viewport");
uiDefBut(block, BUT,B_SCREW,"Screw", 477,75,79,24, 0, 0, 0, 0, 0, "Activates the screw tool"); // Bish - This could use some more definition uiDefBut(block, BUT,B_SCREW,"Screw", 477,75,79,24, 0, 0, 0, 0, 0, "Activates the screw tool"); // Bish - This could use some more definition
uiDefBut(block, BUT,B_EXTREP, "Extrude Dupe", 477,15,128,19, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a straight line away from the current viewport"); uiDefBut(block, BUT,B_EXTREP, "Extrude Dupe", 477,15,128,19, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a straight line away from the current viewport");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_DIFF, "Degr:", 477,55,78,19, &degr,10.0,360.0, 0, 0, "Specifies the number of degrees 'Spin' revolves"); uiDefButS(block, NUM, B_DIFF, "Degr:", 477,55,78,19, &degr,10.0,360.0, 0, 0, "Specifies the number of degrees 'Spin' revolves");
uiDefButS(block, NUM, B_DIFF, "Steps:", 558,55,78,19, &step,1.0,180.0, 0, 0, "Specifies the total number of 'Spin' slices"); uiDefButS(block, NUM, B_DIFF, "Steps:", 558,55,78,19, &step,1.0,180.0, 0, 0, "Specifies the total number of 'Spin' slices");
uiDefButS(block, NUM, B_DIFF, "Turns:", 639,55,86,19, &turn,1.0,360.0, 0, 0, "Specifies the number of revolutions the screw turns"); uiDefButS(block, NUM, B_DIFF, "Turns:", 639,55,86,19, &turn,1.0,360.0, 0, 0, "Specifies the number of revolutions the screw turns");
@@ -1679,18 +1630,15 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools1", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools1", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Mesh Tools 1", "Editing", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Mesh Tools 1", "Editing", 960, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_DOCENTRE, "Centre", 1091, 200, 100, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin"); uiDefBut(block, BUT,B_DOCENTRE, "Centre", 1091, 200, 100, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
uiDefBut(block, BUT,B_HIDE, "Hide", 1091,152,77,18, 0, 0, 0, 0, 0, "Hides selected faces"); uiDefBut(block, BUT,B_HIDE, "Hide", 1091,152,77,18, 0, 0, 0, 0, 0, "Hides selected faces");
uiDefBut(block, BUT,B_REVEAL, "Reveal", 1171,152,86,18, 0, 0, 0, 0, 0, "Reveals selected faces"); uiDefBut(block, BUT,B_REVEAL, "Reveal", 1171,152,86,18, 0, 0, 0, 0, 0, "Reveals selected faces");
uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 1091,129,166,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces"); uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 1091,129,166,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, REDRAWVIEW3D, "NSize:", 1090, 90, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals"); uiDefButF(block, NUM, REDRAWVIEW3D, "NSize:", 1090, 90, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals");
uiDefButI(block, TOG|BIT|6, REDRAWVIEW3D, "Draw Normals", 1090,70,164,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines"); uiDefButI(block, TOG|BIT|6, REDRAWVIEW3D, "Draw Normals", 1090,70,164,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines");
uiDefButI(block, TOG|BIT|7, REDRAWVIEW3D, "Draw Faces", 1090,50,164,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades"); uiDefButI(block, TOG|BIT|7, REDRAWVIEW3D, "Draw Faces", 1090,50,164,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades");
@@ -1707,7 +1655,6 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
bDeformGroup *dg; bDeformGroup *dg;
int min, by=210, index; int min, by=210, index;
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, LABEL,0,"Vertex Groups", 940,by-=19,113,18, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL,0,"Vertex Groups", 940,by-=19,113,18, 0, 0, 0, 0, 0, "");
defCount=BLI_countlist(&ob->defbase); defCount=BLI_countlist(&ob->defbase);
@@ -1738,16 +1685,13 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
if (G.obedit && G.obedit==ob){ if (G.obedit && G.obedit==ob){
uiBlockSetCol(block, BUTSALMON);
/* uiDefBut(block, BUT,B_AUTOVGROUP,"Auto Weight", 740,by-=22,93,18, 0, 0, 0, 0, 0, "Automatically assigns deformation groups"); */ /* uiDefBut(block, BUT,B_AUTOVGROUP,"Auto Weight", 740,by-=22,93,18, 0, 0, 0, 0, 0, "Automatically assigns deformation groups"); */
uiDefBut(block, BUT,B_NEWVGROUP,"New", 940,by-=22,45,18, 0, 0, 0, 0, 0, "Creates a new vertex group"); uiDefBut(block, BUT,B_NEWVGROUP,"New", 940,by-=22,45,18, 0, 0, 0, 0, 0, "Creates a new vertex group");
uiDefBut(block, BUT,B_DELVGROUP,"Delete", 988,by,45,18, 0, 0, 0, 0, 0, "Removes the current vertex group"); uiDefBut(block, BUT,B_DELVGROUP,"Delete", 988,by,45,18, 0, 0, 0, 0, 0, "Removes the current vertex group");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_ASSIGNVGROUP,"Assign", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Assigns selected vertices to the current vertex group"); uiDefBut(block, BUT,B_ASSIGNVGROUP,"Assign", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Assigns selected vertices to the current vertex group");
uiDefBut(block, BUT,B_REMOVEVGROUP,"Remove", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Removes selected vertices from the current vertex group"); uiDefBut(block, BUT,B_REMOVEVGROUP,"Remove", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Removes selected vertices from the current vertex group");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, BUT,B_SELVGROUP,"Select", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Selects vertices belonging to the current vertex group"); uiDefBut(block, BUT,B_SELVGROUP,"Select", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Selects vertices belonging to the current vertex group");
uiDefBut(block, BUT,B_DESELVGROUP,"Deselect", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Deselects vertices belonging to the current vertex group"); uiDefBut(block, BUT,B_DESELVGROUP,"Deselect", 940,by-=22,93,18, 0, 0, 0, 0, 0, "Deselects vertices belonging to the current vertex group");
} }
@@ -1766,7 +1710,7 @@ static void editing_panel_materials(Object *ob)
char str[64]; char str[64];
uiBut *but; uiBut *but;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_materials", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_materials", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Link and Materials", "Editing", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Link and Materials", "Editing", 0, 0, 318, 204)==0) return;
buttons_active_id(&id, &idfrom); buttons_active_id(&id, &idfrom);
@@ -1806,12 +1750,10 @@ static void editing_panel_materials(Object *ob)
alone= B_LATTALONE; alone= B_LATTALONE;
local= B_LATTLOCAL; local= B_LATTLOCAL;
} }
uiBlockSetCol(block, BUTPURPLE);
xco= std_libbuttons(block, 143, 180, 0, NULL, browse, id, idfrom, &(G.buts->menunr), alone, local, 0, 0, B_KEEPDATA); xco= std_libbuttons(block, 143, 180, 0, NULL, browse, id, idfrom, &(G.buts->menunr), alone, local, 0, 0, B_KEEPDATA);
} }
if(ob) { if(ob) {
uiBlockSetCol(block, BUTGREY);
but = uiDefBut(block, TEX, B_IDNAME, "OB:", xco, 180, 454-xco, YIC, ob->id.name+2, 0.0, 19.0, 0, 0, "Displays Active Object name. Click to change."); but = uiDefBut(block, TEX, B_IDNAME, "OB:", xco, 180, 454-xco, YIC, ob->id.name+2, 0.0, 19.0, 0, 0, "Displays Active Object name. Click to change.");
uiButSetFunc(but, test_idbutton_cb, ob->id.name, NULL); uiButSetFunc(but, test_idbutton_cb, ob->id.name, NULL);
} }
@@ -1839,12 +1781,10 @@ static void editing_panel_materials(Object *ob)
uiDefButC(block, NUM, B_REDR, str, 318,123,103,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Displays total number of material indices and the current index"); uiDefButC(block, NUM, B_REDR, str, 318,123,103,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Displays total number of material indices and the current index");
uiDefBut(block, BUT,B_MATWICH, "?", 423,123,31,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces"); uiDefBut(block, BUT,B_MATWICH, "?", 423,123,31,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_MATNEW, "New", 292,101,80,21, 0, 0, 0, 0, 0, "Adds a new Material index"); uiDefBut(block, BUT,B_MATNEW, "New", 292,101,80,21, 0, 0, 0, 0, 0, "Adds a new Material index");
uiDefBut(block, BUT,B_MATDEL, "Delete", 374,101,80,21, 0, 0, 0, 0, 0, "Deletes this Material index"); uiDefBut(block, BUT,B_MATDEL, "Delete", 374,101,80,21, 0, 0, 0, 0, 0, "Deletes this Material index");
uiDefBut(block, BUT,B_MATASS, "Assign", 291,47,162,26, 0, 0, 0, 0, 0, "In EditMode, assigns the active index to selected faces"); uiDefBut(block, BUT,B_MATASS, "Assign", 291,47,162,26, 0, 0, 0, 0, 0, "In EditMode, assigns the active index to selected faces");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, BUT,B_MATSEL, "Select", 292,76,79,22, 0, 0, 0, 0, 0, "In EditMode, selects faces that have the active index"); uiDefBut(block, BUT,B_MATSEL, "Select", 292,76,79,22, 0, 0, 0, 0, 0, "In EditMode, selects faces that have the active index");
uiDefBut(block, BUT,B_MATDESEL, "Deselect", 373,76,79,21, 0, 0, 0, 0, 0, "Deselects everything with current indexnumber"); uiDefBut(block, BUT,B_MATDESEL, "Deselect", 373,76,79,21, 0, 0, 0, 0, 0, "Deselects everything with current indexnumber");
@@ -1954,11 +1894,9 @@ static void editing_panel_mesh_paint(void)
extern VPaint Gvp; /* from vpaint */ extern VPaint Gvp; /* from vpaint */
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_paint", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_paint", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Paint", "Editing", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Paint", "Editing", 640, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUMSLI, 0, "R ", 979,160,194,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of red used for painting"); uiDefButF(block, NUMSLI, 0, "R ", 979,160,194,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of red used for painting");
uiDefButF(block, NUMSLI, 0, "G ", 979,140,194,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of green used for painting"); uiDefButF(block, NUMSLI, 0, "G ", 979,140,194,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of green used for painting");
uiDefButF(block, NUMSLI, 0, "B ", 979,120,194,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of blue used for painting"); uiDefButF(block, NUMSLI, 0, "B ", 979,120,194,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of blue used for painting");
@@ -1973,18 +1911,14 @@ static void editing_panel_mesh_paint(void)
uiDefButS(block, ROW, B_DIFF, "Mul", 1212, 100,63,19, &Gvp.mode, 1.0, 3.0, 0, 0, "Multiply the vertex colour"); uiDefButS(block, ROW, B_DIFF, "Mul", 1212, 100,63,19, &Gvp.mode, 1.0, 3.0, 0, 0, "Multiply the vertex colour");
uiDefButS(block, ROW, B_DIFF, "Filter", 1212, 80,63,19, &Gvp.mode, 1.0, 4.0, 0, 0, "Mix the colours with an alpha factor"); uiDefButS(block, ROW, B_DIFF, "Filter", 1212, 80,63,19, &Gvp.mode, 1.0, 4.0, 0, 0, "Mix the colours with an alpha factor");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, 0, "Area", 980,50,80,19, &Gvp.flag, 0, 0, 0, 0, "Set the area the brush covers"); uiDefButS(block, TOG|BIT|1, 0, "Area", 980,50,80,19, &Gvp.flag, 0, 0, 0, 0, "Set the area the brush covers");
uiDefButS(block, TOG|BIT|2, 0, "Soft", 1061,50,112,19, &Gvp.flag, 0, 0, 0, 0, "Use a soft brush"); uiDefButS(block, TOG|BIT|2, 0, "Soft", 1061,50,112,19, &Gvp.flag, 0, 0, 0, 0, "Use a soft brush");
uiDefButS(block, TOG|BIT|3, 0, "Normals", 1174,50,102,19, &Gvp.flag, 0, 0, 0, 0, "Use vertex normal for painting"); uiDefButS(block, TOG|BIT|3, 0, "Normals", 1174,50,102,19, &Gvp.flag, 0, 0, 0, 0, "Use vertex normal for painting");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_VPGAMMA, "Set", 980,30,80,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colours"); uiDefBut(block, BUT, B_VPGAMMA, "Set", 980,30,80,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colours");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_DIFF, "Mul:", 1061,30,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, "Set the number to multiply vertex colours with"); uiDefButF(block, NUM, B_DIFF, "Mul:", 1061,30,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, "Set the number to multiply vertex colours with");
uiDefButF(block, NUM, B_DIFF, "Gamma:", 1174,30,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, "Change the clarity of the vertex colours"); uiDefButF(block, NUM, B_DIFF, "Gamma:", 1174,30,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, "Change the clarity of the vertex colours");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SET_VCOL, "Set VertCol", 980,5,103,28, 0, 0, 0, 0, 0, "Set Vertex colour of selection to current (Shift+K)"); uiDefBut(block, BUT, B_SET_VCOL, "Set VertCol", 980,5,103,28, 0, 0, 0, 0, 0, "Set Vertex colour of selection to current (Shift+K)");
} }
@@ -1995,13 +1929,12 @@ static void editing_panel_mesh_texface(void)
uiBlock *block; uiBlock *block;
extern TFace *lasttface; extern TFace *lasttface;
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_texface", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_texface", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Texture face", "Editing", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Texture face", "Editing", 640, 0, 318, 204)==0) return;
set_lasttface(); // checks for ob type set_lasttface(); // checks for ob type
if(lasttface) { if(lasttface) {
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|2, B_REDR_3D_IMA, "Tex", 600,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Render face with texture"); uiDefButS(block, TOG|BIT|2, B_REDR_3D_IMA, "Tex", 600,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Render face with texture");
uiDefButS(block, TOG|BIT|7, B_REDR_3D_IMA, "Tiles", 660,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use tilemode for face"); uiDefButS(block, TOG|BIT|7, B_REDR_3D_IMA, "Tiles", 660,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use tilemode for face");
uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Light", 720,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use light for face"); uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Light", 720,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use light for face");
@@ -2017,13 +1950,13 @@ static void editing_panel_mesh_texface(void)
uiDefButS(block, TOG|BIT|13, REDRAWVIEW3D, "Shadow", 720,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Face is used for shadow"); uiDefButS(block, TOG|BIT|13, REDRAWVIEW3D, "Shadow", 720,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Face is used for shadow");
uiDefButS(block, TOG|BIT|14, REDRAWVIEW3D, "Text", 780,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Enable bitmap text on face"); uiDefButS(block, TOG|BIT|14, REDRAWVIEW3D, "Text", 780,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Enable bitmap text on face");
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,100,60,19, &lasttface->transp, 2.0, 0.0, 0, 0, "Render colour of textured face as colour"); uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,100,60,19, &lasttface->transp, 2.0, 0.0, 0, 0, "Render colour of textured face as colour");
uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,100,60,19, &lasttface->transp, 2.0, 1.0, 0, 0, "Render face transparent and add colour of face"); uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,100,60,19, &lasttface->transp, 2.0, 1.0, 0, 0, "Render face transparent and add colour of face");
uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,100,60,19, &lasttface->transp, 2.0, 2.0, 0, 0, "Render polygon transparent, depending on alpha channel of the texture"); uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,100,60,19, &lasttface->transp, 2.0, 2.0, 0, 0, "Render polygon transparent, depending on alpha channel of the texture");
/* uiDefButC(block, ROW, REDRAWVIEW3D, "Sub", 780,100,60,19, &lasttface->transp, 2.0, 3.0, 0, 0); ,""*/ /* uiDefButC(block, ROW, REDRAWVIEW3D, "Sub", 780,100,60,19, &lasttface->transp, 2.0, 3.0, 0, 0); ,""*/
uiBlockSetCol(block, TH_AUTO);
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_COPY_TF_MODE, "Copy DrawMode", 600,7,117,28, 0, 0, 0, 0, 0, "Copy the drawmode"); uiDefBut(block, BUT, B_COPY_TF_MODE, "Copy DrawMode", 600,7,117,28, 0, 0, 0, 0, 0, "Copy the drawmode");
uiDefBut(block, BUT, B_COPY_TF_UV, "Copy UV+tex", 721,7,85,28, 0, 0, 0, 0, 0, "Copy UV information and textures"); uiDefBut(block, BUT, B_COPY_TF_UV, "Copy UV+tex", 721,7,85,28, 0, 0, 0, 0, 0, "Copy UV information and textures");
uiDefBut(block, BUT, B_COPY_TF_COL, "Copy VertCol", 809,7,103,28, 0, 0, 0, 0, 0, "Copy vertex colours"); uiDefBut(block, BUT, B_COPY_TF_COL, "Copy VertCol", 809,7,103,28, 0, 0, 0, 0, 0, "Copy vertex colours");

View File

@@ -872,27 +872,27 @@ static ID **get_selected_and_linked_obs(short *count, short scavisflag)
} }
static BIFColorID get_col_sensor(int type) static int get_col_sensor(int type)
{ {
switch(type) { switch(type) {
case SENS_ALWAYS: return BUTACTION; case SENS_ALWAYS: return TH_BUT_ACTION;
case SENS_TOUCH: return BUTCAMERA; case SENS_TOUCH: return TH_BUT_NEUTRAL;
case SENS_COLLISION: return BUTCAMERA; case SENS_COLLISION: return TH_BUT_SETTING;
case SENS_NEAR: return BUTRANDOM; case SENS_NEAR: return TH_BUT_SETTING1;
case SENS_KEYBOARD: return BUTIPO; case SENS_KEYBOARD: return TH_BUT_SETTING2;
case SENS_PROPERTY: return BUTPROPERTY; case SENS_PROPERTY: return TH_BUT_NUM;
case SENS_MOUSE: return BUTAUDIO; case SENS_MOUSE: return TH_BUT_TEXTFIELD;
case SENS_RADAR: return BUTEDITOBJECT; case SENS_RADAR: return TH_BUT_POPUP;
case SENS_RANDOM: return BUTSCENE; case SENS_RANDOM: return TH_BUT_NEUTRAL;
case SENS_RAY: return BUTMOTION; case SENS_RAY: return TH_BUT_SETTING1;
case SENS_MESSAGE: return BUTMESSAGE; case SENS_MESSAGE: return TH_BUT_SETTING2;
default: return BUTGREY; default: return TH_BUT_NEUTRAL;
} }
} }
static void set_col_sensor(int type, int medium) static void set_col_sensor(int type, int medium)
{ {
BIFColorID col= get_col_sensor(type); int col= get_col_sensor(type);
BIF_set_color(col, medium?COLORSHADE_LIGHT:COLORSHADE_MEDIUM); BIF_ThemeColorShade(col, medium?30:0);
} }
/** /**
@@ -943,7 +943,7 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
/* yco is at the top of the rect, draw downwards */ /* yco is at the top of the rect, draw downwards */
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
set_col_sensor(sens->type, 0); set_col_sensor(sens->type, 0);
@@ -1091,7 +1091,7 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
uiDefBut(block, LABEL, 0, "Hold", xco, yco-68, 40, 19, NULL, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Hold", xco, yco-68, 40, 19, NULL, 0, 0, 0, 0, "");
/* part of line 1 */ /* part of line 1 */
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
uiDefButS(block, TOG|BIT|0, 0, "All keys", xco+40+(width/2), yco-44, (width/2)-50, 19, uiDefButS(block, TOG|BIT|0, 0, "All keys", xco+40+(width/2), yco-44, (width/2)-50, 19,
&ks->type, 0, 0, 0, 0, ""); &ks->type, 0, 0, 0, 0, "");
@@ -1260,7 +1260,7 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
} }
uiBlockSetEmboss(block, UI_EMBOSSM); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
return yco-4; return yco-4;
} }
@@ -1273,13 +1273,13 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
bPythonCont *pc; bPythonCont *pc;
short ysize; short ysize;
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
switch (cont->type) { switch (cont->type) {
case CONT_EXPRESSION: case CONT_EXPRESSION:
ysize= 28; ysize= 28;
BIF_set_color(BUTPROPERTY, COLORSHADE_GREY); BIF_ThemeColor(TH_BUT_SETTING);
glRects(xco, yco-ysize, xco+width, yco); glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
@@ -1298,7 +1298,7 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
if(cont->data==NULL) init_controller(cont); if(cont->data==NULL) init_controller(cont);
pc= cont->data; pc= cont->data;
BIF_set_color(BUTMESSAGE, COLORSHADE_GREY); BIF_ThemeColor(TH_BUT_SETTING1);
glRects(xco, yco-ysize, xco+width, yco); glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
@@ -1310,7 +1310,7 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
default: default:
ysize= 4; ysize= 4;
BIF_set_color(BUTIPO, COLORSHADE_GREY); BIF_ThemeColor(TH_BUT_NEUTRAL);
glRects(xco, yco-ysize, xco+width, yco); glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
@@ -1318,39 +1318,37 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
} }
uiBlockSetEmboss(block, UI_EMBOSSM); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
return yco; return yco;
} }
static BIFColorID get_col_actuator(int type) static int get_col_actuator(int type)
{ {
switch(type) { switch(type) {
case ACT_ACTION: return BUTACTION; case ACT_ACTION: return TH_BUT_ACTION;
case ACT_OBJECT: return BUTMOTION; case ACT_OBJECT: return TH_BUT_NEUTRAL;
case ACT_IPO: return BUTIPO; case ACT_IPO: return TH_BUT_SETTING;
case ACT_PROPERTY: return BUTPROPERTY; case ACT_PROPERTY: return TH_BUT_SETTING1;
case ACT_SOUND: return BUTAUDIO; case ACT_SOUND: return TH_BUT_SETTING2;
case ACT_CD: return BUTCD; case ACT_CD: return TH_BUT_NUM;
case ACT_CAMERA: return BUTCAMERA; case ACT_CAMERA: return TH_BUT_TEXTFIELD;
case ACT_EDIT_OBJECT: return BUTEDITOBJECT; case ACT_EDIT_OBJECT: return TH_BUT_POPUP;
case ACT_GROUP: return BUTYELLOW; case ACT_GROUP: return TH_BUT_ACTION;
case ACT_RANDOM: return BUTRANDOM; case ACT_RANDOM: return TH_BUT_NEUTRAL;
case ACT_SCENE: return BUTSCENE; case ACT_SCENE: return TH_BUT_SETTING;
case ACT_MESSAGE: return BUTMESSAGE; case ACT_MESSAGE: return TH_BUT_SETTING1;
case ACT_GAME: return BUTGAME; case ACT_GAME: return TH_BUT_SETTING2;
case ACT_VISIBILITY: return BUTVISIBILITY; case ACT_VISIBILITY: return TH_BUT_NUM;
default: return BUTGREY; case ACT_CONSTRAINT: return TH_BUT_ACTION;
default: return TH_BUT_NEUTRAL;
} }
} }
static void set_col_actuator(int item, int medium) static void set_col_actuator(int item, int medium)
{ {
if (item==ACT_CONSTRAINT) { int col= get_col_actuator(item);
BIF_set_color(BUTRUST, medium?COLORSHADE_HILITE:COLORSHADE_MEDIUM); BIF_ThemeColorShade(col, medium?30:10);
} else {
BIFColorID col= get_col_actuator(item);
BIF_set_color(col, medium?COLORSHADE_MEDIUM:COLORSHADE_GREY);
}
} }
static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, short yco, short width) static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, short yco, short width)
@@ -1377,7 +1375,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
int myline; int myline;
/* yco is at the top of the rect, draw downwards */ /* yco is at the top of the rect, draw downwards */
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
set_col_actuator(act->type, 0); set_col_actuator(act->type, 0);
switch (act->type) switch (act->type)
@@ -1388,7 +1386,6 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
glRects(xco, yco-ysize, xco+width, yco); glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
uiBlockSetCol(block, BUTGREY);
oa = act->data; oa = act->data;
wval = (width-100)/3; wval = (width-100)/3;
@@ -1423,7 +1420,6 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
uiDefButF(block, NUM, 0, "", xco+45+wval, yco-125, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, ""); uiDefButF(block, NUM, 0, "", xco+45+wval, yco-125, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, "");
uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-125, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, ""); uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-125, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|0, 0, "L", xco+45+3*wval, yco-22, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); uiDefButI(block, TOG|BIT|0, 0, "L", xco+45+3*wval, yco-22, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiDefButI(block, TOG|BIT|1, 0, "L", xco+45+3*wval, yco-41, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); uiDefButI(block, TOG|BIT|1, 0, "L", xco+45+3*wval, yco-41, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiDefButI(block, TOG|BIT|2, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); uiDefButI(block, TOG|BIT|2, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
@@ -1431,9 +1427,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
uiDefButI(block, TOG|BIT|4, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); uiDefButI(block, TOG|BIT|4, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiDefButI(block, TOG|BIT|5, 0, "L", xco+45+3*wval, yco-125, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); uiDefButI(block, TOG|BIT|5, 0, "L", xco+45+3*wval, yco-125, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|6, 0, "add",xco+45+3*wval+15, yco-106, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV"); uiDefButI(block, TOG|BIT|6, 0, "add",xco+45+3*wval+15, yco-106, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
uiBlockSetCol(block, BUTGREY);
yco-= ysize; yco-= ysize;
break; break;
@@ -1453,7 +1447,6 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
aa = act->data; aa = act->data;
wval = (width-60)/3; wval = (width-60)/3;
uiBlockSetCol(block, BUTGREY);
// str= "Action types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"; // str= "Action types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6";
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR #ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
str= "Action types %t|Play %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6|Displacement %x7"; str= "Action types %t|Play %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6|Displacement %x7";
@@ -1503,18 +1496,15 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
str = "Ipo types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"; str = "Ipo types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6";
uiDefButS(block, MENU, B_REDR, str, xco+20, yco-24, width-40 - (width-40)/3, 19, &ia->type, 0, 0, 0, 0, ""); uiDefButS(block, MENU, B_REDR, str, xco+20, yco-24, width-40 - (width-40)/3, 19, &ia->type, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|ACT_IPOCHILD_BIT, B_REDR, uiDefButS(block, TOG|BIT|ACT_IPOCHILD_BIT, B_REDR,
"Child", xco+20+0.666*(width-40), yco-24, (width-40)/3, 19, "Child", xco+20+0.666*(width-40), yco-24, (width-40)/3, 19,
&ia->flag, 0, 0, 0, 0, &ia->flag, 0, 0, 0, 0,
"Add all children Objects as well"); "Add all children Objects as well");
uiBlockSetCol(block, BUTGREY);
/* /*
Key2key was disabled.... the settings below should not be reused without Key2key was disabled.... the settings below should not be reused without
thought, because they interfere with other variables. thought, because they interfere with other variables.
if(ia->type==ACT_IPO_KEY2KEY) { if(ia->type==ACT_IPO_KEY2KEY) {
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|0, 0, "Prev", xco+20, yco-44, (width-40)/3, 19, &ia->flag, 0, 0, 0, 0, "Play backwards"); uiDefButS(block, TOG|BIT|0, 0, "Prev", xco+20, yco-44, (width-40)/3, 19, &ia->flag, 0, 0, 0, 0, "Play backwards");
uiDefButS(block, TOG|BIT|1, 0, "Cycl", xco+20+(width-40)/3, yco-44, (width-40)/3, 19, &ia->flag, 0, 0, 0, 0, "Play cyclic"); uiDefButS(block, TOG|BIT|1, 0, "Cycl", xco+20+(width-40)/3, yco-44, (width-40)/3, 19, &ia->flag, 0, 0, 0, 0, "Play cyclic");
@@ -1539,7 +1529,6 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
&ia->end, 0.0, 18000.0, 0, 0, &ia->end, 0.0, 18000.0, 0, 0,
"End frame"); "End frame");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|ACT_IPOFORCE_BIT, B_REDR, uiDefButS(block, TOG|BIT|ACT_IPOFORCE_BIT, B_REDR,
"Force", xco+width-78, yco-44, 43, 19, "Force", xco+width-78, yco-44, 43, 19,
&ia->flag, 0, 0, 0, 0, &ia->flag, 0, 0, 0, 0,
@@ -1735,9 +1724,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
uiDefIDPoinBut(block, test_obpoin_but, 1, "OB:", xco+10, yco-44, (width-20)/2, 19, &(eoa->ob), "Track to this Object"); uiDefIDPoinBut(block, test_obpoin_but, 1, "OB:", xco+10, yco-44, (width-20)/2, 19, &(eoa->ob), "Track to this Object");
uiDefButI(block, NUM, 0, "Time:", xco+10+(width-20)/2, yco-44, (width-20)/2-40, 19, &eoa->time, 0.0, 2000.0, 0, 0, "Duration the tracking takes"); uiDefButI(block, NUM, 0, "Time:", xco+10+(width-20)/2, yco-44, (width-20)/2-40, 19, &eoa->time, 0.0, 2000.0, 0, 0, "Duration the tracking takes");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG, 0, "3D", xco+width-50, yco-44, 40, 19, &eoa->flag, 0.0, 0.0, 0, 0, "Enable 3D tracking"); uiDefButS(block, TOG, 0, "3D", xco+width-50, yco-44, 40, 19, &eoa->flag, 0.0, 0.0, 0, 0, "Enable 3D tracking");
uiBlockSetCol(block, BUTGREY);
} }
str= "Edit Object %t|Add Object %x0|End Object %x1|Replace Mesh %x2|Track to %x3"; str= "Edit Object %t|Add Object %x0|End Object %x1|Replace Mesh %x2|Track to %x3";
@@ -2113,7 +2100,6 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
} }
uiBlockSetEmboss(block, UI_EMBOSSM); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetCol(block, BUTGREY);
return yco-4; return yco-4;
} }
@@ -2154,7 +2140,6 @@ static uiBlock *sensor_menu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "filemenu", UI_EMBOSSP, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "filemenu", UI_EMBOSSP, UI_HELV, curarea->win);
uiBlockSetButmFunc(block, do_sensor_menu, NULL); uiBlockSetButmFunc(block, do_sensor_menu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, BUTM, 1, "Hide Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefBut(block, BUTM, 1, "Hide Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -2203,7 +2188,6 @@ static uiBlock *controller_menu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "filemenu", UI_EMBOSSP, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "filemenu", UI_EMBOSSP, UI_HELV, curarea->win);
uiBlockSetButmFunc(block, do_controller_menu, NULL); uiBlockSetButmFunc(block, do_controller_menu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, BUTM, 1, "Hide Objects", 0,(short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefBut(block, BUTM, 1, "Hide Objects", 0,(short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -2252,7 +2236,6 @@ static uiBlock *actuator_menu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "filemenu", UI_EMBOSSP, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "filemenu", UI_EMBOSSP, UI_HELV, curarea->win);
uiBlockSetButmFunc(block, do_actuator_menu, NULL); uiBlockSetButmFunc(block, do_actuator_menu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, BUTM, 1, "Hide Objects", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefBut(block, BUTM, 1, "Hide Objects", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -2292,12 +2275,10 @@ void logic_buts(void)
uiSetButLock(ob->id.lib!=0, "Can't edit library data"); uiSetButLock(ob->id.lib!=0, "Can't edit library data");
sprintf(name, "buttonswin %d", curarea->win); sprintf(name, "buttonswin %d", curarea->win);
block= uiNewBlock(&curarea->uiblocks, name, UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, name, UI_EMBOSS, UI_HELV, curarea->win);
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
// uiDefButI(block, TOG|BIT|0, B_REDR, "X",
// 15,205,10,19, &ob->gameflag2, 0, 0, 0, 0,
// "Toggle to always ignore activity culling.");
uiDefButI(block, TOG|BIT|2, B_REDR, "Actor", uiDefButI(block, TOG|BIT|2, B_REDR, "Actor",
25,205,60,19, &ob->gameflag, 0, 0, 0, 0, 25,205,60,19, &ob->gameflag, 0, 0, 0, 0,
"Objects that are evaluated by the engine "); "Objects that are evaluated by the engine ");
@@ -2313,8 +2294,6 @@ void logic_buts(void)
uiDefButI(block, TOG|BIT|6, B_DIFF, "Do Fh", 10,185,50,19, &ob->gameflag, 0, 0, 0, 0, "Use Fh settings in Materials"); uiDefButI(block, TOG|BIT|6, B_DIFF, "Do Fh", 10,185,50,19, &ob->gameflag, 0, 0, 0, 0, "Use Fh settings in Materials");
uiDefButI(block, TOG|BIT|7, B_DIFF, "Rot Fh", 60,185,50,19, &ob->gameflag, 0, 0, 0, 0, "Use face normal to rotate Object"); uiDefButI(block, TOG|BIT|7, B_DIFF, "Rot Fh", 60,185,50,19, &ob->gameflag, 0, 0, 0, 0, "Use face normal to rotate Object");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_DIFF, "Mass:", 110, 185, 80, 19, &ob->mass, 0.01, 100.0, 10, 0, "The mass of the Object"); uiDefButF(block, NUM, B_DIFF, "Mass:", 110, 185, 80, 19, &ob->mass, 0.01, 100.0, 10, 0, "The mass of the Object");
uiDefButF(block, NUM, REDRAWVIEW3D, "Size:", 190, 185, 80, 19, &ob->inertia, 0.01, 10.0, 10, 0, "Bounding sphere size"); uiDefButF(block, NUM, REDRAWVIEW3D, "Size:", 190, 185, 80, 19, &ob->inertia, 0.01, 10.0, 10, 0, "Bounding sphere size");
uiDefButF(block, NUM, B_DIFF, "Form:", 270, 185, 80, 19, &ob->formfactor, 0.01, 100.0, 10, 0, "Form factor"); uiDefButF(block, NUM, B_DIFF, "Form:", 270, 185, 80, 19, &ob->formfactor, 0.01, 100.0, 10, 0, "Form factor");
@@ -2339,7 +2318,7 @@ void logic_buts(void)
"Relative friction coefficient in the z-direction."); "Relative friction coefficient in the z-direction.");
} }
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT, B_ADD_PROP, "ADD property", 10, 110, 340, 24, uiDefBut(block, BUT, B_ADD_PROP, "ADD property", 10, 110, 340, 24,
NULL, 0.0, 100.0, 100, 0, NULL, 0.0, 100.0, 100, 0,
""); "");
@@ -2350,10 +2329,8 @@ void logic_buts(void)
prop= ob->prop.first; prop= ob->prop.first;
while(prop) { while(prop) {
uiBlockSetCol(block, BUTSALMON);
but= uiDefBut(block, BUT, 1, "Del", 10, (short)(90-20*a), 40, 19, NULL, 0.0, 0.0, 1, (float)a, ""); but= uiDefBut(block, BUT, 1, "Del", 10, (short)(90-20*a), 40, 19, NULL, 0.0, 0.0, 1, (float)a, "");
uiButSetFunc(but, del_property, prop, NULL); uiButSetFunc(but, del_property, prop, NULL);
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, MENU, B_CHANGE_PROP, pupstr, 50, (short)(90-20*a), 60, 19, &prop->type, 0, 0, 0, 0, ""); uiDefButS(block, MENU, B_CHANGE_PROP, pupstr, 50, (short)(90-20*a), 60, 19, &prop->type, 0, 0, 0, 0, "");
but= uiDefBut(block, TEX, 1, "Name:", 110, (short)(90-20*a), 105, 19, prop->name, 0, 31, 0, 0, ""); but= uiDefBut(block, TEX, 1, "Name:", 110, (short)(90-20*a), 105, 19, prop->name, 0, 31, 0, 0, "");
uiButSetFunc(but, make_unique_prop_names_cb, prop->name, (void*) 1); uiButSetFunc(but, make_unique_prop_names_cb, prop->name, (void*) 1);
@@ -2365,10 +2342,8 @@ void logic_buts(void)
} }
if(prop->type==PROP_BOOL) { if(prop->type==PROP_BOOL) {
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|0, B_REDR, "True", 215, (short)(90-20*a), 55, 19, &prop->data, 0, 0, 0, 0, ""); uiDefButI(block, TOG|BIT|0, B_REDR, "True", 215, (short)(90-20*a), 55, 19, &prop->data, 0, 0, 0, 0, "");
uiDefButI(block, TOGN|BIT|0, B_REDR, "False", 270, (short)(90-20*a), 55, 19, &prop->data, 0, 0, 0, 0, ""); uiDefButI(block, TOGN|BIT|0, B_REDR, "False", 270, (short)(90-20*a), 55, 19, &prop->data, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREY);
} }
else if(prop->type==PROP_INT) else if(prop->type==PROP_INT)
uiDefButI(block, NUM, butreturn, "", 215, (short)(90-20*a), 110, 19, &prop->data, -10000, 10000, 0, 0, ""); uiDefButI(block, NUM, butreturn, "", 215, (short)(90-20*a), 110, 19, &prop->data, -10000, 10000, 0, 0, "");
@@ -2392,11 +2367,9 @@ void logic_buts(void)
/* ******************************* */ /* ******************************* */
xco= 375; yco= 170; width= 230; xco= 375; yco= 170; width= 230;
uiBlockSetCol(block, BUTGREY);
uiBlockSetEmboss(block, UI_EMBOSSP); uiBlockSetEmboss(block, UI_EMBOSSP);
uiDefBlockBut(block, sensor_menu, NULL, "Sensors", xco-10, yco+35, 80, 19, ""); uiDefBlockBut(block, sensor_menu, NULL, "Sensors", xco-10, yco+35, 80, 19, "");
uiBlockSetCol(block, BUTGREEN); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetEmboss(block, UI_EMBOSSX);
uiDefButS(block, TOG|BIT|0, B_REDR, "Sel", xco+110, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show all selected Objects"); uiDefButS(block, TOG|BIT|0, B_REDR, "Sel", xco+110, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show all selected Objects");
uiDefButS(block, TOG|BIT|1, B_REDR, "Act", xco+110+(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show active Object"); uiDefButS(block, TOG|BIT|1, B_REDR, "Act", xco+110+(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show active Object");
uiDefButS(block, TOG|BIT|2, B_REDR, "Link", xco+110+2*(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show linked Objects to Controller"); uiDefButS(block, TOG|BIT|2, B_REDR, "Link", xco+110+2*(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show linked Objects to Controller");
@@ -2409,13 +2382,10 @@ void logic_buts(void)
if( (ob->scavisflag & OB_VIS_SENS) == 0) continue; if( (ob->scavisflag & OB_VIS_SENS) == 0) continue;
/* presume it is only objects for now */ /* presume it is only objects for now */
uiBlockSetEmboss(block, UI_EMBOSSX); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetCol(block, BUTGREY);
if(ob->sensors.first) uiSetCurFont(block, UI_HELVB); if(ob->sensors.first) uiSetCurFont(block, UI_HELVB);
uiBlockSetCol(block, MIDGREY);
uiDefButS(block, TOG|BIT|6, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), 19, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors"); uiDefButS(block, TOG|BIT|6, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), 19, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
if(ob->sensors.first) uiSetCurFont(block, UI_HELV); if(ob->sensors.first) uiSetCurFont(block, UI_HELV);
uiBlockSetCol(block, BUTSALMON);
uiDefButS(block, TOG|BIT|8, B_ADD_SENS, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor"); uiDefButS(block, TOG|BIT|8, B_ADD_SENS, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor");
yco-=20; yco-=20;
@@ -2423,23 +2393,18 @@ void logic_buts(void)
sens= ob->sensors.first; sens= ob->sensors.first;
while(sens) { while(sens) {
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetCol(block, BUTSALMON);
uiDefIconButS(block, TOG|BIT|1, B_DEL_SENS, ICON_X, xco, yco, 22, 19, &sens->flag, 0, 0, 0, 0, "Delete Sensor"); uiDefIconButS(block, TOG|BIT|1, B_DEL_SENS, ICON_X, xco, yco, 22, 19, &sens->flag, 0, 0, 0, 0, "Delete Sensor");
uiBlockSetCol(block, BUTGREY);
uiDefIconButS(block, ICONTOG|BIT|0, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &sens->flag, 0, 0, 0, 0, "Sensor settings"); uiDefIconButS(block, ICONTOG|BIT|0, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &sens->flag, 0, 0, 0, 0, "Sensor settings");
ycoo= yco; ycoo= yco;
if(sens->flag & SENS_SHOW) if(sens->flag & SENS_SHOW)
{ {
uiBlockSetCol(block, BUTYELLOW);
uiDefButS(block, MENU, B_CHANGE_SENS, sensor_pup(), (short)(xco+22), yco, 100, 19, &sens->type, 0, 0, 0, 0, "Sensor type"); uiDefButS(block, MENU, B_CHANGE_SENS, sensor_pup(), (short)(xco+22), yco, 100, 19, &sens->type, 0, 0, 0, 0, "Sensor type");
but= uiDefBut(block, TEX, 1, "", (short)(xco+122), yco, (short)(width-144), 19, sens->name, 0, 31, 0, 0, "Sensor name"); but= uiDefBut(block, TEX, 1, "", (short)(xco+122), yco, (short)(width-144), 19, sens->name, 0, 31, 0, 0, "Sensor name");
uiButSetFunc(but, make_unique_prop_names_cb, sens->name, (void*) 0); uiButSetFunc(but, make_unique_prop_names_cb, sens->name, (void*) 0);
sens->otype= sens->type; sens->otype= sens->type;
uiBlockSetCol(block, BUTGREY);
yco= draw_sensorbuttons(sens, block, xco, yco, width,ob->id.name); yco= draw_sensorbuttons(sens, block, xco, yco, width,ob->id.name);
if(yco-6 < ycoo) ycoo= (yco+ycoo-20)/2; if(yco-6 < ycoo) ycoo= (yco+ycoo-20)/2;
} }
@@ -2466,11 +2431,9 @@ void logic_buts(void)
/* ******************************* */ /* ******************************* */
xco= 675; yco= 170; width= 230; xco= 675; yco= 170; width= 230;
uiBlockSetCol(block, BUTGREY);
uiBlockSetEmboss(block, UI_EMBOSSP); uiBlockSetEmboss(block, UI_EMBOSSP);
uiDefBlockBut(block, controller_menu, NULL, "Controllers", xco-10, yco+35, 100, 19, ""); uiDefBlockBut(block, controller_menu, NULL, "Controllers", xco-10, yco+35, 100, 19, "");
uiBlockSetCol(block, BUTGREEN); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetEmboss(block, UI_EMBOSSX);
uiDefButS(block, TOG|BIT|3, B_REDR, "Sel", xco+110, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show all selected Objects"); uiDefButS(block, TOG|BIT|3, B_REDR, "Sel", xco+110, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show all selected Objects");
uiDefButS(block, TOG|BIT|4, B_REDR, "Act", xco+110+(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show active Object"); uiDefButS(block, TOG|BIT|4, B_REDR, "Act", xco+110+(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show active Object");
uiDefButS(block, TOG|BIT|5, B_REDR, "Link", xco+110+2*(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show linked Objects to Sensor/Actuator"); uiDefButS(block, TOG|BIT|5, B_REDR, "Link", xco+110+2*(width-100)/3, yco+35, (width-100)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show linked Objects to Sensor/Actuator");
@@ -2484,10 +2447,8 @@ void logic_buts(void)
if( (ob->scavisflag & OB_VIS_CONT) == 0) continue; if( (ob->scavisflag & OB_VIS_CONT) == 0) continue;
/* presume it is only objects for now */ /* presume it is only objects for now */
uiBlockSetEmboss(block, UI_EMBOSSX); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetCol(block, BUTSALMON);
uiDefButS(block, TOG|BIT|9, B_ADD_CONT, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller"); uiDefButS(block, TOG|BIT|9, B_ADD_CONT, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller");
uiBlockSetCol(block, MIDGREY);
if(ob->controllers.first) uiSetCurFont(block, UI_HELVB); if(ob->controllers.first) uiSetCurFont(block, UI_HELVB);
uiDefButS(block, TOG|BIT|11, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), 19, &ob->scaflag, 0, 0, 0, 0, "Active Object name"); uiDefButS(block, TOG|BIT|11, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), 19, &ob->scaflag, 0, 0, 0, 0, "Active Object name");
if(ob->controllers.first) uiSetCurFont(block, UI_HELV); if(ob->controllers.first) uiSetCurFont(block, UI_HELV);
@@ -2497,19 +2458,15 @@ void logic_buts(void)
cont= ob->controllers.first; cont= ob->controllers.first;
while(cont) { while(cont) {
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetCol(block, BUTSALMON);
uiDefIconButS(block, TOG|BIT|1, B_DEL_CONT, ICON_X, xco, yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Delete Controller"); uiDefIconButS(block, TOG|BIT|1, B_DEL_CONT, ICON_X, xco, yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Delete Controller");
uiBlockSetCol(block, BUTGREY);
uiDefIconButS(block, ICONTOG|BIT|0, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Controller settings"); uiDefIconButS(block, ICONTOG|BIT|0, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Controller settings");
if(cont->flag & CONT_SHOW) { if(cont->flag & CONT_SHOW) {
uiBlockSetCol(block, BUTYELLOW);
cont->otype= cont->type; cont->otype= cont->type;
uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(),(short)(xco+22), yco, 100, 19, &cont->type, 0, 0, 0, 0, "Controller type"); uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(),(short)(xco+22), yco, 100, 19, &cont->type, 0, 0, 0, 0, "Controller type");
but= uiDefBut(block, TEX, 1, "", (short)(xco+122), yco, (short)(width-144), 19, cont->name, 0, 31, 0, 0, "Controller name"); but= uiDefBut(block, TEX, 1, "", (short)(xco+122), yco, (short)(width-144), 19, cont->name, 0, 31, 0, 0, "Controller name");
uiButSetFunc(but, make_unique_prop_names_cb, cont->name, (void*) 0); uiButSetFunc(but, make_unique_prop_names_cb, cont->name, (void*) 0);
uiBlockSetCol(block, BUTGREY);
ycoo= yco; ycoo= yco;
yco= draw_controllerbuttons(cont, block, xco, yco, width); yco= draw_controllerbuttons(cont, block, xco, yco, width);
@@ -2541,11 +2498,9 @@ void logic_buts(void)
/* ******************************* */ /* ******************************* */
xco= 985; yco= 170; width= 280; xco= 985; yco= 170; width= 280;
uiBlockSetCol(block, BUTGREY);
uiBlockSetEmboss(block, UI_EMBOSSP); uiBlockSetEmboss(block, UI_EMBOSSP);
uiDefBlockBut(block, actuator_menu, NULL, "Actuators", xco-10, yco+35, 100, 19, ""); uiDefBlockBut(block, actuator_menu, NULL, "Actuators", xco-10, yco+35, 100, 19, "");
uiBlockSetCol(block, BUTGREEN); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetEmboss(block, UI_EMBOSSX);
uiDefButS(block, TOG|BIT|6, B_REDR, "Sel", xco+110, yco+35, (width-110)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show all selected Objects"); uiDefButS(block, TOG|BIT|6, B_REDR, "Sel", xco+110, yco+35, (width-110)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show all selected Objects");
uiDefButS(block, TOG|BIT|7, B_REDR, "Act", xco+110+(width-110)/3, yco+35, (width-110)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show active Object"); uiDefButS(block, TOG|BIT|7, B_REDR, "Act", xco+110+(width-110)/3, yco+35, (width-110)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show active Object");
uiDefButS(block, TOG|BIT|8, B_REDR, "Link", xco+110+2*(width-110)/3, yco+35, (width-110)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show linked Objects to Controller"); uiDefButS(block, TOG|BIT|8, B_REDR, "Link", xco+110+2*(width-110)/3, yco+35, (width-110)/3, 19, &G.buts->scaflag, 0, 0, 0, 0, "Show linked Objects to Controller");
@@ -2557,13 +2512,10 @@ void logic_buts(void)
if( (ob->scavisflag & OB_VIS_ACT) == 0) continue; if( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
/* presume it is only objects for now */ /* presume it is only objects for now */
uiBlockSetEmboss(block, UI_EMBOSSX); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetCol(block, BUTGREY);
if(ob->actuators.first) uiSetCurFont(block, UI_HELVB); if(ob->actuators.first) uiSetCurFont(block, UI_HELVB);
uiBlockSetCol(block, MIDGREY);
uiDefButS(block, TOG|BIT|7, B_REDR, ob->id.name+2,(short)(xco-10), yco,(short)(width-30), 19, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators"); uiDefButS(block, TOG|BIT|7, B_REDR, ob->id.name+2,(short)(xco-10), yco,(short)(width-30), 19, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
if(ob->actuators.first) uiSetCurFont(block, UI_HELV); if(ob->actuators.first) uiSetCurFont(block, UI_HELV);
uiBlockSetCol(block, BUTSALMON);
uiDefButS(block, TOG|BIT|10, B_ADD_ACT, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator"); uiDefButS(block, TOG|BIT|10, B_ADD_ACT, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator");
yco-=20; yco-=20;
@@ -2571,19 +2523,15 @@ void logic_buts(void)
act= ob->actuators.first; act= ob->actuators.first;
while(act) { while(act) {
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetCol(block, BUTSALMON);
uiDefIconButS(block, TOG|BIT|1, B_DEL_ACT, ICON_X, xco, yco, 22, 19, &act->flag, 0, 0, 0, 0, "Delete Actuator"); uiDefIconButS(block, TOG|BIT|1, B_DEL_ACT, ICON_X, xco, yco, 22, 19, &act->flag, 0, 0, 0, 0, "Delete Actuator");
uiBlockSetCol(block, BUTGREY);
uiDefIconButS(block, ICONTOG|BIT|0, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &act->flag, 0, 0, 0, 0, "Actuator settings"); uiDefIconButS(block, ICONTOG|BIT|0, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &act->flag, 0, 0, 0, 0, "Actuator settings");
if(act->flag & ACT_SHOW) { if(act->flag & ACT_SHOW) {
uiBlockSetCol(block, BUTYELLOW);
act->otype= act->type; act->otype= act->type;
uiDefButS(block, MENU, B_CHANGE_ACT, actuator_pup(ob), (short)(xco+22), yco, 100, 19, &act->type, 0, 0, 0, 0, "Actuator type"); uiDefButS(block, MENU, B_CHANGE_ACT, actuator_pup(ob), (short)(xco+22), yco, 100, 19, &act->type, 0, 0, 0, 0, "Actuator type");
but= uiDefBut(block, TEX, 1, "", (short)(xco+122), yco, (short)(width-144), 19, act->name, 0, 31, 0, 0, "Actuator name"); but= uiDefBut(block, TEX, 1, "", (short)(xco+122), yco, (short)(width-144), 19, act->name, 0, 31, 0, 0, "Actuator name");
uiButSetFunc(but, make_unique_prop_names_cb, act->name, (void*) 0); uiButSetFunc(but, make_unique_prop_names_cb, act->name, (void*) 0);
uiBlockSetCol(block, BUTGREY);
ycoo= yco; ycoo= yco;
yco= draw_actuatorbuttons(act, block, xco, yco, width); yco= draw_actuatorbuttons(act, block, xco, yco, width);

View File

@@ -284,23 +284,23 @@ static void get_constraint_typestring (char *str, bConstraint *con)
} }
} }
static BIFColorID get_constraint_col(bConstraint *con) static int get_constraint_col(bConstraint *con)
{ {
switch (con->type) { switch (con->type) {
case CONSTRAINT_TYPE_NULL: case CONSTRAINT_TYPE_NULL:
return BUTWHITE; return TH_BUT_NEUTRAL;
case CONSTRAINT_TYPE_KINEMATIC: case CONSTRAINT_TYPE_KINEMATIC:
return BUTPURPLE; return TH_BUT_SETTING2;
case CONSTRAINT_TYPE_TRACKTO: case CONSTRAINT_TYPE_TRACKTO:
return BUTGREEN; return TH_BUT_SETTING;
case CONSTRAINT_TYPE_ROTLIKE: case CONSTRAINT_TYPE_ROTLIKE:
return BUTBLUE; return TH_BUT_SETTING1;
case CONSTRAINT_TYPE_LOCLIKE: case CONSTRAINT_TYPE_LOCLIKE:
return BUTYELLOW; return TH_BUT_POPUP;
case CONSTRAINT_TYPE_ACTION: case CONSTRAINT_TYPE_ACTION:
return BUTPINK; return TH_BUT_ACTION;
default: default:
return REDALERT; return TH_REDALERT;
} }
} }
@@ -309,27 +309,25 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiBut *but; uiBut *but;
char typestr[64]; char typestr[64];
short height, width = 238; short height, width = 238;
BIFColorID curCol; int curCol;
/* there is something weird in this function... opengl draw (glrects) doesnt match the buttons... */ /* there is something weird in this function... opengl draw (glrects) doesnt match the buttons... */
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
get_constraint_typestring (typestr, con); get_constraint_typestring (typestr, con);
curCol = get_constraint_col(con); curCol = get_constraint_col(con);
/* Draw constraint header */ /* Draw constraint header */
uiBlockSetCol(block, BUTSALMON);
but = uiDefIconBut(block, BUT, B_CONSTRAINT_REDRAW, ICON_X, *xco, *yco, 20, 20, list, 0.0, 0.0, 0.0, 0.0, "Delete constraint"); but = uiDefIconBut(block, BUT, B_CONSTRAINT_REDRAW, ICON_X, *xco, *yco, 20, 20, list, 0.0, 0.0, 0.0, 0.0, "Delete constraint");
uiButSetFunc(but, del_constraint_func, con, list); uiButSetFunc(but, del_constraint_func, con, list);
if (con->flag & CONSTRAINT_EXPAND) { if (con->flag & CONSTRAINT_EXPAND) {
uiBlockSetCol(block, BUTYELLOW);
if (con->flag & CONSTRAINT_DISABLE) if (con->flag & CONSTRAINT_DISABLE)
uiBlockSetCol(block, REDALERT); uiBlockSetCol(block, TH_REDALERT);
if (type==TARGET_BONE) if (type==TARGET_BONE)
but = uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Bone Constraint%t|Track To%x2|IK Solver%x3|Copy Rotation%x8|Copy Location%x9|Action%x12|Null%x0", *xco+20, *yco, 100, 20, &con->type, 0.0, 0.0, 0.0, 0.0, "Constraint type"); but = uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Bone Constraint%t|Track To%x2|IK Solver%x3|Copy Rotation%x8|Copy Location%x9|Action%x12|Null%x0", *xco+20, *yco, 100, 20, &con->type, 0.0, 0.0, 0.0, 0.0, "Constraint type");
@@ -344,14 +342,13 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
} }
else{ else{
uiBlockSetEmboss(block, UI_EMBOSSP); uiBlockSetEmboss(block, UI_EMBOSSP);
uiBlockSetCol(block, BUTGREY);
if (con->flag & CONSTRAINT_DISABLE) { if (con->flag & CONSTRAINT_DISABLE) {
uiBlockSetCol(block, REDALERT); uiBlockSetCol(block, TH_REDALERT);
BIF_set_color(REDALERT, COLORSHADE_MEDIUM); BIF_ThemeColor(TH_REDALERT);
} }
else else
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-12, *xco+266, *yco+5); glRects(*xco+34, *yco-12, *xco+266, *yco+5);
@@ -361,9 +358,9 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiButSetFunc(but, move_constraint_func, con, NULL); uiButSetFunc(but, move_constraint_func, con, NULL);
} }
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
uiDefIconButS(block, ICONTOG|BIT|CONSTRAINT_EXPAND_BIT, B_CONSTRAINT_REDRAW, ICON_RIGHTARROW, *xco+248, *yco, 20, 20, &con->flag, 0.0, 0.0, 0.0, 0.0, "Collapse"); uiDefIconButS(block, ICONTOG|BIT|CONSTRAINT_EXPAND_BIT, B_CONSTRAINT_REDRAW, ICON_RIGHTARROW, *xco+248, *yco, 20, 20, &con->flag, 0.0, 0.0, 0.0, 0.0, "Collapse");
@@ -390,7 +387,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
bArmature *arm; bArmature *arm;
height = 86; height = 86;
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14); glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1); uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
@@ -422,7 +419,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
bLocateLikeConstraint *data = con->data; bLocateLikeConstraint *data = con->data;
bArmature *arm; bArmature *arm;
height = 66; height = 66;
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14); glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1); uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
@@ -447,7 +444,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
bRotateLikeConstraint *data = con->data; bRotateLikeConstraint *data = con->data;
bArmature *arm; bArmature *arm;
height = 46; height = 46;
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14); glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1); uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
@@ -468,7 +465,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
bArmature *arm; bArmature *arm;
height = 66; height = 66;
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14); glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1); uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
@@ -489,7 +486,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
case CONSTRAINT_TYPE_NULL: case CONSTRAINT_TYPE_NULL:
{ {
height = 20; height = 20;
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14); glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1); uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
} }
@@ -500,7 +497,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
bArmature *arm; bArmature *arm;
height = 46; height = 46;
BIF_set_color(curCol, COLORSHADE_MEDIUM); BIF_ThemeColor(curCol);
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14); glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1); uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
@@ -592,7 +589,7 @@ static void object_panel_constraint(void)
short xco, yco, type; short xco, yco, type;
char ownerstr[64]; char ownerstr[64];
block= uiNewBlock(&curarea->uiblocks, "object_panel_constraint", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "object_panel_constraint", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Effects", "Object"); uiNewPanelTabbed("Effects", "Object");
if(uiNewPanel(curarea, block, "Constraints", "Object", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Constraints", "Object", 640, 0, 318, 204)==0) return;
@@ -604,7 +601,6 @@ static void object_panel_constraint(void)
if (conlist) { if (conlist) {
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_CONSTRAINT_ADD, "Add", 10, 190, 95, 20, 0, 0.0, 0, 0, 0,"Add new constraint"); uiDefBut(block, BUT, B_CONSTRAINT_ADD, "Add", 10, 190, 95, 20, 0, 0.0, 0, 0, 0,"Add new constraint");
/* Go through the list of constraints and draw them */ /* Go through the list of constraints and draw them */
@@ -907,7 +903,7 @@ void object_panel_draw(Object *ob)
int xco, a, dx, dy; int xco, a, dx, dy;
block= uiNewBlock(&curarea->uiblocks, "object_panel_draw", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "object_panel_draw", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Draw", "Object", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Draw", "Object", 320, 0, 318, 204)==0) return;
/* LAYERS */ /* LAYERS */
@@ -925,7 +921,6 @@ void object_panel_draw(Object *ob)
id= ob->data; id= ob->data;
if(id && id->lib) uiSetButLock(1, "Can't edit library data"); if(id && id->lib) uiSetButLock(1, "Can't edit library data");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, LABEL, 0, "Drawtype", 28,200,100,18, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Drawtype", 28,200,100,18, 0, 0, 0, 0, 0, "");
uiDefButC(block, MENU, REDRAWVIEW3D, "Drawtype%t|Bounds %x1|Wire %x2|Solid %x3|Shaded %x4", uiDefButC(block, MENU, REDRAWVIEW3D, "Drawtype%t|Bounds %x1|Wire %x2|Solid %x3|Shaded %x4",
28,180,100,18, &ob->dt, 0, 0, 0, 0, "Sets the drawing type of the active object"); 28,180,100,18, &ob->dt, 0, 0, 0, 0, "Sets the drawing type of the active object");
@@ -938,7 +933,6 @@ void object_panel_draw(Object *ob)
uiDefButC(block, TOG|BIT|2, REDRAWVIEW3D, "TexSpace", 28, 60, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's texture space"); uiDefButC(block, TOG|BIT|2, REDRAWVIEW3D, "TexSpace", 28, 60, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's texture space");
uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "Name", 28, 40, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's name"); uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "Name", 28, 40, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's name");
uiBlockSetCol(block, BUTGREY);
} }
@@ -1136,11 +1130,9 @@ void object_panel_effects(Object *ob)
int a; int a;
short x, y; short x, y;
block= uiNewBlock(&curarea->uiblocks, "object_panel_effects", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "object_panel_effects", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Effects", "Object", 640, 0, 418, 204)==0) return; if(uiNewPanel(curarea, block, "Effects", "Object", 640, 0, 418, 204)==0) return;
uiBlockSetCol(block, BUTSALMON);
/* EFFECTS */ /* EFFECTS */
if (ob->type == OB_MESH) { if (ob->type == OB_MESH) {
@@ -1148,8 +1140,6 @@ void object_panel_effects(Object *ob)
uiDefBut(block, BUT, B_DELEFFECT, "Delete", 676,187,62,27, 0, 0, 0, 0, 0, "Delete the effect"); uiDefBut(block, BUT, B_DELEFFECT, "Delete", 676,187,62,27, 0, 0, 0, 0, 0, "Delete the effect");
} }
uiBlockSetCol(block, BUTGREY);
/* select effs */ /* select effs */
eff= ob->effect.first; eff= ob->effect.first;
a= 0; a= 0;
@@ -1186,12 +1176,10 @@ void object_panel_effects(Object *ob)
wav= (WaveEff *)eff; wav= (WaveEff *)eff;
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, B_CALCEFFECT, "X", 782,135,54,23, &wav->flag, 0, 0, 0, 0, "Enable X axis"); uiDefButS(block, TOG|BIT|1, B_CALCEFFECT, "X", 782,135,54,23, &wav->flag, 0, 0, 0, 0, "Enable X axis");
uiDefButS(block, TOG|BIT|2, B_CALCEFFECT, "Y", 840,135,47,23, &wav->flag, 0, 0, 0, 0, "Enable Y axis"); uiDefButS(block, TOG|BIT|2, B_CALCEFFECT, "Y", 840,135,47,23, &wav->flag, 0, 0, 0, 0, "Enable Y axis");
uiDefButS(block, TOG|BIT|3, B_CALCEFFECT, "Cycl", 890,135,111,23, &wav->flag, 0, 0, 0, 0, "Enable cyclic wave efefct"); uiDefButS(block, TOG|BIT|3, B_CALCEFFECT, "Cycl", 890,135,111,23, &wav->flag, 0, 0, 0, 0, "Enable cyclic wave efefct");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_CALCEFFECT, "Sta x:", 550,135,113,24, &wav->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis"); uiDefButF(block, NUM, B_CALCEFFECT, "Sta x:", 550,135,113,24, &wav->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
uiDefButF(block, NUM, B_CALCEFFECT, "Sta y:", 665,135,104,24, &wav->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis"); uiDefButF(block, NUM, B_CALCEFFECT, "Sta y:", 665,135,104,24, &wav->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
@@ -1212,9 +1200,7 @@ void object_panel_effects(Object *ob)
paf= (PartEff *)eff; paf= (PartEff *)eff;
uiDefBut(block, BUT, B_RECALCAL, "RecalcAll", 741,187,67,27, 0, 0, 0, 0, 0, "Update the particle system"); uiDefBut(block, BUT, B_RECALCAL, "RecalcAll", 741,187,67,27, 0, 0, 0, 0, 0, "Update the particle system");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|2, B_CALCEFFECT, "Static", 825,187,67,27, &paf->flag, 0, 0, 0, 0, "Make static particles"); uiDefButS(block, TOG|BIT|2, B_CALCEFFECT, "Static", 825,187,67,27, &paf->flag, 0, 0, 0, 0, "Make static particles");
uiBlockSetCol(block, BUTGREY);
uiDefButI(block, NUM, B_CALCEFFECT, "Tot:", 550,146,91,20, &paf->totpart, 1.0, 100000.0, 0, 0, "Set the total number of particles"); uiDefButI(block, NUM, B_CALCEFFECT, "Tot:", 550,146,91,20, &paf->totpart, 1.0, 100000.0, 0, 0, "Set the total number of particles");
if(paf->flag & PAF_STATIC) { if(paf->flag & PAF_STATIC) {
@@ -1227,9 +1213,7 @@ void object_panel_effects(Object *ob)
uiDefButF(block, NUM, B_CALCEFFECT, "Life:", 831,146,88,20, &paf->lifetime, 1.0, 9000.0, 100, 0, "Specify the life span of the particles"); uiDefButF(block, NUM, B_CALCEFFECT, "Life:", 831,146,88,20, &paf->lifetime, 1.0, 9000.0, 100, 0, "Specify the life span of the particles");
uiDefButI(block, NUM, B_CALCEFFECT, "Keys:", 922,146,80,20, &paf->totkey, 1.0, 32.0, 0, 0, "Specify the number of key positions"); uiDefButI(block, NUM, B_CALCEFFECT, "Keys:", 922,146,80,20, &paf->totkey, 1.0, 32.0, 0, 0, "Specify the number of key positions");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, NUM, B_REDR, "CurMul:", 550,124,91,20, &paf->curmult, 0.0, 3.0, 0, 0, "Multiply the particles"); uiDefButS(block, NUM, B_REDR, "CurMul:", 550,124,91,20, &paf->curmult, 0.0, 3.0, 0, 0, "Multiply the particles");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_CALCEFFECT, "Mat:", 644,124,84,20, paf->mat+paf->curmult, 1.0, 8.0, 0, 0, "Specify the material used for the particles"); uiDefButS(block, NUM, B_CALCEFFECT, "Mat:", 644,124,84,20, paf->mat+paf->curmult, 1.0, 8.0, 0, 0, "Specify the material used for the particles");
uiDefButF(block, NUM, B_CALCEFFECT, "Mult:", 730,124,98,20, paf->mult+paf->curmult, 0.0, 1.0, 10, 0, "Probability \"dying\" particle spawns a new one."); uiDefButF(block, NUM, B_CALCEFFECT, "Mult:", 730,124,98,20, paf->mult+paf->curmult, 0.0, 1.0, 10, 0, "Probability \"dying\" particle spawns a new one.");
uiDefButS(block, NUM, B_CALCEFFECT, "Child:", 922,124,80,20, paf->child+paf->curmult, 1.0, 600.0, 100, 0, "Specify the number of children of a particle that multiply itself"); uiDefButS(block, NUM, B_CALCEFFECT, "Child:", 922,124,80,20, paf->child+paf->curmult, 1.0, 600.0, 100, 0, "Specify the number of children of a particle that multiply itself");
@@ -1239,30 +1223,28 @@ void object_panel_effects(Object *ob)
uiDefButI(block, NUM, B_CALCEFFECT, "Seed:", 652,96,80,20, &paf->seed, 0.0, 255.0, 0, 0, "Set an offset in the random table"); uiDefButI(block, NUM, B_CALCEFFECT, "Seed:", 652,96,80,20, &paf->seed, 0.0, 255.0, 0, 0, "Set an offset in the random table");
uiDefButF(block, NUM, B_DIFF, "VectSize", 885,96,116,20, &paf->vectsize, 0.0, 1.0, 10, 0, "Set the speed for Vect"); uiDefButF(block, NUM, B_DIFF, "VectSize", 885,96,116,20, &paf->vectsize, 0.0, 1.0, 10, 0, "Set the speed for Vect");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|3, B_CALCEFFECT, "Face", 735,96,46,20, &paf->flag, 0, 0, 0, 0, "Emit particles also from faces"); uiDefButS(block, TOG|BIT|3, B_CALCEFFECT, "Face", 735,96,46,20, &paf->flag, 0, 0, 0, 0, "Emit particles also from faces");
uiDefButS(block, TOG|BIT|1, B_CALCEFFECT, "Bspline", 782,96,54,20, &paf->flag, 0, 0, 0, 0, "Use B spline formula for particle interpolation"); uiDefButS(block, TOG|BIT|1, B_CALCEFFECT, "Bspline", 782,96,54,20, &paf->flag, 0, 0, 0, 0, "Use B spline formula for particle interpolation");
uiDefButS(block, TOG, REDRAWVIEW3D, "Vect", 837,96,45,20, &paf->stype, 0, 0, 0, 0, "Give the particles a rotation direction"); uiDefButS(block, TOG, REDRAWVIEW3D, "Vect", 837,96,45,20, &paf->stype, 0, 0, 0, 0, "Give the particles a rotation direction");
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
uiDefButF(block, NUM, B_CALCEFFECT, "Norm:", 550,67,96,20, &paf->normfac, -2.0, 2.0, 10, 0, "Let the mesh give the particle a starting speed"); uiDefButF(block, NUM, B_CALCEFFECT, "Norm:", 550,67,96,20, &paf->normfac, -2.0, 2.0, 10, 0, "Let the mesh give the particle a starting speed");
uiDefButF(block, NUM, B_CALCEFFECT, "Ob:", 649,67,86,20, &paf->obfac, -1.0, 1.0, 10, 0, "Let the object give the particle a starting speed"); uiDefButF(block, NUM, B_CALCEFFECT, "Ob:", 649,67,86,20, &paf->obfac, -1.0, 1.0, 10, 0, "Let the object give the particle a starting speed");
uiDefButF(block, NUM, B_CALCEFFECT, "Rand:", 738,67,86,20, &paf->randfac, 0.0, 2.0, 10, 0, "Give the startingspeed a random variation"); uiDefButF(block, NUM, B_CALCEFFECT, "Rand:", 738,67,86,20, &paf->randfac, 0.0, 2.0, 10, 0, "Give the startingspeed a random variation");
uiDefButF(block, NUM, B_CALCEFFECT, "Tex:", 826,67,85,20, &paf->texfac, 0.0, 2.0, 10, 0, "Let the texture give the particle a starting speed"); uiDefButF(block, NUM, B_CALCEFFECT, "Tex:", 826,67,85,20, &paf->texfac, 0.0, 2.0, 10, 0, "Let the texture give the particle a starting speed");
uiDefButF(block, NUM, B_CALCEFFECT, "Damp:", 913,67,89,20, &paf->damp, 0.0, 1.0, 10, 0, "Specify the damping factor"); uiDefButF(block, NUM, B_CALCEFFECT, "Damp:", 913,67,89,20, &paf->damp, 0.0, 1.0, 10, 0, "Specify the damping factor");
uiBlockSetCol(block, TH_AUTO);
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_CALCEFFECT, "X:", 550,31,72,20, paf->force, -1.0, 1.0, 1, 0, "Specify the X axis of a continues force"); uiDefButF(block, NUM, B_CALCEFFECT, "X:", 550,31,72,20, paf->force, -1.0, 1.0, 1, 0, "Specify the X axis of a continues force");
uiDefButF(block, NUM, B_CALCEFFECT, "Y:", 624,31,78,20, paf->force+1,-1.0, 1.0, 1, 0, "Specify the Y axis of a continues force"); uiDefButF(block, NUM, B_CALCEFFECT, "Y:", 624,31,78,20, paf->force+1,-1.0, 1.0, 1, 0, "Specify the Y axis of a continues force");
uiDefBut(block, LABEL, 0, "Force:", 550,9,72,20, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Force:", 550,9,72,20, 0, 1.0, 0, 0, 0, "");
uiDefButF(block, NUM, B_CALCEFFECT, "Z:", 623,9,79,20, paf->force+2, -1.0, 1.0, 1, 0, "Specify the Z axis of a continues force"); uiDefButF(block, NUM, B_CALCEFFECT, "Z:", 623,9,79,20, paf->force+2, -1.0, 1.0, 1, 0, "Specify the Z axis of a continues force");
uiDefBut(block, LABEL, 0, "Texture:", 722,9,74,20, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Texture:", 722,9,74,20, 0, 1.0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_CALCEFFECT, "Int", 875,9,32,43, &paf->texmap, 14.0, 0.0, 0, 0, "Use texture intensity as a factor for texture force"); uiDefButS(block, ROW, B_CALCEFFECT, "Int", 875,9,32,43, &paf->texmap, 14.0, 0.0, 0, 0, "Use texture intensity as a factor for texture force");
uiDefButS(block, ROW, B_CALCEFFECT, "RGB", 911,31,45,20, &paf->texmap, 14.0, 1.0, 0, 0, "Use RGB values as a factor for particle speed"); uiDefButS(block, ROW, B_CALCEFFECT, "RGB", 911,31,45,20, &paf->texmap, 14.0, 1.0, 0, 0, "Use RGB values as a factor for particle speed");
uiDefButS(block, ROW, B_CALCEFFECT, "Grad", 958,31,44,20, &paf->texmap, 14.0, 2.0, 0, 0, "Use texture gradient as a factor for particle speed"); uiDefButS(block, ROW, B_CALCEFFECT, "Grad", 958,31,44,20, &paf->texmap, 14.0, 2.0, 0, 0, "Use texture gradient as a factor for particle speed");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_CALCEFFECT, "Nabla:", 911,9,91,20, &paf->nabla, 0.0001, 1.0, 1, 0, "Specify the dimension of the area for gradient calculation"); uiDefButF(block, NUM, B_CALCEFFECT, "Nabla:", 911,9,91,20, &paf->nabla, 0.0001, 1.0, 1, 0, "Specify the dimension of the area for gradient calculation");
uiDefButF(block, NUM, B_CALCEFFECT, "X:", 722,31,74,20, paf->defvec, -1.0, 1.0, 1, 0, "Specify the X axis of a force, determined by the texture"); uiDefButF(block, NUM, B_CALCEFFECT, "X:", 722,31,74,20, paf->defvec, -1.0, 1.0, 1, 0, "Specify the X axis of a force, determined by the texture");
uiDefButF(block, NUM, B_CALCEFFECT, "Y:", 798,31,74,20, paf->defvec+1,-1.0, 1.0, 1, 0, "Specify the Y axis of a force, determined by the texture"); uiDefButF(block, NUM, B_CALCEFFECT, "Y:", 798,31,74,20, paf->defvec+1,-1.0, 1.0, 1, 0, "Specify the Y axis of a force, determined by the texture");
@@ -1277,10 +1259,9 @@ static void object_panel_anim(Object *ob)
uiBlock *block; uiBlock *block;
char str[32]; char str[32];
block= uiNewBlock(&curarea->uiblocks, "object_panel_anim", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "object_panel_anim", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Anim settings", "Object", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Anim settings", "Object", 0, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREEN);
uiDefButC(block, ROW,REDRAWVIEW3D,"TrackX", 27,190,58,17, &ob->trackflag, 12.0, 0.0, 0, 0, "Specify the axis that points to another object"); uiDefButC(block, ROW,REDRAWVIEW3D,"TrackX", 27,190,58,17, &ob->trackflag, 12.0, 0.0, 0, 0, "Specify the axis that points to another object");
uiDefButC(block, ROW,REDRAWVIEW3D,"Y", 85,190,19,17, &ob->trackflag, 12.0, 1.0, 0, 0, "Specify the axis that points to another object"); uiDefButC(block, ROW,REDRAWVIEW3D,"Y", 85,190,19,17, &ob->trackflag, 12.0, 1.0, 0, 0, "Specify the axis that points to another object");
uiDefButC(block, ROW,REDRAWVIEW3D,"Z", 104,190,19,17, &ob->trackflag, 12.0, 2.0, 0, 0, "Specify the axis that points to another object"); uiDefButC(block, ROW,REDRAWVIEW3D,"Z", 104,190,19,17, &ob->trackflag, 12.0, 2.0, 0, 0, "Specify the axis that points to another object");
@@ -1291,39 +1272,30 @@ static void object_panel_anim(Object *ob)
uiDefButC(block, ROW,REDRAWVIEW3D,"Y", 274,190,20,17, &ob->upflag, 13.0, 1.0, 0, 0, "Specify the axis that points up"); uiDefButC(block, ROW,REDRAWVIEW3D,"Y", 274,190,20,17, &ob->upflag, 13.0, 1.0, 0, 0, "Specify the axis that points up");
uiDefButC(block, ROW,REDRAWVIEW3D,"Z", 297,190,19,17, &ob->upflag, 13.0, 2.0, 0, 0, "Specify the axis that points up"); uiDefButC(block, ROW,REDRAWVIEW3D,"Z", 297,190,19,17, &ob->upflag, 13.0, 2.0, 0, 0, "Specify the axis that points up");
uiBlockSetCol(block, BUTGREEN);
uiDefButC(block, TOG|BIT|0, REDRAWVIEW3D, "Draw Key", 25,160,70,19, &ob->ipoflag, 0, 0, 0, 0, "Draw object as key position"); uiDefButC(block, TOG|BIT|0, REDRAWVIEW3D, "Draw Key", 25,160,70,19, &ob->ipoflag, 0, 0, 0, 0, "Draw object as key position");
uiDefButC(block, TOG|BIT|1, REDRAWVIEW3D, "Draw Key Sel", 97,160,81,20, &ob->ipoflag, 0, 0, 0, 0, "Limit the drawing of object keys"); uiDefButC(block, TOG|BIT|1, REDRAWVIEW3D, "Draw Key Sel", 97,160,81,20, &ob->ipoflag, 0, 0, 0, 0, "Limit the drawing of object keys");
uiDefButS(block, TOG|BIT|4, 0, "SlowPar", 261,160,56,20, &ob->partype, 0, 0, 0, 0, "Create a delay in the parent relationship"); uiDefButS(block, TOG|BIT|4, 0, "SlowPar", 261,160,56,20, &ob->partype, 0, 0, 0, 0, "Create a delay in the parent relationship");
uiDefButC(block, TOG|BIT|7, REDRAWVIEW3D, "Powertrack", 180,160,78,19, &ob->transflag, 0, 0, 0, 0, "Switch objects rotation off"); uiDefButC(block, TOG|BIT|7, REDRAWVIEW3D, "Powertrack", 180,160,78,19, &ob->transflag, 0, 0, 0, 0, "Switch objects rotation off");
uiBlockSetCol(block, BUTGREY);
uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "DupliFrames", 24,128,88,19, &ob->transflag, 0, 0, 0, 0, "Make copy of object for every frame"); uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "DupliFrames", 24,128,88,19, &ob->transflag, 0, 0, 0, 0, "Make copy of object for every frame");
uiDefButC(block, TOG|BIT|4, REDRAWVIEW3D, "DupliVerts", 114,128,82,19, &ob->transflag, 0, 0, 0, 0, "Duplicate child objects on all vertices"); uiDefButC(block, TOG|BIT|4, REDRAWVIEW3D, "DupliVerts", 114,128,82,19, &ob->transflag, 0, 0, 0, 0, "Duplicate child objects on all vertices");
uiBlockSetCol(block, BUTGREEN);
uiDefButC(block, TOG|BIT|5, REDRAWVIEW3D, "Rot", 200,128,31,20, &ob->transflag, 0, 0, 0, 0, "Rotate dupli according to facenormal"); uiDefButC(block, TOG|BIT|5, REDRAWVIEW3D, "Rot", 200,128,31,20, &ob->transflag, 0, 0, 0, 0, "Rotate dupli according to facenormal");
uiDefButC(block, TOG|BIT|6, REDRAWVIEW3D, "No Speed", 234,128,82,19, &ob->transflag, 0, 0, 0, 0, "Set dupliframes to still, regardless of frame"); uiDefButC(block, TOG|BIT|6, REDRAWVIEW3D, "No Speed", 234,128,82,19, &ob->transflag, 0, 0, 0, 0, "Set dupliframes to still, regardless of frame");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, REDRAWVIEW3D, "DupSta:", 24,105,141,18, &ob->dupsta, 1.0, 1500.0, 0, 0, "Specify startframe for Dupliframes"); uiDefButS(block, NUM, REDRAWVIEW3D, "DupSta:", 24,105,141,18, &ob->dupsta, 1.0, 1500.0, 0, 0, "Specify startframe for Dupliframes");
uiDefButS(block, NUM, REDRAWVIEW3D, "DupEnd", 24,83,140,19, &ob->dupend, 1.0, 2500.0, 0, 0, "Specify endframe for Dupliframes"); uiDefButS(block, NUM, REDRAWVIEW3D, "DupEnd", 24,83,140,19, &ob->dupend, 1.0, 2500.0, 0, 0, "Specify endframe for Dupliframes");
uiDefButS(block, NUM, REDRAWVIEW3D, "DupOn:", 169,104,146,19, &ob->dupon, 1.0, 1500.0, 0, 0, ""); uiDefButS(block, NUM, REDRAWVIEW3D, "DupOn:", 169,104,146,19, &ob->dupon, 1.0, 1500.0, 0, 0, "");
uiDefButS(block, NUM, REDRAWVIEW3D, "DupOff", 169,82,145,19, &ob->dupoff, 0.0, 1500.0, 0, 0, ""); uiDefButS(block, NUM, REDRAWVIEW3D, "DupOff", 169,82,145,19, &ob->dupoff, 0.0, 1500.0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButC(block, TOG|BIT|2, REDRAWALL, "Offs Ob", 23,51,56,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on its own objectipo"); uiDefButC(block, TOG|BIT|2, REDRAWALL, "Offs Ob", 23,51,56,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on its own objectipo");
uiDefButC(block, TOG|BIT|6, REDRAWALL, "Offs Par", 82,51,56,20 , &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the parent"); uiDefButC(block, TOG|BIT|6, REDRAWALL, "Offs Par", 82,51,56,20 , &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the parent");
uiDefButC(block, TOG|BIT|7, REDRAWALL, "Offs Particle", 141,51,103,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the particle effect"); uiDefButC(block, TOG|BIT|7, REDRAWALL, "Offs Particle", 141,51,103,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the particle effect");
uiBlockSetCol(block, BUTGREY);
sprintf(str, "%.4f", prspeed); sprintf(str, "%.4f", prspeed);
uiDefBut(block, LABEL, 0, str, 247,40,63,31, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, str, 247,40,63,31, 0, 1.0, 0, 0, 0, "");
uiDefBut(block, BUT, B_PRINTSPEED, "PrSpeed", 246,17,67,31, 0, 0, 0, 0, 0, "Print objectspeed"); uiDefBut(block, BUT, B_PRINTSPEED, "PrSpeed", 246,17,67,31, 0, 0, 0, 0, 0, "Print objectspeed");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, REDRAWALL, "TimeOffset:", 23,17,114,30, &ob->sf, -9000.0, 9000.0, 100, 0, "Specify an offset in frames"); uiDefButF(block, NUM, REDRAWALL, "TimeOffset:", 23,17,114,30, &ob->sf, -9000.0, 9000.0, 100, 0, "Specify an offset in frames");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_AUTOTIMEOFS, "Automatic Time", 139,17,104,31, 0, 0, 0, 0, 0, "Generate automatic timeoffset values for all selected frames"); uiDefBut(block, BUT, B_AUTOTIMEOFS, "Automatic Time", 139,17,104,31, 0, 0, 0, 0, 0, "Generate automatic timeoffset values for all selected frames");
#if 0 #if 0
@@ -1343,8 +1315,6 @@ static void object_panel_anim(Object *ob)
} }
} }
uiBlockSetCol(block, BUTGREY);
sprintf(str, "%.3f", G.sipo->v2d.tot.xmin); sprintf(str, "%.3f", G.sipo->v2d.tot.xmin);
uiDefBut(block, LABEL, 0, str, 1020, 140, 100, 19, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, str, 1020, 140, 100, 19, 0, 0, 0, 0, 0, "");
sprintf(str, "%.3f", G.sipo->v2d.tot.xmax); sprintf(str, "%.3f", G.sipo->v2d.tot.xmax);
@@ -1361,15 +1331,12 @@ static void object_panel_anim(Object *ob)
uiDefButF(block, NUM, B_DIFF, "Ymin:", 1020, 80, 100, 19, &G.sipo->tot.ymin, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, ""); uiDefButF(block, NUM, B_DIFF, "Ymin:", 1020, 80, 100, 19, &G.sipo->tot.ymin, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, "");
uiDefButF(block, NUM, B_DIFF, "Ymax:", 1120, 80, 100, 19, &G.sipo->tot.ymax, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, ""); uiDefButF(block, NUM, B_DIFF, "Ymax:", 1120, 80, 100, 19, &G.sipo->tot.ymax, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_MUL_IPO, "SET", 1220,79,50,62, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_MUL_IPO, "SET", 1220,79,50,62, 0, 0, 0, 0, 0, "");
/* SPEED BUTTON */ /* SPEED BUTTON */
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_DIFF, "Speed:", 1020,23,164,28, &hspeed, 0.0, 180.0, 1, 0, ""); uiDefButF(block, NUM, B_DIFF, "Speed:", 1020,23,164,28, &hspeed, 0.0, 180.0, 1, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SETSPEED, "SET", 1185,23,83,29, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_SETSPEED, "SET", 1185,23,83,29, 0, 0, 0, 0, 0, "");
#endif #endif

View File

@@ -264,10 +264,9 @@ static void sound_panel_listener()
int xco= 100, yco=100, mixrate; int xco= 100, yco=100, mixrate;
char mixrateinfo[256]; char mixrateinfo[256];
block= uiNewBlock(&curarea->uiblocks, "sound_panel_listener", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "sound_panel_listener", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Listener", "Sound", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Listener", "Sound", 320, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTGREY);
mixrate = sound_get_mixrate(); mixrate = sound_get_mixrate();
sprintf(mixrateinfo, "Game Mixrate: %d Hz", mixrate); sprintf(mixrateinfo, "Game Mixrate: %d Hz", mixrate);
uiDefBut(block, LABEL, 0, mixrateinfo, xco,yco,295,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, mixrateinfo, xco,yco,295,20, 0, 0, 0, 0, 0, "");
@@ -295,7 +294,7 @@ static void sound_panel_sequencer()
short xco, yco; short xco, yco;
char mixrateinfo[256]; char mixrateinfo[256];
block= uiNewBlock(&curarea->uiblocks, "sound_panel_sequencer", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "sound_panel_sequencer", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Sequencer", "Sound", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Sequencer", "Sound", 640, 0, 318, 204)==0) return;
/* audio sequence engine settings ------------------------------------------------------------------ */ /* audio sequence engine settings ------------------------------------------------------------------ */
@@ -310,14 +309,11 @@ static void sound_panel_sequencer()
uiDefBut(block, LABEL, 0, mixrateinfo, xco,yco,295,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, mixrateinfo, xco,yco,295,20, 0, 0, 0, 0, 0, "");
yco -= 25; yco -= 25;
uiBlockSetCol(block, BUTGREY);
uiDefButI(block, ROW, B_SOUND_RATECHANGED, "44.1 kHz", xco,yco,75,20, &G.scene->audio.mixrate, 2.0, 44100.0, 0, 0, "Mix at 44.1 kHz"); uiDefButI(block, ROW, B_SOUND_RATECHANGED, "44.1 kHz", xco,yco,75,20, &G.scene->audio.mixrate, 2.0, 44100.0, 0, 0, "Mix at 44.1 kHz");
uiDefButI(block, ROW, B_SOUND_RATECHANGED, "48.0 kHz", xco+80,yco,75,20, &G.scene->audio.mixrate, 2.0, 48000.0, 0, 0, "Mix at 48 kHz"); uiDefButI(block, ROW, B_SOUND_RATECHANGED, "48.0 kHz", xco+80,yco,75,20, &G.scene->audio.mixrate, 2.0, 48000.0, 0, 0, "Mix at 48 kHz");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SOUND_RECALC, "Recalc", xco+160,yco,75,20, 0, 0, 0, 0, 0, "Recalculate samples"); uiDefBut(block, BUT, B_SOUND_RECALC, "Recalc", xco+160,yco,75,20, 0, 0, 0, 0, 0, "Recalculate samples");
yco -= 25; yco -= 25;
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, B_SOUND_CHANGED, "Sync", xco,yco,115,20, &G.scene->audio.flag, 0, 0, 0, 0, "Use sample clock for syncing animation to audio"); uiDefButS(block, TOG|BIT|1, B_SOUND_CHANGED, "Sync", xco,yco,115,20, &G.scene->audio.flag, 0, 0, 0, 0, "Use sample clock for syncing animation to audio");
uiDefButS(block, TOG|BIT|2, B_SOUND_CHANGED, "Scrub", xco+120,yco,115,20, &G.scene->audio.flag, 0, 0, 0, 0, "Scrub when changing frames"); uiDefButS(block, TOG|BIT|2, B_SOUND_CHANGED, "Scrub", xco+120,yco,115,20, &G.scene->audio.flag, 0, 0, 0, 0, "Scrub when changing frames");
@@ -325,7 +321,6 @@ static void sound_panel_sequencer()
uiDefBut(block, LABEL, 0, "Main mix", xco,yco,295,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Main mix", xco,yco,295,20, 0, 0, 0, 0, 0, "");
yco -= 25; yco -= 25;
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUMSLI, B_SOUND_CHANGED, "Main (dB): ", uiDefButF(block, NUMSLI, B_SOUND_CHANGED, "Main (dB): ",
xco,yco,235,24,&G.scene->audio.main, -24.0, 6.0, 0, 0, "Set the audio master gain/attenuation in dB"); xco,yco,235,24,&G.scene->audio.main, -24.0, 6.0, 0, 0, "Set the audio master gain/attenuation in dB");
@@ -333,7 +328,6 @@ static void sound_panel_sequencer()
uiDefButS(block, TOG|BIT|0, 0, "Mute", xco,yco,235,24, &G.scene->audio.flag, 0, 0, 0, 0, "Mute audio from sequencer"); uiDefButS(block, TOG|BIT|0, 0, "Mute", xco,yco,235,24, &G.scene->audio.flag, 0, 0, 0, 0, "Mute audio from sequencer");
yco -= 35; yco -= 35;
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SOUND_MIXDOWN, "MIXDOWN", xco,yco,235,24, 0, 0, 0, 0, 0, "Create WAV file from sequenced audio"); uiDefBut(block, BUT, B_SOUND_MIXDOWN, "MIXDOWN", xco,yco,235,24, 0, 0, 0, 0, 0, "Create WAV file from sequenced audio");
} }
@@ -346,7 +340,7 @@ static void sound_panel_sound(bSound *sound)
bSample *sample; bSample *sample;
char *strp, str[32], ch[256]; char *strp, str[32], ch[256];
block= uiNewBlock(&curarea->uiblocks, "sound_panel_sound", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "sound_panel_sound", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Sound", "Sound", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Sound", "Sound", 0, 0, 318, 204)==0) return;
uiDefBut(block, LABEL, 0, "Blender Sound block",10,180,195,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Blender Sound block",10,180,195,20, 0, 0, 0, 0, 0, "");
@@ -394,14 +388,10 @@ static void sound_panel_sound(bSound *sound)
uiDefIconButI(block, TOG|BIT|0, B_SOUND_UNPACK_SAMPLE, ICON_PACKAGE, uiDefIconButI(block, TOG|BIT|0, B_SOUND_UNPACK_SAMPLE, ICON_PACKAGE,
285, 120,25,24, &packdummy, 0, 0, 0, 0,"Pack/Unpack this sample"); 285, 120,25,24, &packdummy, 0, 0, 0, 0,"Pack/Unpack this sample");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_SOUND_LOAD_SAMPLE, "Load sample", 10, 95,150,24, 0, 0, 0, 0, 0, "Load a different sample file"); uiDefBut(block, BUT, B_SOUND_LOAD_SAMPLE, "Load sample", 10, 95,150,24, 0, 0, 0, 0, 0, "Load a different sample file");
uiBlockSetCol(block, BUTPURPLE);
uiDefBut(block, BUT, B_SOUND_PLAY_SAMPLE, "Play", 160, 95, 150, 24, 0, 0.0, 0, 0, 0, "Playback sample using settings below"); uiDefBut(block, BUT, B_SOUND_PLAY_SAMPLE, "Play", 160, 95, 150, 24, 0, 0.0, 0, 0, 0, "Playback sample using settings below");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUMSLI, B_SOUND_CHANGED, "Volume: ", uiDefButF(block, NUMSLI, B_SOUND_CHANGED, "Volume: ",
10,70,150,20, &sound->volume, 0.0, 1.0, 0, 0, "Set the volume of this sound"); 10,70,150,20, &sound->volume, 0.0, 1.0, 0, 0, "Set the volume of this sound");
@@ -409,7 +399,6 @@ static void sound_panel_sound(bSound *sound)
160,70,150,20, &sound->pitch, -12.0, 12.0, 0, 0, "Set the pitch of this sound"); 160,70,150,20, &sound->pitch, -12.0, 12.0, 0, 0, "Set the pitch of this sound");
/* looping */ /* looping */
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|SOUND_FLAGS_LOOP_BIT, B_SOUND_REDRAW, "Loop", uiDefButI(block, TOG|BIT|SOUND_FLAGS_LOOP_BIT, B_SOUND_REDRAW, "Loop",
10, 50, 95, 20, &sound->flags, 0.0, 0.0, 0, 0, "Toggle between looping on/off"); 10, 50, 95, 20, &sound->flags, 0.0, 0.0, 0, 0, "Toggle between looping on/off");
@@ -423,12 +412,10 @@ static void sound_panel_sound(bSound *sound)
/* 3D settings ------------------------------------------------------------------ */ /* 3D settings ------------------------------------------------------------------ */
if (sound->sample->channels == 1) { if (sound->sample->channels == 1) {
uiBlockSetCol(block, BUTGREEN);
uiDefButI(block, TOG|BIT|SOUND_FLAGS_3D_BIT, B_SOUND_REDRAW, "3D Sound", uiDefButI(block, TOG|BIT|SOUND_FLAGS_3D_BIT, B_SOUND_REDRAW, "3D Sound",
10, 10, 90, 20, &sound->flags, 0, 0, 0, 0, "Turns 3D sound on"); 10, 10, 90, 20, &sound->flags, 0, 0, 0, 0, "Turns 3D sound on");
if (sound->flags & SOUND_FLAGS_3D) { if (sound->flags & SOUND_FLAGS_3D) {
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUMSLI, B_SOUND_CHANGED, "Scale: ", uiDefButF(block, NUMSLI, B_SOUND_CHANGED, "Scale: ",
100,10,210,20, &sound->attenuation, 0.0, 5.0, 1.0, 0, "Sets the surround scaling factor for this sound"); 100,10,210,20, &sound->attenuation, 0.0, 5.0, 1.0, 0, "Sets the surround scaling factor for this sound");
@@ -796,53 +783,29 @@ static uiBlock *edge_render_menu(void *arg_unused)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, block= uiNewBlock(&curarea->uiblocks, "edge render", UI_EMBOSS, UI_HELV, curarea->win);
"edge render", UI_EMBOSSX, UI_HELV,
curarea->win);
/* use this for a fake extra empy space around the buttons */ /* use this for a fake extra empy space around the buttons */
uiDefBut(block, LABEL, 0, "", uiDefBut(block, LABEL, 0, "", 285, -20, 230, 120, NULL, 0, 0, 0, 0, "");
/* 285, -20, 230, 100, NULL, */
285, -20, 230, 120, NULL,
0, 0, 0, 0, "");
uiDefButS(block, NUM, 0,"Eint:", uiDefButS(block, NUM, 0,"Eint:", 295,50,70,19, &G.scene->r.edgeint, 0.0, 255.0, 0, 0,
295,50,70,19,
&G.scene->r.edgeint, 0.0, 255.0, 0, 0,
"Sets edge intensity for Toon shading"); "Sets edge intensity for Toon shading");
uiBlockSetCol(block, BUTGREEN); uiDefButI(block, TOG, 0,"Shift", 365,50,70,19, &G.compat, 0, 0, 0, 0,
uiDefButI(block, TOG, 0,"Shift",
365,50,70,19,
&G.compat, 0, 0, 0, 0,
"For unified renderer: use old offsets for edges"); "For unified renderer: use old offsets for edges");
uiDefButI(block, TOG, 0,"All", 435,50,70,19, uiDefButI(block, TOG, 0,"All", 435,50,70,19, &G.notonlysolid, 0, 0, 0, 0,
&G.notonlysolid, 0, 0, 0, 0, "For unified renderer: also consider transparent faces for toon shading");
"For unified renderer: also consider transparent "
"faces for toon shading");
/* colour settings for the toon shading */ /* colour settings for the toon shading */
uiBlockSetCol(block, BUTGREY); uiDefButF(block, COL, B_EDGECOLSLI, "", 295,-10,30,60, &(G.scene->r.edgeR), 0, 0, 0, 0, "");
uiDefButF(block, COL, B_EDGECOLSLI, "",
295,-10,30,60,
&(G.scene->r.edgeR), 0, 0, 0, 0,
"");
uiDefButF(block, NUMSLI, 0, "R ", uiDefButF(block, NUMSLI, 0, "R ", 325, 30, 180,19, &G.scene->r.edgeR, 0.0, 1.0, B_EDGECOLSLI, 0,
325, 30, 180,19,
&G.scene->r.edgeR, 0.0, 1.0, B_EDGECOLSLI, 0,
"For unified renderer: Colour for edges in toon shading mode."); "For unified renderer: Colour for edges in toon shading mode.");
uiDefButF(block, NUMSLI, 0, "G ", uiDefButF(block, NUMSLI, 0, "G ", 325, 10, 180,19, &G.scene->r.edgeG, 0.0, 1.0, B_EDGECOLSLI, 0,
325, 10, 180,19,
&G.scene->r.edgeG, 0.0, 1.0, B_EDGECOLSLI, 0,
"For unified renderer: Colour for edges in toon shading mode."); "For unified renderer: Colour for edges in toon shading mode.");
uiDefButF(block, NUMSLI, 0, "B ", uiDefButF(block, NUMSLI, 0, "B ", 325, -10, 180,19, &G.scene->r.edgeB, 0.0, 1.0, B_EDGECOLSLI, 0,
325, -10, 180,19,
&G.scene->r.edgeB, 0.0, 1.0, B_EDGECOLSLI, 0,
"For unified renderer: Colour for edges in toon shading mode."); "For unified renderer: Colour for edges in toon shading mode.");
uiDefButS(block, NUM, 0,"AntiShift", uiDefButS(block, NUM, 0,"AntiShift", 365,70,140,19, &(G.scene->r.same_mat_redux), 0, 255.0, 0, 0,
365,70,140,19,
&(G.scene->r.same_mat_redux), 0, 255.0, 0, 0,
"For unified renderer: reduce intensity on boundaries " "For unified renderer: reduce intensity on boundaries "
"with identical materials with this number."); "with identical materials with this number.");
@@ -855,17 +818,14 @@ static uiBlock *post_render_menu(void *arg_unused)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "post render", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "post render", UI_EMBOSS, UI_HELV, curarea->win);
/* use this for a fake extra empy space around the buttons */ /* use this for a fake extra empy space around the buttons */
uiDefBut(block, LABEL, 0, "", -10, 10, 200, 80, NULL, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "", -10, 10, 200, 80, NULL, 0, 0, 0, 0, "");
uiDefButF(block, NUMSLI, 0,"Add:", 0,60,180,19, uiDefButF(block, NUMSLI, 0,"Add:", 0,60,180,19, &G.scene->r.postadd, -1.0, 1.0, 0, 0, "");
&G.scene->r.postadd, -1.0, 1.0, 0, 0, ""); uiDefButF(block, NUMSLI, 0,"Mul:", 0,40,180,19, &G.scene->r.postmul, 0.01, 4.0, 0, 0, "");
uiDefButF(block, NUMSLI, 0,"Mul:", 0,40,180,19, uiDefButF(block, NUMSLI, 0,"Gamma:", 0,20,180,19, &G.scene->r.postgamma, 0.2, 2.0, 0, 0, "");
&G.scene->r.postmul, 0.01, 4.0, 0, 0, "");
uiDefButF(block, NUMSLI, 0,"Gamma:", 0,20,180,19,
&G.scene->r.postgamma, 0.2, 2.0, 0, 0, "");
uiBlockSetDirection(block, UI_TOP); uiBlockSetDirection(block, UI_TOP);
@@ -879,7 +839,7 @@ static uiBlock *framing_render_menu(void *arg_unused)
short yco = 60, xco = 0; short yco = 60, xco = 0;
int randomcolorindex = 1234; int randomcolorindex = 1234;
block= uiNewBlock(&curarea->uiblocks, "framing_options", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "framing_options", UI_EMBOSS, UI_HELV, curarea->win);
/* use this for a fake extra empy space around the buttons */ /* use this for a fake extra empy space around the buttons */
uiDefBut(block, LABEL, 0, "", -10, -10, 300, 100, NULL, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "", -10, -10, 300, 100, NULL, 0, 0, 0, 0, "");
@@ -989,7 +949,7 @@ static void render_panel_output()
char *strp; char *strp;
block= uiNewBlock(&curarea->uiblocks, "render_panel_output", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "render_panel_output", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Output", "Render", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Output", "Render", 0, 0, 318, 204)==0) return;
uiDefBut(block, TEX,0,"", 30, 170, 268, 19,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save rendered Pics to"); uiDefBut(block, TEX,0,"", 30, 170, 268, 19,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save rendered Pics to");
@@ -999,10 +959,8 @@ static void render_panel_output()
uiDefBut(block, TEX,0,"", 30, 125, 268, 19,G.scene->r.ftype,0.0,79.0, 0, 0, "Image to use with FTYPE Image type"); uiDefBut(block, TEX,0,"", 30, 125, 268, 19,G.scene->r.ftype,0.0,79.0, 0, 0, "Image to use with FTYPE Image type");
uiDefBut(block, BUT,B_FS_FTYPE," ", 15, 125, 10, 19, 0, 0, 0, 0, 0, "Open Fileselect to get Ftype image"); uiDefBut(block, BUT,B_FS_FTYPE," ", 15, 125, 10, 19, 0, 0, 0, 0, 0, "Open Fileselect to get Ftype image");
uiDefIconBut(block, BUT, B_CLEARSET, ICON_X, 131, 95, 20, 19, 0, 0, 0, 0, 0, "Remove Set link"); uiDefIconBut(block, BUT, B_CLEARSET, ICON_X, 131, 95, 20, 19, 0, 0, 0, 0, 0, "Remove Set link");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_IS_BACKBUF," ", 8, 148, 10, 19, 0, 0, 0, 0, 0, "Open Imageselect to get Backbuf image"); uiDefBut(block, BUT,B_IS_BACKBUF," ", 8, 148, 10, 19, 0, 0, 0, 0, 0, "Open Imageselect to get Backbuf image");
uiDefBut(block, BUT,B_IS_FTYPE," ", 8, 125, 10, 19, 0, 0, 0, 0, 0, "Open Imageselect to get Ftype image"); uiDefBut(block, BUT,B_IS_FTYPE," ", 8, 125, 10, 19, 0, 0, 0, 0, 0, "Open Imageselect to get Ftype image");
uiBlockSetCol(block, BUTGREY);
/* SET BUTTON */ /* SET BUTTON */
id= (ID *)G.scene->set; id= (ID *)G.scene->set;
@@ -1011,7 +969,7 @@ static void render_panel_output()
uiDefButS(block, MENU, B_SETBROWSE, strp, 8, 96, 20, 19, &(G.buts->menunr), 0, 0, 0, 0, "Scene to link as a Set"); uiDefButS(block, MENU, B_SETBROWSE, strp, 8, 96, 20, 19, &(G.buts->menunr), 0, 0, 0, 0, "Scene to link as a Set");
MEM_freeN(strp); MEM_freeN(strp);
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
if(G.scene->set) { if(G.scene->set) {
uiSetButLock(1, NULL); uiSetButLock(1, NULL);
@@ -1022,7 +980,7 @@ static void render_panel_output()
uiDefButS(block, TOG|BIT|0, 0,"Backbuf", 8, 70, 62, 19, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image"); uiDefButS(block, TOG|BIT|0, 0,"Backbuf", 8, 70, 62, 19, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
for(b=0; b<3; b++) for(b=0; b<3; b++)
for(a=0; a<3; a++) for(a=0; a<3; a++)
@@ -1053,15 +1011,11 @@ static void render_panel_render()
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "render_panel_render", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "render_panel_render", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Render", "Render", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Render", "Render", 320, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_DORENDER,"RENDER", 369,142,192,47, 0, 0, 0, 0, 0, "Start the rendering"); uiDefBut(block, BUT,B_DORENDER,"RENDER", 369,142,192,47, 0, 0, 0, 0, 0, "Start the rendering");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, TOG|BIT|0, 0, "OSA", 369,114,124,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Oversampling (Anti-aliasing)"); uiDefButS(block, TOG|BIT|0, 0, "OSA", 369,114,124,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Oversampling (Anti-aliasing)");
uiDefButF(block, NUM,B_DIFF,"Bf:", 495,90,65,20,&G.scene->r.blurfac, 0.01, 5.0, 10, 0, "Sets motion blur factor"); uiDefButF(block, NUM,B_DIFF,"Bf:", 495,90,65,20,&G.scene->r.blurfac, 0.01, 5.0, 10, 0, "Sets motion blur factor");
uiDefButS(block, TOG|BIT|14, 0, "MBLUR", 495,114,66,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Motion Blur calculation"); uiDefButS(block, TOG|BIT|14, 0, "MBLUR", 495,114,66,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Motion Blur calculation");
@@ -1078,7 +1032,6 @@ static void render_panel_render()
uiDefButS(block, ROW,800,"Premul", 410,11,54,24,&G.scene->r.alphamode,3.0,1.0, 0, 0, "Multiply alpha in advance"); uiDefButS(block, ROW,800,"Premul", 410,11,54,24,&G.scene->r.alphamode,3.0,1.0, 0, 0, "Multiply alpha in advance");
uiDefButS(block, ROW,800,"Key", 467,11,44,24,&G.scene->r.alphamode,3.0,2.0, 0, 0, "Alpha and colour values remain unchanged"); uiDefButS(block, ROW,800,"Key", 467,11,44,24,&G.scene->r.alphamode,3.0,2.0, 0, 0, "Alpha and colour values remain unchanged");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, TOG|BIT|1,0,"Shadow", 565,167,61,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable shadow calculation"); uiDefButS(block, TOG|BIT|1,0,"Shadow", 565,167,61,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable shadow calculation");
uiDefButS(block, TOG|BIT|4,0,"EnvMap", 626,167,61,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable environment map renering"); uiDefButS(block, TOG|BIT|4,0,"EnvMap", 626,167,61,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable environment map renering");
uiDefButS(block, TOG|BIT|10,0,"Pano", 565,142,61,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable panorama rendering (output width is multiplied by Xparts)"); uiDefButS(block, TOG|BIT|10,0,"Pano", 565,142,61,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable panorama rendering (output width is multiplied by Xparts)");
@@ -1105,19 +1058,17 @@ static void render_panel_anim()
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "render_panel_anim", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "render_panel_anim", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Anim", "Render", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Anim", "Render", 640, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, "Start rendering a sequence"); uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, "Start rendering a sequence");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, TOG|BIT|0, 0, "Do Sequence", 692,114,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default: 3D rendering)"); uiDefButS(block, TOG|BIT|0, 0, "Do Sequence", 692,114,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default: 3D rendering)");
uiDefButS(block, TOG|BIT|1, 0, "Render Daemon", 692,90,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Let external network render current scene"); uiDefButS(block, TOG|BIT|1, 0, "Render Daemon", 692,90,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Let external network render current scene");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT,B_PLAYANIM, "PLAY", 692,40,94,33, 0, 0, 0, 0, 0, "Play animation of rendered images/avi (searches Pics: field)"); uiDefBut(block, BUT,B_PLAYANIM, "PLAY", 692,40,94,33, 0, 0, 0, 0, 0, "Play animation of rendered images/avi (searches Pics: field)");
uiDefButS(block, NUM, B_RTCHANGED, "rt:", 790,40,95,33, &G.rt, 0.0, 256.0, 0, 0, "General testing/debug button"); uiDefButS(block, NUM, B_RTCHANGED, "rt:", 790,40,95,33, &G.rt, 0.0, 256.0, 0, 0, "General testing/debug button");
@@ -1132,7 +1083,7 @@ static void render_panel_format()
int yofs; int yofs;
block= uiNewBlock(&curarea->uiblocks, "render_panel_format", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "render_panel_format", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Format", "Render", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Format", "Render", 960, 0, 318, 204)==0) return;
uiDefBlockBut(block, framing_render_menu, NULL, "Game framing settings |>> ", 892, 169, 227, 20, "Display game framing settings"); uiDefBlockBut(block, framing_render_menu, NULL, "Game framing settings |>> ", 892, 169, 227, 20, "Display game framing settings");
@@ -1148,15 +1099,11 @@ static void render_panel_format()
#ifdef __sgi #ifdef __sgi
yofs = 76; yofs = 76;
uiDefButS(block, NUM,B_DIFF,"MaxSize:", 892,32,165,20, &G.scene->r.maximsize, 0.0, 500.0, 0, 0, "Maximum size per frame to save in an SGI movie"); uiDefButS(block, NUM,B_DIFF,"MaxSize:", 892,32,165,20, &G.scene->r.maximsize, 0.0, 500.0, 0, 0, "Maximum size per frame to save in an SGI movie");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|12,0,"Cosmo", 1059,32,60,20, &G.scene->r.mode, 0, 0, 0, 0, "Attempt to save SGI movies using Cosmo hardware"); uiDefButS(block, TOG|BIT|12,0,"Cosmo", 1059,32,60,20, &G.scene->r.mode, 0, 0, 0, 0, "Attempt to save SGI movies using Cosmo hardware");
uiBlockSetCol(block, BUTGREY);
#endif #endif
uiDefButS(block, MENU,B_FILETYPEMENU,imagetype_pup(), 892,yofs,174,20, &G.scene->r.imtype, 0, 0, 0, 0, "Images are saved in this file format"); uiDefButS(block, MENU,B_FILETYPEMENU,imagetype_pup(), 892,yofs,174,20, &G.scene->r.imtype, 0, 0, 0, 0, "Images are saved in this file format");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|11,0, "Crop", 1068,yofs,51,20, &G.scene->r.mode, 0, 0, 0, 0, "Exclude border rendering from total image"); uiDefButS(block, TOG|BIT|11,0, "Crop", 1068,yofs,51,20, &G.scene->r.mode, 0, 0, 0, 0, "Exclude border rendering from total image");
uiBlockSetCol(block, BUTGREY);
yofs -= 22; yofs -= 22;
@@ -1246,7 +1193,7 @@ void anim_panels()
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "anim_panels", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "anim_panels", UI_EMBOSS, UI_HELV, curarea->win);
uiDefButS(block, NUM,REDRAWSEQ,"Sta:", 320,17,93,27,&G.scene->r.sfra,1.0,18000.0, 0, 0, "Specify the start frame of the animation"); uiDefButS(block, NUM,REDRAWSEQ,"Sta:", 320,17,93,27,&G.scene->r.sfra,1.0,18000.0, 0, 0, "Specify the start frame of the animation");
uiDefButS(block, NUM,REDRAWSEQ,"End:", 416,17,95,27,&G.scene->r.efra,1.0,18000.0, 0, 0, "Specify the end frame of the animation"); uiDefButS(block, NUM,REDRAWSEQ,"End:", 416,17,95,27,&G.scene->r.efra,1.0,18000.0, 0, 0, "Specify the end frame of the animation");
@@ -1256,7 +1203,6 @@ void anim_panels()
uiDefButS(block, NUM,REDRAWSEQ,"Frs/sec:", 320,47,93,19, &G.scene->r.frs_sec, 1.0, 120.0, 100.0, 0, "Frames per second"); uiDefButS(block, NUM,REDRAWSEQ,"Frs/sec:", 320,47,93,19, &G.scene->r.frs_sec, 1.0, 120.0, 100.0, 0, "Frames per second");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, B_SOUND_CHANGED, "Sync", 416,47,95,19, &G.scene->audio.flag, 0, 0, 0, 0, "Use sample clock for syncing animation to audio"); uiDefButS(block, TOG|BIT|1, B_SOUND_CHANGED, "Sync", 416,47,95,19, &G.scene->audio.flag, 0, 0, 0, 0, "Use sample clock for syncing animation to audio");

View File

@@ -228,8 +228,6 @@ void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int sce
{ {
char str[256]; char str[256];
uiBlockSetCol(block, BUTGREY);
if (script->totscript) { if (script->totscript) {
strcpy(str, "FrameChanged%x 1|"); strcpy(str, "FrameChanged%x 1|");
strcat(str, "Redraw%x 4|"); strcat(str, "Redraw%x 4|");
@@ -245,8 +243,6 @@ void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int sce
sprintf(str,"%d Scr:", script->totscript); sprintf(str,"%d Scr:", script->totscript);
uiDefButS(block, NUM, REDRAWBUTSSCRIPT, str, (short)(sx+140), (short)sy-20,60,19, &script->actscript, 1, script->totscript, 0, 0, "Total / Active Script link (LeftMouse + Drag to change)"); uiDefButS(block, NUM, REDRAWBUTSSCRIPT, str, (short)(sx+140), (short)sy-20,60,19, &script->actscript, 1, script->totscript, 0, 0, "Total / Active Script link (LeftMouse + Drag to change)");
uiBlockSetCol(block, BUTSALMON);
if (scene) { if (scene) {
if (script->totscript<32767) if (script->totscript<32767)
uiDefBut(block, BUT, B_SSCRIPT_ADD, "New", (short)(sx+240), (short)sy-20, 40, 19, 0, 0, 0, 0, 0, "Add a new Script link"); uiDefBut(block, BUT, B_SSCRIPT_ADD, "New", (short)(sx+240), (short)sy-20, 40, 19, 0, 0, 0, 0, 0, "Add a new Script link");
@@ -276,7 +272,7 @@ static void script_panel_scriptlink(void)
Material *ma; Material *ma;
int xco = 10; int xco = 10;
block= uiNewBlock(&curarea->uiblocks, "script_panel_scriptlink", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "script_panel_scriptlink", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Scriptlinks", "Script", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Scriptlinks", "Script", 0, 0, 318, 204)==0) return;

View File

@@ -628,7 +628,7 @@ static void texture_panel_plugin(Tex *tex)
PluginTex *pit; PluginTex *pit;
short xco, yco, a; short xco, yco, a;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_plugin", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_plugin", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Plugin", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Plugin", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
@@ -636,12 +636,10 @@ static void texture_panel_plugin(Tex *tex)
pit= tex->plugin; pit= tex->plugin;
uiBlockSetCol(block, BUTGREEN);
for(a=0; a<pit->stypes; a++) { for(a=0; a<pit->stypes; a++) {
uiDefButS(block, ROW, B_MATPRV, pit->stnames+16*a, (350+75*a), 170, 75, 18, &tex->stype, 2.0, (float)a, 0, 0, ""); uiDefButS(block, ROW, B_MATPRV, pit->stnames+16*a, (350+75*a), 170, 75, 18, &tex->stype, 2.0, (float)a, 0, 0, "");
} }
uiBlockSetCol(block, BUTGREY);
varstr= pit->varstr; varstr= pit->varstr;
if(varstr) { if(varstr) {
for(a=0; a<pit->vars; a++, varstr++) { for(a=0; a<pit->vars; a++, varstr++) {
@@ -654,7 +652,6 @@ static void texture_panel_plugin(Tex *tex)
uiDefBut(block, TEX, B_NAMEPLUGIN, "", 350,130,290,24, pit->name, 0.0, 159.0, 0, 0, ""); uiDefBut(block, TEX, B_NAMEPLUGIN, "", 350,130,290,24, pit->name, 0.0, 159.0, 0, 0, "");
} }
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_LOADPLUGIN, "Load Plugin", 350,150,137,24, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_LOADPLUGIN, "Load Plugin", 350,150,137,24, 0, 0, 0, 0, 0, "");
} }
@@ -664,11 +661,10 @@ static void texture_panel_magic(Tex *tex)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_magic", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_magic", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Magic", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Magic", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "Size :", 10, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the pattern"); uiDefButF(block, NUM, B_MATPRV, "Size :", 10, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the pattern");
uiDefButS(block, NUM, B_MATPRV, "Depth:", 10, 90, 150, 19, &tex->noisedepth, 0.0, 10.0, 0, 0, "Set the depth of the pattern"); uiDefButS(block, NUM, B_MATPRV, "Depth:", 10, 90, 150, 19, &tex->noisedepth, 0.0, 10.0, 0, 0, "Set the depth of the pattern");
uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 10, 70, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the strength of the pattern"); uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 10, 70, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the strength of the pattern");
@@ -678,11 +674,10 @@ static void texture_panel_blend(Tex *tex)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_blend", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_blend", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Blend", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Blend", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "Lin", 10, 180, 75, 19, &tex->stype, 2.0, 0.0, 0, 0, "Use a linear progresion"); uiDefButS(block, ROW, B_MATPRV, "Lin", 10, 180, 75, 19, &tex->stype, 2.0, 0.0, 0, 0, "Use a linear progresion");
uiDefButS(block, ROW, B_MATPRV, "Quad", 85, 180, 75, 19, &tex->stype, 2.0, 1.0, 0, 0, "Use a quadratic progression"); uiDefButS(block, ROW, B_MATPRV, "Quad", 85, 180, 75, 19, &tex->stype, 2.0, 1.0, 0, 0, "Use a quadratic progression");
uiDefButS(block, ROW, B_MATPRV, "Ease", 160, 180, 75, 19, &tex->stype, 2.0, 2.0, 0, 0, ""); uiDefButS(block, ROW, B_MATPRV, "Ease", 160, 180, 75, 19, &tex->stype, 2.0, 2.0, 0, 0, "");
@@ -700,11 +695,10 @@ static void texture_panel_wood(Tex *tex)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_wood", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_wood", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Wood", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Wood", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "Bands", 10, 180, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, "Use standard wood texture"); uiDefButS(block, ROW, B_MATPRV, "Bands", 10, 180, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, "Use standard wood texture");
uiDefButS(block, ROW, B_MATPRV, "Rings", 85, 180, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, "Use wood rings"); uiDefButS(block, ROW, B_MATPRV, "Rings", 85, 180, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, "Use wood rings");
uiDefButS(block, ROW, B_MATPRV, "BandNoise", 160, 180, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, "Add noise to standard wood"); uiDefButS(block, ROW, B_MATPRV, "BandNoise", 160, 180, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, "Add noise to standard wood");
@@ -713,7 +707,6 @@ static void texture_panel_wood(Tex *tex)
uiDefButS(block, ROW, B_MATPRV, "Soft noise", 10, 160, 75, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise"); uiDefButS(block, ROW, B_MATPRV, "Soft noise", 10, 160, 75, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise");
uiDefButS(block, ROW, B_MATPRV, "Hard noise", 85, 160, 75, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise"); uiDefButS(block, ROW, B_MATPRV, "Hard noise", 85, 160, 75, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 130, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table"); uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 130, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table");
uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 160, 130, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the turbulence of the bandnoise and ringnoise types"); uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 160, 130, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the turbulence of the bandnoise and ringnoise types");
@@ -724,18 +717,16 @@ static void texture_panel_stucci(Tex *tex)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_stucci", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_stucci", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Stucci", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Stucci", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "Plastic", 10, 180, 100, 19, &tex->stype, 2.0, 0.0, 0, 0, "Use standard stucci"); uiDefButS(block, ROW, B_MATPRV, "Plastic", 10, 180, 100, 19, &tex->stype, 2.0, 0.0, 0, 0, "Use standard stucci");
uiDefButS(block, ROW, B_MATPRV, "Wall In", 110, 180, 100, 19, &tex->stype, 2.0, 1.0, 0, 0, "Set start value"); uiDefButS(block, ROW, B_MATPRV, "Wall In", 110, 180, 100, 19, &tex->stype, 2.0, 1.0, 0, 0, "Set start value");
uiDefButS(block, ROW, B_MATPRV, "Wall Out", 210, 180, 100, 19, &tex->stype, 2.0, 2.0, 0, 0, "Set end value"); uiDefButS(block, ROW, B_MATPRV, "Wall Out", 210, 180, 100, 19, &tex->stype, 2.0, 2.0, 0, 0, "Set end value");
uiDefButS(block, ROW, B_MATPRV, "Soft noise", 10, 160, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise"); uiDefButS(block, ROW, B_MATPRV, "Soft noise", 10, 160, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise");
uiDefButS(block, ROW, B_MATPRV, "Hard noise", 110, 160, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise"); uiDefButS(block, ROW, B_MATPRV, "Hard noise", 110, 160, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table"); uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table");
uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 10, 90, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the depth of the stucci"); uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 10, 90, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the depth of the stucci");
} }
@@ -744,11 +735,10 @@ static void texture_panel_marble(Tex *tex)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_marble", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_marble", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Marble", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Marble", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "Soft", 10, 180, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, "Use soft marble"); uiDefButS(block, ROW, B_MATPRV, "Soft", 10, 180, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, "Use soft marble");
uiDefButS(block, ROW, B_MATPRV, "Sharp", 85, 180, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, "Use more clearly defined marble"); uiDefButS(block, ROW, B_MATPRV, "Sharp", 85, 180, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, "Use more clearly defined marble");
uiDefButS(block, ROW, B_MATPRV, "Sharper", 160, 180, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, "Use very clear defined marble"); uiDefButS(block, ROW, B_MATPRV, "Sharper", 160, 180, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, "Use very clear defined marble");
@@ -756,7 +746,6 @@ static void texture_panel_marble(Tex *tex)
uiDefButS(block, ROW, B_MATPRV, "Soft noise", 10, 160, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise"); uiDefButS(block, ROW, B_MATPRV, "Soft noise", 10, 160, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise");
uiDefButS(block, ROW, B_MATPRV, "Hard noise", 110, 160, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise"); uiDefButS(block, ROW, B_MATPRV, "Hard noise", 110, 160, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table"); uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table");
uiDefButS(block, NUM, B_MATPRV, "NoiseDepth:", 10, 90, 150, 19, &tex->noisedepth, 0.0, 6.0, 0, 0, "Set the depth of the marble calculation"); uiDefButS(block, NUM, B_MATPRV, "NoiseDepth:", 10, 90, 150, 19, &tex->noisedepth, 0.0, 6.0, 0, 0, "Set the depth of the marble calculation");
uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 10, 70, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the turbulence of the sine bands"); uiDefButF(block, NUM, B_MATPRV, "Turbulence:", 10, 70, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, "Set the turbulence of the sine bands");
@@ -768,17 +757,15 @@ static void texture_panel_clouds(Tex *tex)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_clouds", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_clouds", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Clouds", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Clouds", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "Default", 10, 180, 70, 18, &tex->stype, 2.0, 0.0, 0, 0, "Use standard noise"); uiDefButS(block, ROW, B_MATPRV, "Default", 10, 180, 70, 18, &tex->stype, 2.0, 0.0, 0, 0, "Use standard noise");
uiDefButS(block, ROW, B_MATPRV, "Color", 80, 180, 70, 18, &tex->stype, 2.0, 1.0, 0, 0, "Let Noise give RGB value"); uiDefButS(block, ROW, B_MATPRV, "Color", 80, 180, 70, 18, &tex->stype, 2.0, 1.0, 0, 0, "Let Noise give RGB value");
uiDefButS(block, ROW, B_MATPRV, "Soft noise", 155, 180, 75, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise"); uiDefButS(block, ROW, B_MATPRV, "Soft noise", 155, 180, 75, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise");
uiDefButS(block, ROW, B_MATPRV, "Hard noise", 230, 180, 80, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise"); uiDefButS(block, ROW, B_MATPRV, "Hard noise", 230, 180, 80, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 130, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table"); uiDefButF(block, NUM, B_MATPRV, "NoiseSize :", 10, 130, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, "Set the dimension of the noise table");
uiDefButS(block, NUM, B_MATPRV, "NoiseDepth:", 160, 130, 150, 19, &tex->noisedepth, 0.0, 6.0, 0, 0, "Set the depth of the cloud calculation"); uiDefButS(block, NUM, B_MATPRV, "NoiseDepth:", 160, 130, 150, 19, &tex->noisedepth, 0.0, 6.0, 0, 0, "Set the depth of the cloud calculation");
@@ -793,7 +780,7 @@ static void texture_panel_envmap(Tex *tex)
short a, xco, yco, dx, dy; short a, xco, yco, dx, dy;
char *strp, str[32]; char *strp, str[32];
block= uiNewBlock(&curarea->uiblocks, "texture_panel_envmap", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_envmap", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Envmap", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Envmap", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
@@ -804,49 +791,41 @@ static void texture_panel_envmap(Tex *tex)
if(tex->env) { if(tex->env) {
env= tex->env; env= tex->env;
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_REDR, "Static", 10, 180, 100, 19, &env->stype, 2.0, 0.0, 0, 0, "Calculate map only once"); uiDefButS(block, ROW, B_REDR, "Static", 10, 180, 100, 19, &env->stype, 2.0, 0.0, 0, 0, "Calculate map only once");
uiDefButS(block, ROW, B_REDR, "Anim", 110, 180, 100, 19, &env->stype, 2.0, 1.0, 0, 0, "Calculate map each rendering"); uiDefButS(block, ROW, B_REDR, "Anim", 110, 180, 100, 19, &env->stype, 2.0, 1.0, 0, 0, "Calculate map each rendering");
uiDefButS(block, ROW, B_ENV_FREE, "Load", 210, 180, 100, 19, &env->stype, 2.0, 2.0, 0, 0, "Load map from disk"); uiDefButS(block, ROW, B_ENV_FREE, "Load", 210, 180, 100, 19, &env->stype, 2.0, 2.0, 0, 0, "Load map from disk");
if(env->stype==ENV_LOAD) { if(env->stype==ENV_LOAD) {
/* file input */ /* file input */
uiBlockSetCol(block, BUTGREY);
id= (ID *)tex->ima; id= (ID *)tex->ima;
IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->image), id, &(G.buts->menunr)); IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->image), id, &(G.buts->menunr));
if(strp[0]) if(strp[0])
uiDefButS(block, MENU, B_TEXIMABROWSE, strp, 10,135,23,20, &(G.buts->menunr), 0, 0, 0, 0, "Browse"); uiDefButS(block, MENU, B_TEXIMABROWSE, strp, 10,135,23,20, &(G.buts->menunr), 0, 0, 0, 0, "Browse");
MEM_freeN(strp); MEM_freeN(strp);
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_LOADTEXIMA1, "Load Image", 10,115,130,20, 0, 0, 0, 0, 0, "Load image - file view"); uiDefBut(block, BUT, B_LOADTEXIMA1, "Load Image", 10,115,130,20, 0, 0, 0, 0, 0, "Load image - file view");
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
uiDefBut(block, BUT, B_LOADTEXIMA, "", 140,115,20,20, 0, 0, 0, 0, 0, "Load image - thumb view"); uiDefBut(block, BUT, B_LOADTEXIMA, "", 140,115,20,20, 0, 0, 0, 0, 0, "Load image - thumb view");
uiBlockSetCol(block, TH_AUTO);
if(tex->ima) { if(tex->ima) {
uiDefBut(block, TEX, B_NAMEIMA, "", 35,135,255,20, tex->ima->name, 0.0, 79.0, 0, 0, "Texture name"); uiDefBut(block, TEX, B_NAMEIMA, "", 35,135,255,20, tex->ima->name, 0.0, 79.0, 0, 0, "Texture name");
sprintf(str, "%d", tex->ima->id.us); sprintf(str, "%d", tex->ima->id.us);
uiDefBut(block, BUT, 0, str, 290,135,20,20, 0, 0, 0, 0, 0, "Number of users"); uiDefBut(block, BUT, 0, str, 290,135,20,20, 0, 0, 0, 0, 0, "Number of users");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_RELOADIMA, "Reload", 230,115,80,20, 0, 0, 0, 0, 0, "Reload"); uiDefBut(block, BUT, B_RELOADIMA, "Reload", 230,115,80,20, 0, 0, 0, 0, 0, "Reload");
if (tex->ima->packedfile) packdummy = 1; if (tex->ima->packedfile) packdummy = 1;
else packdummy = 0; else packdummy = 0;
uiBlockSetCol(block, BUTGREY);
uiDefIconButI(block, TOG|BIT|0, B_PACKIMA, ICON_PACKAGE, 205,115,24,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Image"); uiDefIconButI(block, TOG|BIT|0, B_PACKIMA, ICON_PACKAGE, 205,115,24,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Image");
} }
} }
else { else {
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_ENV_FREE, "Free Data", 10,135,100,20, 0, 0, 0, 0, 0, "Release all images associated with environment map"); uiDefBut(block, BUT, B_ENV_FREE, "Free Data", 10,135,100,20, 0, 0, 0, 0, 0, "Release all images associated with environment map");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, BUT, B_ENV_SAVE, "Save EnvMap", 110,135,100,20, 0, 0, 0, 0, 0, "Save environment map"); uiDefBut(block, BUT, B_ENV_SAVE, "Save EnvMap", 110,135,100,20, 0, 0, 0, 0, 0, "Save environment map");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_ENV_FREE_ALL, "Free all EnvMaps", 210,135,100,20, 0, 0, 0, 0, 0, "Frees all rendered environment maps"); uiDefBut(block, BUT, B_ENV_FREE_ALL, "Free all EnvMaps", 210,135,100,20, 0, 0, 0, 0, 0, "Frees all rendered environment maps");
} }
uiBlockSetCol(block, BUTGREY);
uiDefIDPoinBut(block, test_obpoin_but, B_ENV_OB, "Ob:", 10,90,150,20, &(env->object), "Object name"); uiDefIDPoinBut(block, test_obpoin_but, B_ENV_OB, "Ob:", 10,90,150,20, &(env->object), "Object name");
if(env->stype!=ENV_LOAD) if(env->stype!=ENV_LOAD)
uiDefButS(block, NUM, B_ENV_FREE, "CubeRes", 160,90,150,20, &env->cuberes, 50, 2048.0, 0, 0, "Set the resolution in pixels"); uiDefButS(block, NUM, B_ENV_FREE, "CubeRes", 160,90,150,20, &env->cuberes, 50, 2048.0, 0, 0, "Set the resolution in pixels");
@@ -877,7 +856,7 @@ static void texture_panel_image1(Tex *tex)
uiBlock *block; uiBlock *block;
char str[32]; char str[32];
block= uiNewBlock(&curarea->uiblocks, "texture_panel1", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel1", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Crop and Anim", "Texture", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Crop and Anim", "Texture", 960, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
@@ -908,7 +887,6 @@ static void texture_panel_image1(Tex *tex)
uiDefButS(block, NUM, B_MATPRV, "Fra:", 802,10,73,19, &(tex->fradur[3][0]), 0.0, 18000.0, 0, 0, "Montage mode: frame start"); uiDefButS(block, NUM, B_MATPRV, "Fra:", 802,10,73,19, &(tex->fradur[3][0]), 0.0, 18000.0, 0, 0, "Montage mode: frame start");
uiDefButS(block, NUM, B_MATPRV, "", 879,10,37,19, &(tex->fradur[3][1]), 0.0, 250.0, 0, 0, "Montage mode: amount of displayed frames"); uiDefButS(block, NUM, B_MATPRV, "", 879,10,37,19, &(tex->fradur[3][1]), 0.0, 250.0, 0, 0, "Montage mode: amount of displayed frames");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|6, 0, "Cyclic", 743,60,48,19, &tex->imaflag, 0, 0, 0, 0, "Repeat animation image"); uiDefButS(block, TOG|BIT|6, 0, "Cyclic", 743,60,48,19, &tex->imaflag, 0, 0, 0, 0, "Repeat animation image");
} }
} }
@@ -920,13 +898,11 @@ static void texture_panel_image(Tex *tex)
ID *id; ID *id;
char *strp, str[32]; char *strp, str[32];
block= uiNewBlock(&curarea->uiblocks, "texture_panel_image", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_image", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Image", "Texture", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Image", "Texture", 640, 0, 318, 204)==0) return;
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
/* types */ /* types */
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|0, 0, "InterPol", 10, 180, 75, 18, &tex->imaflag, 0, 0, 0, 0, "Interpolate pixels of the image"); uiDefButS(block, TOG|BIT|0, 0, "InterPol", 10, 180, 75, 18, &tex->imaflag, 0, 0, 0, 0, "Interpolate pixels of the image");
uiDefButS(block, TOG|BIT|1, B_MATPRV, "UseAlpha", 85, 180, 75, 18, &tex->imaflag, 0, 0, 0, 0, "Use the alpha layer"); uiDefButS(block, TOG|BIT|1, B_MATPRV, "UseAlpha", 85, 180, 75, 18, &tex->imaflag, 0, 0, 0, 0, "Use the alpha layer");
uiDefButS(block, TOG|BIT|5, B_MATPRV, "CalcAlpha", 160, 180, 75, 18, &tex->imaflag, 0, 0, 0, 0, "Calculate an alpha based on the RGB"); uiDefButS(block, TOG|BIT|5, B_MATPRV, "CalcAlpha", 160, 180, 75, 18, &tex->imaflag, 0, 0, 0, 0, "Calculate an alpha based on the RGB");
@@ -940,31 +916,26 @@ static void texture_panel_image(Tex *tex)
uiDefButS(block, TOG|BIT|10, 0, "StField", 260, 160, 50, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefButS(block, TOG|BIT|10, 0, "StField", 260, 160, 50, 18, &tex->imaflag, 0, 0, 0, 0, "");
/* file input */ /* file input */
uiBlockSetCol(block, BUTGREY);
id= (ID *)tex->ima; id= (ID *)tex->ima;
IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->image), id, &(G.buts->menunr)); IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->image), id, &(G.buts->menunr));
if(strp[0]) if(strp[0])
uiDefButS(block, MENU, B_TEXIMABROWSE, strp, 10,135,23,20, &(G.buts->menunr), 0, 0, 0, 0, "Browse"); uiDefButS(block, MENU, B_TEXIMABROWSE, strp, 10,135,23,20, &(G.buts->menunr), 0, 0, 0, 0, "Browse");
MEM_freeN(strp); MEM_freeN(strp);
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_LOADTEXIMA1, "Load Image", 10,115,130,20, 0, 0, 0, 0, 0, "Load image - file view"); uiDefBut(block, BUT, B_LOADTEXIMA1, "Load Image", 10,115,130,20, 0, 0, 0, 0, 0, "Load image - file view");
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefBut(block, BUT, B_LOADTEXIMA, "", 140,115,20,20, 0, 0, 0, 0, 0, "Load image - thumb view"); uiDefBut(block, BUT, B_LOADTEXIMA, "", 140,115,20,20, 0, 0, 0, 0, 0, "Load image - thumb view");
uiBlockSetCol(block, TH_AUTO);
uiBlockSetCol(block, BUTGREY);
if(tex->ima) { if(tex->ima) {
uiDefBut(block, TEX, B_NAMEIMA, "", 35,135,255,20, tex->ima->name, 0.0, 79.0, 0, 0, "Texture name"); uiDefBut(block, TEX, B_NAMEIMA, "", 35,135,255,20, tex->ima->name, 0.0, 79.0, 0, 0, "Texture name");
sprintf(str, "%d", tex->ima->id.us); sprintf(str, "%d", tex->ima->id.us);
uiDefBut(block, BUT, 0, str, 290,135,20,20, 0, 0, 0, 0, 0, "Number of users"); uiDefBut(block, BUT, 0, str, 290,135,20,20, 0, 0, 0, 0, 0, "Number of users");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_RELOADIMA, "Reload", 230,115,80,20, 0, 0, 0, 0, 0, "Reload"); uiDefBut(block, BUT, B_RELOADIMA, "Reload", 230,115,80,20, 0, 0, 0, 0, 0, "Reload");
if (tex->ima->packedfile) packdummy = 1; if (tex->ima->packedfile) packdummy = 1;
else packdummy = 0; else packdummy = 0;
uiBlockSetCol(block, BUTGREY);
uiDefIconButI(block, TOG|BIT|0, B_PACKIMA, ICON_PACKAGE, 205,115,24,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Image"); uiDefIconButI(block, TOG|BIT|0, B_PACKIMA, ICON_PACKAGE, 205,115,24,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Image");
} }
@@ -972,13 +943,11 @@ static void texture_panel_image(Tex *tex)
uiDefButF(block, NUM, B_MATPRV, "Filter :", 10,92,135,19, &tex->filtersize, 0.1, 25.0, 0, 0, "Set the filter size used by mipmap and interpol"); uiDefButF(block, NUM, B_MATPRV, "Filter :", 10,92,135,19, &tex->filtersize, 0.1, 25.0, 0, 0, "Set the filter size used by mipmap and interpol");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, 0, "Extend", 10,70,75,19, &tex->extend, 4.0, 1.0, 0, 0, "Extend the colour of the edge"); uiDefButS(block, ROW, 0, "Extend", 10,70,75,19, &tex->extend, 4.0, 1.0, 0, 0, "Extend the colour of the edge");
uiDefButS(block, ROW, 0, "Clip", 85,70,75,19, &tex->extend, 4.0, 2.0, 0, 0, "Return alpha 0.0 outside image"); uiDefButS(block, ROW, 0, "Clip", 85,70,75,19, &tex->extend, 4.0, 2.0, 0, 0, "Return alpha 0.0 outside image");
uiDefButS(block, ROW, 0, "ClipCube", 160,70,75,19, &tex->extend, 4.0, 4.0, 0, 0, "Return alpha 0.0 outside cubeshaped area around image"); uiDefButS(block, ROW, 0, "ClipCube", 160,70,75,19, &tex->extend, 4.0, 4.0, 0, 0, "Return alpha 0.0 outside cubeshaped area around image");
uiDefButS(block, ROW, 0, "Repeat", 235,70,75,19, &tex->extend, 4.0, 3.0, 0, 0, "Repeat image horizontally and vertically"); uiDefButS(block, ROW, 0, "Repeat", 235,70,75,19, &tex->extend, 4.0, 3.0, 0, 0, "Repeat image horizontally and vertically");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_MATPRV, "Xrepeat:", 10,50,150,19, &tex->xrepeat, 1.0, 512.0, 0, 0, "Set the degree of repetition in the X direction"); uiDefButS(block, NUM, B_MATPRV, "Xrepeat:", 10,50,150,19, &tex->xrepeat, 1.0, 512.0, 0, 0, "Set the degree of repetition in the X direction");
uiDefButS(block, NUM, B_MATPRV, "Yrepeat:", 160,50,150,19, &tex->yrepeat, 1.0, 512.0, 0, 0, "Set the degree of repetition in the Y direction"); uiDefButS(block, NUM, B_MATPRV, "Yrepeat:", 160,50,150,19, &tex->yrepeat, 1.0, 512.0, 0, 0, "Set the degree of repetition in the Y direction");
@@ -1005,33 +974,27 @@ static void texture_panel_colors(Tex *tex)
uiBlock *block; uiBlock *block;
CBData *cbd; CBData *cbd;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_colors", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_colors", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Texture", "Texture"); uiNewPanelTabbed("Texture", "Texture");
if(uiNewPanel(curarea, block, "Colors", "Texture", 1280, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Colors", "Texture", 1280, 0, 318, 204)==0) return;
/* COLORBAND */ /* COLORBAND */
uiBlockSetCol(block, BUTSALMON);
uiDefButS(block, TOG|BIT|0, B_COLORBAND, "Colorband",10,180,100,20, &tex->flag, 0, 0, 0, 0, "Use colorband"); uiDefButS(block, TOG|BIT|0, B_COLORBAND, "Colorband",10,180,100,20, &tex->flag, 0, 0, 0, 0, "Use colorband");
if(tex->flag & TEX_COLORBAND) { if(tex->flag & TEX_COLORBAND) {
uiDefBut(block, BUT, B_ADDCOLORBAND, "Add", 110,180,50,20, 0, 0, 0, 0, 0, "Add new colour to the colorband"); uiDefBut(block, BUT, B_ADDCOLORBAND, "Add", 110,180,50,20, 0, 0, 0, 0, 0, "Add new colour to the colorband");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_REDR, "Cur:", 160,180,100,20, &tex->coba->cur, 0.0, (float)(tex->coba->tot-1), 0, 0, "The active colour from the colorband"); uiDefButS(block, NUM, B_REDR, "Cur:", 160,180,100,20, &tex->coba->cur, 0.0, (float)(tex->coba->tot-1), 0, 0, "The active colour from the colorband");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_DELCOLORBAND, "Del", 260,180,50,20, 0, 0, 0, 0, 0, "Delete the active colour"); uiDefBut(block, BUT, B_DELCOLORBAND, "Del", 260,180,50,20, 0, 0, 0, 0, 0, "Delete the active colour");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, LABEL, B_DOCOLORBAND, "", 10,150,300,20, 0, 0, 0, 0, 0, "Colorband"); /* only for event! */ uiDefBut(block, LABEL, B_DOCOLORBAND, "", 10,150,300,20, 0, 0, 0, 0, 0, "Colorband"); /* only for event! */
uiBlockSetDrawExtraFunc(block, drawcolorband_cb); uiBlockSetDrawExtraFunc(block, drawcolorband_cb);
cbd= tex->coba->data + tex->coba->cur; cbd= tex->coba->data + tex->coba->cur;
uiDefButF(block, NUM, B_CALCCBAND, "Pos", 10,120,80,20, &cbd->pos, 0.0, 1.0, 10, 0, "Set the position of the active colour"); uiDefButF(block, NUM, B_CALCCBAND, "Pos", 10,120,80,20, &cbd->pos, 0.0, 1.0, 10, 0, "Set the position of the active colour");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "E", 90,120,20,20, &tex->coba->ipotype, 5.0, 1.0, 0, 0, "Interpolation type Ease"); uiDefButS(block, ROW, B_MATPRV, "E", 90,120,20,20, &tex->coba->ipotype, 5.0, 1.0, 0, 0, "Interpolation type Ease");
uiDefButS(block, ROW, B_MATPRV, "L", 110,120,20,20, &tex->coba->ipotype, 5.0, 0.0, 0, 0, "Interpolation type Linear"); uiDefButS(block, ROW, B_MATPRV, "L", 110,120,20,20, &tex->coba->ipotype, 5.0, 0.0, 0, 0, "Interpolation type Linear");
uiDefButS(block, ROW, B_MATPRV, "S", 130,120,20,20, &tex->coba->ipotype, 5.0, 2.0, 0, 0, "Interpolation type Spline"); uiDefButS(block, ROW, B_MATPRV, "S", 130,120,20,20, &tex->coba->ipotype, 5.0, 2.0, 0, 0, "Interpolation type Spline");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, COL, B_BANDCOL, "", 150,120,30,20, &(cbd->r), 0, 0, 0, 0, ""); uiDefButF(block, COL, B_BANDCOL, "", 150,120,30,20, &(cbd->r), 0, 0, 0, 0, "");
uiDefButF(block, NUMSLI, B_MATPRV, "A ", 180,120,130,20, &cbd->a, 0.0, 1.0, 0, 0, "Set the alpha value"); uiDefButF(block, NUMSLI, B_MATPRV, "A ", 180,120,130,20, &cbd->a, 0.0, 1.0, 0, 0, "Set the alpha value");
@@ -1042,7 +1005,6 @@ static void texture_panel_colors(Tex *tex)
} }
/* RGB-BRICON */ /* RGB-BRICON */
uiBlockSetCol(block, BUTGREY);
if((tex->flag & TEX_COLORBAND)==0) { if((tex->flag & TEX_COLORBAND)==0) {
uiDefButF(block, NUMSLI, B_MATPRV, "R ", 60,80,200,20, &tex->rfac, 0.0, 2.0, 0, 0, "Set the red value"); uiDefButF(block, NUMSLI, B_MATPRV, "R ", 60,80,200,20, &tex->rfac, 0.0, 2.0, 0, 0, "Set the red value");
uiDefButF(block, NUMSLI, B_MATPRV, "G ", 60,60,200,20, &tex->gfac, 0.0, 2.0, 0, 0, "Set the green value"); uiDefButF(block, NUMSLI, B_MATPRV, "G ", 60,60,200,20, &tex->gfac, 0.0, 2.0, 0, 0, "Set the green value");
@@ -1064,13 +1026,13 @@ static void texture_panel_texture(MTex *mtex, Material *ma, World *wrld, Lamp *l
char str[32], *strp; char str[32], *strp;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_texture", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_texture", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Texture", "Texture", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Texture", "Texture", 320, 0, 318, 204)==0) return;
/* first do the browse but */ /* first do the browse but */
buttons_active_id(&id, &idfrom); buttons_active_id(&id, &idfrom);
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING1);
if(ma) { if(ma) {
std_libbuttons(block, 10, 180, 0, NULL, B_TEXBROWSE, id, idfrom, &(G.buts->texnr), B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA); std_libbuttons(block, 10, 180, 0, NULL, B_TEXBROWSE, id, idfrom, &(G.buts->texnr), B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA);
} }
@@ -1080,7 +1042,7 @@ static void texture_panel_texture(MTex *mtex, Material *ma, World *wrld, Lamp *l
else if(la) { else if(la) {
std_libbuttons(block, 10, 180, 0, NULL, B_LTEXBROWSE, id, idfrom, &(G.buts->texnr), B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA); std_libbuttons(block, 10, 180, 0, NULL, B_LTEXBROWSE, id, idfrom, &(G.buts->texnr), B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA);
} }
uiBlockSetCol(block, TH_AUTO);
/* From button: removed */ /* From button: removed */
@@ -1116,8 +1078,6 @@ static void texture_panel_texture(MTex *mtex, Material *ma, World *wrld, Lamp *l
Tex *tex= mtex->tex; Tex *tex= mtex->tex;
int xco; int xco;
uiBlockSetCol(block, BUTGREEN);
uiSetButLock(tex->id.lib!=0, "Can't edit library data"); uiSetButLock(tex->id.lib!=0, "Can't edit library data");
xco= 275; xco= 275;
uiDefButS(block, ROW, B_TEXTYPE, texstr[0], 160, 110, 70, 20, &tex->type, 1.0, 0.0, 0, 0, "Default"); uiDefButS(block, ROW, B_TEXTYPE, texstr[0], 160, 110, 70, 20, &tex->type, 1.0, 0.0, 0, 0, "Default");
@@ -1148,7 +1108,7 @@ static void texture_panel_preview(int preview)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "texture_panel_preview", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "texture_panel_preview", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Preview", "Texture", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Preview", "Texture", 0, 0, 318, 204)==0) return;
if(preview) uiBlockSetDrawExtraFunc(block, BIF_previewdraw); if(preview) uiBlockSetDrawExtraFunc(block, BIF_previewdraw);
@@ -1156,8 +1116,6 @@ static void texture_panel_preview(int preview)
// label to force a boundbox for buttons not to be centered // label to force a boundbox for buttons not to be centered
uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButC(block, ROW, B_TEXREDR_PRV, "Mat", 200,175,80,25, &G.buts->texfrom, 3.0, 0.0, 0, 0, "Display the texture of the active material"); uiDefButC(block, ROW, B_TEXREDR_PRV, "Mat", 200,175,80,25, &G.buts->texfrom, 3.0, 0.0, 0, 0, "Display the texture of the active material");
uiDefButC(block, ROW, B_TEXREDR_PRV, "World", 200,150,80,25, &G.buts->texfrom, 3.0, 1.0, 0, 0, "Display the texture of the world block"); uiDefButC(block, ROW, B_TEXREDR_PRV, "World", 200,150,80,25, &G.buts->texfrom, 3.0, 1.0, 0, 0, "Display the texture of the world block");
uiDefButC(block, ROW, B_TEXREDR_PRV, "Lamp", 200,125,80,25, &G.buts->texfrom, 3.0, 2.0, 0, 0, "Display the texture of the lamp"); uiDefButC(block, ROW, B_TEXREDR_PRV, "Lamp", 200,125,80,25, &G.buts->texfrom, 3.0, 2.0, 0, 0, "Display the texture of the lamp");
@@ -1298,33 +1256,32 @@ static void radio_panel_calculation(Radio *rad, int flag)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "radio_panel_calculation", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "radio_panel_calculation", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Calculation", "Radio", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Calculation", "Radio", 640, 0, 318, 204)==0) return;
uiAutoBlock(block, 10, 10, 300, 200, UI_BLOCK_ROWS); uiAutoBlock(block, 10, 10, 300, 200, UI_BLOCK_ROWS);
if(flag == RAD_PHASE_PATCHES) uiBlockSetCol(block, BUTSALMON); if(flag != RAD_PHASE_PATCHES) uiBlockSetCol(block, TH_BUT_NEUTRAL);
uiDefBut(block, BUT, B_RAD_GO, "GO", 0, 0, 10, 15, NULL, 0, 0, 0, 0, "Start the radiosity simulation"); uiDefBut(block, BUT, B_RAD_GO, "GO", 0, 0, 10, 15, NULL, 0, 0, 0, 0, "Start the radiosity simulation");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButS(block, NUM, 0, "SubSh Patch:", 1, 0, 10, 10, &rad->subshootp, 0.0, 10.0, 0, 0, "Set the number of times the environment is tested to detect pathes"); uiDefButS(block, NUM, 0, "SubSh Patch:", 1, 0, 10, 10, &rad->subshootp, 0.0, 10.0, 0, 0, "Set the number of times the environment is tested to detect pathes");
uiDefButS(block, NUM, 0, "SubSh Element:", 1, 0, 10, 10, &rad->subshoote, 0.0, 10.0, 0, 0, "Set the number of times the environment is tested to detect elements"); uiDefButS(block, NUM, 0, "SubSh Element:", 1, 0, 10, 10, &rad->subshoote, 0.0, 10.0, 0, 0, "Set the number of times the environment is tested to detect elements");
if(flag == RAD_PHASE_PATCHES) uiBlockSetCol(block, BUTSALMON); if(flag != RAD_PHASE_PATCHES) uiBlockSetCol(block, TH_BUT_NEUTRAL);
else uiBlockSetCol(block, BUTGREY);
uiDefBut(block, BUT, B_RAD_SHOOTE, "Subdiv Shoot Element", 2, 0, 10, 10, NULL, 0, 0, 0, 0, "For pre-subdivision, detect high energy changes and subdivide Elements"); uiDefBut(block, BUT, B_RAD_SHOOTE, "Subdiv Shoot Element", 2, 0, 10, 10, NULL, 0, 0, 0, 0, "For pre-subdivision, detect high energy changes and subdivide Elements");
uiDefBut(block, BUT, B_RAD_SHOOTP, "Subdiv Shoot Patch", 2, 0, 10, 10, NULL, 0, 0, 0, 0, "For pre-subdivision, Detect high energy changes and subdivide Patches"); uiDefBut(block, BUT, B_RAD_SHOOTP, "Subdiv Shoot Patch", 2, 0, 10, 10, NULL, 0, 0, 0, 0, "For pre-subdivision, Detect high energy changes and subdivide Patches");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButI(block, NUM, 0, "MaxEl:", 3, 0, 10, 10, &rad->maxnode, 1.0, 250000.0, 0, 0, "Set the maximum allowed number of elements"); uiDefButI(block, NUM, 0, "MaxEl:", 3, 0, 10, 10, &rad->maxnode, 1.0, 250000.0, 0, 0, "Set the maximum allowed number of elements");
uiDefButS(block, NUM, 0, "Max Subdiv Shoot:", 3, 0, 10, 10, &rad->maxsublamp, 1.0, 250.0, 0, 0, "Set the maximum number of initial shoot patches that are evaluated"); uiDefButS(block, NUM, 0, "Max Subdiv Shoot:", 3, 0, 10, 10, &rad->maxsublamp, 1.0, 250.0, 0, 0, "Set the maximum number of initial shoot patches that are evaluated");
if(flag & RAD_PHASE_FACES) uiBlockSetCol(block, BUTSALMON); if(flag & RAD_PHASE_FACES);
else uiBlockSetCol(block, BUTGREY); else uiBlockSetCol(block, TH_BUT_NEUTRAL);
uiDefBut(block, BUT, B_RAD_FACEFILT, "FaceFilter", 4, 0, 10, 10, NULL, 0, 0, 0, 0, "Force an extra smoothing"); uiDefBut(block, BUT, B_RAD_FACEFILT, "FaceFilter", 4, 0, 10, 10, NULL, 0, 0, 0, 0, "Force an extra smoothing");
uiDefBut(block, BUT, B_RAD_NODEFILT, "Element Filter", 4, 0, 10, 10, NULL, 0, 0, 0, 0, "Filter elements to remove aliasing artefacts"); uiDefBut(block, BUT, B_RAD_NODEFILT, "Element Filter", 4, 0, 10, 10, NULL, 0, 0, 0, 0, "Filter elements to remove aliasing artefacts");
uiDefBut(block, BUT, B_RAD_NODELIM, "RemoveDoubles", 5, 0, 30, 10, NULL, 0.0, 50.0, 0, 0, "Join elements which differ less than 'Lim'"); uiDefBut(block, BUT, B_RAD_NODELIM, "RemoveDoubles", 5, 0, 30, 10, NULL, 0.0, 50.0, 0, 0, "Join elements which differ less than 'Lim'");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButS(block, NUM, 0, "Lim:", 5, 0, 10, 10, &rad->nodelim, 0.0, 50.0, 0, 0, "Set the range for removing doubles"); uiDefButS(block, NUM, 0, "Lim:", 5, 0, 10, 10, &rad->nodelim, 0.0, 50.0, 0, 0, "Set the range for removing doubles");
@@ -1334,40 +1291,34 @@ static void radio_panel_tool(Radio *rad, int flag)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "radio_panel_tool", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "radio_panel_tool", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Radio Tool", "Radio", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Radio Tool", "Radio", 320, 0, 318, 204)==0) return;
uiAutoBlock(block, 10, 10, 300, 200, UI_BLOCK_ROWS); uiAutoBlock(block, 10, 10, 300, 200, UI_BLOCK_ROWS);
if(flag & RAD_PHASE_PATCHES) uiBlockSetCol(block, BUTPURPLE); if(flag & RAD_PHASE_PATCHES) uiBlockSetCol(block, TH_BUT_SETTING2);
else uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_RAD_COLLECT, "Collect Meshes", 0, 0, 10, 15, NULL, 0, 0, 0, 0, "Convert selected and visible meshes to patches"); uiDefBut(block, BUT, B_RAD_COLLECT, "Collect Meshes", 0, 0, 10, 15, NULL, 0, 0, 0, 0, "Convert selected and visible meshes to patches");
if(flag & RAD_PHASE_PATCHES) uiBlockSetCol(block, BUTSALMON); if(flag & RAD_PHASE_PATCHES)uiBlockSetCol(block, TH_AUTO);
else uiBlockSetCol(block, BUTGREY); else uiBlockSetCol(block, TH_BUT_NEUTRAL);
uiDefBut(block, BUT, B_RAD_FREE, "Free Radio Data", 0, 0, 10, 15, NULL, 0, 0, 0, 0, "Release all memory used by Radiosity"); uiDefBut(block, BUT, B_RAD_FREE, "Free Radio Data", 0, 0, 10, 15, NULL, 0, 0, 0, 0, "Release all memory used by Radiosity");
if(flag & RAD_PHASE_FACES) uiBlockSetCol(block, BUTSALMON); if(flag & RAD_PHASE_FACES) uiBlockSetCol(block, TH_AUTO);
else uiBlockSetCol(block, BUTGREY); else uiBlockSetCol(block, TH_BUT_NEUTRAL);
uiDefBut(block, BUT, B_RAD_REPLACE, "Replace Meshes", 1, 0, 10, 12, NULL, 0, 0, 0, 0, "Convert meshes to Mesh objects with vertex colours, changing input-meshes"); uiDefBut(block, BUT, B_RAD_REPLACE, "Replace Meshes", 1, 0, 10, 12, NULL, 0, 0, 0, 0, "Convert meshes to Mesh objects with vertex colours, changing input-meshes");
uiDefBut(block, BUT, B_RAD_ADDMESH, "Add new Meshes", 1, 0, 10, 12, NULL, 0, 0, 0, 0, "Convert meshes to Mesh objects with vertex colours, unchanging input-meshes"); uiDefBut(block, BUT, B_RAD_ADDMESH, "Add new Meshes", 1, 0, 10, 12, NULL, 0, 0, 0, 0, "Convert meshes to Mesh objects with vertex colours, unchanging input-meshes");
uiBlockSetCol(block, BUTGREEN); uiBlockSetCol(block, TH_AUTO);
uiDefButS(block, ROW, B_RAD_DRAW, "Wire", 2, 0, 10, 10, &rad->drawtype, 0.0, 0.0, 0, 0, "Enable wireframe drawmode"); uiDefButS(block, ROW, B_RAD_DRAW, "Wire", 2, 0, 10, 10, &rad->drawtype, 0.0, 0.0, 0, 0, "Enable wireframe drawmode");
uiDefButS(block, ROW, B_RAD_DRAW, "Solid", 2, 0, 10, 10, &rad->drawtype, 0.0, 1.0, 0, 0, "Enable solid drawmode"); uiDefButS(block, ROW, B_RAD_DRAW, "Solid", 2, 0, 10, 10, &rad->drawtype, 0.0, 1.0, 0, 0, "Enable solid drawmode");
uiDefButS(block, ROW, B_RAD_DRAW, "Gour", 2, 0, 10, 10, &rad->drawtype, 0.0, 2.0, 0, 0, "Enable Gourad drawmode"); uiDefButS(block, ROW, B_RAD_DRAW, "Gour", 2, 0, 10, 10, &rad->drawtype, 0.0, 2.0, 0, 0, "Enable Gourad drawmode");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, TOG|BIT|0, B_RAD_DRAW, "ShowLim", 2, 0, 10, 10, &rad->flag, 0, 0, 0, 0, "Visualize patch and element limits"); uiDefButS(block, TOG|BIT|0, B_RAD_DRAW, "ShowLim", 2, 0, 10, 10, &rad->flag, 0, 0, 0, 0, "Visualize patch and element limits");
uiDefButS(block, TOG|BIT|1, B_RAD_DRAW, "Z", 2, 0, 3, 10, &rad->flag, 0, 0, 0, 0, "Draw limits different"); uiDefButS(block, TOG|BIT|1, B_RAD_DRAW, "Z", 2, 0, 3, 10, &rad->flag, 0, 0, 0, 0, "Draw limits different");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, B_RAD_LIMITS, "ElMax:", 3, 0, 10, 10, &rad->elma, 1.0, 500.0, 0, 0, "Set maximum size of an element"); uiDefButS(block, NUM, B_RAD_LIMITS, "ElMax:", 3, 0, 10, 10, &rad->elma, 1.0, 500.0, 0, 0, "Set maximum size of an element");
uiDefButS(block, NUM, B_RAD_LIMITS, "ElMin:", 3, 0, 10, 10, &rad->elmi, 1.0, 100.0, 0, 0, "Set minimum size of an element"); uiDefButS(block, NUM, B_RAD_LIMITS, "ElMin:", 3, 0, 10, 10, &rad->elmi, 1.0, 100.0, 0, 0, "Set minimum size of an element");
uiDefButS(block, NUM, B_RAD_LIMITS, "PaMax:", 3, 0, 10, 10, &rad->pama, 10.0, 1000.0, 0, 0, "Set maximum size of a patch"); uiDefButS(block, NUM, B_RAD_LIMITS, "PaMax:", 3, 0, 10, 10, &rad->pama, 10.0, 1000.0, 0, 0, "Set maximum size of a patch");
uiDefButS(block, NUM, B_RAD_LIMITS, "PaMin:", 3, 0, 10, 10, &rad->pami, 10.0, 1000.0, 0, 0, "Set minimum size of a patch"); uiDefButS(block, NUM, B_RAD_LIMITS, "PaMin:", 3, 0, 10, 10, &rad->pami, 10.0, 1000.0, 0, 0, "Set minimum size of a patch");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_RAD_INIT, "Limit Subdivide", 5, 0, 10, 10, NULL, 0, 0, 0, 0, "Subdivide patches"); uiDefBut(block, BUT, B_RAD_INIT, "Limit Subdivide", 5, 0, 10, 10, NULL, 0, 0, 0, 0, "Subdivide patches");
} }
@@ -1376,11 +1327,10 @@ static void radio_panel_render(Radio *rad)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "radio_panel_render", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "radio_panel_render", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Radio Render", "Radio", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Radio Render", "Radio", 0, 0, 318, 204)==0) return;
uiAutoBlock(block, 210, 30, 230, 150, UI_BLOCK_ROWS); uiAutoBlock(block, 210, 30, 230, 150, UI_BLOCK_ROWS);
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUMSLI, B_RAD_LIMITS, "Hemires:", 0, 0, 10, 10, &rad->hemires, 100.0, 1000.0, 100, 0, "Set the size of a hemicube"); uiDefButS(block, NUMSLI, B_RAD_LIMITS, "Hemires:", 0, 0, 10, 10, &rad->hemires, 100.0, 1000.0, 100, 0, "Set the size of a hemicube");
uiDefButS(block, NUM, 0, "Max Iterations:", 2, 0, 10, 15, &rad->maxiter, 0.0, 10000.0, 0, 0, "Maximum number of radiosity rounds"); uiDefButS(block, NUM, 0, "Max Iterations:", 2, 0, 10, 15, &rad->maxiter, 0.0, 10000.0, 0, 0, "Maximum number of radiosity rounds");
uiDefButF(block, NUM, B_RAD_FAC, "Mult:", 3, 0, 10, 15, &rad->radfac, 0.001, 250.0, 100, 0, "Mulitply the energy values"); uiDefButF(block, NUM, B_RAD_FAC, "Mult:", 3, 0, 10, 15, &rad->radfac, 0.001, 250.0, 100, 0, "Mulitply the energy values");
@@ -1417,7 +1367,7 @@ static void world_panel_mapto(World *wrld)
uiBlock *block; uiBlock *block;
MTex *mtex; MTex *mtex;
block= uiNewBlock(&curarea->uiblocks, "world_panel_mapto", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "world_panel_mapto", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Texture and Input", "World"); uiNewPanelTabbed("Texture and Input", "World");
if(uiNewPanel(curarea, block, "Map To", "World", 1280, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Map To", "World", 1280, 0, 318, 204)==0) return;
@@ -1442,13 +1392,11 @@ static void world_panel_mapto(World *wrld)
uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 920,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, "The value that an intensity texture blends with the current value"); uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 920,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, "The value that an intensity texture blends with the current value");
/* MAP TO */ /* MAP TO */
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|0, B_MATPRV, "Blend", 1087,166,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour progression in the sky"); uiDefButS(block, TOG|BIT|0, B_MATPRV, "Blend", 1087,166,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour progression in the sky");
uiDefButS(block, TOG|BIT|1, B_MATPRV, "Hori", 1172,166,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour of the horizon"); uiDefButS(block, TOG|BIT|1, B_MATPRV, "Hori", 1172,166,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour of the horizon");
uiDefButS(block, TOG|BIT|2, B_MATPRV, "ZenUp", 1087,147,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour of the zenith above"); uiDefButS(block, TOG|BIT|2, B_MATPRV, "ZenUp", 1087,147,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour of the zenith above");
uiDefButS(block, TOG|BIT|3, B_MATPRV, "ZenDo", 1172,147,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour of the zenith below"); uiDefButS(block, TOG|BIT|3, B_MATPRV, "ZenDo", 1172,147,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture work on the colour of the zenith below");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, ROW, B_MATPRV, "Blend", 1087,114,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, "The texture blends the values"); uiDefButS(block, ROW, B_MATPRV, "Blend", 1087,114,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, "The texture blends the values");
uiDefButS(block, ROW, B_MATPRV, "Mul", 1136,114,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, "The texture multiplies the values"); uiDefButS(block, ROW, B_MATPRV, "Mul", 1136,114,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, "The texture multiplies the values");
uiDefButS(block, ROW, B_MATPRV, "Add", 1182,114,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, "The texture adds the values"); uiDefButS(block, ROW, B_MATPRV, "Add", 1182,114,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, "The texture adds the values");
@@ -1468,13 +1416,13 @@ static void world_panel_texture(World *wrld)
int a, loos; int a, loos;
char str[64], *strp; char str[64], *strp;
block= uiNewBlock(&curarea->uiblocks, "world_panel_texture", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "world_panel_texture", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Texture and Input", "World", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Texture and Input", "World", 960, 0, 318, 204)==0) return;
uiSetButLock(wrld->id.lib!=0, "Can't edit library data"); uiSetButLock(wrld->id.lib!=0, "Can't edit library data");
/* TEX CHANNELS */ /* TEX CHANNELS */
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_BUT_NEUTRAL);
for(a= 0; a<6; a++) { for(a= 0; a<6; a++) {
mtex= wrld->mtex[a]; mtex= wrld->mtex[a];
@@ -1492,6 +1440,7 @@ static void world_panel_texture(World *wrld)
} }
/* TEXTUREBLOCK SELECT */ /* TEXTUREBLOCK SELECT */
uiBlockSetCol(block, TH_BUT_SETTING2);
id= (ID *)mtex->tex; id= (ID *)mtex->tex;
IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &(G.main->tex), id, &(G.buts->texnr)); IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &(G.main->tex), id, &(G.buts->texnr));
uiDefButS(block, MENU, B_WTEXBROWSE, strp, 100,140,20,19, &(G.buts->texnr), 0, 0, 0, 0, "Browse"); uiDefButS(block, MENU, B_WTEXBROWSE, strp, 100,140,20,19, &(G.buts->texnr), 0, 0, 0, 0, "Browse");
@@ -1506,19 +1455,17 @@ static void world_panel_texture(World *wrld)
if(wrld->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 1019,146,21,19, 0, 0, 0, 0, 0, ""); if(wrld->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 1019,146,21,19, 0, 0, 0, 0, 0, "");
else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,140,21,19, 0, 0, 0, 0, 0, ""); else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
} }
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT, B_TEXCLEARWORLD, "Clear", 122, 140, 72, 19, 0, 0, 0, 0, 0, "Erase link to texture"); uiDefBut(block, BUT, B_TEXCLEARWORLD, "Clear", 122, 140, 72, 19, 0, 0, 0, 0, 0, "Erase link to texture");
uiBlockSetCol(block, BUTGREY);
} }
uiBlockSetCol(block, TH_AUTO);
/* TEXCO */ /* TEXCO */
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "View", 100,110,50,19, &(mtex->texco), 4.0, (float)TEXCO_VIEW, 0, 0, "Pass camera view vector on to the texture"); uiDefButS(block, ROW, B_MATPRV, "View", 100,110,50,19, &(mtex->texco), 4.0, (float)TEXCO_VIEW, 0, 0, "Pass camera view vector on to the texture");
uiDefButS(block, ROW, B_MATPRV, "Object", 150,110,50,19, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, "The name of the object used as a source for texture coordinates"); uiDefButS(block, ROW, B_MATPRV, "Object", 150,110,50,19, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, "The name of the object used as a source for texture coordinates");
uiDefIDPoinBut(block, test_obpoin_but, B_MATPRV, "", 100,110,100,19, &(mtex->object), ""); uiDefIDPoinBut(block, test_obpoin_but, B_MATPRV, "", 100,110,100,19, &(mtex->object), "");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "dX", 100,50,100,18, mtex->ofs, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate"); uiDefButF(block, NUM, B_MATPRV, "dX", 100,50,100,18, mtex->ofs, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate");
uiDefButF(block, NUM, B_MATPRV, "dY", 100,30,100,18, mtex->ofs+1, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate"); uiDefButF(block, NUM, B_MATPRV, "dY", 100,30,100,18, mtex->ofs+1, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate");
uiDefButF(block, NUM, B_MATPRV, "dZ", 100,10,100,18, mtex->ofs+2, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate"); uiDefButF(block, NUM, B_MATPRV, "dZ", 100,10,100,18, mtex->ofs+2, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate");
@@ -1533,7 +1480,7 @@ static void world_panel_mistaph(World *wrld)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "world_panel_mistaph", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "world_panel_mistaph", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Mist Stars Physics", "World", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Mist Stars Physics", "World", 640, 0, 318, 204)==0) return;
uiSetButLock(wrld->id.lib!=0, "Can't edit library data"); uiSetButLock(wrld->id.lib!=0, "Can't edit library data");
@@ -1545,23 +1492,23 @@ static void world_panel_mistaph(World *wrld)
uiDefButF(block, NUMSLI,0, "Grav ", 150,180,150,19, &(wrld->gravity), 0.0, 25.0, 0, 0, "Gravitation constant of the game world."); uiDefButF(block, NUMSLI,0, "Grav ", 150,180,150,19, &(wrld->gravity), 0.0, 25.0, 0, 0, "Gravitation constant of the game world.");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D,"Mist", 10,110,140,19, &wrld->mode, 0, 0, 0, 0, "Enable mist"); uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D,"Mist", 10,110,140,19, &wrld->mode, 0, 0, 0, 0, "Enable mist");
uiBlockSetCol(block, TH_AUTO);
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_DIFF, "Qua", 10, 90, 40, 19, &wrld->mistype, 1.0, 0.0, 0, 0, "Use quadratic progression"); uiDefButS(block, ROW, B_DIFF, "Qua", 10, 90, 40, 19, &wrld->mistype, 1.0, 0.0, 0, 0, "Use quadratic progression");
uiDefButS(block, ROW, B_DIFF, "Lin", 50, 90, 50, 19, &wrld->mistype, 1.0, 1.0, 0, 0, "Use linear progression"); uiDefButS(block, ROW, B_DIFF, "Lin", 50, 90, 50, 19, &wrld->mistype, 1.0, 1.0, 0, 0, "Use linear progression");
uiDefButS(block, ROW, B_DIFF, "Sqr", 100, 90, 50, 19, &wrld->mistype, 1.0, 2.0, 0, 0, "Use inverse quadratic progression"); uiDefButS(block, ROW, B_DIFF, "Sqr", 100, 90, 50, 19, &wrld->mistype, 1.0, 2.0, 0, 0, "Use inverse quadratic progression");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM,REDRAWVIEW3D, "Sta:",10,70,140,19, &wrld->miststa, 0.0, 1000.0, 10, 0, "Specify the starting distance of the mist"); uiDefButF(block, NUM,REDRAWVIEW3D, "Sta:",10,70,140,19, &wrld->miststa, 0.0, 1000.0, 10, 0, "Specify the starting distance of the mist");
uiDefButF(block, NUM,REDRAWVIEW3D, "Di:",10,50,140,19, &wrld->mistdist, 0.0,1000.0, 10, 00, "Specify the depth of the mist"); uiDefButF(block, NUM,REDRAWVIEW3D, "Di:",10,50,140,19, &wrld->mistdist, 0.0,1000.0, 10, 00, "Specify the depth of the mist");
uiDefButF(block, NUM,B_DIFF,"Hi:", 10,30,140,19, &wrld->misthi,0.0,100.0, 10, 0, "Specify the factor for a less dense mist with increasing height"); uiDefButF(block, NUM,B_DIFF,"Hi:", 10,30,140,19, &wrld->misthi,0.0,100.0, 10, 0, "Specify the factor for a less dense mist with increasing height");
uiDefButF(block, NUMSLI, 0, "Misi", 10,10,140,19, &(wrld->misi), 0., 1.0, 0, 0, "Set the mist intensity"); uiDefButF(block, NUMSLI, 0, "Misi", 10,10,140,19, &(wrld->misi), 0., 1.0, 0, 0, "Set the mist intensity");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, TOG|BIT|1,B_DIFF, "Stars",160,110,140,19, &wrld->mode, 0, 0, 0, 0, "Enable stars"); uiDefButS(block, TOG|BIT|1,B_DIFF, "Stars",160,110,140,19, &wrld->mode, 0, 0, 0, 0, "Enable stars");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButF(block, NUM,B_DIFF,"StarDist:", 160,70,140,19, &(wrld->stardist), 2.0, 1000.0, 100, 0, "Specify the average distance between two stars"); uiDefButF(block, NUM,B_DIFF,"StarDist:", 160,70,140,19, &(wrld->stardist), 2.0, 1000.0, 100, 0, "Specify the average distance between two stars");
uiDefButF(block, NUM,B_DIFF,"MinDist:", 160,50,140,19, &(wrld->starmindist), 0.0, 1000.0, 100, 0, "Specify the minimum distance to the camera"); uiDefButF(block, NUM,B_DIFF,"MinDist:", 160,50,140,19, &(wrld->starmindist), 0.0, 1000.0, 100, 0, "Specify the minimum distance to the camera");
uiDefButF(block, NUMSLI,B_DIFF,"Size:", 160,30,140,19, &(wrld->starsize), 0.0, 10.0, 10, 0, "Specify the average screen dimension"); uiDefButF(block, NUMSLI,B_DIFF,"Size:", 160,30,140,19, &(wrld->starsize), 0.0, 10.0, 10, 0, "Specify the average screen dimension");
@@ -1576,19 +1523,19 @@ static void world_panel_world(World *wrld)
ID *id, *idfrom; ID *id, *idfrom;
short xco; short xco;
block= uiNewBlock(&curarea->uiblocks, "world_panel_world", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "world_panel_world", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "World", "World", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "World", "World", 320, 0, 318, 204)==0) return;
/* first do the browse but */ /* first do the browse but */
buttons_active_id(&id, &idfrom); buttons_active_id(&id, &idfrom);
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
xco= std_libbuttons(block, 10, 180, 0, NULL, B_WORLDBROWSE, id, idfrom, &(G.buts->menunr), B_WORLDALONE, B_WORLDLOCAL, B_WORLDDELETE, 0, B_KEEPDATA); xco= std_libbuttons(block, 10, 180, 0, NULL, B_WORLDBROWSE, id, idfrom, &(G.buts->menunr), B_WORLDALONE, B_WORLDLOCAL, B_WORLDDELETE, 0, B_KEEPDATA);
if(wrld==NULL) return; if(wrld==NULL) return;
uiSetButLock(wrld->id.lib!=0, "Can't edit library data"); uiSetButLock(wrld->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButF(block, COL, B_COLHOR, "", 10,150,150,19, &wrld->horr, 0, 0, 0, 0, ""); uiDefButF(block, COL, B_COLHOR, "", 10,150,150,19, &wrld->horr, 0, 0, 0, 0, "");
uiDefButF(block, NUMSLI,B_MATPRV,"HoR ", 10,130,150,19, &(wrld->horr), 0.0, 1.0, B_COLHOR,0, "The amount of red of the horizon colour"); uiDefButF(block, NUMSLI,B_MATPRV,"HoR ", 10,130,150,19, &(wrld->horr), 0.0, 1.0, B_COLHOR,0, "The amount of red of the horizon colour");
@@ -1613,7 +1560,7 @@ static void world_panel_preview(World *wrld)
uiBlock *block; uiBlock *block;
/* name "Preview" is abused to detect previewrender offset panel */ /* name "Preview" is abused to detect previewrender offset panel */
block= uiNewBlock(&curarea->uiblocks, "world_panel_preview", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "world_panel_preview", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Preview", "World", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Preview", "World", 0, 0, 318, 204)==0) return;
if(wrld==NULL) return; if(wrld==NULL) return;
@@ -1625,8 +1572,6 @@ static void world_panel_preview(World *wrld)
// label to force a boundbox for buttons not to be centered // label to force a boundbox for buttons not to be centered
uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1,B_MATPRV,"Real", 200,175,80,25, &wrld->skytype, 0, 0, 0, 0, "Render background with real horizon"); uiDefButS(block, TOG|BIT|1,B_MATPRV,"Real", 200,175,80,25, &wrld->skytype, 0, 0, 0, 0, "Render background with real horizon");
uiDefButS(block, TOG|BIT|0,B_MATPRV,"Blend",200,150,80,19, &wrld->skytype, 0, 0, 0, 0, "Render background with natural progression"); uiDefButS(block, TOG|BIT|0,B_MATPRV,"Blend",200,150,80,19, &wrld->skytype, 0, 0, 0, 0, "Render background with natural progression");
uiDefButS(block, TOG|BIT|2,B_MATPRV,"Paper",200,125,80,19, &wrld->skytype, 0, 0, 0, 0, "Flatten blend or texture coordinates"); uiDefButS(block, TOG|BIT|2,B_MATPRV,"Paper",200,125,80,19, &wrld->skytype, 0, 0, 0, 0, "Flatten blend or texture coordinates");
@@ -1679,7 +1624,7 @@ static void lamp_panel_mapto(Object *ob, Lamp *la)
uiBlock *block; uiBlock *block;
MTex *mtex; MTex *mtex;
block= uiNewBlock(&curarea->uiblocks, "lamp_panel_mapto", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "lamp_panel_mapto", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Texture and Input", "Lamp"); uiNewPanelTabbed("Texture and Input", "Lamp");
if(uiNewPanel(curarea, block, "Map To", "Lamp", 1280, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Map To", "Lamp", 1280, 0, 318, 204)==0) return;
@@ -1704,10 +1649,8 @@ static void lamp_panel_mapto(Object *ob, Lamp *la)
uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 920,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, "Set the value the texture blends with"); uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 920,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, "Set the value the texture blends with");
/* MAP TO */ /* MAP TO */
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|0, B_MATPRV, "Col", 1107,166,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect the colour of the lamp"); uiDefButS(block, TOG|BIT|0, B_MATPRV, "Col", 1107,166,81,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect the colour of the lamp");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, ROW, B_MATPRV, "Blend", 1087,114,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, "Mix the values"); uiDefButS(block, ROW, B_MATPRV, "Blend", 1087,114,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, "Mix the values");
uiDefButS(block, ROW, B_MATPRV, "Mul", 1136,114,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, "Multiply the values"); uiDefButS(block, ROW, B_MATPRV, "Mul", 1136,114,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, "Multiply the values");
uiDefButS(block, ROW, B_MATPRV, "Add", 1182,114,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, "Add the values"); uiDefButS(block, ROW, B_MATPRV, "Add", 1182,114,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, "Add the values");
@@ -1728,13 +1671,13 @@ static void lamp_panel_texture(Object *ob, Lamp *la)
int a, loos; int a, loos;
char *strp, str[64]; char *strp, str[64];
block= uiNewBlock(&curarea->uiblocks, "lamp_panel_texture", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "lamp_panel_texture", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Texture and Input", "Lamp", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Texture and Input", "Lamp", 960, 0, 318, 204)==0) return;
uiSetButLock(la->id.lib!=0, "Can't edit library data"); uiSetButLock(la->id.lib!=0, "Can't edit library data");
/* TEX CHANNELS */ /* TEX CHANNELS */
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_BUT_NEUTRAL);
for(a= 0; a<6; a++) { for(a= 0; a<6; a++) {
mtex= la->mtex[a]; mtex= la->mtex[a];
if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos); if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos);
@@ -1751,6 +1694,7 @@ static void lamp_panel_texture(Object *ob, Lamp *la)
} }
/* TEXTUREBLOK SELECT */ /* TEXTUREBLOK SELECT */
uiBlockSetCol(block, TH_BUT_SETTING2);
id= (ID *)mtex->tex; id= (ID *)mtex->tex;
IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &(G.main->tex), id, &(G.buts->texnr)); IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &(G.main->tex), id, &(G.buts->texnr));
@@ -1767,19 +1711,17 @@ static void lamp_panel_texture(Object *ob, Lamp *la)
if(la->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 219,140,21,19, 0, 0, 0, 0, 0, ""); if(la->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,140,21,19, 0, 0, 0, 0, 0, ""); else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
} }
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT, B_TEXCLEARLAMP, "Clear", 122, 140, 72, 19, 0, 0, 0, 0, 0, "Erase link to texture"); uiDefBut(block, BUT, B_TEXCLEARLAMP, "Clear", 122, 140, 72, 19, 0, 0, 0, 0, 0, "Erase link to texture");
uiBlockSetCol(block, BUTGREY);
} }
/* TEXCO */ /* TEXCO */
uiBlockSetCol(block, BUTGREEN); uiBlockSetCol(block, TH_AUTO);
uiDefButS(block, ROW, B_MATPRV, "Glob", 100,110,60,20, &(mtex->texco), 4.0, (float)TEXCO_GLOB, 0, 0, "Generate texture coordinates from global coordinates"); uiDefButS(block, ROW, B_MATPRV, "Glob", 100,110,60,20, &(mtex->texco), 4.0, (float)TEXCO_GLOB, 0, 0, "Generate texture coordinates from global coordinates");
uiDefButS(block, ROW, B_MATPRV, "View", 160,110,70,20, &(mtex->texco), 4.0, (float)TEXCO_VIEW, 0, 0, "Generate texture coordinates from view coordinates"); uiDefButS(block, ROW, B_MATPRV, "View", 160,110,70,20, &(mtex->texco), 4.0, (float)TEXCO_VIEW, 0, 0, "Generate texture coordinates from view coordinates");
uiDefButS(block, ROW, B_MATPRV, "Object", 230,110,70,20, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, "Use linked object's coordinates for texture coordinates"); uiDefButS(block, ROW, B_MATPRV, "Object", 230,110,70,20, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, "Use linked object's coordinates for texture coordinates");
uiDefIDPoinBut(block, test_obpoin_but, B_MATPRV, "", 100,90,200,20, &(mtex->object), ""); uiDefIDPoinBut(block, test_obpoin_but, B_MATPRV, "", 100,90,200,20, &(mtex->object), "");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "dX", 100,50,100,18, mtex->ofs, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate"); uiDefButF(block, NUM, B_MATPRV, "dX", 100,50,100,18, mtex->ofs, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate");
uiDefButF(block, NUM, B_MATPRV, "dY", 100,30,100,18, mtex->ofs+1, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate"); uiDefButF(block, NUM, B_MATPRV, "dY", 100,30,100,18, mtex->ofs+1, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate");
uiDefButF(block, NUM, B_MATPRV, "dZ", 100,10,100,18, mtex->ofs+2, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate"); uiDefButF(block, NUM, B_MATPRV, "dZ", 100,10,100,18, mtex->ofs+2, -20.0, 20.0, 10, 0, "Set the extra translation of the texture coordinate");
@@ -1794,7 +1736,7 @@ static void lamp_panel_spot(Object *ob, Lamp *la)
uiBlock *block; uiBlock *block;
float grid=0.0; float grid=0.0;
block= uiNewBlock(&curarea->uiblocks, "lamp_panel_spot", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "lamp_panel_spot", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Spot", "Lamp", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Spot", "Lamp", 640, 0, 318, 204)==0) return;
if(G.vd) grid= G.vd->grid; if(G.vd) grid= G.vd->grid;
@@ -1802,13 +1744,13 @@ static void lamp_panel_spot(Object *ob, Lamp *la)
uiSetButLock(la->id.lib!=0, "Can't edit library data"); uiSetButLock(la->id.lib!=0, "Can't edit library data");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, TOG|BIT|0, REDRAWVIEW3D, "Shadows",10,150,80,19,&la->mode, 0, 0, 0, 0, "Let lamp produce shadows"); uiDefButS(block, TOG|BIT|0, REDRAWVIEW3D, "Shadows",10,150,80,19,&la->mode, 0, 0, 0, 0, "Let lamp produce shadows");
uiDefButS(block, TOG|BIT|5, 0,"OnlyShadow", 10,130,80,19,&la->mode, 0, 0, 0, 0, "Render shadow only"); uiDefButS(block, TOG|BIT|5, 0,"OnlyShadow", 10,130,80,19,&la->mode, 0, 0, 0, 0, "Render shadow only");
uiDefButS(block, TOG|BIT|7, B_LAMPREDRAW,"Square", 10,90,80,19,&la->mode, 0, 0, 0, 0, "Use square spotbundles"); uiDefButS(block, TOG|BIT|7, B_LAMPREDRAW,"Square", 10,90,80,19,&la->mode, 0, 0, 0, 0, "Use square spotbundles");
uiDefButS(block, TOG|BIT|1, 0,"Halo", 10,50,80,19,&la->mode, 0, 0, 0, 0, "Render spotlights with a volumetric halo"); uiDefButS(block, TOG|BIT|1, 0,"Halo", 10,50,80,19,&la->mode, 0, 0, 0, 0, "Render spotlights with a volumetric halo");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButF(block, NUMSLI,B_LAMPREDRAW,"SpotSi ", 100,180,200,19,&la->spotsize, 1.0, 180.0, 0, 0, "Set the angle of the spot beam in degrees"); uiDefButF(block, NUMSLI,B_LAMPREDRAW,"SpotSi ", 100,180,200,19,&la->spotsize, 1.0, 180.0, 0, 0, "Set the angle of the spot beam in degrees");
uiDefButF(block, NUMSLI,B_MATPRV,"SpotBl ", 100,160,200,19,&la->spotblend, 0.0, 1.0, 0, 0, "Set the softness of the spot edge"); uiDefButF(block, NUMSLI,B_MATPRV,"SpotBl ", 100,160,200,19,&la->spotblend, 0.0, 1.0, 0, 0, "Set the softness of the spot edge");
uiDefButF(block, NUMSLI,0,"HaloInt ", 100,130,200,19,&la->haint, 0.0, 5.0, 0, 0, "Set the intensity of the spot halo"); uiDefButF(block, NUMSLI,0,"HaloInt ", 100,130,200,19,&la->haint, 0.0, 5.0, 0, 0, "Set the intensity of the spot halo");
@@ -1835,7 +1777,7 @@ static void lamp_panel_lamp(Object *ob, Lamp *la)
float grid= 0.0; float grid= 0.0;
short xco; short xco;
block= uiNewBlock(&curarea->uiblocks, "lamp_panel_lamp", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "lamp_panel_lamp", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Lamp", "Lamp", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Lamp", "Lamp", 320, 0, 318, 204)==0) return;
if(G.vd) grid= G.vd->grid; if(G.vd) grid= G.vd->grid;
@@ -1846,13 +1788,13 @@ static void lamp_panel_lamp(Object *ob, Lamp *la)
/* first do the browse but */ /* first do the browse but */
buttons_active_id(&id, &idfrom); buttons_active_id(&id, &idfrom);
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
xco= std_libbuttons(block, 8, 180, 0, NULL, B_LAMPBROWSE, id, (ID *)ob, &(G.buts->menunr), B_LAMPALONE, B_LAMPLOCAL, 0, 0, 0); xco= std_libbuttons(block, 8, 180, 0, NULL, B_LAMPBROWSE, id, (ID *)ob, &(G.buts->menunr), B_LAMPALONE, B_LAMPLOCAL, 0, 0, 0);
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButF(block, NUM,B_LAMPREDRAW,"Dist:",xco+10,180,104,20,&la->dist, 0.01, 5000.0, 100, 0, "Set the distance value"); uiDefButF(block, NUM,B_LAMPREDRAW,"Dist:",xco+10,180,104,20,&la->dist, 0.01, 5000.0, 100, 0, "Set the distance value");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, TOG|BIT|3, B_MATPRV,"Quad", 10,150,100,19,&la->mode, 0, 0, 0, 0, "Use inverse quadratic proportion"); uiDefButS(block, TOG|BIT|3, B_MATPRV,"Quad", 10,150,100,19,&la->mode, 0, 0, 0, 0, "Use inverse quadratic proportion");
uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D,"Sphere", 10,130,100,19,&la->mode, 0, 0, 0, 0, "Lamp only shines inside a sphere"); uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D,"Sphere", 10,130,100,19,&la->mode, 0, 0, 0, 0, "Lamp only shines inside a sphere");
uiDefButS(block, TOG|BIT|2, 0,"Layer", 10,90,100,19,&la->mode, 0, 0, 0, 0, "Illuminate objects in the same layer only"); uiDefButS(block, TOG|BIT|2, 0,"Layer", 10,90,100,19,&la->mode, 0, 0, 0, 0, "Illuminate objects in the same layer only");
@@ -1861,7 +1803,7 @@ static void lamp_panel_lamp(Object *ob, Lamp *la)
uiDefButS(block, TOG|BIT|12, 0,"No Specular", 10,10,100,19,&la->mode, 0, 0, 0, 0, "No specular shading of material"); uiDefButS(block, TOG|BIT|12, 0,"No Specular", 10,10,100,19,&la->mode, 0, 0, 0, 0, "No specular shading of material");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButF(block, NUMSLI,B_MATPRV,"Energy ", 120,150,180,20, &(la->energy), 0.0, 10.0, 0, 0, "Set the intensity of the light"); uiDefButF(block, NUMSLI,B_MATPRV,"Energy ", 120,150,180,20, &(la->energy), 0.0, 10.0, 0, 0, "Set the intensity of the light");
uiDefButF(block, NUMSLI,B_MATPRV,"R ", 120,120,180,20,&la->r, 0.0, 1.0, B_COLLAMP, 0, "Set the red component of the light"); uiDefButF(block, NUMSLI,B_MATPRV,"R ", 120,120,180,20,&la->r, 0.0, 1.0, B_COLLAMP, 0, "Set the red component of the light");
@@ -1880,7 +1822,7 @@ static void lamp_panel_preview(Object *ob, Lamp *la)
uiBlock *block; uiBlock *block;
/* name "Preview" is abused to detect previewrender offset panel */ /* name "Preview" is abused to detect previewrender offset panel */
block= uiNewBlock(&curarea->uiblocks, "lamp_panel_preview", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "lamp_panel_preview", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Preview", "Lamp", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Preview", "Lamp", 0, 0, 318, 204)==0) return;
uiSetButLock(la->id.lib!=0, "Can't edit library data"); uiSetButLock(la->id.lib!=0, "Can't edit library data");
@@ -1890,7 +1832,6 @@ static void lamp_panel_preview(Object *ob, Lamp *la)
// label to force a boundbox for buttons not to be centered // label to force a boundbox for buttons not to be centered
uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW,B_LAMPREDRAW,"Lamp", 200,175,80,25,&la->type,1.0,(float)LA_LOCAL, 0, 0, "Use a point light source"); uiDefButS(block, ROW,B_LAMPREDRAW,"Lamp", 200,175,80,25,&la->type,1.0,(float)LA_LOCAL, 0, 0, "Use a point light source");
uiDefButS(block, ROW,B_LAMPREDRAW,"Spot", 200,150,80,25,&la->type,1.0,(float)LA_SPOT, 0, 0, "Restrict lamp to conical space"); uiDefButS(block, ROW,B_LAMPREDRAW,"Spot", 200,150,80,25,&la->type,1.0,(float)LA_SPOT, 0, 0, "Restrict lamp to conical space");
uiDefButS(block, ROW,B_LAMPREDRAW,"Sun", 200,125,80,25,&la->type,1.0,(float)LA_SUN, 0, 0, "Light shines from constant direction"); uiDefButS(block, ROW,B_LAMPREDRAW,"Sun", 200,125,80,25,&la->type,1.0,(float)LA_SUN, 0, 0, "Light shines from constant direction");
@@ -1977,7 +1918,7 @@ static void material_panel_map_to(Material *ma)
uiBlock *block; uiBlock *block;
MTex *mtex; MTex *mtex;
block= uiNewBlock(&curarea->uiblocks, "material_panel_map_to", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "material_panel_map_to", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Texture", "Material"); uiNewPanelTabbed("Texture", "Material");
if(uiNewPanel(curarea, block, "Map To", "Material", 1600, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Map To", "Material", 1600, 0, 318, 204)==0) return;
@@ -1995,13 +1936,11 @@ static void material_panel_map_to(Material *ma)
uiDefButF(block, COL, B_MTEXCOL, "", 900,100,163,12, &(mtex->r), 0, 0, 0, 0, "Browse datablocks"); uiDefButF(block, COL, B_MTEXCOL, "", 900,100,163,12, &(mtex->r), 0, 0, 0, 0, "Browse datablocks");
if(ma->colormodel==MA_HSV) { if(ma->colormodel==MA_HSV) {
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButF(block, HSVSLI, B_MATPRV, "H ", 900,80,163,18, &(mtex->r), 0.0, 0.9999, B_MTEXCOL, 0, ""); uiDefButF(block, HSVSLI, B_MATPRV, "H ", 900,80,163,18, &(mtex->r), 0.0, 0.9999, B_MTEXCOL, 0, "");
uiBlockSetCol(block, BUTPURPLE);
uiDefButF(block, HSVSLI, B_MATPRV, "S ", 900,60,163,18, &(mtex->r), 0.0001, 1.0, B_MTEXCOL, 0, ""); uiDefButF(block, HSVSLI, B_MATPRV, "S ", 900,60,163,18, &(mtex->r), 0.0001, 1.0, B_MTEXCOL, 0, "");
uiBlockSetCol(block, BUTPURPLE);
uiDefButF(block, HSVSLI, B_MATPRV, "V ", 900,40,163,18, &(mtex->r), 0.0001, 1.0, B_MTEXCOL, 0, ""); uiDefButF(block, HSVSLI, B_MATPRV, "V ", 900,40,163,18, &(mtex->r), 0.0001, 1.0, B_MTEXCOL, 0, "");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
} }
else { else {
uiDefButF(block, NUMSLI, B_MATPRV, "R ", 900,80,163,18, &(mtex->r), 0.0, 1.0, B_MTEXCOL, 0, "Set the amount of red the intensity texture blends with"); uiDefButF(block, NUMSLI, B_MATPRV, "R ", 900,80,163,18, &(mtex->r), 0.0, 1.0, B_MTEXCOL, 0, "Set the amount of red the intensity texture blends with");
@@ -2012,7 +1951,6 @@ static void material_panel_map_to(Material *ma)
uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 900,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, "Set the value the texture blends with the current value"); uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 900,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, "Set the value the texture blends with the current value");
/* MAP TO */ /* MAP TO */
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|0, B_MATPRV, "Col", 900,166,35,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect basic colour of the material"); uiDefButS(block, TOG|BIT|0, B_MATPRV, "Col", 900,166,35,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect basic colour of the material");
uiDefButS(block, TOG3|BIT|1, B_MATPRV, "Nor", 935,166,35,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect the rendered normal"); uiDefButS(block, TOG3|BIT|1, B_MATPRV, "Nor", 935,166,35,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect the rendered normal");
uiDefButS(block, TOG|BIT|2, B_MATPRV, "Csp", 970,166,40,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect the specularity colour"); uiDefButS(block, TOG|BIT|2, B_MATPRV, "Csp", 970,166,40,18, &(mtex->mapto), 0, 0, 0, 0, "Let the texture affect the specularity colour");
@@ -2025,7 +1963,6 @@ static void material_panel_map_to(Material *ma)
/* uiDefButS(block, TOG|BIT|3, B_MATPRV, "Alpha Mix",1087,114,100,18, &(mtex->texflag), 0, 0, 0, 0); ,""*/ /* uiDefButS(block, TOG|BIT|3, B_MATPRV, "Alpha Mix",1087,114,100,18, &(mtex->texflag), 0, 0, 0, 0); ,""*/
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, ROW, B_MATPRV, "Mix", 1087,94,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, "The texture blends the values or colour"); uiDefButS(block, ROW, B_MATPRV, "Mix", 1087,94,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, "The texture blends the values or colour");
uiDefButS(block, ROW, B_MATPRV, "Mul", 1136,94,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, "The texture multiplies the values or colour"); uiDefButS(block, ROW, B_MATPRV, "Mul", 1136,94,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, "The texture multiplies the values or colour");
uiDefButS(block, ROW, B_MATPRV, "Add", 1182,94,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, "The texture adds the values or colour"); uiDefButS(block, ROW, B_MATPRV, "Add", 1182,94,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, "The texture adds the values or colour");
@@ -2045,7 +1982,7 @@ static void material_panel_map_input(Material *ma)
int a, xco; int a, xco;
char str[32]; char str[32];
block= uiNewBlock(&curarea->uiblocks, "material_panel_map_input", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "material_panel_map_input", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Texture", "Material"); uiNewPanelTabbed("Texture", "Material");
if(uiNewPanel(curarea, block, "Map Input", "Material", 1280, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Map Input", "Material", 1280, 0, 318, 204)==0) return;
@@ -2056,7 +1993,6 @@ static void material_panel_map_input(Material *ma)
} }
/* TEXCO */ /* TEXCO */
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, B_MATPRV, "UV", 630,166,40,18, &(mtex->texco), 4.0, (float)TEXCO_UV, 0, 0, "Use UV coordinates for texture coordinates"); uiDefButS(block, ROW, B_MATPRV, "UV", 630,166,40,18, &(mtex->texco), 4.0, (float)TEXCO_UV, 0, 0, "Use UV coordinates for texture coordinates");
uiDefButS(block, ROW, B_MATPRV, "Object", 670,166,75,18, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, "Use linked object's coordinates for texture coordinates"); uiDefButS(block, ROW, B_MATPRV, "Object", 670,166,75,18, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, "Use linked object's coordinates for texture coordinates");
uiDefIDPoinBut(block, test_obpoin_but, B_MATPRV, "",745,166,163,18, &(mtex->object), ""); uiDefIDPoinBut(block, test_obpoin_but, B_MATPRV, "",745,166,163,18, &(mtex->object), "");
@@ -2068,8 +2004,6 @@ static void material_panel_map_input(Material *ma)
uiDefButS(block, ROW, B_MATPRV, "Nor", 820,146,44,18, &(mtex->texco), 4.0, (float)TEXCO_NORM, 0, 0, "Use normal vector as texture coordinates"); uiDefButS(block, ROW, B_MATPRV, "Nor", 820,146,44,18, &(mtex->texco), 4.0, (float)TEXCO_NORM, 0, 0, "Use normal vector as texture coordinates");
uiDefButS(block, ROW, B_MATPRV, "Refl", 864,146,44,18, &(mtex->texco), 4.0, (float)TEXCO_REFL, 0, 0, "Use reflection vector as texture coordinates"); uiDefButS(block, ROW, B_MATPRV, "Refl", 864,146,44,18, &(mtex->texco), 4.0, (float)TEXCO_REFL, 0, 0, "Use reflection vector as texture coordinates");
uiBlockSetCol(block, BUTGREY);
/* COORDS */ /* COORDS */
uiDefButC(block, ROW, B_MATPRV, "Flat", 666,114,48,18, &(mtex->mapping), 5.0, (float)MTEX_FLAT, 0, 0, "Map X and Y coordinates directly"); uiDefButC(block, ROW, B_MATPRV, "Flat", 666,114,48,18, &(mtex->mapping), 5.0, (float)MTEX_FLAT, 0, 0, "Map X and Y coordinates directly");
uiDefButC(block, ROW, B_MATPRV, "Cube", 717,114,50,18, &(mtex->mapping), 5.0, (float)MTEX_CUBE, 0, 0, "Map using the normal vector"); uiDefButC(block, ROW, B_MATPRV, "Cube", 717,114,50,18, &(mtex->mapping), 5.0, (float)MTEX_CUBE, 0, 0, "Map using the normal vector");
@@ -2109,11 +2043,11 @@ static void material_panel_texture(Material *ma)
int a, xco; int a, xco;
char str[64], *strp; char str[64], *strp;
block= uiNewBlock(&curarea->uiblocks, "material_panel_texture", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "material_panel_texture", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Texture", "Material", 960, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Texture", "Material", 960, 0, 318, 204)==0) return;
/* TEX CHANNELS */ /* TEX CHANNELS */
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_BUT_NEUTRAL);
xco= 665; xco= 665;
for(a= 0; a<8; a++) { for(a= 0; a<8; a++) {
mtex= ma->mtex[a]; mtex= ma->mtex[a];
@@ -2124,12 +2058,12 @@ static void material_panel_texture(Material *ma)
xco+= 65; xco+= 65;
} }
uiDefIconBut(block, BUT, B_MTEXCOPY, ICON_COPYUP, 100,180,23,21, 0, 0, 0, 0, 0, "Copy the mapping settings to the buffer"); uiDefIconBut(block, BUT, B_MTEXCOPY, ICON_COPYUP, 100,180,23,21, 0, 0, 0, 0, 0, "Copy the mapping settings to the buffer");
uiDefIconBut(block, BUT, B_MTEXPASTE, ICON_PASTEUP, 125,180,23,21, 0, 0, 0, 0, 0, "Paste the mapping settings from the buffer"); uiDefIconBut(block, BUT, B_MTEXPASTE, ICON_PASTEUP, 125,180,23,21, 0, 0, 0, 0, 0, "Paste the mapping settings from the buffer");
uiBlockSetCol(block, BUTGREEN); uiBlockSetCol(block, TH_AUTO);
uiDefButC(block, TOG, B_MATPRV, "SepTex", 160, 180, 100, 20, &(ma->septex), 0, 0, 0, 0, "Render only use active texture channel"); uiDefButC(block, TOG, B_MATPRV, "SepTex", 160, 180, 100, 20, &(ma->septex), 0, 0, 0, 0, "Render only use active texture channel");
uiBlockSetCol(block, BUTGREY);
mtex= ma->mtex[ ma->texact ]; mtex= ma->mtex[ ma->texact ];
if(mtex==0) { if(mtex==0) {
@@ -2138,6 +2072,7 @@ static void material_panel_texture(Material *ma)
} }
/* TEXTUREBLOK SELECT */ /* TEXTUREBLOK SELECT */
uiBlockSetCol(block, TH_BUT_SETTING2);
if(G.main->tex.first==0) if(G.main->tex.first==0)
id= NULL; id= NULL;
else else
@@ -2155,25 +2090,25 @@ static void material_panel_texture(Material *ma)
if(ma->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 219,130,21,20, 0, 0, 0, 0, 0, ""); if(ma->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 219,130,21,20, 0, 0, 0, 0, 0, "");
else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,130,21,20, 0, 0, 0, 0, 0, ""); else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,130,21,20, 0, 0, 0, 0, 0, "");
} }
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT, B_TEXCLEAR, "Clear", 122, 130, 72, 20, 0, 0, 0, 0, 0, "Erase link to datablock"); uiDefBut(block, BUT, B_TEXCLEAR, "Clear", 122, 130, 72, 20, 0, 0, 0, 0, 0, "Erase link to datablock");
uiBlockSetCol(block, BUTGREY);
} }
uiBlockSetCol(block, TH_AUTO);
} }
static void material_panel_shading(Material *ma) static void material_panel_shading(Material *ma)
{ {
uiBlock *block; uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "material_panel_shading", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "material_panel_shading", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Shaders", "Material", 640, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Shaders", "Material", 640, 0, 318, 204)==0) return;
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButI(block, TOG|BIT|5, B_MATPRV_DRAW, "Halo", 245,180,65,18, &(ma->mode), 0, 0, 0, 0, "Render as a halo"); uiDefButI(block, TOG|BIT|5, B_MATPRV_DRAW, "Halo", 245,180,65,18, &(ma->mode), 0, 0, 0, 0, "Render as a halo");
uiBlockSetCol(block, TH_AUTO);
if(ma->mode & MA_HALO) { if(ma->mode & MA_HALO) {
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUM, B_MATPRV, "HaloSize: ", 10,155,190,18, &(ma->hasize), 0.0, 100.0, 10, 0, "Set the dimension of the halo"); uiDefButF(block, NUM, B_MATPRV, "HaloSize: ", 10,155,190,18, &(ma->hasize), 0.0, 100.0, 10, 0, "Set the dimension of the halo");
uiDefButS(block, NUMSLI, B_MATPRV, "Hard ", 10,135,190,18, &(ma->har), 1.0, 127.0, 0, 0, "Set the hardness of the halo"); uiDefButS(block, NUMSLI, B_MATPRV, "Hard ", 10,135,190,18, &(ma->har), 1.0, 127.0, 0, 0, "Set the hardness of the halo");
uiDefButF(block, NUMSLI, B_MATPRV, "Add ", 10,115,190,18, &(ma->add), 0.0, 1.0, 0, 0, "Strength of the add effect"); uiDefButF(block, NUMSLI, B_MATPRV, "Add ", 10,115,190,18, &(ma->add), 0.0, 1.0, 0, 0, "Strength of the add effect");
@@ -2189,7 +2124,7 @@ static void material_panel_shading(Material *ma)
uiDefButC(block, NUM, B_MATPRV, "Fl.seed: ", 10,10,90,18, &(ma->seed2), 0.0, 255.0, 0, 0, "Specify an offset in the seed table"); uiDefButC(block, NUM, B_MATPRV, "Fl.seed: ", 10,10,90,18, &(ma->seed2), 0.0, 255.0, 0, 0, "Specify an offset in the seed table");
uiDefButS(block, NUM, B_MATPRV, "Flares: ", 100,10,100,18, &(ma->flarec), 1.0, 32.0, 0, 0, "Set the nuber of subflares"); uiDefButS(block, NUM, B_MATPRV, "Flares: ", 100,10,100,18, &(ma->flarec), 1.0, 32.0, 0, 0, "Set the nuber of subflares");
} }
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButI(block, TOG|BIT|15, B_MATPRV_DRAW, "Flare", 245,142,65,28, &(ma->mode), 0, 0, 0, 0, "Render halo as a lensflare"); uiDefButI(block, TOG|BIT|15, B_MATPRV_DRAW, "Flare", 245,142,65,28, &(ma->mode), 0, 0, 0, 0, "Render halo as a lensflare");
uiDefButI(block, TOG|BIT|8, B_MATPRV, "Rings", 245,123,65, 18, &(ma->mode), 0, 0, 0, 0, "Render rings over basic halo"); uiDefButI(block, TOG|BIT|8, B_MATPRV, "Rings", 245,123,65, 18, &(ma->mode), 0, 0, 0, 0, "Render rings over basic halo");
@@ -2205,7 +2140,6 @@ static void material_panel_shading(Material *ma)
char *str2= "Specular Shader%t|CookTorr %x0|Phong %x1|Blinn %x2|Toon %x3"; char *str2= "Specular Shader%t|CookTorr %x0|Phong %x1|Blinn %x2|Toon %x3";
/* diff shader buttons */ /* diff shader buttons */
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, MENU, B_MATPRV_DRAW, str1, 9, 155,78,19, &(ma->diff_shader), 0.0, 0.0, 0, 0, "Set a diffuse shader"); uiDefButS(block, MENU, B_MATPRV_DRAW, str1, 9, 155,78,19, &(ma->diff_shader), 0.0, 0.0, 0, 0, "Set a diffuse shader");
uiDefButF(block, NUMSLI, B_MATPRV, "Ref ", 90,155,150,19, &(ma->ref), 0.0, 1.0, 0, 0, "Set the amount of reflection"); uiDefButF(block, NUMSLI, B_MATPRV, "Ref ", 90,155,150,19, &(ma->ref), 0.0, 1.0, 0, 0, "Set the amount of reflection");
@@ -2236,7 +2170,7 @@ static void material_panel_shading(Material *ma)
uiDefButF(block, NUMSLI, B_MATPRV, "Add ", 9,10,117,19, &(ma->add), 0.0, 1.0, 0, 0, "Glow factor for transparant"); uiDefButF(block, NUMSLI, B_MATPRV, "Add ", 9,10,117,19, &(ma->add), 0.0, 1.0, 0, 0, "Glow factor for transparant");
uiDefButF(block, NUM, 0, "Zoffs:", 133,10,110,19, &(ma->zoffs), 0.0, 10.0, 0, 0, "Give face an artificial offset"); uiDefButF(block, NUM, 0, "Zoffs:", 133,10,110,19, &(ma->zoffs), 0.0, 10.0, 0, 0, "Give face an artificial offset");
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButI(block, TOG|BIT|0, 0, "Traceable", 245,161,65,18, &(ma->mode), 0, 0, 0, 0, "Make material visible for shadow lamps"); uiDefButI(block, TOG|BIT|0, 0, "Traceable", 245,161,65,18, &(ma->mode), 0, 0, 0, 0, "Make material visible for shadow lamps");
uiDefButI(block, TOG|BIT|1, 0, "Shadow", 245,142,65,18, &(ma->mode), 0, 0, 0, 0, "Enable material for shadows"); uiDefButI(block, TOG|BIT|1, 0, "Shadow", 245,142,65,18, &(ma->mode), 0, 0, 0, 0, "Enable material for shadows");
@@ -2261,13 +2195,13 @@ static void material_panel_material(Object *ob, Material *ma)
int rgbsel = 0, xco= 0; int rgbsel = 0, xco= 0;
char str[30]; char str[30];
block= uiNewBlock(&curarea->uiblocks, "material_panel_material", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "material_panel_material", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Material", "Material", 320, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Material", "Material", 320, 0, 318, 204)==0) return;
/* first do the browse but */ /* first do the browse but */
buttons_active_id(&id, &idfrom); buttons_active_id(&id, &idfrom);
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING2);
xco= std_libbuttons(block, 8, 200, 0, NULL, B_MATBROWSE, id, idfrom, &(G.buts->menunr), B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA); xco= std_libbuttons(block, 8, 200, 0, NULL, B_MATBROWSE, id, idfrom, &(G.buts->menunr), B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA);
uiDefIconBut(block, BUT, B_MATCOPY, ICON_COPYUP, xco+=XIC,198,XIC,YIC, 0, 0, 0, 0, 0, "Copies Material to the buffer"); uiDefIconBut(block, BUT, B_MATCOPY, ICON_COPYUP, xco+=XIC,198,XIC,YIC, 0, 0, 0, 0, 0, "Copies Material to the buffer");
@@ -2277,14 +2211,14 @@ static void material_panel_material(Object *ob, Material *ma)
if(ob->actcol==0) ob->actcol= 1; /* because of TOG|BIT button */ if(ob->actcol==0) ob->actcol= 1; /* because of TOG|BIT button */
/* indicate which one is linking a material */ /* indicate which one is linking a material */
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_BUT_ACTION);
uiDefButS(block, TOG|BIT|(ob->actcol-1), B_MATFROM, "OB", 125,174,32,20, &ob->colbits, 0, 0, 0, 0, "Link material to object"); uiDefButS(block, TOG|BIT|(ob->actcol-1), B_MATFROM, "OB", 125,174,32,20, &ob->colbits, 0, 0, 0, 0, "Link material to object");
idn= ob->data; idn= ob->data;
strncpy(str, idn->name, 2); strncpy(str, idn->name, 2);
str[2]= 0; str[2]= 0;
uiBlockSetCol(block, BUTGREEN); uiBlockSetCol(block, TH_BUT_SETTING);
uiDefButS(block, TOGN|BIT|(ob->actcol-1), B_MATFROM, str, 158,174,32,20, &ob->colbits, 0, 0, 0, 0, "Show the block the material is linked to"); uiDefButS(block, TOGN|BIT|(ob->actcol-1), B_MATFROM, str, 158,174,32,20, &ob->colbits, 0, 0, 0, 0, "Show the block the material is linked to");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
/* id is the block from which the material is used */ /* id is the block from which the material is used */
if( BTST(ob->colbits, ob->actcol-1) ) id= (ID *)ob; if( BTST(ob->colbits, ob->actcol-1) ) id= (ID *)ob;
@@ -2316,24 +2250,21 @@ static void material_panel_material(Object *ob, Material *ma)
uiDefButF(block, NUM, 0, "Fh Damp ", 8,120,100,20, &ma->xyfrict, 0.0, 1.0, 10, 0, "Damping of the Fh spring force"); uiDefButF(block, NUM, 0, "Fh Damp ", 8,120,100,20, &ma->xyfrict, 0.0, 1.0, 10, 0, "Damping of the Fh spring force");
uiDefButF(block, NUM, 0, "Fh Dist ", 8,98 ,100,20, &ma->fhdist, 0.0, 20.0, 10, 0, "Height of the Fh area"); uiDefButF(block, NUM, 0, "Fh Dist ", 8,98 ,100,20, &ma->fhdist, 0.0, 20.0, 10, 0, "Height of the Fh area");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, 0, "Fh Norm", 8,76 ,100,20, &ma->dynamode, 0.0, 0.0, 0, 0, "Add a horizontal spring force on slopes"); uiDefButS(block, TOG|BIT|1, 0, "Fh Norm", 8,76 ,100,20, &ma->dynamode, 0.0, 0.0, 0, 0, "Add a horizontal spring force on slopes");
uiBlockSetCol(block, BUTGREY);
} }
else { else {
if(!(ma->mode & MA_HALO)) { if(!(ma->mode & MA_HALO)) {
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButI(block, TOG|BIT|4, B_REDR, "VCol Light", 8,146,75,20, &(ma->mode), 0, 0, 0, 0, "Add vertex colours as extra light"); uiDefButI(block, TOG|BIT|4, B_REDR, "VCol Light", 8,146,75,20, &(ma->mode), 0, 0, 0, 0, "Add vertex colours as extra light");
uiDefButI(block, TOG|BIT|7, B_REDR, "VCol Paint", 85,146,72,20, &(ma->mode), 0, 0, 0, 0, "Replace basic colours with vertex colours"); uiDefButI(block, TOG|BIT|7, B_REDR, "VCol Paint", 85,146,72,20, &(ma->mode), 0, 0, 0, 0, "Replace basic colours with vertex colours");
uiDefButI(block, TOG|BIT|11, B_REDR, "TexFace", 160,146,62,20, &(ma->mode), 0, 0, 0, 0, "UV-Editor assigned texture gives color and texture info for the faces"); uiDefButI(block, TOG|BIT|11, B_REDR, "TexFace", 160,146,62,20, &(ma->mode), 0, 0, 0, 0, "UV-Editor assigned texture gives color and texture info for the faces");
uiDefButI(block, TOG|BIT|2, B_MATPRV, "Shadeless", 223,146,80,20, &(ma->mode), 0, 0, 0, 0, "Make material insensitive to light or shadow"); uiDefButI(block, TOG|BIT|2, B_MATPRV, "Shadeless", 223,146,80,20, &(ma->mode), 0, 0, 0, 0, "Make material insensitive to light or shadow");
} }
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
uiDefButF(block, COL, B_MATCOL, "", 8,115,72,24, &(ma->r), 0, 0, 0, 0, ""); uiDefButF(block, COL, B_MATCOL, "", 8,115,72,24, &(ma->r), 0, 0, 0, 0, "");
uiDefButF(block, COL, B_SPECCOL, "", 8,88,72,24, &(ma->specr), 0, 0, 0, 0, ""); uiDefButF(block, COL, B_SPECCOL, "", 8,88,72,24, &(ma->specr), 0, 0, 0, 0, "");
uiDefButF(block, COL, B_MIRCOL, "", 8,61,72,24, &(ma->mirr), 0, 0, 0, 0, ""); uiDefButF(block, COL, B_MIRCOL, "", 8,61,72,24, &(ma->mirr), 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
if(ma->mode & MA_HALO) { if(ma->mode & MA_HALO) {
uiDefButC(block, ROW, REDRAWBUTSSHADING, "Halo", 83,115,40,25, &(ma->rgbsel), 2.0, 0.0, 0, 0, "Mix the colour of the halo with the RGB sliders"); uiDefButC(block, ROW, REDRAWBUTSSHADING, "Halo", 83,115,40,25, &(ma->rgbsel), 2.0, 0.0, 0, 0, "Mix the colour of the halo with the RGB sliders");
uiDefButC(block, ROW, REDRAWBUTSSHADING, "Line", 83,88,40,25, &(ma->rgbsel), 2.0, 1.0, 0, 0, "Mix the colour of the lines with the RGB sliders"); uiDefButC(block, ROW, REDRAWBUTSSHADING, "Line", 83,88,40,25, &(ma->rgbsel), 2.0, 1.0, 0, 0, "Mix the colour of the lines with the RGB sliders");
@@ -2344,7 +2275,6 @@ static void material_panel_material(Object *ob, Material *ma)
uiDefButC(block, ROW, REDRAWBUTSSHADING, "Spe", 83,88,40,25, &(ma->rgbsel), 2.0, 1.0, 0, 0, "Set the colour of the specularity"); uiDefButC(block, ROW, REDRAWBUTSSHADING, "Spe", 83,88,40,25, &(ma->rgbsel), 2.0, 1.0, 0, 0, "Set the colour of the specularity");
uiDefButC(block, ROW, REDRAWBUTSSHADING, "Mir", 83,61,40,25, &(ma->rgbsel), 2.0, 2.0, 0, 0, "Use mirror colour"); uiDefButC(block, ROW, REDRAWBUTSSHADING, "Mir", 83,61,40,25, &(ma->rgbsel), 2.0, 2.0, 0, 0, "Use mirror colour");
} }
uiBlockSetCol(block, BUTGREY);
if(ma->rgbsel==0) {colpoin= &(ma->r); rgbsel= B_MATCOL;} if(ma->rgbsel==0) {colpoin= &(ma->r); rgbsel= B_MATCOL;}
else if(ma->rgbsel==1) {colpoin= &(ma->specr); rgbsel= B_SPECCOL;} else if(ma->rgbsel==1) {colpoin= &(ma->specr); rgbsel= B_SPECCOL;}
@@ -2352,11 +2282,11 @@ static void material_panel_material(Object *ob, Material *ma)
if(ma->rgbsel==0 && (ma->mode & (MA_VERTEXCOLP|MA_FACETEXTURE) && !(ma->mode & MA_HALO))); if(ma->rgbsel==0 && (ma->mode & (MA_VERTEXCOLP|MA_FACETEXTURE) && !(ma->mode & MA_HALO)));
else if(ma->colormodel==MA_HSV) { else if(ma->colormodel==MA_HSV) {
uiBlockSetCol(block, BUTPURPLE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButF(block, HSVSLI, B_MATPRV, "H ", 128,120,175,20, colpoin, 0.0, 0.9999, rgbsel, 0, ""); uiDefButF(block, HSVSLI, B_MATPRV, "H ", 128,120,175,20, colpoin, 0.0, 0.9999, rgbsel, 0, "");
uiDefButF(block, HSVSLI, B_MATPRV, "S ", 128,98,175,20, colpoin, 0.0001, 1.0, rgbsel, 0, ""); uiDefButF(block, HSVSLI, B_MATPRV, "S ", 128,98,175,20, colpoin, 0.0001, 1.0, rgbsel, 0, "");
uiDefButF(block, HSVSLI, B_MATPRV, "V ", 128,76,175,20, colpoin, 0.0001, 1.0, rgbsel, 0, ""); uiDefButF(block, HSVSLI, B_MATPRV, "V ", 128,76,175,20, colpoin, 0.0001, 1.0, rgbsel, 0, "");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_AUTO);
} }
else { else {
uiDefButF(block, NUMSLI, B_MATPRV, "R ", 128,120,175,20, colpoin, 0.0, 1.0, rgbsel, 0, ""); uiDefButF(block, NUMSLI, B_MATPRV, "R ", 128,120,175,20, colpoin, 0.0, 1.0, rgbsel, 0, "");
@@ -2368,7 +2298,6 @@ static void material_panel_material(Object *ob, Material *ma)
uiDefButF(block, NUMSLI, B_MATPRV, "SpecTra ", 128,32,175,20, &(ma->spectra), 0.0, 1.0, 0, 0, "Make specular areas opaque"); uiDefButF(block, NUMSLI, B_MATPRV, "SpecTra ", 128,32,175,20, &(ma->spectra), 0.0, 1.0, 0, 0, "Make specular areas opaque");
} }
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, ROW, REDRAWBUTSSHADING, "RGB", 8,32,35,20, &(ma->colormodel), 1.0, (float)MA_RGB, 0, 0, "Create colour by red, green and blue"); uiDefButS(block, ROW, REDRAWBUTSSHADING, "RGB", 8,32,35,20, &(ma->colormodel), 1.0, (float)MA_RGB, 0, 0, "Create colour by red, green and blue");
uiDefButS(block, ROW, REDRAWBUTSSHADING, "HSV", 43,32,35,20, &(ma->colormodel), 1.0, (float)MA_HSV, 0, 0, "Mix colour with hue, saturation and value"); uiDefButS(block, ROW, REDRAWBUTSSHADING, "HSV", 43,32,35,20, &(ma->colormodel), 1.0, (float)MA_HSV, 0, 0, "Mix colour with hue, saturation and value");
uiDefButS(block, TOG|BIT|0, REDRAWBUTSSHADING, "DYN", 78,32,45,20, &(ma->dynamode), 0.0, 0.0, 0, 0, "Adjust parameters for dynamics options"); uiDefButS(block, TOG|BIT|0, REDRAWBUTSSHADING, "DYN", 78,32,45,20, &(ma->dynamode), 0.0, 0.0, 0, 0, "Adjust parameters for dynamics options");
@@ -2380,7 +2309,7 @@ static void material_panel_preview(Material *ma)
uiBlock *block; uiBlock *block;
/* name "Preview" is abused to detect previewrender offset panel */ /* name "Preview" is abused to detect previewrender offset panel */
block= uiNewBlock(&curarea->uiblocks, "material_panel_preview", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "material_panel_preview", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Preview", "Material", 0, 0, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Preview", "Material", 0, 0, 318, 204)==0) return;
if(ma) { if(ma) {
@@ -2388,7 +2317,7 @@ static void material_panel_preview(Material *ma)
// label to force a boundbox for buttons not to be centered // label to force a boundbox for buttons not to be centered
uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, TH_BUT_NEUTRAL);
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATPLANE, 210,180,25,22, &(ma->pr_type), 10, 0, 0, 0, ""); uiDefIconButC(block, ROW, B_MATPRV, ICON_MATPLANE, 210,180,25,22, &(ma->pr_type), 10, 0, 0, 0, "");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATSPHERE, 210,150,25,22, &(ma->pr_type), 10, 1, 0, 0, ""); uiDefIconButC(block, ROW, B_MATPRV, ICON_MATSPHERE, 210,150,25,22, &(ma->pr_type), 10, 1, 0, 0, "");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATCUBE, 210,120,25,22, &(ma->pr_type), 10, 2, 0, 0, ""); uiDefIconButC(block, ROW, B_MATPRV, ICON_MATCUBE, 210,120,25,22, &(ma->pr_type), 10, 2, 0, 0, "");

View File

@@ -129,14 +129,12 @@ void meshactionbuts(SpaceAction *saction, Key *key)
sprintf(str, "actionbuttonswin %d", curarea->win); sprintf(str, "actionbuttonswin %d", curarea->win);
block= uiNewBlock (&curarea->uiblocks, str, block= uiNewBlock (&curarea->uiblocks, str,
UI_EMBOSSX, UI_HELV, curarea->win); UI_EMBOSS, UI_HELV, curarea->win);
x = NAMEWIDTH + 1; x = NAMEWIDTH + 1;
y = key->totkey*(CHANNELHEIGHT+CHANNELSKIP) y = key->totkey*(CHANNELHEIGHT+CHANNELSKIP)
- CHANNELHEIGHT/2 - G.v2d->cur.ymin; - CHANNELHEIGHT/2 - G.v2d->cur.ymin;
uiBlockSetCol(block, BUTGREY);
/* make the little 'open the sliders' widget */ /* make the little 'open the sliders' widget */
glColor3f(RVKBGCOL); glColor3f(RVKBGCOL);
glRects(2, y + 2*CHANNELHEIGHT - 2, glRects(2, y + 2*CHANNELHEIGHT - 2,
@@ -168,7 +166,7 @@ void meshactionbuts(SpaceAction *saction, Key *key)
/* sliders are open so draw them */ /* sliders are open so draw them */
glColor3f(RVKBGCOL); glColor3f(RVKBGCOL);
glRects(NAMEWIDTH, 0, NAMEWIDTH+SLIDERWIDTH, curarea->winy); glRects(NAMEWIDTH, 0, NAMEWIDTH+SLIDERWIDTH, curarea->winy);
uiBlockSetEmboss(block, UI_EMBOSSX); uiBlockSetEmboss(block, UI_EMBOSS);
for (i=1 ; i < key->totkey ; ++ i) { for (i=1 ; i < key->totkey ; ++ i) {
make_rvk_slider(block, key, i, make_rvk_slider(block, key, i,
x, y, SLIDERWIDTH-2, CHANNELHEIGHT-1); x, y, SLIDERWIDTH-2, CHANNELHEIGHT-1);

View File

@@ -438,8 +438,8 @@ void draw_sima_area(SpaceImaSel *simasel)
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
sprintf(naam, "win %d", curarea->win); sprintf(naam, "win %d", curarea->win);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->win);
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
if (simasel->desx > 0){ if (simasel->desx > 0){
/* DIR ENTRYS */ /* DIR ENTRYS */

View File

@@ -761,7 +761,6 @@ static void draw_ipobuts(SpaceIpo *sipo)
sprintf(naam, "ipowin %d", area->win); sprintf(naam, "ipowin %d", area->win);
block= uiNewBlock(&area->uiblocks, naam, UI_EMBOSSN, UI_HELV, area->win); block= uiNewBlock(&area->uiblocks, naam, UI_EMBOSSN, UI_HELV, area->win);
uiBlockSetCol(block, BUTRUST);
ei= sipo->editipo; ei= sipo->editipo;
y= area->winy-30+sipo->butofs; y= area->winy-30+sipo->butofs;

View File

@@ -732,7 +732,7 @@ static void tekenvertslatt(short sel)
float size; float size;
int a, uxt, u, vxt, v, wxt, w; int a, uxt, u, vxt, v, wxt, w;
size= BIF_GetThemeColorf(TH_VERTEX_SIZE); size= BIF_GetThemeValuef(TH_VERTEX_SIZE);
glPointSize(size); glPointSize(size);
if(sel) BIF_ThemeColor(TH_VERTEX_SELECT); if(sel) BIF_ThemeColor(TH_VERTEX_SELECT);
@@ -1036,7 +1036,7 @@ void tekenvertices(short sel)
EditVert *eve; EditVert *eve;
float size; float size;
size= BIF_GetThemeColorf(TH_VERTEX_SIZE); size= BIF_GetThemeValuef(TH_VERTEX_SIZE);
glPointSize(size); glPointSize(size);
if(sel) BIF_ThemeColor(TH_VERTEX_SELECT); if(sel) BIF_ThemeColor(TH_VERTEX_SELECT);
@@ -2788,7 +2788,7 @@ static void tekenvertsN(Nurb *nu, short sel)
if(sel) BIF_ThemeColor(TH_VERTEX_SELECT); if(sel) BIF_ThemeColor(TH_VERTEX_SELECT);
else BIF_ThemeColor(TH_VERTEX); else BIF_ThemeColor(TH_VERTEX);
size= BIF_GetThemeColorf(TH_VERTEX_SIZE); size= BIF_GetThemeValuef(TH_VERTEX_SIZE);
glPointSize(size); glPointSize(size);
glBegin(GL_POINTS); glBegin(GL_POINTS);

View File

@@ -1071,7 +1071,7 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT
if(ob==NULL) return; if(ob==NULL) return;
block= uiNewBlock(&curarea->uiblocks, "view3d_panel_object", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "view3d_panel_object", UI_EMBOSS, UI_HELV, curarea->win);
uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
uiSetPanelHandler(VIEW3D_HANDLER_OBJECT); // for close and esc uiSetPanelHandler(VIEW3D_HANDLER_OBJECT); // for close and esc
if(uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 318, 204)==0) return;
@@ -1112,7 +1112,7 @@ static void view3d_panel_settings(cntrl) // VIEW3D_HANDLER_BACKGROUND
vd= G.vd; vd= G.vd;
block= uiNewBlock(&curarea->uiblocks, "view3d_panel_settings", UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, "view3d_panel_settings", UI_EMBOSS, UI_HELV, curarea->win);
uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
uiSetPanelHandler(VIEW3D_HANDLER_BACKGROUND); // for close and esc uiSetPanelHandler(VIEW3D_HANDLER_BACKGROUND); // for close and esc
if(uiNewPanel(curarea, block, "Backdrop and settings", "View3d", 10, 10, 318, 204)==0) return; if(uiNewPanel(curarea, block, "Backdrop and settings", "View3d", 10, 10, 318, 204)==0) return;
@@ -1124,9 +1124,7 @@ static void view3d_panel_settings(cntrl) // VIEW3D_HANDLER_BACKGROUND
vd->bgpic->blend= 0.5; vd->bgpic->blend= 0.5;
} }
} }
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "BackGroundPic", 10,160,150,20 , &vd->flag, 0, 0, 0, 0, "Display a picture in the 3D background"); uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "BackGroundPic", 10,160,150,20 , &vd->flag, 0, 0, 0, 0, "Display a picture in the 3D background");
uiBlockSetCol(block, BUTGREY);
if(vd->bgpic) { if(vd->bgpic) {
@@ -1142,9 +1140,7 @@ static void view3d_panel_settings(cntrl) // VIEW3D_HANDLER_BACKGROUND
uiDefBut(block, TEX, 0,"BGpic: ", 30,140,260,19,&vd->bgpic->ima->name,0.0,100.0, 0, 0, "The Selected BackGroundPic"); uiDefBut(block, TEX, 0,"BGpic: ", 30,140,260,19,&vd->bgpic->ima->name,0.0,100.0, 0, 0, "The Selected BackGroundPic");
uiDefIconBut(block, BUT, B_BGPICCLEAR, ICON_X, 290,140,20,19, 0, 0, 0, 0, 0, "Remove background image link"); uiDefIconBut(block, BUT, B_BGPICCLEAR, ICON_X, 290,140,20,19, 0, 0, 0, 0, 0, "Remove background image link");
} }
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_LOADBGPIC, "LOAD", 10,120,100,19, 0, 0, 0, 0, 0, "Specify the BackGroundPic"); uiDefBut(block, BUT, B_LOADBGPIC, "LOAD", 10,120,100,19, 0, 0, 0, 0, 0, "Specify the BackGroundPic");
uiBlockSetCol(block, BUTGREY);
uiDefButF(block, NUMSLI, B_BLENDBGPIC, "Blend:", 120,120,190,19,&vd->bgpic->blend, 0.0,1.0, 0, 0, "Set the BackGroundPic transparency"); uiDefButF(block, NUMSLI, B_BLENDBGPIC, "Blend:", 120,120,190,19,&vd->bgpic->blend, 0.0,1.0, 0, 0, "Set the BackGroundPic transparency");
/* There is a bug here ... (what bug? where? what is this? - zr) */ /* There is a bug here ... (what bug? where? what is this? - zr) */

View File

@@ -303,8 +303,8 @@ void headerbox(ScrArea *area)
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
if(area_is_active_area(area)) BIF_ThemeColor(TH_HEADER); if(area_is_active_area(area)) BIF_ThemeColor(TH_HEADER);
else BIF_ThemeColorShade(TH_HEADER, -20); else BIF_ThemeColor(TH_HEADERDESEL);
/* weird values here... is because of window matrix that centres buttons */ /* weird values here... is because of window matrix that centres buttons */
if(area->headertype==HEADERTOP) { if(area->headertype==HEADERTOP) {
uiSetRoundBox(3); uiSetRoundBox(3);

View File

@@ -1164,8 +1164,7 @@ void drawfilespace(ScrArea *sa, void *spacedata)
/* HEADER */ /* HEADER */
sprintf(name, "win %d", curarea->win); sprintf(name, "win %d", curarea->win);
block= uiNewBlock(&curarea->uiblocks, name, UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, name, UI_EMBOSS, UI_HELV, curarea->win);
uiBlockSetCol(block, BUTGREY);
uiSetButLock( sfile->type==FILE_MAIN && sfile->returnfunc, NULL); uiSetButLock( sfile->type==FILE_MAIN && sfile->returnfunc, NULL);

View File

@@ -173,8 +173,10 @@ void action_buttons(void)
} }
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTPINK);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_ACTION; curarea->butspacetype= SPACE_ACTION;

View File

@@ -89,9 +89,6 @@
Material matcopybuf; Material matcopybuf;
static void unique_bone_name(Bone *bone, bArmature *arm);
static int bonename_exists(Bone *orig, char *name, ListBase *list);
void clear_matcopybuf(void) void clear_matcopybuf(void)
{ {
memset(&matcopybuf, 0, sizeof(Material)); memset(&matcopybuf, 0, sizeof(Material));
@@ -295,6 +292,7 @@ void buttons_active_id(ID **id, ID **idfrom)
} }
} }
#if 0
static void validate_bonebutton(void *bonev, void *data2_unused){ static void validate_bonebutton(void *bonev, void *data2_unused){
Bone *bone= bonev; Bone *bone= bonev;
bArmature *arm; bArmature *arm;
@@ -303,6 +301,7 @@ static void validate_bonebutton(void *bonev, void *data2_unused){
unique_bone_name(bone, arm); unique_bone_name(bone, arm);
} }
static int bonename_exists(Bone *orig, char *name, ListBase *list) static int bonename_exists(Bone *orig, char *name, ListBase *list)
{ {
Bone *curbone; Bone *curbone;
@@ -360,7 +359,6 @@ static uiBlock *sbuts_context_menu(void *arg_unused)
short yco = 0; short yco = 0;
block= uiNewBlock(&curarea->uiblocks, "context_options", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "context_options", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetCol(block, MENUCOL);
/* should be branches from tree */ /* should be branches from tree */
uiDefIconTextButS(block, BUTM, B_REDR, ICON_SCENE_DEHLT, "Scene|F10", 0, yco-=22, 100, 20, &G.buts->mainb, 0.0, 0.0, 0, 0, ""); uiDefIconTextButS(block, BUTM, B_REDR, ICON_SCENE_DEHLT, "Scene|F10", 0, yco-=22, 100, 20, &G.buts->mainb, 0.0, 0.0, 0, 0, "");
@@ -380,7 +378,7 @@ static uiBlock *sbuts_context_menu(void *arg_unused)
return block; return block;
} }
#endif
void buts_buttons(void) void buts_buttons(void)
{ {
@@ -390,8 +388,10 @@ void buts_buttons(void)
char naam[20]; char naam[20];
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTGREY);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_BUTS; curarea->butspacetype= SPACE_BUTS;
@@ -411,9 +411,6 @@ void buts_buttons(void)
/* mainb menu */ /* mainb menu */
/* (this could be done later with a dynamic tree and branches, also for python) */ /* (this could be done later with a dynamic tree and branches, also for python) */
uiBlockSetCol(block, MIDGREY);
// uiBlockSetEmboss(block, UI_EMBOSSMB); // menu but
//{ //{
// char mainbname[8][12]= {" Scene", " Object", " Types", " Shading", " Editing", " Script", " Logic"}; // char mainbname[8][12]= {" Scene", " Object", " Types", " Shading", " Editing", " Script", " Logic"};
// char mainbicon[8]= {ICON_SCENE_DEHLT, ICON_OBJECT, ICON_BBOX, ICON_MATERIAL_DEHLT, ICON_EDIT, ICON_SCRIPT, ICON_GAME}; // char mainbicon[8]= {ICON_SCENE_DEHLT, ICON_OBJECT, ICON_BBOX, ICON_MATERIAL_DEHLT, ICON_EDIT, ICON_SCRIPT, ICON_GAME};
@@ -433,7 +430,7 @@ void buts_buttons(void)
// if(curarea->headertype==HEADERTOP) t_base= -3; else t_base= 4; // if(curarea->headertype==HEADERTOP) t_base= -3; else t_base= 4;
/* select the context to be drawn, per contex/tab the actual context is tested */ /* select the context to be drawn, per contex/tab the actual context is tested */
uiBlockSetEmboss(block, UI_EMBOSSX); // normal uiBlockSetEmboss(block, UI_EMBOSS); // normal
switch(G.buts->mainb) { switch(G.buts->mainb) {
case CONTEXT_SCENE: case CONTEXT_SCENE:
uiDefIconButC(block, ROW, B_REDR, ICON_SCENE, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_SCENE]), 1.0, (float)TAB_SCENE_RENDER, 0, 0, "Render buttons "); uiDefIconButC(block, ROW, B_REDR, ICON_SCENE, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_SCENE]), 1.0, (float)TAB_SCENE_RENDER, 0, 0, "Render buttons ");

View File

@@ -104,8 +104,10 @@ void file_buttons(void)
sfile= curarea->spacedata.first; sfile= curarea->spacedata.first;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTGREY);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_FILE; curarea->butspacetype= SPACE_FILE;
@@ -128,7 +130,7 @@ void file_buttons(void)
cpack(0x0); cpack(0x0);
glRasterPos2i(xco+=XIC+10, 5); glRasterPos2i(xco+=XIC+10, 5);
BIF_DrawString(uiBlockGetCurFont(block), sfile->title, (U.transopts & TR_BUTTONS), 0); BIF_DrawString(uiBlockGetCurFont(block), sfile->title, (U.transopts & TR_BUTTONS));
xco+= BIF_GetStringWidth(G.font, sfile->title, (U.transopts & TR_BUTTONS)); xco+= BIF_GetStringWidth(G.font, sfile->title, (U.transopts & TR_BUTTONS));
uiDefIconButS(block, ICONTOG|BIT|0, B_SORTFILELIST, ICON_LONGDISPLAY,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Toggles long info"); uiDefIconButS(block, ICONTOG|BIT|0, B_SORTFILELIST, ICON_LONGDISPLAY,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Toggles long info");
@@ -151,7 +153,7 @@ void file_buttons(void)
cpack(0x0); cpack(0x0);
glRasterPos2i(xco, 5); glRasterPos2i(xco, 5);
BIF_DrawString(uiBlockGetCurFont(block), naam, 0, 0); BIF_DrawString(uiBlockGetCurFont(block), naam, 0);
} }
/* always do as last */ /* always do as last */
curarea->headbutlen= xco+2*XIC; curarea->headbutlen= xco+2*XIC;

View File

@@ -361,8 +361,10 @@ void image_buttons(void)
headerbuttons_packdummy = 0; headerbuttons_packdummy = 0;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTBLUE);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
what_image(G.sima); what_image(G.sima);
@@ -393,18 +395,18 @@ void image_buttons(void)
xco += XIC; xco += XIC;
} }
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT, B_SIMAGELOAD, "Load", xco+=XIC,0,2*XIC,YIC, 0, 0, 0, 0, 0, "Loads image - thumbnail view"); uiDefBut(block, BUT, B_SIMAGELOAD, "Load", xco+=XIC,0,2*XIC,YIC, 0, 0, 0, 0, 0, "Loads image - thumbnail view");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_HEADER);
uiDefBut(block, BUT, B_SIMAGELOAD1, "", (short)(xco+=2*XIC+2),0,10,YIC, 0, 0, 0, 0, 0, "Loads image - file select view"); uiDefBut(block, BUT, B_SIMAGELOAD1, "", (short)(xco+=2*XIC+2),0,10,YIC, 0, 0, 0, 0, 0, "Loads image - file select view");
xco+=XIC/2; xco+=XIC/2;
if (G.sima->image) { if (G.sima->image) {
uiBlockSetCol(block, BUTSALMON); uiBlockSetCol(block, TH_AUTO);
uiDefBut(block, BUT, B_SIMAGEREPLACE, "Replace",xco+=XIC,0,(short)(3*XIC),YIC, 0, 0, 0, 0, 0, "Replaces current image - thumbnail view"); uiDefBut(block, BUT, B_SIMAGEREPLACE, "Replace",xco+=XIC,0,(short)(3*XIC),YIC, 0, 0, 0, 0, 0, "Replaces current image - thumbnail view");
uiBlockSetCol(block, BUTGREY); uiBlockSetCol(block, TH_HEADER);
uiDefBut(block, BUT, B_SIMAGEREPLACE1, "", (short)(xco+=3*XIC+2),0,10,YIC, 0, 0, 0, 0, 0, "Replaces current image - file select view"); uiDefBut(block, BUT, B_SIMAGEREPLACE1, "", (short)(xco+=3*XIC+2),0,10,YIC, 0, 0, 0, 0, 0, "Replaces current image - file select view");
xco+=XIC/2; xco+=XIC/2;

View File

@@ -106,8 +106,10 @@ void imasel_buttons(void)
simasel= curarea->spacedata.first; simasel= curarea->spacedata.first;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTBLUE);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_IMASEL; curarea->butspacetype= SPACE_IMASEL;

View File

@@ -592,7 +592,6 @@ static uiBlock *info_file_optionsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "runtime_options", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "runtime_options", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_file_optionsmenu, NULL); uiBlockSetButmFunc(block, do_info_file_optionsmenu, NULL);
uiBlockSetXOfs(block,-40); // offset to parent button uiBlockSetXOfs(block,-40); // offset to parent button
uiBlockSetCol(block, MENUCOL);
/* flags are case-values */ /* flags are case-values */
uiDefBut(block, BUTM, 1, "Compress File", xco, yco-=20, 100, 19, NULL, 0.0, 0.0, 0, G_FILE_COMPRESS_BIT, "Enables file compression"); uiDefBut(block, BUTM, 1, "Compress File", xco, yco-=20, 100, 19, NULL, 0.0, 0.0, 0, G_FILE_COMPRESS_BIT, "Enables file compression");
@@ -606,7 +605,7 @@ static uiBlock *info_file_optionsmenu(void *arg_unused)
yco= 0; yco= 0;
xco -= 20; xco -= 20;
uiBlockSetEmboss(block, UI_EMBOSSW); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetButmFunc(block, NULL, NULL); uiBlockSetButmFunc(block, NULL, NULL);
/* flags are defines */ /* flags are defines */
uiDefIconButI(block, ICONTOG|BIT|G_FILE_COMPRESS_BIT, 0, ICON_CHECKBOX_DEHLT, xco, yco-=20, 19, 19, &G.fileflags, 0.0, 0.0, 0, 0, ""); uiDefIconButI(block, ICONTOG|BIT|G_FILE_COMPRESS_BIT, 0, ICON_CHECKBOX_DEHLT, xco, yco-=20, 19, 19, &G.fileflags, 0.0, 0.0, 0, 0, "");
@@ -626,8 +625,7 @@ static uiBlock *info_runtime_optionsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "add_surfacemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "add_surfacemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetXOfs(block, -40); // offset to parent button uiBlockSetXOfs(block, -40); // offset to parent button
uiBlockSetCol(block, MENUCOL); uiBlockSetEmboss(block, UI_EMBOSSM);
uiBlockSetEmboss(block, UI_EMBOSSW);
uiDefBut(block, LABEL, 0, "Size options:", xco, yco-=20, 114, 19, 0, 0.0, 0.0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Size options:", xco, yco-=20, 114, 19, 0, 0.0, 0.0, 0, 0, "");
uiDefButS(block, NUM, 0, "X:", xco+19, yco-=20, 95, 19, &G.scene->r.xplay, 10.0, 2000.0, 0, 0, "Displays current X screen/window resolution. Click to change."); uiDefButS(block, NUM, 0, "X:", xco+19, yco-=20, 95, 19, &G.scene->r.xplay, 10.0, 2000.0, 0, 0, "Displays current X screen/window resolution. Click to change.");
@@ -688,7 +686,6 @@ static uiBlock *info_file_importmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "importmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "importmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_file_importmenu, NULL); uiBlockSetButmFunc(block, do_info_file_importmenu, NULL);
//uiBlockSetXOfs(block, -50); // offset to parent button //uiBlockSetXOfs(block, -50); // offset to parent button
uiBlockSetCol(block, MENUCOL);
uiDefBut(block, BUTM, 1, "Python scripts go here somehow!", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefBut(block, BUTM, 1, "Python scripts go here somehow!", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -731,7 +728,6 @@ static uiBlock *info_file_exportmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "exportmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "exportmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_file_exportmenu, NULL); uiBlockSetButmFunc(block, do_info_file_exportmenu, NULL);
//uiBlockSetXOfs(block, -50); // offset to parent button //uiBlockSetXOfs(block, -50); // offset to parent button
uiBlockSetCol(block, MENUCOL);
uiDefBut(block, BUTM, 1, "VRML 1.0...|Ctrl F2", 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefBut(block, BUTM, 1, "VRML 1.0...|Ctrl F2", 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, BUTM, 1, "DXF...|Shift F2", 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefBut(block, BUTM, 1, "DXF...|Shift F2", 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -839,7 +835,6 @@ static uiBlock *info_filemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "info_filemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "info_filemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_info_filemenu, NULL); uiBlockSetButmFunc(block, do_info_filemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "New|Ctrl X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "New|Ctrl X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Open...|F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Open...|F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -939,7 +934,6 @@ static uiBlock *info_add_meshmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "add_meshmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "add_meshmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_add_meshmenu, NULL); uiBlockSetButmFunc(block, do_info_add_meshmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Plane|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Plane|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cube|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cube|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -996,7 +990,6 @@ static uiBlock *info_add_curvemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "add_curvemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "add_curvemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_add_curvemenu, NULL); uiBlockSetButmFunc(block, do_info_add_curvemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Bezier Curve|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Bezier Curve|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Bezier Circle|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Bezier Circle|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1053,7 +1046,6 @@ static uiBlock *info_add_surfacemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "add_surfacemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "add_surfacemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_add_surfacemenu, NULL); uiBlockSetButmFunc(block, do_info_add_surfacemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "NURBS Curve|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "NURBS Curve|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "NURBS Circle|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "NURBS Circle|", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1106,7 +1098,6 @@ static uiBlock *info_add_metamenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "add_metamenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "add_metamenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_add_metamenu, NULL); uiBlockSetButmFunc(block, do_info_add_metamenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,"Meta Ball|", 0, xco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,"Meta Ball|", 0, xco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Meta Tube|", 0, xco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Meta Tube|", 0, xco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1176,7 +1167,6 @@ static uiBlock *info_addmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "addmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "addmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_info_addmenu, NULL); uiBlockSetButmFunc(block, do_info_addmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBlockBut(block, info_add_meshmenu, NULL, ICON_RIGHTARROW_THIN, "Mesh", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, info_add_meshmenu, NULL, ICON_RIGHTARROW_THIN, "Mesh", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, info_add_curvemenu, NULL, ICON_RIGHTARROW_THIN, "Curve", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, info_add_curvemenu, NULL, ICON_RIGHTARROW_THIN, "Curve", 0, yco-=20, 120, 19, "");
@@ -1224,7 +1214,6 @@ static uiBlock *info_gamemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "gamemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "gamemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_info_gamemenu, NULL); uiBlockSetButmFunc(block, do_info_gamemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, B_STARTGAME, ICON_BLANK1, "Start Game|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, B_STARTGAME, ICON_BLANK1, "Start Game|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
@@ -1350,7 +1339,6 @@ static uiBlock *info_timelinemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "timelinemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "timelinemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_info_timelinemenu, NULL); uiBlockSetButmFunc(block, do_info_timelinemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Keyframes|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Keyframes|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show and Select Keyframes|Shift K",0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show and Select Keyframes|Shift K",0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
@@ -1473,7 +1461,6 @@ static uiBlock *info_rendermenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "rendermenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "rendermenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_info_rendermenu, NULL); uiBlockSetButmFunc(block, do_info_rendermenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Render Current Frame|F12", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Render Current Frame|F12", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Render Animation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Render Animation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1523,7 +1510,6 @@ static uiBlock *info_help_websitesmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "info_help_websitesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "info_help_websitesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_info_help_websitesmenu, NULL); uiBlockSetButmFunc(block, do_info_help_websitesmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Blender Website *", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Blender Website *", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Blender E-shop *", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Blender E-shop *", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1580,7 +1566,6 @@ static uiBlock *info_helpmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "info_helpmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "info_helpmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_info_helpmenu, NULL); uiBlockSetButmFunc(block, do_info_helpmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "-- Placeholders only --", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "-- Placeholders only --", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -1665,23 +1650,23 @@ static void info_text(int x, int y)
glRasterPos2i(x, y); glRasterPos2i(x, y);
BIF_DrawString(G.font, headerstr, (U.transopts & TR_MENUS), 0); BIF_DrawString(G.font, headerstr, (U.transopts & TR_MENUS));
glRasterPos2i(x+122, y); glRasterPos2i(x+122, y);
BIF_DrawString(G.font, infostr, (U.transopts & TR_MENUS), 0); BIF_DrawString(G.font, infostr, (U.transopts & TR_MENUS));
} }
void info_buttons(void) void info_buttons(void)
{ {
uiBlock *block; uiBlock *block;
short xco= 42; short xco= 42;
char naam[20];
int xmax; int xmax;
sprintf(naam, "header %d", curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "header info", UI_EMBOSSN, UI_HELV, curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSN, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTGREY); if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
if(U.uiflag & FLIPINFOMENU) { if(U.uiflag & FLIPINFOMENU) {
uiDefIconButS(block, TOG|BIT|6, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT, uiDefIconButS(block, TOG|BIT|6, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT,
@@ -1697,10 +1682,7 @@ void info_buttons(void)
if(U.uiflag & FLIPINFOMENU) { if(U.uiflag & FLIPINFOMENU) {
} else { } else {
uiBlockSetEmboss(block, UI_EMBOSSP); uiBlockSetEmboss(block, UI_EMBOSSP);
if(area_is_active_area(curarea)) uiBlockSetCol(block, HEADERCOLSEL);
else uiBlockSetCol(block, HEADERCOL);
/* the 'xmax - 3' rather than xmax is to prevent some weird flickering where the highlighted /* the 'xmax - 3' rather than xmax is to prevent some weird flickering where the highlighted
* menu is drawn wider than it should be. The ypos of -1 is to make it properly fill the * menu is drawn wider than it should be. The ypos of -1 is to make it properly fill the
* height of the header */ * height of the header */
@@ -1731,19 +1713,16 @@ void info_buttons(void)
} }
/* pack icon indicates a packed file */ /* pack icon indicates a packed file */
uiBlockSetCol(block, BUTGREY);
if (G.fileflags & G_AUTOPACK) { if (G.fileflags & G_AUTOPACK) {
uiBlockSetEmboss(block, UI_EMBOSSN); uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconBut(block, LABEL, 0, ICON_PACKAGE, xco, 0, XIC, YIC, &G.fileflags, 0.0, 0.0, 0, 0, "Indicates this is a Packed file. See File menu."); uiDefIconBut(block, LABEL, 0, ICON_PACKAGE, xco, 0, XIC, YIC, &G.fileflags, 0.0, 0.0, 0, 0, "Indicates this is a Packed file. See File menu.");
xco += XIC; xco += XIC;
uiBlockSetEmboss(block, UI_EMBOSSX);
} }
uiBlockSetEmboss(block, UI_EMBOSSX);
if (curarea->full == 0) { if (curarea->full == 0) {
curarea->butspacetype= SPACE_INFO; curarea->butspacetype= SPACE_INFO;
uiBlockSetEmboss(block, UI_EMBOSS);
uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), 8,0,XIC+10,YIC, &(curarea->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. Click for menu of available types."); uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), 8,0,XIC+10,YIC, &(curarea->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. Click for menu of available types.");
/* STD SCREEN BUTTONS */ /* STD SCREEN BUTTONS */
@@ -1761,13 +1740,7 @@ void info_buttons(void)
uiBlockSetEmboss(block, UI_EMBOSSN); uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconBut(block, BUT, B_SHOWSPLASH, ICON_BLENDER, xco+7, 0,XIC,YIC, 0, 0, 0, 0, 0, "Click to display Splash Screen"); uiDefIconBut(block, BUT, B_SHOWSPLASH, ICON_BLENDER, xco+7, 0,XIC,YIC, 0, 0, 0, 0, 0, "Click to display Splash Screen");
uiBlockSetEmboss(block, UI_EMBOSSX);
/*
uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconBut(block, LABEL, 0, ICON_PUBLISHER, xco+125, 0,XIC,YIC, 0, 0, 0, 0, 0, "");
uiBlockSetEmboss(block, UI_EMBOSSX);
*/
/* always do as last */ /* always do as last */
curarea->headbutlen= xco+2*XIC; curarea->headbutlen= xco+2*XIC;

View File

@@ -63,6 +63,8 @@
#include "BIF_interface.h" #include "BIF_interface.h"
#include "BIF_resources.h" #include "BIF_resources.h"
#include "BIF_screen.h" #include "BIF_screen.h"
#include "BIF_space.h"
#include "BKE_global.h" #include "BKE_global.h"
#include "BKE_main.h" #include "BKE_main.h"
#include "BKE_material.h" #include "BKE_material.h"
@@ -207,8 +209,10 @@ void ipo_buttons(void)
char naam[20]; char naam[20];
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTSALMON);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_IPO; curarea->butspacetype= SPACE_IPO;

View File

@@ -106,8 +106,10 @@ void nla_buttons(void)
snla= curarea->spacedata.first; snla= curarea->spacedata.first;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTCHOKE);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_NLA; curarea->butspacetype= SPACE_NLA;

View File

@@ -111,8 +111,10 @@ void oops_buttons(void)
soops= curarea->spacedata.first; soops= curarea->spacedata.first;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTGREEN);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_OOPS; curarea->butspacetype= SPACE_OOPS;

View File

@@ -102,8 +102,10 @@ void seq_buttons()
sseq= curarea->spacedata.first; sseq= curarea->spacedata.first;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTPURPLE);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_SEQ; curarea->butspacetype= SPACE_SEQ;

View File

@@ -179,8 +179,10 @@ void sound_buttons(void)
char ch[20]; char ch[20];
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTYELLOW);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_SOUND; curarea->butspacetype= SPACE_SOUND;

View File

@@ -192,8 +192,10 @@ void text_buttons(void)
if (!st || st->spacetype != SPACE_TEXT) return; if (!st || st->spacetype != SPACE_TEXT) return;
sprintf(naam, "header %d", curarea->headwin); sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTGREY);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_TEXT; curarea->butspacetype= SPACE_TEXT;

View File

@@ -208,7 +208,6 @@ static uiBlock *view3d_view_cameracontrolsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_view_cameracontrolsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_view_cameracontrolsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_view_cameracontrolsmenu, NULL); uiBlockSetButmFunc(block, do_view3d_view_cameracontrolsmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Left|NumPad 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Left|NumPad 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Right|NumPad 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Right|NumPad 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
@@ -301,7 +300,6 @@ static uiBlock *view3d_viewmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_viewmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_viewmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_viewmenu, NULL); uiBlockSetButmFunc(block, do_view3d_viewmenu, NULL);
uiBlockSetCol(block, MENUCOL);
if ((G.vd->viewbut == 0) && !(G.vd->persp == 2)) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); if ((G.vd->viewbut == 0) && !(G.vd->persp == 2)) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
@@ -406,11 +404,10 @@ static void do_view3d_select_object_typemenu(void *arg, int event)
static uiBlock *view3d_select_object_typemenu(void *arg_unused) static uiBlock *view3d_select_object_typemenu(void *arg_unused)
{ {
uiBlock *block; uiBlock *block;
short xco= 0, yco = 20, menuwidth = 120; short yco = 20, menuwidth = 120;
block= uiNewBlock(&curarea->uiblocks, "view3d_select_object_typemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_object_typemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_select_object_typemenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_object_typemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mesh", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mesh", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Curve", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Curve", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -474,7 +471,6 @@ static uiBlock *view3d_select_object_layermenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_object_layermenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_object_layermenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_select_object_layermenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_object_layermenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefBut(block, BUTM, 1, "1", xco, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefBut(block, BUTM, 1, "1", xco, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, BUTM, 1, "2", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefBut(block, BUTM, 1, "2", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
@@ -536,7 +532,6 @@ static uiBlock *view3d_select_objectmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_objectmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_objectmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_objectmenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_objectmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -598,7 +593,6 @@ static uiBlock *view3d_select_meshmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_meshmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_meshmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_meshmenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_meshmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -659,7 +653,6 @@ static uiBlock *view3d_select_curvemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_curvemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_curvemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_curvemenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_curvemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -711,7 +704,6 @@ static uiBlock *view3d_select_metaballmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_metaballmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_metaballmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_metaballmenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_metaballmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -753,7 +745,6 @@ static uiBlock *view3d_select_latticemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_latticemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_latticemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_latticemenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_latticemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -795,7 +786,6 @@ static uiBlock *view3d_select_armaturemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_armaturemenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_armaturemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -837,7 +827,6 @@ static uiBlock *view3d_select_pose_armaturemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_pose_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_pose_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_pose_armaturemenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_pose_armaturemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -879,7 +868,6 @@ static uiBlock *view3d_select_faceselmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_select_faceselmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_select_faceselmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_select_faceselmenu, NULL); uiBlockSetButmFunc(block, do_view3d_select_faceselmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -931,7 +919,6 @@ static uiBlock *view3d_edit_object_transformmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_transformmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_transformmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_object_transformmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_object_transformmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Size/Rotation|Ctrl A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Size/Rotation|Ctrl A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Deformation|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Deformation|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
@@ -968,7 +955,6 @@ static uiBlock *view3d_edit_object_parentmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_parentmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_parentmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_object_parentmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_object_parentmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Parent...|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Parent...|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Parent...|Alt P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Parent...|Alt P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -998,7 +984,6 @@ static uiBlock *view3d_edit_object_trackmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_trackmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_trackmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_object_trackmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_object_trackmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Track...|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Track...|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Track...|Alt T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Track...|Alt T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -1080,7 +1065,6 @@ static uiBlock *view3d_edit_objectmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_objectmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_objectmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_objectmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_objectmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 15, ""); uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 15, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -1162,7 +1146,6 @@ static uiBlock *view3d_edit_propfalloffmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_propfalloffmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_propfalloffmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_propfalloffmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_propfalloffmenu, NULL);
uiBlockSetCol(block, MENUCOL);
if (prop_mode==0) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Sharp|Shift O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); if (prop_mode==0) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Sharp|Shift O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Sharp|Shift O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Sharp|Shift O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -1196,7 +1179,6 @@ static uiBlock *view3d_edit_mesh_undohistorymenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_undohistorymenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_undohistorymenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_undohistorymenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_mesh_undohistorymenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo All Changes|Ctrl U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo All Changes|Ctrl U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1245,7 +1227,6 @@ static uiBlock *view3d_edit_mesh_verticesmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_verticesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_verticesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_verticesmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_mesh_verticesmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Merge...|Alt M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Merge...|Alt M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Split|Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Split|Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
@@ -1302,7 +1283,6 @@ static uiBlock *view3d_edit_mesh_edgesmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_edgesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_edgesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_edgesmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_mesh_edgesmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Knife Subdivide...|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Knife Subdivide...|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
@@ -1349,7 +1329,6 @@ static uiBlock *view3d_edit_mesh_facesmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_facesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_facesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_facesmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_mesh_facesmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Fill|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Fill|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Beauty Fill|Alt F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Beauty Fill|Alt F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1388,7 +1367,6 @@ static uiBlock *view3d_edit_mesh_normalsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_normalsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_normalsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_normalsmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_mesh_normalsmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recalculate Outside|Ctrl N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recalculate Outside|Ctrl N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recalculate Inside|Ctrl Shift N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recalculate Inside|Ctrl Shift N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1427,7 +1405,6 @@ static uiBlock *view3d_edit_mesh_showhidemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_showhidemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_mesh_showhidemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_showhidemenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_mesh_showhidemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Vertices", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Vertices", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Vertices|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Vertices|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1493,7 +1470,6 @@ static uiBlock *view3d_edit_meshmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_meshmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_meshmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_meshmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_meshmenu, NULL);
uiBlockSetCol(block, MENUCOL);
/* /*
uiDefIconTextBlockBut(block, view3d_edit_mesh_facesmenu, NULL, ICON_RIGHTARROW_THIN, "Move", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, view3d_edit_mesh_facesmenu, NULL, ICON_RIGHTARROW_THIN, "Move", 0, yco-=20, 120, 19, "");
@@ -1593,7 +1569,6 @@ static uiBlock *view3d_edit_curve_controlpointsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curve_controlpointsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curve_controlpointsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_curve_controlpointsmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_curve_controlpointsmenu, NULL);
uiBlockSetCol(block, MENUCOL);
if (OBACT->type == OB_CURVE) { if (OBACT->type == OB_CURVE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tilt|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tilt|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -1635,7 +1610,6 @@ static uiBlock *view3d_edit_curve_segmentsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curve_segmentsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curve_segmentsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_curve_segmentsmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_curve_segmentsmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Switch Direction", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Switch Direction", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1668,7 +1642,6 @@ static uiBlock *view3d_edit_curve_showhidemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curve_showhidemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curve_showhidemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_curve_showhidemenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_curve_showhidemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Control Points|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Control Points|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Control Points|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Control Points|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
@@ -1736,7 +1709,6 @@ static uiBlock *view3d_edit_curvemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curvemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_curvemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_curvemenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_curvemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -1818,8 +1790,6 @@ static uiBlock *view3d_edit_metaballmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_metaballmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_metaballmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_metaballmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_metaballmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete...|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete...|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
@@ -1906,7 +1876,6 @@ static uiBlock *view3d_edit_text_charsmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_text_charsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_text_charsmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_text_charsmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_text_charsmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copyright|Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copyright|Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Registered Trademark|Alt R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Registered Trademark|Alt R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -1962,7 +1931,6 @@ static uiBlock *view3d_edit_textmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_textmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_textmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_textmenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_textmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -2020,7 +1988,6 @@ static uiBlock *view3d_edit_latticemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_latticemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_latticemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_latticemenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_latticemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -2097,7 +2064,6 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_edit_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_edit_armaturemenu, NULL); uiBlockSetButmFunc(block, do_view3d_edit_armaturemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -2156,7 +2122,6 @@ static uiBlock *view3d_pose_armature_transformmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_pose_armature_transformmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_pose_armature_transformmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_pose_armature_transformmenu, NULL); uiBlockSetButmFunc(block, do_view3d_pose_armature_transformmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Location|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Location|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Rotation|Alt R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Rotation|Alt R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
@@ -2198,7 +2163,6 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_pose_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_pose_armaturemenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_pose_armaturemenu, NULL); uiBlockSetButmFunc(block, do_view3d_pose_armaturemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Transform Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Transform Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, view3d_pose_armature_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
@@ -2250,7 +2214,6 @@ static uiBlock *view3d_paintmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_paintmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_paintmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_paintmenu, NULL); uiBlockSetButmFunc(block, do_view3d_paintmenu, NULL);
uiBlockSetCol(block, MENUCOL);
if (G.f & G_VERTEXPAINT) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Vertex Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); if (G.f & G_VERTEXPAINT) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Vertex Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
if (G.f & G_WEIGHTPAINT) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Weight Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); if (G.f & G_WEIGHTPAINT) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Weight Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
@@ -2341,7 +2304,6 @@ static uiBlock *view3d_facesel_propertiesmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_facesel_propertiesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_facesel_propertiesmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_facesel_propertiesmenu, NULL); uiBlockSetButmFunc(block, do_view3d_facesel_propertiesmenu, NULL);
uiBlockSetCol(block, MENUCOL);
if (lasttface->mode & TF_TEX) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Textured", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); if (lasttface->mode & TF_TEX) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Textured", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Textured", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Textured", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
@@ -2420,7 +2382,6 @@ static uiBlock *view3d_facesel_showhidemenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_facesel_showhidemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&curarea->uiblocks, "view3d_facesel_showhidemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_facesel_showhidemenu, NULL); uiBlockSetButmFunc(block, do_view3d_facesel_showhidemenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Faces|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Faces|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Faces|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Faces|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
@@ -2498,7 +2459,6 @@ static uiBlock *view3d_faceselmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_faceselmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "view3d_faceselmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_view3d_faceselmenu, NULL); uiBlockSetButmFunc(block, do_view3d_faceselmenu, NULL);
uiBlockSetCol(block, MENUCOL);
uiDefIconTextBlockBut(block, view3d_facesel_propertiesmenu, NULL, ICON_RIGHTARROW_THIN, "Active Draw Mode", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, view3d_facesel_propertiesmenu, NULL, ICON_RIGHTARROW_THIN, "Active Draw Mode", 0, yco-=20, 120, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Draw Mode", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Draw Mode", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
@@ -2966,12 +2926,12 @@ void view3d_buttons(void)
uiBlock *block; uiBlock *block;
int a; int a;
short xco = 0; short xco = 0;
char naam[20];
short xmax; short xmax;
sprintf(naam, "header %d", curarea->headwin); block= uiNewBlock(&curarea->uiblocks, "header view3d", UI_EMBOSS, UI_HELV, curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin);
uiBlockSetCol(block, MIDGREY); if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_VIEW3D; curarea->butspacetype= SPACE_VIEW3D;
@@ -2983,8 +2943,6 @@ void view3d_buttons(void)
/* pull down menus */ /* pull down menus */
uiBlockSetEmboss(block, UI_EMBOSSP); uiBlockSetEmboss(block, UI_EMBOSSP);
if(area_is_active_area(curarea)) uiBlockSetCol(block, HEADERCOLSEL);
else uiBlockSetCol(block, HEADERCOL);
/* compensate for local mode when setting up the viewing menu/iconrow values */ /* compensate for local mode when setting up the viewing menu/iconrow values */
if(G.vd->view==7) G.vd->viewbut= 1; if(G.vd->view==7) G.vd->viewbut= 1;
@@ -3085,8 +3043,7 @@ void view3d_buttons(void)
} }
/* end pulldowns, other buttons: */ /* end pulldowns, other buttons: */
uiBlockSetCol(block, MIDGREY); uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockSetEmboss(block, UI_EMBOSSX);
/* mode */ /* mode */
G.vd->modeselect = V3D_OBJECTMODE_SEL; G.vd->modeselect = V3D_OBJECTMODE_SEL;
@@ -3168,7 +3125,7 @@ void view3d_buttons(void)
xco+= 14; xco+= 14;
//uiDefIconButI(block, ICONTOG|BIT|14, B_PROPTOOL, ICON_GRID, xco+=XIC,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Toggles Proportional Vertex Editing (OKEY)"); //uiDefIconButI(block, ICONTOG|BIT|14, B_PROPTOOL, ICON_GRID, xco+=XIC,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Toggles Proportional Vertex Editing (OKEY)");
if(G.f & G_PROPORTIONAL) { if(G.f & G_PROPORTIONAL) {
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SHARPCURVE, propfalloff_pup(), xco,0,XIC+10,YIC, &(prop_mode), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) "); uiDefIconTextButI(block, ICONTEXTROW,B_REDR, ICON_SHARPCURVE, propfalloff_pup(), xco,0,XIC+10,YIC, &(prop_mode), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) ");
// uiDefIconButI(block, ROW, 0, ICON_SHARPCURVE, xco+=XIC,0,XIC,YIC, &prop_mode, 4.0, 0.0, 0, 0, "Sharp Proportional falloff (Hotkey: Shift O)"); // uiDefIconButI(block, ROW, 0, ICON_SHARPCURVE, xco+=XIC,0,XIC,YIC, &prop_mode, 4.0, 0.0, 0, 0, "Sharp Proportional falloff (Hotkey: Shift O)");
// uiDefIconButI(block, ROW, 0, ICON_SMOOTHCURVE, xco+=XIC,0,XIC,YIC, &prop_mode, 4.0, 1.0, 0, 0, "Smooth Proportional falloff (Hotkey: Shift O)"); // uiDefIconButI(block, ROW, 0, ICON_SMOOTHCURVE, xco+=XIC,0,XIC,YIC, &prop_mode, 4.0, 1.0, 0, 0, "Smooth Proportional falloff (Hotkey: Shift O)");
} }

View File

@@ -301,10 +301,10 @@ int std_libbuttons(uiBlock *block, short xco, short yco,
lb= wich_libbase(G.main, GS(id->name)); lb= wich_libbase(G.main, GS(id->name));
if(idwasnul) id= NULL; if(idwasnul) id= NULL;
else if(id->us>1) uiBlockSetCol(block, BUTDBLUE); else if(id->us>1) uiBlockSetCol(block, TH_BUT_SETTING1);
if (pin && *pinpoin) { if (pin && *pinpoin) {
uiBlockSetCol(block, BUTDPINK); uiBlockSetCol(block, TH_BUT_SETTING2);
} }
if ELEM7( idtype, ID_SCE, ID_SCR, ID_MA, ID_TE, ID_WO, ID_IP, ID_AC) extrastr= "ADD NEW %x 32767"; if ELEM7( idtype, ID_SCE, ID_SCR, ID_MA, ID_TE, ID_WO, ID_IP, ID_AC) extrastr= "ADD NEW %x 32767";
@@ -375,13 +375,13 @@ int std_libbuttons(uiBlock *block, short xco, short yco,
if(id) { if(id) {
/* name */ /* name */
if(id->us>1) uiBlockSetCol(block, BUTDBLUE); if(id->us>1) uiBlockSetCol(block, TH_BUT_SETTING1);
/* Pinned data ? */ /* Pinned data ? */
if (pin && *pinpoin) { if (pin && *pinpoin) {
uiBlockSetCol(block, BUTDPINK); uiBlockSetCol(block, TH_BUT_SETTING2);
} }
/* Redalert overrides pin color */ /* Redalert overrides pin color */
if(id->us<=0) uiBlockSetCol(block, REDALERT); if(id->us<=0) uiBlockSetCol(block, TH_REDALERT);
uiSetButLock(id->lib!=0, "Can't edit library data"); uiSetButLock(id->lib!=0, "Can't edit library data");

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -97,56 +97,6 @@ static void stow_unstow(uiBlock *block);
/* --------- generic helper drawng calls ---------------- */ /* --------- generic helper drawng calls ---------------- */
/* supposes you draw the actual box atop of this. */
void uiSoftShadow(float minx, float miny, float maxx, float maxy, float rad, int alpha)
{
glShadeModel(GL_SMOOTH);
glEnable(GL_BLEND);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
/* quads start left-top, clockwise */
/* left */
glBegin(GL_POLYGON);
glColor4ub(0, 0, 0, 0);
glVertex2f( minx-rad, maxy-rad);
glColor4ub(0, 0, 0, alpha);
glVertex2f( minx+rad, maxy-rad);
glColor4ub(0, 0, 0, alpha);
glVertex2f( minx+rad, miny+rad);
glColor4ub(0, 0, 0, 0);
glVertex2f( minx-rad, miny-rad);
glEnd();
/* bottom */
glBegin(GL_POLYGON);
glColor4ub(0, 0, 0, alpha);
glVertex2f( minx+rad, miny+rad);
glColor4ub(0, 0, 0, alpha);
glVertex2f( maxx-rad, miny+rad);
glColor4ub(0, 0, 0, 0);
glVertex2f( maxx+rad, miny-rad);
glColor4ub(0, 0, 0, 0);
glVertex2f( minx-rad, miny-rad);
glEnd();
/* right */
glBegin(GL_POLYGON);
glColor4ub(0, 0, 0, alpha);
glVertex2f( maxx-rad, maxy-rad);
glColor4ub(0, 0, 0, 0);
glVertex2f( maxx+rad, maxy-rad);
glColor4ub(0, 0, 0, 0);
glVertex2f( maxx+rad, miny-rad);
glColor4ub(0, 0, 0, alpha);
glVertex2f( maxx-rad, miny+rad);
glEnd();
glDisable(GL_BLEND);
glShadeModel(GL_FLAT);
}
#define UI_RB_ALPHA 16 #define UI_RB_ALPHA 16
static int roundboxtype= 15; static int roundboxtype= 15;
@@ -764,7 +714,7 @@ static void ui_draw_panel_header(uiBlock *block)
BIF_ThemeColor(TH_TEXT_HI); BIF_ThemeColor(TH_TEXT_HI);
glRasterPos2f(4+block->minx+pnl_icons, block->maxy+5); glRasterPos2f(4+block->minx+pnl_icons, block->maxy+5);
BIF_DrawString(block->curfont, block->panel->panelname, (U.transopts & TR_BUTTONS), 1); BIF_DrawString(block->curfont, block->panel->panelname, (U.transopts & TR_BUTTONS));
return; return;
} }
@@ -782,7 +732,7 @@ static void ui_draw_panel_header(uiBlock *block)
BIF_ThemeColor(TH_TEXT); BIF_ThemeColor(TH_TEXT);
glRasterPos2f(16+pnl_icons+a*width, panel->sizey+4); glRasterPos2f(16+pnl_icons+a*width, panel->sizey+4);
str= ui_block_cut_str(block, pa->panelname, (short)(width-10)); str= ui_block_cut_str(block, pa->panelname, (short)(width-10));
BIF_DrawString(block->curfont, str, (U.transopts & TR_BUTTONS), 0); BIF_DrawString(block->curfont, str, (U.transopts & TR_BUTTONS));
a++; a++;
} }
@@ -795,7 +745,7 @@ static void ui_draw_panel_header(uiBlock *block)
BIF_ThemeColor(TH_TEXT_HI); BIF_ThemeColor(TH_TEXT_HI);
glRasterPos2f(16+pnl_icons+a*width, panel->sizey+4); glRasterPos2f(16+pnl_icons+a*width, panel->sizey+4);
str= ui_block_cut_str(block, pa->panelname, (short)(width-10)); str= ui_block_cut_str(block, pa->panelname, (short)(width-10));
BIF_DrawString(block->curfont, str, (U.transopts & TR_BUTTONS), 1); BIF_DrawString(block->curfont, str, (U.transopts & TR_BUTTONS));
a++; a++;
} }
@@ -833,7 +783,7 @@ void ui_draw_panel(uiBlock *block)
if(panel->control & UI_PNL_CLOSE) ofsx+= PNL_ICON; if(panel->control & UI_PNL_CLOSE) ofsx+= PNL_ICON;
BIF_ThemeColor(TH_TEXT_HI); BIF_ThemeColor(TH_TEXT_HI);
glRasterPos2f(4+block->minx+ofsx, block->maxy+5); glRasterPos2f(4+block->minx+ofsx, block->maxy+5);
BIF_DrawString(block->curfont, panel->panelname, (U.transopts & TR_BUTTONS), 1); BIF_DrawString(block->curfont, panel->panelname, (U.transopts & TR_BUTTONS));
// border // border
if(panel->flag & PNL_SELECT) { if(panel->flag & PNL_SELECT) {
@@ -863,7 +813,7 @@ void ui_draw_panel(uiBlock *block)
str[0]= panel->panelname[a]; str[0]= panel->panelname[a];
if( isupper(str[0]) ) { if( isupper(str[0]) ) {
glRasterPos2f(block->minx+5, block->maxy-ofs); glRasterPos2f(block->minx+5, block->maxy-ofs);
BIF_DrawString(block->curfont, str, 0, 1); BIF_DrawString(block->curfont, str, 0);
ofs+= 15; ofs+= 15;
} }
} }

View File

@@ -67,32 +67,16 @@ static LANGMenuEntry *langmenu= 0;
static int tot_lang = 0; static int tot_lang = 0;
#endif // INTERNATIONAL #endif // INTERNATIONAL
int BIF_DrawString(BMF_Font* font, char *str, int translate, int col)
int BIF_DrawString(BMF_Font* font, char *str, int translate)
{ {
#ifdef INTERNATIONAL #ifdef INTERNATIONAL
if(G.ui_international == TRUE) if(G.ui_international == TRUE)
if(translate) if(translate)
return FTF_DrawString(str, FTF_USE_GETTEXT | FTF_INPUT_UTF8, col); return FTF_DrawString(str, FTF_USE_GETTEXT | FTF_INPUT_UTF8);
else else
return FTF_DrawString(str, FTF_NO_TRANSCONV | FTF_INPUT_UTF8, col); return FTF_DrawString(str, FTF_NO_TRANSCONV | FTF_INPUT_UTF8);
else
return BMF_DrawString(font, str);
#else
return BMF_DrawString(font, str);
#endif
}
int BIF_DrawStringRGB(BMF_Font* font, char *str, int translate, float r, float g, float b)
{
#ifdef INTERNATIONAL
if(G.ui_international == TRUE)
if(translate)
return FTF_DrawStringRGB(str, FTF_USE_GETTEXT | FTF_INPUT_UTF8, r, g, b);
else
return FTF_DrawStringRGB(str, FTF_NO_TRANSCONV | FTF_INPUT_UTF8, r, g, b);
else else
return BMF_DrawString(font, str); return BMF_DrawString(font, str);
#else #else

View File

@@ -61,11 +61,16 @@
#include "blendef.h" // CLAMP #include "blendef.h" // CLAMP
#include "datatoc.h" #include "datatoc.h"
/* global for themes */
static bTheme *theme_active=NULL;
static int theme_spacetype= SPACE_VIEW3D;
typedef struct { typedef struct {
unsigned char *data; unsigned char *data;
int w, h; int w, h;
} Icon; } Icon;
static Icon *icon_from_data(unsigned char *rect, int w, int h, int rowstride) static Icon *icon_from_data(unsigned char *rect, int w, int h, int rowstride)
{ {
Icon *icon= MEM_mallocN(sizeof(*icon), "internicon"); Icon *icon= MEM_mallocN(sizeof(*icon), "internicon");
@@ -81,10 +86,14 @@ static void icon_draw(Icon *icon)
{ {
glDrawPixels(icon->w, icon->h, GL_RGBA, GL_UNSIGNED_BYTE, icon->data); glDrawPixels(icon->w, icon->h, GL_RGBA, GL_UNSIGNED_BYTE, icon->data);
} }
#if 0
static unsigned char colclamp(int val) static unsigned char colclamp(int val)
{ {
return (val<0)?(0):((val>255)?255:val); return (val<0)?(0):((val>255)?255:val);
} }
static void icon_draw_blended(Icon *icon, unsigned char blendcol[3]) static void icon_draw_blended(Icon *icon, unsigned char blendcol[3])
{ {
unsigned char temprect[20*21*4]; /* XXX, not so safe */ unsigned char temprect[20*21*4]; /* XXX, not so safe */
@@ -113,67 +122,41 @@ static void icon_draw_blended(Icon *icon, unsigned char blendcol[3])
glDrawPixels(icon->w, icon->h, GL_RGBA, GL_UNSIGNED_BYTE, temprect); glDrawPixels(icon->w, icon->h, GL_RGBA, GL_UNSIGNED_BYTE, temprect);
} }
#endif
static void icon_draw_blended(Icon *icon, char *blendcol, int shade)
{
float r, g, b;
r= (-shade + (float)blendcol[0])/180.0;
g= (-shade + (float)blendcol[1])/180.0;
b= (-shade + (float)blendcol[2])/180.0;
// glPixelTransferf(GL_RED_SCALE, r>0.0?r:0.0);
// glPixelTransferf(GL_GREEN_SCALE, g>0.0?g:0.0);
// glPixelTransferf(GL_BLUE_SCALE, b>0.0?b:0.0);
if(shade < 0) {
r= (128+shade)/128.0;
glPixelTransferf(GL_ALPHA_SCALE, r);
}
glDrawPixels(icon->w, icon->h, GL_RGBA, GL_UNSIGNED_BYTE, icon->data);
// glPixelTransferf(GL_RED_SCALE, 1.0);
// glPixelTransferf(GL_GREEN_SCALE, 1.0);
// glPixelTransferf(GL_BLUE_SCALE, 1.0);
glPixelTransferf(GL_ALPHA_SCALE, 1.0);
}
static void icon_free(Icon *icon) static void icon_free(Icon *icon)
{ {
MEM_freeN(icon->data); MEM_freeN(icon->data);
MEM_freeN(icon); MEM_freeN(icon);
} }
/***/
typedef struct {
unsigned char cols[BIFNCOLORSHADES][3];
} Color;
static Color *common_colors_arr= NULL;
static unsigned char *get_color(BIFColorID colorid, BIFColorShade shade)
{
int coloridx= colorid-BIFCOLORID_FIRST;
int shadeidx= shade-BIFCOLORSHADE_FIRST;
if (coloridx>=0 && coloridx<BIFNCOLORIDS && shadeidx>=0 && shadeidx<BIFNCOLORSHADES) {
return common_colors_arr[coloridx].cols[shadeidx];
} else {
static unsigned char errorcol[3]= {0xFF, 0x33, 0x33};
return errorcol;
}
}
void BIF_set_color(BIFColorID colorid, BIFColorShade shade)
{
glColor3ubv(get_color(colorid, shade));
}
static void rgbaCCol_addNT(unsigned char *t, unsigned char *a, int N)
{
t[0]= colclamp(a[0]+N);
t[1]= colclamp(a[1]+N);
t[2]= colclamp(a[2]+N);
}
static void def_col(BIFColorID colorid, unsigned char r, unsigned char g, unsigned char b)
{
int coloridx= colorid-BIFCOLORID_FIRST;
if (coloridx>=0 && coloridx<BIFNCOLORIDS) {
unsigned char col[3];
col[0]= r, col[1]= g, col[2]= b;
rgbaCCol_addNT(get_color(colorid, COLORSHADE_WHITE), col, 80);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_LIGHT), col, 45);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_HILITE), col, 25);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_LMEDIUM), col, 10);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_MEDIUM), col, 0);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_LGREY), col, -20);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_GREY), col, -45);
rgbaCCol_addNT(get_color(colorid, COLORSHADE_DARK), col, -80);
} else {
printf("def_col: Internal error, bad color ID: %d\n", colorid);
}
}
/***/
static Icon **common_icons_arr= NULL; static Icon **common_icons_arr= NULL;
@@ -199,14 +182,18 @@ void BIF_draw_icon(BIFIconID icon)
{ {
icon_draw(get_icon(icon)); icon_draw(get_icon(icon));
} }
void BIF_draw_icon_blended(BIFIconID icon, BIFColorID color, BIFColorShade shade)
void BIF_draw_icon_blended(BIFIconID icon, int colorid, int shade)
{ {
icon_draw_blended(get_icon(icon), get_color(color, shade)); char *cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
icon_draw_blended(get_icon(icon), cp, shade);
} }
int BIF_get_icon_width(BIFIconID icon) int BIF_get_icon_width(BIFIconID icon)
{ {
return get_icon(icon)->w; return get_icon(icon)->w;
} }
int BIF_get_icon_height(BIFIconID icon) int BIF_get_icon_height(BIFIconID icon)
{ {
return get_icon(icon)->h; return get_icon(icon)->h;
@@ -246,7 +233,6 @@ void BIF_resources_init(void)
int x, y; int x, y;
common_icons_arr= MEM_mallocN(sizeof(*common_icons_arr)*BIFNICONIDS, "common_icons"); common_icons_arr= MEM_mallocN(sizeof(*common_icons_arr)*BIFNICONIDS, "common_icons");
common_colors_arr= MEM_mallocN(sizeof(*common_colors_arr)*BIFNCOLORIDS, "common_colors");
for (y=0; y<10; y++) { for (y=0; y<10; y++) {
for (x=0; x<21; x++) { for (x=0; x<21; x++) {
@@ -274,60 +260,13 @@ void BIF_resources_init(void)
} }
} }
IMB_freeImBuf(bbuf); IMB_freeImBuf(bbuf);
def_col(BUTGREY, 0x90,0x90,0x90);
def_col(BUTGREEN, 0x88,0xA0,0xA4);
def_col(BUTBLUE, 0xA0,0xA0,0xB0);
def_col(BUTSALMON, 0xB0,0xA0,0x90);
def_col(MIDGREY, 0xB0,0xB0,0xB0);
def_col(BUTPURPLE, 0xA2,0x98,0xA9);
def_col(BUTYELLOW, 0xB2,0xB2,0x99);
def_col(BUTRUST, 0x80,0x70,0x70);
def_col(REDALERT, 0xB0,0x40,0x40);
def_col(BUTWHITE, 0xD0,0xD0,0xD0);
def_col(BUTDBLUE, 0x80,0x80,0xA0);
def_col(BUTDPINK, 0xAA,0x88,0x55);
def_col(BUTPINK, 0xE8,0xBD,0xA7);
def_col(BUTMACTIVE, 0x30,0x30,0x30);
def_col(ACTIONBUTCOL, 0x88,0x88,0x88);
def_col(NUMBUTCOL, 0x88,0x88,0x88);
def_col(TEXBUTCOL, 0x88,0x88,0x88);
def_col(TOGBUTCOL, 0x88,0x88,0x88);
def_col(SLIDERCOL, 0x88,0x88,0x88);
def_col(TABCOL, 0x88,0x88,0x88);
def_col(MENUCOL, 0xCF,0xCF,0xCF);
def_col(MENUACTIVECOL, 0x80,0x80,0x80);
def_col(BUTIPO, 0xB0,0xB0,0x99);
def_col(BUTAUDIO, 0xB0,0xA0,0x90);
def_col(BUTCAMERA, 0x99,0xB2,0xA5);
def_col(BUTRANDOM, 0xA9,0x9A,0x98);
def_col(BUTEDITOBJECT, 0xA2,0x98,0xA9);
def_col(BUTPROPERTY, 0xA0,0xA0,0xB0);
def_col(BUTSCENE, 0x99,0x99,0xB2);
def_col(BUTMOTION, 0x98,0xA7,0xA9);
def_col(BUTMESSAGE, 0x88,0xA0,0x94);
def_col(BUTACTION, 0xB2,0xA9,0x99);
def_col(BUTVISIBILITY, 0xB2,0xA9,0x99);
def_col(BUTCD, 0xB0,0x95,0x90);
def_col(BUTGAME, 0x99,0xB2,0x9C);
def_col(BUTYUCK, 0xB0,0x99,0xB0);
def_col(BUTSEASICK, 0x99,0xB0,0xB0);
def_col(BUTCHOKE, 0x88,0x94,0xA0);
def_col(BUTIMPERIAL, 0x94,0x88,0xA0);
def_col(HEADERCOL, 165, 165, 165);
def_col(HEADERCOLSEL, 185, 185, 185);
} }
void BIF_resources_free(void) void BIF_resources_free(void)
{ {
free_common_icons(); free_common_icons();
MEM_freeN(common_colors_arr);
MEM_freeN(common_icons_arr); MEM_freeN(common_icons_arr);
} }
@@ -337,17 +276,58 @@ void BIF_resources_free(void)
/* THEMES */ /* THEMES */
/* ******************************************************** */ /* ******************************************************** */
char *BIF_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid) char *BIF_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
{ {
ThemeSpace *ts= NULL; ThemeSpace *ts= NULL;
char error[3]={240, 0, 240}; static char error[3]={240, 0, 240};
static char alert[3]={240, 60, 60};
static char headerdesel[3];
char *cp= error; char *cp= error;
if(btheme) { if(btheme) {
// first check for ui buttons theme // first check for ui buttons theme
if(colorid < TH_THEMEUI) { if(colorid < TH_THEMEUI) {
switch(colorid) {
case TH_BUT_NEUTRAL:
cp= btheme->tui.neutral; break;
case TH_BUT_ACTION:
cp= btheme->tui.action; break;
case TH_BUT_SETTING:
cp= btheme->tui.setting; break;
case TH_BUT_SETTING1:
cp= btheme->tui.setting1; break;
case TH_BUT_SETTING2:
cp= btheme->tui.setting2; break;
case TH_BUT_NUM:
cp= btheme->tui.num; break;
case TH_BUT_TEXTFIELD:
cp= btheme->tui.textfield; break;
case TH_BUT_POPUP:
cp= btheme->tui.popup; break;
case TH_BUT_TEXT:
cp= btheme->tui.text; break;
case TH_BUT_TEXT_HI:
cp= btheme->tui.text_hi; break;
case TH_MENU_BACK:
cp= btheme->tui.menu_back; break;
case TH_MENU_ITEM:
cp= btheme->tui.menu_item; break;
case TH_MENU_HILITE:
cp= btheme->tui.menu_hilite; break;
case TH_MENU_TEXT:
cp= btheme->tui.menu_text; break;
case TH_MENU_TEXT_HI:
cp= btheme->tui.menu_text_hi; break;
case TH_BUT_DRAWTYPE:
cp= &btheme->tui.but_drawtype; break;
case TH_REDALERT:
cp= alert; break;
}
} }
else { else {
@@ -378,6 +358,14 @@ char *BIF_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
cp= ts->text_hi; break; cp= ts->text_hi; break;
case TH_HEADER: case TH_HEADER:
cp= ts->header; break; cp= ts->header; break;
case TH_HEADERDESEL:
/* we calculate a dynamic builtin header deselect color, also for pulldowns... */
cp= ts->header;
headerdesel[0]= cp[0]>20?cp[0]-20:0;
headerdesel[1]= cp[1]>20?cp[1]-20:0;
headerdesel[2]= cp[2]>20?cp[2]-20:0;
cp= headerdesel;
break;
case TH_PANEL: case TH_PANEL:
cp= ts->panel; break; cp= ts->panel; break;
case TH_SHADE1: case TH_SHADE1:
@@ -439,8 +427,26 @@ void BIF_InitTheme(void)
} }
BIF_SetTheme(NULL); // make sure the global used in this file is set BIF_SetTheme(NULL); // make sure the global used in this file is set
/* UI buttons (todo) */ /* UI buttons (todo) */
SETCOL(btheme->tui.neutral, 0xA0,0xA0,0xA0, 255);
SETCOL(btheme->tui.action, 0xB0,0xA0,0x90, 255);
SETCOL(btheme->tui.setting, 0x88,0xA0,0xA4, 255);
SETCOL(btheme->tui.setting1, 0xA0,0xA0,0xB0, 255);
SETCOL(btheme->tui.setting2, 0xA2,0x98,0xA9, 255);
SETCOL(btheme->tui.num, 0x90,0x90,0x90, 255);
SETCOL(btheme->tui.textfield, 0x90,0x90,0x90, 255);
SETCOL(btheme->tui.popup, 0xB2,0xB2,0xA9, 255);
SETCOL(btheme->tui.text, 0,0,0, 255);
SETCOL(btheme->tui.text_hi, 255, 255, 255, 255);
SETCOL(btheme->tui.menu_back, 0xCF,0xCF,0xCF, 255);
SETCOL(btheme->tui.menu_item, 0xDA,0xDA,0xDA, 255);
SETCOL(btheme->tui.menu_hilite, 0x7F,0x7F,0x7F, 255);
SETCOL(btheme->tui.menu_text, 0, 0, 0, 255);
SETCOL(btheme->tui.menu_text_hi, 255, 255, 255, 255);
btheme->tui.but_drawtype= 1;
/* space view3d */ /* space view3d */
SETCOL(btheme->tv3d.back, 115, 115, 115, 255); SETCOL(btheme->tv3d.back, 115, 115, 115, 255);
@@ -518,13 +524,30 @@ char *BIF_ThemeColorsPup(int spacetype)
char str[32]; char str[32];
if(spacetype==0) { if(spacetype==0) {
strcpy(cp, "Not Yet"); sprintf(str, "Neutral %%x%d|", TH_BUT_NEUTRAL); strcat(cp, str);
sprintf(str, "Action %%x%d|", TH_BUT_ACTION); strcat(cp, str);
sprintf(str, "Setting %%x%d|", TH_BUT_SETTING); strcat(cp, str);
sprintf(str, "Special Setting 1%%x%d|", TH_BUT_SETTING1); strcat(cp, str);
sprintf(str, "Special Setting 2 %%x%d|", TH_BUT_SETTING2); strcat(cp, str);
sprintf(str, "Number Input %%x%d|", TH_BUT_NUM); strcat(cp, str);
sprintf(str, "Text Input %%x%d|", TH_BUT_TEXTFIELD); strcat(cp, str);
sprintf(str, "Popup %%x%d|", TH_BUT_POPUP); strcat(cp, str);
sprintf(str, "Text %%x%d|", TH_BUT_TEXT); strcat(cp, str);
sprintf(str, "Text hilight %%x%d|", TH_BUT_TEXT_HI); strcat(cp, str);
strcat(cp,"%l|");
sprintf(str, "Menu Background %%x%d|", TH_MENU_BACK); strcat(cp, str);
sprintf(str, "Menu Item %%x%d|", TH_MENU_ITEM); strcat(cp, str);
sprintf(str, "Menu Item hilight %%x%d|", TH_MENU_HILITE); strcat(cp, str);
sprintf(str, "Menu Text %%x%d|", TH_MENU_TEXT); strcat(cp, str);
sprintf(str, "Menu Text hilight %%x%d|", TH_MENU_TEXT_HI); strcat(cp, str);
strcat(cp,"%l|");
sprintf(str, "Drawtype %%x%d|", TH_BUT_DRAWTYPE); strcat(cp, str);
} }
else { else {
// first defaults for each space // first defaults for each space
sprintf(str, "Background %%x%d|", TH_BACK); strcat(cp, str); sprintf(str, "Background %%x%d|", TH_BACK); strcat(cp, str);
sprintf(str, "Text %%x%d|", TH_TEXT); strcat(cp, str); sprintf(str, "Text %%x%d|", TH_TEXT); strcat(cp, str);
sprintf(str, "Text Hilite %%x%d|", TH_TEXT_HI); strcat(cp, str); sprintf(str, "Text hilight %%x%d|", TH_TEXT_HI); strcat(cp, str);
sprintf(str, "Header %%x%d|", TH_HEADER); strcat(cp, str); sprintf(str, "Header %%x%d|", TH_HEADER); strcat(cp, str);
if(spacetype==SPACE_VIEW3D) { if(spacetype==SPACE_VIEW3D) {
@@ -562,9 +585,6 @@ char *BIF_ThemeColorsPup(int spacetype)
return cp; return cp;
} }
static bTheme *theme_active=NULL;
static int theme_spacetype= SPACE_VIEW3D;
void BIF_SetTheme(ScrArea *sa) void BIF_SetTheme(ScrArea *sa)
{ {
if(sa==NULL) { // called for safety, when delete themes if(sa==NULL) { // called for safety, when delete themes
@@ -634,7 +654,7 @@ void BIF_ThemeColorBlend(int colorid1, int colorid2, float fac)
// get individual values, not scaled // get individual values, not scaled
float BIF_GetThemeColorf(int colorid) float BIF_GetThemeValuef(int colorid)
{ {
char *cp; char *cp;
@@ -643,6 +663,17 @@ float BIF_GetThemeColorf(int colorid)
} }
// get individual values, not scaled
int BIF_GetThemeValue(int colorid)
{
char *cp;
cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
return ((int) cp[0]);
}
// get the color, range 0.0-1.0 // get the color, range 0.0-1.0
void BIF_GetThemeColor3fv(int colorid, float *col) void BIF_GetThemeColor3fv(int colorid, float *col)
{ {

View File

@@ -303,6 +303,7 @@ void space_set_commmandline_options(void) {
} }
} }
#if GAMEBLENDER == 1
/** /**
* These two routines imported from the gameengine, * These two routines imported from the gameengine,
* I suspect a lot of the resetting stuff is cruft * I suspect a lot of the resetting stuff is cruft
@@ -365,6 +366,7 @@ static void restore_all_scene_cfra(LinkNode *storelist) {
BLI_linklist_free(storelist, NULL); BLI_linklist_free(storelist, NULL);
} }
#endif
void start_game(void) void start_game(void)
{ {
@@ -1552,7 +1554,7 @@ void info_user_themebuts(uiBlock *block, short y1, short y2, short y3)
int spacetype= 0; int spacetype= 0;
static short cur=1, curmain=2; static short cur=1, curmain=2;
short a, tot=0, isbuiltin= 0; short a, tot=0, isbuiltin= 0;
char string[20*32], *strp; char string[20*32], *strp, *col;
y3= y2+23; // exception! y3= y2+23; // exception!
@@ -1585,12 +1587,11 @@ void info_user_themebuts(uiBlock *block, short y1, short y2, short y3)
uiDefButS(block, MENU, B_UPDATE_THEME, string, 45,y3,200,20, &cur, 0, 0, 0, 0, "Current theme"); uiDefButS(block, MENU, B_UPDATE_THEME, string, 45,y3,200,20, &cur, 0, 0, 0, 0, "Current theme");
/* add / delete / name */ /* add / delete / name */
uiBlockSetCol(block, BUTSALMON);
if(tot<16) if(tot<16)
uiDefBut(block, BUT, B_ADD_THEME, "Add", 45,y2,200,20, NULL, 0, 0, 0, 0, "Makes new copy of this theme"); uiDefBut(block, BUT, B_ADD_THEME, "Add", 45,y2,200,20, NULL, 0, 0, 0, 0, "Makes new copy of this theme");
if(tot>1 && isbuiltin==0) if(tot>1 && isbuiltin==0)
uiDefBut(block, BUT, B_DEL_THEME, "Delete", 45,y1,200,20, NULL, 0, 0, 0, 0, "Delete theme"); uiDefBut(block, BUT, B_DEL_THEME, "Delete", 45,y1,200,20, NULL, 0, 0, 0, 0, "Delete theme");
uiBlockSetCol(block, BUTGREY);
if(isbuiltin) return; if(isbuiltin) return;
@@ -1600,55 +1601,53 @@ void info_user_themebuts(uiBlock *block, short y1, short y2, short y3)
/* main choices pup */ /* main choices pup */
uiDefButS(block, MENU, B_CHANGE_THEME, "UI and Buttons %x1|3D View %x2|Ipo Window %x3|Buttons Window %x4|File Window %x5", uiDefButS(block, MENU, B_CHANGE_THEME, "UI and Buttons %x1|3D View %x2|Ipo Window %x3|Buttons Window %x4|File Window %x5",
255,y2,200,20, &curmain, 0, 0, 0, 0, "Specify theme for..."); 255,y2,200,20, &curmain, 0, 0, 0, 0, "Specify theme for...");
if(curmain==2) spacetype= SPACE_VIEW3D; if(curmain==1) spacetype= 0;
if(curmain==3) spacetype= SPACE_IPO; else if(curmain==2) spacetype= SPACE_VIEW3D;
if(curmain==4) spacetype= SPACE_BUTS; else if(curmain==3) spacetype= SPACE_IPO;
if(curmain==5) spacetype= SPACE_FILE; else if(curmain==4) spacetype= SPACE_BUTS;
else if(curmain==5) spacetype= SPACE_FILE;
else return; // only needed while coding... when adding themes for more windows
/* color choices pup */ /* color choices pup */
if(curmain==1) strp= BIF_ThemeColorsPup(0); if(curmain==1) {
strp= BIF_ThemeColorsPup(0);
if(th_curcol==TH_BACK) th_curcol= TH_BUT_NEUTRAL; // switching main choices...
}
else strp= BIF_ThemeColorsPup(spacetype); else strp= BIF_ThemeColorsPup(spacetype);
uiDefButS(block, MENU, B_REDR, strp, 255,y1,200,20, &th_curcol, 0, 0, 0, 0, "Current color"); uiDefButS(block, MENU, B_REDR, strp, 255,y1,200,20, &th_curcol, 0, 0, 0, 0, "Current color");
MEM_freeN(strp); MEM_freeN(strp);
/* always make zero, ugly global... */ th_curcol_ptr= col= BIF_ThemeGetColorPtr(btheme, spacetype, th_curcol);
th_curcol_ptr= NULL; if(col==NULL) return;
/* sliders */ /* first handle exceptions, special single values, row selection, etc */
if(curmain==1); if(th_curcol==TH_VERTEX_SIZE) {
else { uiDefButC(block, NUMSLI, B_UPDATE_THEME,"Vertex size ", 465,y3,200,20, col, 1.0, 10.0, 0, 0, "");
char *col;
th_curcol_ptr= col= BIF_ThemeGetColorPtr(btheme, spacetype, th_curcol);
if(col && th_curcol==TH_VERTEX_SIZE) {
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"Vertex size ", 465,y3,200,20, col, 1.0, 10.0, B_THEMECOL, 0, "");
}
else if(col) {
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"R ", 465,y3,200,20, col, 0.0, 255.0, B_THEMECOL, 0, "");
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"G ", 465,y2,200,20, col+1, 0.0, 255.0, B_THEMECOL, 0, "");
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"B ", 465,y1,200,20, col+2, 0.0, 255.0, B_THEMECOL, 0, "");
uiDefButC(block, COL, B_THEMECOL, "", 675,y1,50,y3-y1+20, col, 0, 0, 0, 0, "");
if ELEM3(th_curcol, TH_PANEL, TH_FACE, TH_FACE_SELECT) {
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"A ", 465,y3+25,200,20, col+3, 0.0, 255.0, B_THEMECOL, 0, "");
}
/* copy paste */
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_THEME_COPY, "Copy Color", 755,y2,120,20, NULL, 0, 0, 0, 0, "Stores current color in buffer");
uiDefBut(block, BUT, B_THEME_PASTE, "Paste Color", 755,y1,120,20, NULL, 0, 0, 0, 0, "Pastes buffer color");
uiDefButC(block, COL, 0, "", 885,y1,50,y2-y1+20, th_curcol_arr, 0, 0, 0, 0, "");
}
} }
else if(th_curcol==TH_BUT_DRAWTYPE) {
uiDefButC(block, ROW, B_UPDATE_THEME, "Minimal", 465,y3,200,20, col, 2.0, 0.0, 0, 0, "");
uiDefButC(block, ROW, B_UPDATE_THEME, "Default", 465,y2,200,20, col, 2.0, 1.0, 0, 0, "");
}
else {
uiClearButLock(); uiDefButC(block, NUMSLI, B_UPDATE_THEME,"R ", 465,y3,200,20, col, 0.0, 255.0, B_THEMECOL, 0, "");
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"G ", 465,y2,200,20, col+1, 0.0, 255.0, B_THEMECOL, 0, "");
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"B ", 465,y1,200,20, col+2, 0.0, 255.0, B_THEMECOL, 0, "");
uiDefButC(block, COL, B_THEMECOL, "", 675,y1,50,y3-y1+20, col, 0, 0, 0, 0, "");
if ELEM3(th_curcol, TH_PANEL, TH_FACE, TH_FACE_SELECT) {
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"A ", 465,y3+25,200,20, col+3, 0.0, 255.0, B_THEMECOL, 0, "");
}
/* copy paste */
uiDefBut(block, BUT, B_THEME_COPY, "Copy Color", 755,y2,120,20, NULL, 0, 0, 0, 0, "Stores current color in buffer");
uiDefBut(block, BUT, B_THEME_PASTE, "Paste Color", 755,y1,120,20, NULL, 0, 0, 0, 0, "Pastes buffer color");
uiDefButC(block, COL, 0, "", 885,y1,50,y2-y1+20, th_curcol_arr, 0, 0, 0, 0, "");
}
} }
@@ -1670,7 +1669,7 @@ void drawinfospace(ScrArea *sa, void *spacedata)
myortho2(0.0, 1280.0, 0.0, curarea->winy/fac); myortho2(0.0, 1280.0, 0.0, curarea->winy/fac);
sprintf(naam, "infowin %d", curarea->win); sprintf(naam, "infowin %d", curarea->win);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->win); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->win);
dx= (1280-90)/7; /* spacing for use in equally dividing 'tab' row */ dx= (1280-90)/7; /* spacing for use in equally dividing 'tab' row */
@@ -1704,7 +1703,7 @@ void drawinfospace(ScrArea *sa, void *spacedata)
/* set the colour to blue and draw the main 'tab' controls */ /* set the colour to blue and draw the main 'tab' controls */
uiBlockSetCol(block, BUTBLUE); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButI(block, ROW,B_USERPREF,"View & Controls", uiDefButI(block, ROW,B_USERPREF,"View & Controls",
xpos,ypostab,(short)dx,buth, xpos,ypostab,(short)dx,buth,
@@ -1734,8 +1733,7 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(short)(xpos+6*dx),ypostab,(short)dx,buth, (short)(xpos+6*dx),ypostab,(short)dx,buth,
&U.userpref,1.0,5.0, 0, 0,""); &U.userpref,1.0,5.0, 0, 0,"");
uiBlockSetEmboss(block, UI_EMBOSSX); uiBlockSetCol(block, TH_AUTO);
uiBlockSetCol(block, BUTGREY);
/* end 'tab' controls */ /* end 'tab' controls */
@@ -1787,8 +1785,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiBlockSetCol(block, BUTGREEN);
uiDefBut(block, LABEL,0,"Menu Buttons:", uiDefBut(block, LABEL,0,"Menu Buttons:",
(xpos+edgespace+medprefbut+(3*midspace)+(2*smallprefbut)),y3label,medprefbut,buth, (xpos+edgespace+medprefbut+(3*midspace)+(2*smallprefbut)),y3label,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
@@ -1798,8 +1794,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
&(U.uiflag), 0, 0, 0, 0, &(U.uiflag), 0, 0, 0, 0,
"Automatic opening of menu buttons"); "Automatic opening of menu buttons");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUM, 0, "ThresA:", uiDefButS(block, NUM, 0, "ThresA:",
(xpos+edgespace+medprefbut+(3*midspace)+(2*smallprefbut)),y1,smallprefbut,buth, (xpos+edgespace+medprefbut+(3*midspace)+(2*smallprefbut)),y1,smallprefbut,buth,
&(U.menuthreshold1), 1, 40, 0, 0, &(U.menuthreshold1), 1, 40, 0, 0,
@@ -1811,8 +1805,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
"Time in 1/10 seconds for auto open sublevels"); "Time in 1/10 seconds for auto open sublevels");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOGN|BIT|10, B_DRAWINFO, "Rotate View", uiDefButS(block, TOGN|BIT|10, B_DRAWINFO, "Rotate View",
(xpos+edgespace+(4*midspace)+(4*medprefbut)),y2,(smallprefbut+2),buth, (xpos+edgespace+(4*midspace)+(4*medprefbut)),y2,(smallprefbut+2),buth,
&(U.flag), 0, 0, 0, 0, "Default action for the middle mouse button"); &(U.flag), 0, 0, 0, 0, "Default action for the middle mouse button");
@@ -1821,8 +1813,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgespace+(4*midspace)+(4*medprefbut)+smallprefbut+2),y2,(smallprefbut+2),buth, (xpos+edgespace+(4*midspace)+(4*medprefbut)+smallprefbut+2),y2,(smallprefbut+2),buth,
&(U.flag), 0, 0, 0, 0, "Default action for the middle mouse button"); &(U.flag), 0, 0, 0, 0, "Default action for the middle mouse button");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, LABEL,0,"Middle mouse button:", uiDefBut(block, LABEL,0,"Middle mouse button:",
(xpos+edgespace+(3*midspace)+(4*medprefbut)),y3label,medprefbut,buth, (xpos+edgespace+(3*midspace)+(4*medprefbut)),y3label,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
@@ -1837,8 +1827,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgespace+(3*midspace)+(3*medprefbut)),y3label,medprefbut,buth, (xpos+edgespace+(3*midspace)+(3*medprefbut)),y3label,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOG|BIT|5, B_DRAWINFO, "Trackball", uiDefButS(block, TOG|BIT|5, B_DRAWINFO, "Trackball",
(xpos+edgespace+(3*midspace)+(3*medprefbut)),y2,(smallprefbut+2),buth, (xpos+edgespace+(3*midspace)+(3*medprefbut)),y2,(smallprefbut+2),buth,
&(U.flag), 0, 0, 0, 0, &(U.flag), 0, 0, 0, 0,
@@ -1849,8 +1837,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
&(U.flag), 0, 0, 0, 0, &(U.flag), 0, 0, 0, 0,
"Use turntable style rotation with middle mouse button"); "Use turntable style rotation with middle mouse button");
uiBlockSetCol(block, BUTGREY);
uiDefBut(block, LABEL,0,"Mousewheel:", uiDefBut(block, LABEL,0,"Mousewheel:",
(xpos+edgespace+(4*midspace)+(5*medprefbut)),y3label,medprefbut,buth, (xpos+edgespace+(4*midspace)+(5*medprefbut)),y3label,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
@@ -1873,8 +1859,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
xpos,y3label,medprefbut,buth, xpos,y3label,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTGREEN);
uiDefButS(block, TOGN|BIT|8, B_DRAWINFO, "ObData", uiDefButS(block, TOGN|BIT|8, B_DRAWINFO, "ObData",
(xpos+edgespace),y2,(smallprefbut+2),buth, (xpos+edgespace),y2,(smallprefbut+2),buth,
&(U.flag), 0, 0, 0, 0, "Link new objects' material to the obData block"); &(U.flag), 0, 0, 0, 0, "Link new objects' material to the obData block");
@@ -1883,12 +1867,11 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgespace+smallprefbut+2),y2,(smallprefbut+2),buth, (xpos+edgespace+smallprefbut+2),y2,(smallprefbut+2),buth,
&(U.flag), 0, 0, 0, 0, "Link new objects' material to the object block"); &(U.flag), 0, 0, 0, 0, "Link new objects' material to the object block");
uiBlockSetCol(block, BUTGREY);
uiDefButS(block, NUMSLI, B_DRAWINFO, "UndoSteps:", uiDefButS(block, NUMSLI, B_DRAWINFO, "UndoSteps:",
(xpos+edgespace+2*smallprefbut+8),y2,(medprefbut+2),buth, (xpos+edgespace+2*smallprefbut+8),y2,(medprefbut+2),buth,
&(U.undosteps), 1, 64, 0, 0, "Number of undo steps avail. in Editmode. Smaller conserves memory."); &(U.undosteps), 1, 64, 0, 0, "Number of undo steps avail. in Editmode. Smaller conserves memory.");
uiDefBut(block, LABEL,0,"Auto keyframe on:", uiDefBut(block, LABEL,0,"Auto keyframe on:",
(xpos+edgespace+(2*medprefbut)+midspace),y3label,medprefbut,buth, (xpos+edgespace+(2*medprefbut)+midspace),y3label,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
@@ -1959,14 +1942,10 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgespace+medprefbut+midspace),y2,medprefbut,buth, (xpos+edgespace+medprefbut+midspace),y2,medprefbut,buth,
0, 0, 0, 0, 0, ""); 0, 0, 0, 0, 0, "");
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_LOADUIFONT, "Select Font", uiDefBut(block, BUT, B_LOADUIFONT, "Select Font",
xpos,y1,medprefbut,buth, xpos,y1,medprefbut,buth,
0, 0, 0, 0, 0, "Select a new font for the interface"); 0, 0, 0, 0, 0, "Select a new font for the interface");
uiBlockSetCol(block, BUTGREY);
uiDefButI(block, MENU|INT, B_SETFONTSIZE, fontsize_pup(), uiDefButI(block, MENU|INT, B_SETFONTSIZE, fontsize_pup(),
(xpos+edgespace+medprefbut+midspace),y1,medprefbut,buth, (xpos+edgespace+medprefbut+midspace),y1,medprefbut,buth,
@@ -2019,15 +1998,11 @@ void drawinfospace(ScrArea *sa, void *spacedata)
"Enables automatic saving of temporary files"); "Enables automatic saving of temporary files");
if(U.flag & AUTOSAVE) { if(U.flag & AUTOSAVE) {
uiBlockSetCol(block, BUTSALMON);
uiDefBut(block, BUT, B_LOADTEMP, "Open Recent", uiDefBut(block, BUT, B_LOADTEMP, "Open Recent",
(xpos+edgespace),y1,medprefbut,buth, (xpos+edgespace),y1,medprefbut,buth,
0, 0, 0, 0, 0,"Opens the most recently saved temporary file"); 0, 0, 0, 0, 0,"Opens the most recently saved temporary file");
uiBlockSetCol(block, BUTGREY);
uiDefButI(block, NUM, B_RESETAUTOSAVE, "Minutes:", uiDefButI(block, NUM, B_RESETAUTOSAVE, "Minutes:",
(xpos+edgespace+medprefbut+midspace),y2,medprefbut,buth, (xpos+edgespace+medprefbut+midspace),y2,medprefbut,buth,
&(U.savetime), 1.0, 60.0, 0, 0, &(U.savetime), 1.0, 60.0, 0, 0,

View File

@@ -843,7 +843,7 @@ void tbox_drawelem_text(x, y, type)
} }
glRasterPos2i(x1+5, y1+tbfontyofs); glRasterPos2i(x1+5, y1+tbfontyofs);
BIF_DrawString(G.font, tbstr, (U.transopts & TR_MENUS), (type==0 || type==2)?0:1); BIF_DrawString(G.font, tbstr, (U.transopts & TR_MENUS));
if(keystr && keystr[0]) { if(keystr && keystr[0]) {
if(type & 1) { if(type & 1) {
@@ -852,12 +852,12 @@ void tbox_drawelem_text(x, y, type)
glRecti(x2-len2-2, y1+2, x2-3, y2-2); glRecti(x2-len2-2, y1+2, x2-3, y2-2);
ColorFunc(TBOXWHITE); ColorFunc(TBOXWHITE);
glRasterPos2i(x2-len2, y1+tbfontyofs); glRasterPos2i(x2-len2, y1+tbfontyofs);
BIF_DrawString(G.font, keystr, (U.transopts & TR_MENUS), 1); BIF_DrawString(G.font, keystr, (U.transopts & TR_MENUS));
} }
else { else {
ColorFunc(TBOXBLACK); ColorFunc(TBOXBLACK);
glRasterPos2i(x2-len2, y1+tbfontyofs); glRasterPos2i(x2-len2, y1+tbfontyofs);
BIF_DrawString(G.font, keystr, (U.transopts & TR_MENUS), 0); BIF_DrawString(G.font, keystr, (U.transopts & TR_MENUS));
} }
} }
} }
@@ -1113,7 +1113,7 @@ short button(short *var, short min, short max, char *str)
if(mval[0]>G.curscreen->sizex) mval[0]= G.curscreen->sizex-10; if(mval[0]>G.curscreen->sizex) mval[0]= G.curscreen->sizex-10;
if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10; if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10;
block= uiNewBlock(&listb, "button", UI_EMBOSSX, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1| uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|
UI_BLOCK_ENTER_OK); UI_BLOCK_ENTER_OK);
@@ -1147,7 +1147,7 @@ short sbutton(char *var, float min, float max, char *str)
if(mval[0]>G.curscreen->sizex) mval[0]= G.curscreen->sizex-10; if(mval[0]>G.curscreen->sizex) mval[0]= G.curscreen->sizex-10;
if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10; if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10;
block= uiNewBlock(&listb, "button", UI_EMBOSSX, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1); uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
x1=mval[0]-150; x1=mval[0]-150;
@@ -1180,7 +1180,7 @@ short fbutton(float *var, float min, float max, char *str)
if(mval[0]>G.curscreen->sizex) mval[0]= G.curscreen->sizex-10; if(mval[0]>G.curscreen->sizex) mval[0]= G.curscreen->sizex-10;
if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10; if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10;
block= uiNewBlock(&listb, "button", UI_EMBOSSX, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1); uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
x1=mval[0]-150; x1=mval[0]-150;
@@ -1222,7 +1222,7 @@ int movetolayer_buts(unsigned int *lay)
x1= pivot[0]-sizex+10; x1= pivot[0]-sizex+10;
y1= pivot[1]-sizey/2; y1= pivot[1]-sizey/2;
block= uiNewBlock(&listb, "button", UI_EMBOSSX, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1); uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1);
dx= (sizex-5)/12; dx= (sizex-5)/12;
@@ -1275,7 +1275,7 @@ void draw_numbuts_tip(char *str, int x1, int y1, int x2, int y2)
temp= 0; temp= 0;
while( BIF_GetStringWidth(G.fonts, str+temp, (U.transopts & TR_BUTTONS))>(x2 - x1-24)) temp++; while( BIF_GetStringWidth(G.fonts, str+temp, (U.transopts & TR_BUTTONS))>(x2 - x1-24)) temp++;
glRasterPos2i(x1+16, y2-30); glRasterPos2i(x1+16, y2-30);
BIF_DrawString(G.fonts, str+temp, (U.transopts & TR_BUTTONS), 0); BIF_DrawString(G.fonts, str+temp, (U.transopts & TR_BUTTONS));
} }
int do_clever_numbuts(char *name, int tot, int winevent) int do_clever_numbuts(char *name, int tot, int winevent)
@@ -1305,7 +1305,7 @@ int do_clever_numbuts(char *name, int tot, int winevent)
x1= mval[0]-sizex/2; x1= mval[0]-sizex/2;
y2= mval[1]+sizey/2; y2= mval[1]+sizey/2;
block= uiNewBlock(&listb, "numbuts", UI_EMBOSSX, UI_HELV, G.curscreen->mainwin); block= uiNewBlock(&listb, "numbuts", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_ENTER_OK); uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_ENTER_OK);
/* WATCH IT: TEX BUTTON EXCEPTION */ /* WATCH IT: TEX BUTTON EXCEPTION */

View File

@@ -213,8 +213,8 @@ void project_short_noclip(float *vec, short *adr)
void project_float(float *vec, float *adr) void project_float(float *vec, float *adr)
{ {
float fx, fy, vec4[4]; float vec4[4];
adr[0]= 3200.0; adr[0]= 3200.0;
VECCOPY(vec4, vec); VECCOPY(vec4, vec);
vec4[3]= 1.0; vec4[3]= 1.0;