Cleanup: Simplify camera sample motion blur code.
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@@ -245,21 +245,13 @@ ccl_device void camera_sample_panorama(KernelGlobals *kg, float raster_x, float
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/* Common */
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ccl_device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, float filter_v,
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float lens_u, float lens_v, float time, Ray *ray)
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float lens_u, float lens_v, Ray *ray)
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{
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/* pixel filter */
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int filter_table_offset = kernel_data.film.filter_table_offset;
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float raster_x = x + lookup_table_read(kg, filter_u, filter_table_offset, FILTER_TABLE_SIZE);
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float raster_y = y + lookup_table_read(kg, filter_v, filter_table_offset, FILTER_TABLE_SIZE);
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#ifdef __CAMERA_MOTION__
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/* motion blur */
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if(kernel_data.cam.shuttertime == -1.0f)
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ray->time = TIME_INVALID;
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else
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ray->time = time;
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#endif
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/* sample */
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if(kernel_data.cam.type == CAMERA_PERSPECTIVE)
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camera_sample_perspective(kg, raster_x, raster_y, lens_u, lens_v, ray);
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