From 833afdd9e7fe50b80ce67f11f113b03f751eca18 Mon Sep 17 00:00:00 2001 From: Martin Poirier Date: Wed, 26 Aug 2009 01:49:57 +0000 Subject: [PATCH] Map manipulator to leftmouse, not actionmouse. We don't want this to flip around when people change left or right mouse select. --- source/blender/editors/space_view3d/view3d_ops.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 929272bc066..e9d1f6406b0 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -132,7 +132,8 @@ void view3d_keymap(wmWindowManager *wm) km = WM_keymap_add_item(keymap, "SKETCH_OT_draw_preview", MOUSEMOVE, KM_ANY, KM_CTRL, 0); RNA_boolean_set(km->ptr, "snap", 1); - WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", ACTIONMOUSE, KM_PRESS, 0, 0); + WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, 0, 0); /* manipulator always on left mouse, not on action mouse*/ + WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_PRESS, 0, 0); WM_keymap_verify_item(keymap, "VIEW3D_OT_viewrotate", MIDDLEMOUSE, KM_PRESS, 0, 0);