diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index bdc00b985bc..a5b7a011e6b 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -3468,24 +3468,24 @@ void UI_block_region_set(uiBlock *block, ARegion *region) uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, char emboss) { wmWindow *window = CTX_wm_window(C); - Scene *scn = CTX_data_scene(C); + Scene *scene = CTX_data_scene(C); uiBlock *block = MEM_callocN(sizeof(uiBlock), "uiBlock"); block->active = 1; block->emboss = emboss; block->evil_C = (void *)C; /* XXX */ - if (scn) { + if (scene) { /* store display device name, don't lookup for transformations yet * block could be used for non-color displays where looking up for transformation * would slow down redraw, so only lookup for actual transform when it's indeed * needed */ - STRNCPY(block->display_device, scn->display_settings.display_device); + STRNCPY(block->display_device, scene->display_settings.display_device); /* copy to avoid crash when scene gets deleted with ui still open */ - block->unit = MEM_mallocN(sizeof(scn->unit), "UI UnitSettings"); - memcpy(block->unit, &scn->unit, sizeof(scn->unit)); + block->unit = MEM_mallocN(sizeof(scene->unit), "UI UnitSettings"); + memcpy(block->unit, &scene->unit, sizeof(scene->unit)); } else { STRNCPY(block->display_device, IMB_colormanagement_display_get_default_name());