style cleanup: comment blocks

This commit is contained in:
2012-03-09 18:28:30 +00:00
parent de4bd55e01
commit 89a963fb7f
236 changed files with 1873 additions and 1939 deletions

View File

@@ -235,9 +235,9 @@ void KX_BulletPhysicsController::setRigidBody(bool rigid)
}
/* This function dynamically adds the collision shape of another controller to
the current controller shape provided it is a compound shape.
The idea is that dynamic parenting on a compound object will dynamically extend the shape
*/
* the current controller shape provided it is a compound shape.
* The idea is that dynamic parenting on a compound object will dynamically extend the shape
*/
void KX_BulletPhysicsController::AddCompoundChild(KX_IPhysicsController* child)
{
if (child == NULL || !IsCompound())
@@ -308,8 +308,8 @@ void KX_BulletPhysicsController::AddCompoundChild(KX_IPhysicsController* chil
}
/* Reverse function of the above, it will remove a shape from a compound shape
provided that the former was added to the later using AddCompoundChild()
*/
* provided that the former was added to the later using AddCompoundChild()
*/
void KX_BulletPhysicsController::RemoveCompoundChild(KX_IPhysicsController* child)
{
if (child == NULL || !IsCompound())