A couple of render improvements;
- Bug fix: the upper tile in a collumn for Panorama render didn't put the mainthread to sleep properly. Now panorama renders 25% faster if you had set Y-Parts to 4. - Enabling Compositing in Scene for first time now adds a "Composite" node too, so render output gets applied. - An attempt to render with "Do Composite" without "Composite" node will throw an error and stops rendering. In background mode it will just not render at all, and print errors. - Errors that prevent rendering now give a popup menu again. - Having MBlur or Fields option on will now normally render, but with an error print in console (not done yet...)
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@@ -221,7 +221,7 @@ void error(char *fmt, ...)
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sprintf(nfmt, "%s", fmt);
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va_start(ap, fmt);
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if (G.background || !G.curscreen || (G.rendering)) {
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if (G.background || !G.curscreen) {
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vprintf(nfmt, ap);
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printf("\n");
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} else {
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