From 8e3579d355c8a732b935fb59eae9632e41b2f620 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 13 Apr 2004 15:23:24 +0000 Subject: [PATCH] - fix for bug 62 I found it was an easy one to fix after all... the stars system is still old and very cumbersome code, but for parts it now just works too, by just disabling clipping in advance (as for panorama). --- source/blender/renderconverter/intern/convertBlenderScene.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/renderconverter/intern/convertBlenderScene.c b/source/blender/renderconverter/intern/convertBlenderScene.c index 94632f2e2c8..4e7558d2e0f 100644 --- a/source/blender/renderconverter/intern/convertBlenderScene.c +++ b/source/blender/renderconverter/intern/convertBlenderScene.c @@ -340,7 +340,7 @@ static HaloRen *initstar(float *vec, float hasize) RE_projectverto(vec, hoco); - if( (R.r.mode & R_PANORAMA) || RE_testclip(hoco)==0 ) { + if( (R.r.mode & R_PANORAMA) || (R.r.xparts*R.r.yparts>1) || RE_testclip(hoco)==0 ) { har= RE_findOrAddHalo(R.tothalo++); /* projectvert is done in function zbufvlaggen again, because of parts */