NumInput is now applied correctly to constraints and prints correctly in the header.

What that means is that you can grab/resize an object, press Xkey, type 2 (to resize/move by 2 on the x axis) and then press Ykey and the numeric value will be applied to the transformation on the Y axis.

Fixed a small glitch where constraint center wasn't readjusted for edit mode when using MMB (graphical bug only).
This commit is contained in:
2005-03-12 20:34:02 +00:00
parent 48b4329170
commit 8f47841536
3 changed files with 86 additions and 28 deletions

View File

@@ -1505,11 +1505,11 @@ void initWarp(TransInfo *t)
Mat4MulVecfl(G.obedit->obmat, max); Mat4MulVecfl(G.obedit->obmat, max);
Mat4MulVecfl(G.vd->viewmat, max); Mat4MulVecfl(G.vd->viewmat, max);
t->center[0]= (min[0]+max[0])/2.0; t->center[0]= (min[0]+max[0])/2.0f;
t->center[1]= (min[1]+max[1])/2.0; t->center[1]= (min[1]+max[1])/2.0f;
t->center[2]= (min[2]+max[2])/2.0; t->center[2]= (min[2]+max[2])/2.0f;
t->val= (max[0]-min[0])/2.0; // t->val is free variable t->val= (max[0]-min[0])/2.0f; // t->val is free variable
Mat4Invert(G.obedit->imat, G.obedit->obmat); Mat4Invert(G.obedit->imat, G.obedit->obmat);
} }
@@ -1690,6 +1690,34 @@ void initResize(TransInfo *t)
t->transform = Resize; t->transform = Resize;
} }
void headerResize(TransInfo *t, float vec[3], char *str) {
char tvec[60];
if (hasNumInput(&t->num)) {
outputNumInput(&(t->num), tvec);
}
else {
sprintf(&tvec[0], "%.4f", vec[0]);
sprintf(&tvec[20], "%.4f", vec[1]);
sprintf(&tvec[40], "%.4f", vec[2]);
}
if (t->con.mode & CON_APPLY) {
switch(t->num.idx_max) {
case 0:
sprintf(str, "Size: %s%s %s", &tvec[0], t->con.text, t->proptext);
break;
case 1:
sprintf(str, "Size: %s : %s%s %s", &tvec[0], &tvec[20], t->con.text, t->proptext);
break;
case 2:
sprintf(str, "Size: %s : %s : %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
}
}
else {
sprintf(str, "Size X: %s Y: %s Z: %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
}
}
int Resize(TransInfo *t, short mval[2]) int Resize(TransInfo *t, short mval[2])
{ {
TransData *td = t->data; TransData *td = t->data;
@@ -1710,7 +1738,10 @@ int Resize(TransInfo *t, short mval[2])
snapGrid(t, size); snapGrid(t, size);
applyNumInput(&t->num, size); if (hasNumInput(&t->num)) {
applyNumInput(&t->num, size);
constraintNumInput(t, size);
}
SizeToMat3(size, mat); SizeToMat3(size, mat);
@@ -1718,19 +1749,8 @@ int Resize(TransInfo *t, short mval[2])
t->con.applySize(t, NULL, mat); t->con.applySize(t, NULL, mat);
} }
/* header print for NumInput */ headerResize(t, size, str);
if (hasNumInput(&t->num)) {
char c[60];
outputNumInput(&(t->num), c);
sprintf(str, "Size X: %s Y: %s Z: %s %s", &c[0], &c[20], &c[40], t->proptext);
}
else {
/* default header print */
sprintf(str, "Size X: %.3f Y: %.3f Z: %.3f %s", size[0], size[1], size[2], t->proptext);
}
for(i = 0 ; i < t->total; i++, td++) { for(i = 0 ; i < t->total; i++, td++) {
float smat[3][3]; float smat[3][3];
if (td->flag & TD_NOACTION) if (td->flag & TD_NOACTION)

View File

@@ -114,8 +114,46 @@ void recalcData();
/* ************************** CONSTRAINTS ************************* */ /* ************************** CONSTRAINTS ************************* */
void getConstraintMatrix(TransInfo *t); void getConstraintMatrix(TransInfo *t);
void constraintNumInput(TransInfo *t, float vec[3])
{
int mode = t->con.mode;
float nval = (t->num.flags & NULLONE)?1.0f:0.0f;
if (getConstraintSpaceDimension(t) == 2) {
if (mode & (CON_AXIS0|CON_AXIS1)) {
vec[2] = nval;
}
else if (mode & (CON_AXIS1|CON_AXIS2)) {
vec[2] = vec[1];
vec[1] = vec[0];
vec[0] = nval;
}
else if (mode & (CON_AXIS0|CON_AXIS2)) {
vec[2] = vec[1];
vec[1] = nval;
}
}
else if (getConstraintSpaceDimension(t) == 1) {
if (mode & CON_AXIS0) {
vec[1] = nval;
vec[2] = nval;
}
else if (mode & CON_AXIS1) {
vec[1] = vec[0];
vec[0] = nval;
vec[2] = nval;
}
else if (mode & CON_AXIS2) {
vec[2] = vec[0];
vec[0] = nval;
vec[1] = nval;
}
}
}
static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) { static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
int i = 0; int i = 0;
Mat3MulVecfl(t->con.imtx, vec); Mat3MulVecfl(t->con.imtx, vec);
snapGrid(t, vec); snapGrid(t, vec);
@@ -131,7 +169,10 @@ static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
vec[2] = 1.0f; vec[2] = 1.0f;
} }
applyNumInput(&t->num, vec); if (hasNumInput(&t->num)) {
applyNumInput(&t->num, vec);
constraintNumInput(t, vec);
}
if (t->con.mode & CON_AXIS0) { if (t->con.mode & CON_AXIS0) {
pvec[i++] = vec[0]; pvec[i++] = vec[0];
@@ -498,7 +539,7 @@ void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[])
getConstraintMatrix(t); getConstraintMatrix(t);
VECCOPY(t->con.center, t->center); VECCOPY(t->con.center, t->center);
if (G.obedit) { if (t->flag & T_EDIT) {
Mat4MulVecfl(G.obedit->obmat, t->con.center); Mat4MulVecfl(G.obedit->obmat, t->con.center);
} }
@@ -511,7 +552,7 @@ void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[])
} }
void setLocalConstraint(TransInfo *t, int mode, const char text[]) { void setLocalConstraint(TransInfo *t, int mode, const char text[]) {
if (G.obedit) { if (t->flag & T_EDIT) {
float obmat[3][3]; float obmat[3][3];
Mat3CpyMat4(obmat, G.obedit->obmat); Mat3CpyMat4(obmat, G.obedit->obmat);
setConstraint(t, obmat, mode, text); setConstraint(t, obmat, mode, text);
@@ -527,9 +568,6 @@ void setLocalConstraint(TransInfo *t, int mode, const char text[]) {
getConstraintMatrix(t); getConstraintMatrix(t);
VECCOPY(t->con.center, t->center); VECCOPY(t->con.center, t->center);
if (G.obedit) {
Mat4MulVecfl(G.obedit->obmat, t->con.center);
}
startConstraint(t); startConstraint(t);
@@ -671,9 +709,11 @@ void initSelectConstraint(TransInfo *t)
t->con.mode |= CON_APPLY; t->con.mode |= CON_APPLY;
t->con.mode |= CON_SELECT; t->con.mode |= CON_SELECT;
VECCOPY(t->con.center, t->center); VECCOPY(t->con.center, t->center);
if (G.obedit) {
if (t->flag & T_EDIT) {
Mat4MulVecfl(G.obedit->obmat, t->con.center); Mat4MulVecfl(G.obedit->obmat, t->con.center);
} }
setNearestAxis(t); setNearestAxis(t);
t->con.drawExtra = NULL; t->con.drawExtra = NULL;
t->con.applyVec = applyAxisConstraintVec; t->con.applyVec = applyAxisConstraintVec;
@@ -696,10 +736,6 @@ void postSelectConstraint(TransInfo *t)
setNearestAxis(t); setNearestAxis(t);
t->con.mode |= CON_APPLY;
VECCOPY(t->con.center, t->center);
getConstraintMatrix(t);
startConstraint(t); startConstraint(t);
t->redraw = 1; t->redraw = 1;
} }

View File

@@ -39,6 +39,8 @@ void getConstraintMatrix(TransInfo *t);
void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]); void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]);
void setLocalConstraint(TransInfo *t, int mode, const char text[]); void setLocalConstraint(TransInfo *t, int mode, const char text[]);
void constraintNumInput(TransInfo *t, float vec[3]);
//void drawConstraint(TransCon *t); //void drawConstraint(TransCon *t);
void drawConstraint(); void drawConstraint();