More clean of macros with an _END and no _BEGIN

Follow up on 7aed2de798.
This commit is contained in:
Dalai Felinto
2018-03-01 12:21:56 -03:00
parent f242f3e75b
commit 8f7e3600d1
2 changed files with 9 additions and 9 deletions

View File

@@ -144,14 +144,14 @@ void DEG_iterator_objects_end(struct BLI_Iterator *iter);
/**
* Depsgraph objects iterator for draw manager and final render
*/
#define DEG_OBJECT_ITER_FOR_RENDER_ENGINE(graph_, instance_, mode_) \
DEG_OBJECT_ITER_BEGIN(graph_, instance_, mode_, \
DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | \
DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET | \
DEG_ITER_OBJECT_FLAG_VISIBLE | \
#define DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN(graph_, instance_, mode_) \
DEG_OBJECT_ITER_BEGIN(graph_, instance_, mode_, \
DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | \
DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET | \
DEG_ITER_OBJECT_FLAG_VISIBLE | \
DEG_ITER_OBJECT_FLAG_DUPLI)
#define DEG_OBJECT_ITER_FOR_RENDER_ENGINE_END \
#define DEG_OBJECT_ITER_FOR_RENDER_ENGINE_END \
DEG_OBJECT_ITER_END
/* ************************ DEG traversal ********************* */