From 955d5aa6eb1a2d3763fd6e3d98e10357cf58fd03 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 8 Feb 2005 16:31:39 +0000 Subject: [PATCH] Bug fix #2220 Another fix related to improved preview drawing (shade context buttons), it didn't update glViewPort and glScissor correctly, causing the buttons next to the preview-rect not to be offset win the window matrix anymore. --- source/blender/src/previewrender.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/blender/src/previewrender.c b/source/blender/src/previewrender.c index 143c16c9d52..9ce0bc0305e 100644 --- a/source/blender/src/previewrender.c +++ b/source/blender/src/previewrender.c @@ -277,7 +277,9 @@ static void end_previewrect(void) glPixelZoom(1.0, 1.0); - areawinset(curarea->win); // restore viewport / scissor + // restore viewport / scissor which was set by glaDefine2DArea + glViewport(curarea->winrct.xmin, curarea->winrct.ymin, curarea->winx, curarea->winy); + glScissor(curarea->winrct.xmin, curarea->winrct.ymin, curarea->winx, curarea->winy); }