BLI: put C++ data structures in "blender" namespace instead of "BLI"

We plan to use the "blender" namespace in other modules as well.
This commit is contained in:
2020-06-09 10:27:24 +02:00
parent d8678e02ec
commit 9bb7d6ed68
53 changed files with 255 additions and 253 deletions

View File

@@ -22,7 +22,7 @@
#include "BLI_index_range.hh"
#include "BLI_vector.hh"
namespace BLI {
namespace blender {
static Vector<Array<uint, 0, RawAllocator>, 1, RawAllocator> arrays;
static uint current_array_size = 0;
@@ -57,4 +57,4 @@ ArrayRef<uint> IndexRange::as_array_ref() const
return ArrayRef<uint>(current_array + m_start, m_size);
}
} // namespace BLI
} // namespace blender