BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
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@@ -22,7 +22,7 @@
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#include "BLI_index_range.hh"
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#include "BLI_vector.hh"
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namespace BLI {
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namespace blender {
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static Vector<Array<uint, 0, RawAllocator>, 1, RawAllocator> arrays;
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static uint current_array_size = 0;
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@@ -57,4 +57,4 @@ ArrayRef<uint> IndexRange::as_array_ref() const
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return ArrayRef<uint>(current_array + m_start, m_size);
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}
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} // namespace BLI
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} // namespace blender
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