- povray and ply work now.

Again, please try not to break scripts - at least grep the release dir for the names you change.

- rna material property rename
  gloss_amount -> gloss_factor, since its from 0.0 to 1.0, prefix factor is used on other material settings.
  reflectivity -> reflect_factor
This commit is contained in:
2009-08-28 14:25:17 +00:00
parent af85ee01f8
commit 9ea58be54e
5 changed files with 22 additions and 30 deletions

View File

@@ -82,8 +82,8 @@ def write_pov(filename, scene=None, info_callback = None):
file.write('#declare %s = finish {\n' % name)
if material:
file.write('\tdiffuse %.3g\n' % material.diffuse_reflection)
file.write('\tspecular %.3g\n' % material.specular_reflection)
file.write('\tdiffuse %.3g\n' % material.diffuse_intensity)
file.write('\tspecular %.3g\n' % material.specular_intensity)
file.write('\tambient %.3g\n' % material.ambient)
#file.write('\tambient rgb <%.3g, %.3g, %.3g>\n' % tuple([c*material.ambient for c in world.ambient_color])) # povray blends the global value
@@ -101,10 +101,10 @@ def write_pov(filename, scene=None, info_callback = None):
if material.raytrace_mirror.enabled:
raytrace_mirror= material.raytrace_mirror
if raytrace_mirror.reflect:
if raytrace_mirror.reflect_factor:
file.write('\treflection {\n')
file.write('\t\trgb <%.3g, %.3g, %.3g>' % tuple(material.mirror_color))
file.write('\t\tfresnel 1 falloff %.3g exponent %.3g metallic %.3g} ' % (raytrace_mirror.fresnel, raytrace_mirror.fresnel_fac, raytrace_mirror.reflect))
file.write('\t\tfresnel 1 falloff %.3g exponent %.3g metallic %.3g} ' % (raytrace_mirror.fresnel, raytrace_mirror.fresnel_factor, raytrace_mirror.reflect_factor))
else:
file.write('\tdiffuse 0.8\n')
@@ -300,14 +300,7 @@ def write_pov(filename, scene=None, info_callback = None):
try: vcol_layer = me.active_vertex_color.data
except:vcol_layer = None
def regular_face(f):
fv = f.verts
if fv[3]== 0:
return fv[0], fv[1], fv[2]
return fv[0], fv[1], fv[2], fv[3]
faces_verts = [regular_face(f) for f in me.faces]
faces_verts = [f.verts for f in me.faces]
faces_normals = [tuple(f.normal) for f in me.faces]
verts_normals = [tuple(v.normal) for v in me.verts]

View File

@@ -64,7 +64,7 @@ def write(filename, scene, ob, \
raise Exception("Error, Select 1 active object")
return
file = open(filename, 'wb')
file = open(filename, 'w')
#EXPORT_EDGES = Draw.Create(0)
@@ -88,9 +88,9 @@ def write(filename, scene, ob, \
# mesh.transform(ob.matrixWorld) # XXX
faceUV = len(mesh.uv_layers) > 0
faceUV = len(mesh.uv_textures) > 0
vertexUV = len(mesh.sticky) > 0
vertexColors = len(mesh.vcol_layers) > 0
vertexColors = len(mesh.vertex_colors) > 0
if (not faceUV) and (not vertexUV): EXPORT_UV = False
if not vertexColors: EXPORT_COLORS = False
@@ -100,7 +100,7 @@ def write(filename, scene, ob, \
if faceUV:
active_uv_layer = None
for lay in mesh.uv_layers:
for lay in mesh.uv_textures:
if lay.active:
active_uv_layer= lay.data
break
@@ -110,7 +110,7 @@ def write(filename, scene, ob, \
if vertexColors:
active_col_layer = None
for lay in mesh.vcol_layers:
for lay in mesh.vertex_colors:
if lay.active:
active_col_layer= lay.data
if not active_col_layer:
@@ -123,8 +123,8 @@ def write(filename, scene, ob, \
mesh_verts = mesh.verts # save a lookup
ply_verts = [] # list of dictionaries
# vdict = {} # (index, normal, uv) -> new index
vdict = [{} for i in xrange(len(mesh_verts))]
ply_faces = [[] for f in xrange(len(mesh.faces))]
vdict = [{} for i in range(len(mesh_verts))]
ply_faces = [[] for f in range(len(mesh.faces))]
vert_count = 0
for i, f in enumerate(mesh.faces):
@@ -141,8 +141,7 @@ def write(filename, scene, ob, \
col = active_col_layer[i]
col = col.color1, col.color2, col.color3, col.color4
f_verts= list(f.verts)
if not f_verts[3]: f_verts.pop() # XXX face length should be 3/4, not always 4
f_verts= f.verts
pf= ply_faces[i]
for j, vidx in enumerate(f_verts):

View File

@@ -426,7 +426,7 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel):
split = layout.split()
col = split.column()
col.itemR(raym, "reflectivity")
col.itemR(raym, "reflect_factor")
col.itemR(mat, "mirror_color", text="")
col = split.column()
@@ -448,9 +448,9 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel):
col = split.column()
col.itemL(text="Gloss:")
col.itemR(raym, "gloss_amount", text="Amount")
col.itemR(raym, "gloss_factor", text="Amount")
sub = col.column()
sub.active = raym.gloss_amount < 1
sub.active = raym.gloss_factor < 1.0
sub.itemR(raym, "gloss_threshold", text="Threshold")
sub.itemR(raym, "gloss_samples", text="Samples")
sub.itemR(raym, "gloss_anisotropic", text="Anisotropic")
@@ -511,9 +511,9 @@ class MATERIAL_PT_transp(MaterialButtonsPanel):
col = split.column()
col.itemL(text="Gloss:")
col.itemR(rayt, "gloss_amount", text="Amount")
col.itemR(rayt, "gloss_factor", text="Amount")
sub = col.column()
sub.active = rayt.gloss_amount < 1
sub.active = rayt.gloss_factor < 1.0
sub.itemR(rayt, "gloss_threshold", text="Threshold")
sub.itemR(rayt, "gloss_samples", text="Samples")

View File

@@ -466,7 +466,7 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel):
if not strip:
return False
return strip.type in ('SOUND')
return strip.type in ('SOUND', )
def draw(self, context):
layout = self.layout

View File

@@ -746,7 +746,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Enabled", "Enable raytraced reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
prop= RNA_def_property(srna, "reflectivity", PROP_FLOAT, PROP_PERCENTAGE);
prop= RNA_def_property(srna, "reflect_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "ray_mirror");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Reflectivity", "Sets the amount mirror reflection for raytrace.");
@@ -764,7 +764,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
prop= RNA_def_property(srna, "gloss_amount", PROP_FLOAT, PROP_PERCENTAGE);
prop= RNA_def_property(srna, "gloss_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "gloss_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Amount", "The shininess of the reflection. Values < 1.0 give diffuse, blurry reflections.");
@@ -835,7 +835,7 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
prop= RNA_def_property(srna, "gloss_amount", PROP_FLOAT, PROP_PERCENTAGE);
prop= RNA_def_property(srna, "gloss_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "gloss_tra");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Amount", "The clarity of the refraction. Values < 1.0 give diffuse, blurry refractions.");