Cycles/Eeeve: unify film transparent setting
For existing files, it will use the setting from Cycles or Eevee depending on the render engine in the scene. Differential Revision: https://developer.blender.org/D4874
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@@ -850,9 +850,6 @@ class CLIP_OT_setup_tracking_scene(Operator):
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# Ensure no nodes were created on the position of existing node.
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self._offsetNodes(tree)
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if hasattr(scene, "cycles"):
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scene.cycles.film_transparent = True
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@staticmethod
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def _createMesh(collection, name, vertices, faces):
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from bpy_extras.io_utils import unpack_list
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