Bugfix 4424
When using the button in a RenderLayer node to render a single node, the new 'render to fullscreen' crashed in end. Reason; the node editor was still handling events after a render, as if the node editor was still open.
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@@ -200,7 +200,7 @@ void do_node_addmenu(void *arg, int event)
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areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
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node_add_node(snode, event, locx, locy);
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addqueue(curarea->win, B_NODE_TREE_EXEC, 1);
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addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
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BIF_undo_push("Add Node");
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