== Sequencer ==
Since mul changed into master gain slider, slightly raised limit, so that color balance doesn't get too dark. Fixed crash in float->float color balance.
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@@ -1365,6 +1365,7 @@ static void color_balance_float_float(Sequence * seq, TStripElem* se,
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p[c] = pow((p[c] + cb.lift[c]) * cb.gain[c],
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cb.gamma[c]) * mul;
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}
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p += 4;
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}
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}
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