- add torus back from 2.4x as an operator
bpy.ops.mesh.primitive_torus_add(major_radius=1, minor_radius=0.25, major_segments=48, minor_segments=16) - experemental dynamic menus, used for INFO_MT_file, INFO_MT_file_import, INFO_MT_file_export and INFO_MT_mesh_add. these can have items added from python. eg. - removed OBJECT_OT_mesh_add, use the python add menu instead. - made mesh primitive ops - MESH_OT_primitive_plane_add, ...cube_add, etc. work in object mode. - RNA scene.active_object wrapped - bugfix [#19466] 2.5: Tweak menu only available for mesh objects added within Edit Mode ED_object_exit_editmode was always doing an undo push, made this optional using the existing flag - EM_DO_UNDO, called everywhere except when adding primitives.
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@@ -1,11 +1,3 @@
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#!BPY
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"""
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Name: 'Vertex Keyframe Animation (.mdd)...'
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Blender: 242
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Group: 'Export'
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Tooltip: 'Animated mesh to MDD vertex keyframe file.'
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"""
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__author__ = "Bill L.Nieuwendorp"
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__bpydoc__ = """\
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@@ -180,9 +172,13 @@ class EXPORT_OT_mdd(bpy.types.Operator):
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bpy.ops.add(EXPORT_OT_mdd)
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# Add to a menu
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import dynamic_menu
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menu_func = lambda self, context: self.layout.itemO("export.mdd", text="Vertex Keyframe Animation (.mdd)...")
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menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
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if __name__=='__main__':
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#if not pack:
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# Draw.PupMenu('Error%t|This script requires a full python install')
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#Blender.Window.FileSelector(mdd_export_ui, 'EXPORT MDD', sys.makename(ext='.mdd'))
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bpy.ops.EXPORT_OT_mdd(path="/tmp/test.mdd")
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