Another big patch set by Bastien Montagne, thanks a lot!
* Made Freestyle optional (turned on by default). * Fix for missing bpath.c updates in the previous merge of trunk changes.
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@@ -325,7 +325,9 @@ static const char *template_id_browse_tip(StructRNA *type)
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case ID_MA: return N_("Browse Material to be linked");
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case ID_TE: return N_("Browse Texture to be linked");
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case ID_IM: return N_("Browse Image to be linked");
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#ifdef WITH_FREESTYLE
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case ID_LS: return N_("Browse Line Style Data to be linked");
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#endif
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case ID_LT: return N_("Browse Lattice Data to be linked");
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case ID_LA: return N_("Browse Lamp Data to be linked");
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case ID_CA: return N_("Browse Camera Data to be linked");
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@@ -361,7 +363,9 @@ static const char *template_id_context(StructRNA *type)
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case ID_MA: return BLF_I18NCONTEXT_ID_MATERIAL;
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case ID_TE: return BLF_I18NCONTEXT_ID_TEXTURE;
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case ID_IM: return BLF_I18NCONTEXT_ID_IMAGE;
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#ifdef WITH_FREESTYLE
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case ID_LS: return BLF_I18NCONTEXT_ID_FREESTYLELINESTYLE;
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#endif
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case ID_LT: return BLF_I18NCONTEXT_ID_LATTICE;
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case ID_LA: return BLF_I18NCONTEXT_ID_LAMP;
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case ID_CA: return BLF_I18NCONTEXT_ID_CAMERA;
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@@ -518,7 +522,10 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
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BLF_I18NCONTEXT_ID_BRUSH,
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BLF_I18NCONTEXT_ID_PARTICLESETTINGS,
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BLF_I18NCONTEXT_ID_GPENCIL,
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BLF_I18NCONTEXT_ID_FREESTYLELINESTYLE);
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#ifdef WITH_FREESTYLE
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BLF_I18NCONTEXT_ID_FREESTYLELINESTYLE
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#endif
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);
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if (newop) {
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but = uiDefIconTextButO(block, BUT, newop, WM_OP_INVOKE_DEFAULT, ICON_ZOOMIN,
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@@ -2414,8 +2421,12 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
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uiBlockSetEmboss(block, UI_EMBOSS);
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uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, ptr, "use_textures", i, 0, 0, 0, 0, NULL);
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}
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#ifdef WITH_FREESTYLE
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else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer) ||
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RNA_struct_is_a(itemptr->type, &RNA_FreestyleLineSet)) {
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#else
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else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer)) {
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#endif
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uiItemL(sub, name, icon);
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uiBlockSetEmboss(block, UI_EMBOSS);
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uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "use", 0, 0, 0, 0, 0, NULL);
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