Merge branch 'master' into blender2.8
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@@ -16,6 +16,7 @@ from bpy.props import (
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FloatVectorProperty,
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)
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def main(context, plane_co, plane_no):
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obj = context.active_object
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matrix = obj.matrix_world.copy()
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@@ -218,6 +219,7 @@ classes = (
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SelectSideOfPlaneManipulatorGroup,
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)
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def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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@@ -227,5 +229,6 @@ def unregister():
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for cls in reversed(classes):
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bpy.utils.unregister_class(cls)
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if __name__ == "__main__":
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register()
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