From a7cf6ad5471e4109d60d99c49b58d7257c95e392 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Mon, 30 Nov 2020 17:16:11 +0100 Subject: [PATCH] Fix (unreported) broken logic in `BKE_collection_add_from_collection`. That function was adding given new collection to all ancestors of the reference one, instead of only to its immediate parents. --- source/blender/blenkernel/intern/collection.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c index ab92480cce2..5eec788255d 100644 --- a/source/blender/blenkernel/intern/collection.c +++ b/source/blender/blenkernel/intern/collection.c @@ -452,7 +452,7 @@ void BKE_collection_add_from_collection(Main *bmain, bool is_instantiated = false; FOREACH_SCENE_COLLECTION_BEGIN (scene, collection) { - if (!ID_IS_LINKED(collection) && BKE_collection_has_collection(collection, collection_src)) { + if (!ID_IS_LINKED(collection) && collection_find_child(collection, collection_src)) { collection_child_add(collection, collection_dst, 0, true); is_instantiated = true; }