From a9df76b167eaedf0d624beaf3de205ef478e562b Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 11 Nov 2015 11:46:25 +0100 Subject: [PATCH] Fix (unreported) potential crash: ParticleSystem->part shall never be NULL. --- source/blender/blenkernel/intern/particle_system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index dc6249b6a15..80d077352bd 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -4216,7 +4216,7 @@ void BKE_particlesystem_id_loop(ParticleSystem *psys, ParticleSystemIDFunc func, { ParticleTarget *pt; - func(psys, (ID **)&psys->part, userdata, IDWALK_NOP); + func(psys, (ID **)&psys->part, userdata, IDWALK_NEVER_NULL); func(psys, (ID **)&psys->target_ob, userdata, IDWALK_NOP); func(psys, (ID **)&psys->parent, userdata, IDWALK_NOP);