UI: use term 'Current Frame' instead of 'Playhead'
Keep terminology consistent, 'Current Frame' is used nearly everywhere.
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@@ -474,7 +474,7 @@ class SEQUENCER_MT_navigation(Menu):
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layout.separator()
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layout.operator("sequencer.view_frame", text="Go to Playhead")
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layout.operator("sequencer.view_frame")
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layout.separator()
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@@ -635,7 +635,7 @@ class SEQUENCER_MT_strip_transform(Menu):
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layout = self.layout
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layout.operator("transform.seq_slide", text="Move")
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layout.operator("transform.transform", text="Move/Extend from Playhead").mode = 'TIME_EXTEND'
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layout.operator("transform.transform", text="Move/Extend from Current Frame").mode = 'TIME_EXTEND'
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layout.operator("sequencer.slip", text="Slip Strip Contents")
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layout.separator()
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@@ -1569,7 +1569,7 @@ class SEQUENCER_PT_time(SequencerButtonsPanel, Panel):
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split = col.split(factor=0.5 + max_factor, align=True)
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split.alignment = 'RIGHT'
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split.label(text="Playhead")
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split.label(text="Current Frame")
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split = split.split(factor=0.8 + max_factor, align=True)
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frame_display = frame_current - frame_final_start
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split.label(text="%14s" % smpte_from_frame(frame_display))
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