From acfead3d15c68f83288e6c1ceec908ce5cc34872 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Mon, 9 Aug 2010 10:52:20 +0000 Subject: [PATCH] OBJ Export: * Removed duplicate use_animation variable, sorry! * Added some descriptions. --- release/scripts/io/export_obj.py | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/release/scripts/io/export_obj.py b/release/scripts/io/export_obj.py index fd8e6782e3b..5603f52d1a4 100644 --- a/release/scripts/io/export_obj.py +++ b/release/scripts/io/export_obj.py @@ -788,7 +788,6 @@ def write_file(filepath, objects, scene, # print('\tError: "%s" could not be used as a base for an image path.' % filepath) print("OBJ Export time: %.2f" % (time.clock() - time1)) -# print "OBJ Export time: %.2f" % (sys.time() - time1) def write(filepath, context, EXPORT_TRI, # ok @@ -907,12 +906,12 @@ class ExportOBJ(bpy.types.Operator): check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) # context group - use_selection = BoolProperty(name="Selection Only", description="", default= False) + use_selection = BoolProperty(name="Selection Only", description="Export selected objects only", default= False) use_all_scenes = BoolProperty(name="All Scenes", description="", default= False) - use_animation = BoolProperty(name="All Animation", description="", default= False) + use_animation = BoolProperty(name="Animation", description="", default= False) # object group - use_modifiers = BoolProperty(name="Apply Modifiers", description="", default= True) + use_modifiers = BoolProperty(name="Apply Modifiers", description="Apply modifiers (preview resolution)", default= True) use_rotate90 = BoolProperty(name="Rotate X90", description="", default= True) # extra data group @@ -925,7 +924,6 @@ class ExportOBJ(bpy.types.Operator): use_triangles = BoolProperty(name="Triangulate", description="", default= False) use_vertex_groups = BoolProperty(name="Polygroups", description="", default= False) use_nurbs = BoolProperty(name="Nurbs", description="", default= False) - use_animation = BoolProperty(name="Animation", description="", default= False) # grouping group use_blen_objects = BoolProperty(name="Objects as OBJ Objects", description="", default= True)