I18n: make more parts of the UI translatable
- "Name collisions" label in mesh properties - "Threshold" labels in Vertex Weight Edit modifier - "Particle System" label in Particle Instance modifier - Slot number in the Shader Editor - Status bar keymap items during modal operations: add TIP_() macro to status bar interface template - On dumping messages, sort preset files so their messages are stable between runs Ref. T43295 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15607
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@@ -553,7 +553,7 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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"particle_system",
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&particle_obj_ptr,
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"particle_systems",
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"Particle System",
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IFACE_("Particle System"),
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ICON_NONE);
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}
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else {
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