Fix crash when deleting workspace active in multiple windows
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@@ -140,7 +140,7 @@ struct WorkSpace *ED_workspace_duplicate(
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bool ED_workspace_delete(
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struct WorkSpace *workspace,
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struct Main *bmain, struct bContext *C,
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struct wmWindowManager *wm, struct wmWindow *win) ATTR_NONNULL();
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struct wmWindowManager *wm) ATTR_NONNULL();
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void ED_workspace_scene_data_sync(
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struct WorkSpaceInstanceHook *hook, Scene *scene) ATTR_NONNULL();
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void ED_workspace_render_layer_unset(
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