From b2a227b442016fd2f460ab0d6b5e9aa709dbc71c Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Fri, 19 Nov 2010 16:19:15 +0000 Subject: [PATCH] Tsk! Circle, cross and axis draw types for particles weren't using the particle draw size. --- source/blender/editors/space_view3d/drawobject.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 220e6700d5d..07128fe4d94 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -3559,6 +3559,11 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv case PART_DRAW_AXIS: /* lets calculate the scale: */ pixsize= view3d_pixel_size(rv3d, ob->obmat[3]); + + if(part->draw_size==0.0) + pixsize*=2.0; + else + pixsize*=part->draw_size; if(draw_as==PART_DRAW_AXIS) create_cdata = 1;