From b5437cc8a2fbc8d0d6c8bfad74e3b031ea855e93 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 15 Feb 2008 14:56:56 +0000 Subject: [PATCH] Bugfix: the re-render layer button in the render layer composite node didn't change the current frame of the scene to the frame of the compositing scene. --- source/blender/src/editnode.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/src/editnode.c b/source/blender/src/editnode.c index a4e3137b242..f1cfd9c630c 100644 --- a/source/blender/src/editnode.c +++ b/source/blender/src/editnode.c @@ -244,6 +244,7 @@ static void composite_node_render(SpaceNode *snode, bNode *node) G.scene->r.mode &= ~(R_BORDER|R_DOCOMP); G.scene->r.mode |= scene->r.mode & R_BORDER; G.scene->r.border= scene->r.border; + G.scene->r.cfra= scene->r.cfra; } scemode= G.scene->r.scemode; @@ -304,6 +305,7 @@ static void composit_node_event(SpaceNode *snode, short event) addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); composite_node_render(snode, node); + snode_handle_recalc(snode); /* add another event, a render can go fullscreen and open new window */ addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);