From b73ba9c1812d90ecdd9d76d3347843cbd26327bb Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Wed, 2 Apr 2008 15:03:03 +0000 Subject: [PATCH] This commit reverts the #include stuff used for peach to the standard the mesa stuff was needed for the machines for peach but its not the stanard location of the headers, now that its not needed were switching it back. Kent --- source/blender/include/BIF_gl.h | 8 +++++--- source/gameengine/Ketsji/BL_Shader.cpp | 5 +++-- source/gameengine/Ketsji/BL_Texture.cpp | 6 +++--- source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 5 +++-- source/gameengine/Ketsji/KX_PythonInit.cpp | 6 +++--- 5 files changed, 17 insertions(+), 13 deletions(-) diff --git a/source/blender/include/BIF_gl.h b/source/blender/include/BIF_gl.h index 8fa305362af..558e954c1eb 100644 --- a/source/blender/include/BIF_gl.h +++ b/source/blender/include/BIF_gl.h @@ -56,20 +56,22 @@ #include #include #else - #if defined (__sun) || defined (__sun__) +/* #if defined (__sun) || defined (__sun__) #include #include #else +*/ #include #include - #endif +/* #endif */ #endif + + /* * these should be phased out. cpack should be replaced in * code with calls to glColor3ub, lrectwrite probably should * change to a function. - zr */ - /* * * This define converts a numerical value to the equivalent 24-bit diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp index 3b74b74727a..3bd5146f28f 100644 --- a/source/gameengine/Ketsji/BL_Shader.cpp +++ b/source/gameengine/Ketsji/BL_Shader.cpp @@ -9,11 +9,12 @@ #include #else #include -#if defined(__sun__) && !defined(__sparc__) +/* #if defined(__sun__) && !defined(__sparc__) #include #else +*/ #include -#endif +/* #endif */ #endif #include diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp index 53e1af46e4e..f6fb990fd4c 100644 --- a/source/gameengine/Ketsji/BL_Texture.cpp +++ b/source/gameengine/Ketsji/BL_Texture.cpp @@ -8,11 +8,11 @@ #include #else #include -#if defined(__sun__) && !defined(__sparc__) +/* #if defined(__sun__) && !defined(__sparc__) #include -#else +#else */ #include -#endif +/* #endif */ #endif #include diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index c3aa83bec69..cfdcba8a5d6 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -15,11 +15,12 @@ #include #else #include -#if defined(__sun__) && !defined(__sparc__) +/* #if defined(__sun__) && !defined(__sparc__) #include #else +*/ #include -#endif +/* #endif */ #endif #include "KX_BlenderMaterial.h" diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 58369ddcab6..f3f10ea78b4 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -44,11 +44,11 @@ #include #else #include -#if defined(__sun__) && !defined(__sparc__) +/* #if defined(__sun__) && !defined(__sparc__) #include -#else +#else */ #include -#endif +/* #endif */ #endif #ifdef WIN32