* Added submodule Blender.Material
* Added submodule Blender.Types:
Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
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@@ -110,7 +110,7 @@ PyTypeObject rgbTuple_Type =
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/* Function: rgbTuple_New */
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/*****************************************************************************/
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PyObject *rgbTuple_New(float *rgb[3])
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{ /* this is the static one */
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{
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C_rgbTuple *rgbTuple;
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printf ("In rgbTuple_New()\n");
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