From bb5ca9afdbbb0dfc240530f777f474766d82fcf7 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Thu, 29 Mar 2007 12:16:03 +0000 Subject: [PATCH] Bugfix #6333 When using headerbuttons to switch to Material context buttons, the preview was not re-rendered correctly. --- source/blender/src/header_buttonswin.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/src/header_buttonswin.c b/source/blender/src/header_buttonswin.c index 84735a49ca6..15ef5962e99 100644 --- a/source/blender/src/header_buttonswin.c +++ b/source/blender/src/header_buttonswin.c @@ -670,7 +670,7 @@ void buts_buttons(void) uiBlockBeginAlign(block); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_GAME, xco, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_LOGIC, 0, 0, "Logic (F4) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCRIPT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SCRIPT, 0, 0, "Script "); - uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL_DEHLT,xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SHADING, 0, 0, "Shading (F5) "); + uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_MATERIAL_DEHLT,xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SHADING, 0, 0, "Shading (F5) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_OBJECT, 0, 0, "Object (F7) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_EDIT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_EDITING, 0, 0, "Editing (F9) "); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE_DEHLT, xco+=XIC, 0, XIC, YIC, &(G.buts->mainb), 0.0, (float)CONTEXT_SCENE, 0, 0, "Scene (F10) ");