Cleanup: quiet extra-semicolon warning

This commit is contained in:
2019-04-20 11:28:21 +02:00
parent 20bc30706b
commit bbc5c1e36f
15 changed files with 30 additions and 23 deletions

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@@ -180,7 +180,8 @@ typedef void (*BKE_scene_collections_Cb)(struct Collection *ob, void *data);
#define FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END \ #define FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END \
} \ } \
} \ } \
} } \
((void)0)
#define FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(_collection, _object) \ #define FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(_collection, _object) \
for (Base *_base = (Base *)BKE_collection_object_cache_get(_collection).first; _base; \ for (Base *_base = (Base *)BKE_collection_object_cache_get(_collection).first; _base; \

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@@ -491,7 +491,8 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype);
#define NODE_SOCKET_TYPES_END \ #define NODE_SOCKET_TYPES_END \
} \ } \
BLI_ghashIterator_free(__node_socket_type_iter__); \ BLI_ghashIterator_free(__node_socket_type_iter__); \
} } \
((void)0)
struct bNodeSocket *nodeFindSocket(struct bNode *node, int in_out, const char *identifier); struct bNodeSocket *nodeFindSocket(struct bNode *node, int in_out, const char *identifier);
struct bNodeSocket *nodeAddSocket(struct bNodeTree *ntree, struct bNodeSocket *nodeAddSocket(struct bNodeTree *ntree,

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@@ -3143,7 +3143,7 @@ void psys_cache_edit_paths(Depsgraph *depsgraph,
iter_data.use_weight = use_weight; iter_data.use_weight = use_weight;
if (use_weight) { if (use_weight) {
; /* use weight painting colors now... */ /* use weight painting colors now... */
} }
else { else {
iter_data.sel_col[0] = (float)edit->sel_col[0] / 255.0f; iter_data.sel_col[0] = (float)edit->sel_col[0] / 255.0f;

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@@ -3515,7 +3515,7 @@ void sbObjectStep(struct Depsgraph *depsgraph,
return; return;
} }
else if (cache_result == PTCACHE_READ_OLD) { else if (cache_result == PTCACHE_READ_OLD) {
; /* do nothing */ /* pass */
} }
else if (/*ob->id.lib || */ ( else if (/*ob->id.lib || */ (
cache->flag & cache->flag &

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@@ -129,12 +129,13 @@ static const char *STUDIOLIGHT_MATCAP_DEFAULT = "basic_1.exr";
static void studiolight_free(struct StudioLight *sl) static void studiolight_free(struct StudioLight *sl)
{ {
#define STUDIOLIGHT_DELETE_ICON(s) \ #define STUDIOLIGHT_DELETE_ICON(s) \
{ \ do { \
if (s != 0) { \ if (s != 0) { \
BKE_icon_delete(s); \ BKE_icon_delete(s); \
s = 0; \ s = 0; \
} \ } \
} } while (0)
if (sl->free_function) { if (sl->free_function) {
sl->free_function(sl, sl->free_function_data); sl->free_function(sl, sl->free_function_data);
} }

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@@ -335,7 +335,7 @@ void DepsgraphNodeBuilder::begin_build()
entry_tag.name = op_node->name; entry_tag.name = op_node->name;
entry_tag.name_tag = op_node->name_tag; entry_tag.name_tag = op_node->name_tag;
saved_entry_tags_.push_back(entry_tag); saved_entry_tags_.push_back(entry_tag);
}; }
GSET_FOREACH_END(); GSET_FOREACH_END();
/* Make sure graph has no nodes left from previous state. */ /* Make sure graph has no nodes left from previous state. */

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@@ -56,7 +56,9 @@
# define PROFILE_TIMER_FALLOFF 0.04 # define PROFILE_TIMER_FALLOFF 0.04
# define PROFILE_START(time_start) double time_start = PIL_check_seconds_timer(); # define PROFILE_START(time_start) \
double time_start = PIL_check_seconds_timer(); \
((void)0)
# define PROFILE_END_ACCUM(time_accum, time_start) \ # define PROFILE_END_ACCUM(time_accum, time_start) \
{ \ { \

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@@ -395,7 +395,7 @@ typedef struct ProjPaintState {
* helps as an extra validation step for seam detection. */ * helps as an extra validation step for seam detection. */
char *faceWindingFlags; char *faceWindingFlags;
/** expanded UVs for faces to use as seams. */ /** expanded UVs for faces to use as seams. */
LoopSeamData(*loopSeamData); LoopSeamData *loopSeamData;
/** Only needed for when seam_bleed_px is enabled, use to find UV seams. */ /** Only needed for when seam_bleed_px is enabled, use to find UV seams. */
LinkNode **vertFaces; LinkNode **vertFaces;
/** Seams per vert, to find adjacent seams. */ /** Seams per vert, to find adjacent seams. */

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@@ -562,7 +562,8 @@ bool GPU_framebuffer_check_valid(GPUFrameBuffer *fb, char err_out[256])
#define CHECK_FRAMEBUFFER_IS_BOUND(_fb) \ #define CHECK_FRAMEBUFFER_IS_BOUND(_fb) \
BLI_assert(GPU_framebuffer_bound(_fb)); \ BLI_assert(GPU_framebuffer_bound(_fb)); \
UNUSED_VARS_NDEBUG(_fb); UNUSED_VARS_NDEBUG(_fb); \
((void)0)
/* Needs to be done after binding. */ /* Needs to be done after binding. */
void GPU_framebuffer_viewport_set(GPUFrameBuffer *fb, int x, int y, int w, int h) void GPU_framebuffer_viewport_set(GPUFrameBuffer *fb, int x, int y, int w, int h)

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@@ -465,7 +465,7 @@ static int add_name(const char *str)
} }
else if (str[j] == ')') { else if (str[j] == ')') {
DEBUG_PRINTF(3, "offsetting for brace\n"); DEBUG_PRINTF(3, "offsetting for brace\n");
; /* don't get extra offset */ /* don't get extra offset */
} }
else { else {
printf("Error during tokening function pointer argument list\n"); printf("Error during tokening function pointer argument list\n");

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@@ -594,9 +594,7 @@ static void rna_ColorManagedColorspaceSettings_reload_update(Main *bmain,
bool seq_found = false; bool seq_found = false;
if (&scene->sequencer_colorspace_settings != colorspace_settings) { if (&scene->sequencer_colorspace_settings != colorspace_settings) {
SEQ_BEGIN (scene->ed, seq) SEQ_BEGIN (scene->ed, seq) {
;
{
if (seq->strip && &seq->strip->colorspace_settings == colorspace_settings) { if (seq->strip && &seq->strip->colorspace_settings == colorspace_settings) {
seq_found = true; seq_found = true;
break; break;
@@ -617,9 +615,7 @@ static void rna_ColorManagedColorspaceSettings_reload_update(Main *bmain,
BKE_sequencer_preprocessed_cache_cleanup_sequence(seq); BKE_sequencer_preprocessed_cache_cleanup_sequence(seq);
} }
else { else {
SEQ_BEGIN (scene->ed, seq) SEQ_BEGIN (scene->ed, seq) {
;
{
BKE_sequence_free_anim(seq); BKE_sequence_free_anim(seq);
} }
SEQ_END; SEQ_END;

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@@ -32,8 +32,8 @@ extern char BaseMathObject_is_frozen_doc[];
extern char BaseMathObject_owner_doc[]; extern char BaseMathObject_owner_doc[];
#define BASE_MATH_NEW(struct_name, root_type, base_type) \ #define BASE_MATH_NEW(struct_name, root_type, base_type) \
(struct_name *)((base_type ? (base_type)->tp_alloc(base_type, 0) : \ ((struct_name *)((base_type ? (base_type)->tp_alloc(base_type, 0) : \
_PyObject_GC_New(&(root_type)))); _PyObject_GC_New(&(root_type)))))
/** BaseMathObject.flag */ /** BaseMathObject.flag */
enum { enum {

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@@ -31,7 +31,8 @@
texres->tin = 0.0f; \ texres->tin = 0.0f; \
else if (texres->tin > 1.0f) \ else if (texres->tin > 1.0f) \
texres->tin = 1.0f; \ texres->tin = 1.0f; \
} } \
((void)0)
#define BRICONTRGB \ #define BRICONTRGB \
texres->tr = tex->rfac * ((texres->tr - 0.5f) * tex->contrast + tex->bright - 0.5f); \ texres->tr = tex->rfac * ((texres->tr - 0.5f) * tex->contrast + tex->bright - 0.5f); \
@@ -58,7 +59,8 @@
if (texres->tb < 0.0f) \ if (texres->tb < 0.0f) \
texres->tb = 0.0f; \ texres->tb = 0.0f; \
} \ } \
} } \
((void)0)
struct ImBuf; struct ImBuf;
struct Image; struct Image;

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@@ -2864,8 +2864,10 @@ RenderPass *RE_pass_find_by_name(volatile RenderLayer *rl, const char *name, con
RenderPass *RE_pass_find_by_type(volatile RenderLayer *rl, int passtype, const char *viewname) RenderPass *RE_pass_find_by_type(volatile RenderLayer *rl, int passtype, const char *viewname)
{ {
#define CHECK_PASS(NAME) \ #define CHECK_PASS(NAME) \
if (passtype == SCE_PASS_##NAME) \ if (passtype == SCE_PASS_##NAME) { \
return RE_pass_find_by_name(rl, RE_PASSNAME_##NAME, viewname); return RE_pass_find_by_name(rl, RE_PASSNAME_##NAME, viewname); \
} \
((void)0)
CHECK_PASS(COMBINED); CHECK_PASS(COMBINED);
CHECK_PASS(Z); CHECK_PASS(Z);

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@@ -364,6 +364,7 @@ static void wm_block_confirm_quit_cancel(bContext *C, void *arg_block, void *UNU
} }
/** Discard the file changes and quit */ /** Discard the file changes and quit */
ATTR_NORETURN
static void wm_block_confirm_quit_discard(bContext *C, void *arg_block, void *UNUSED(arg)) static void wm_block_confirm_quit_discard(bContext *C, void *arg_block, void *UNUSED(arg))
{ {
wmWindow *win = CTX_wm_window(C); wmWindow *win = CTX_wm_window(C);