depsgraph: Fix 32 bit shift bug in get_visible_components_mask.
1 << n results in a 32 bit result, 1UL << n retains all 64 bits.
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@@ -230,7 +230,7 @@ IDComponentsMask IDDepsNode::get_visible_components_mask() const {
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if (comp_node->affects_directly_visible) {
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const int component_type = comp_node->type;
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BLI_assert(component_type < 64);
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result |= (1 << component_type);
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result |= (1UL << component_type);
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}
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}
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GHASH_FOREACH_END();
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